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Playstation 2 : Devil May Cry: Greatest Hits Reviews

Below are user reviews of Devil May Cry: Greatest Hits and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Devil May Cry: Greatest Hits. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (321 - 329 of 329)

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Devil May Cry- Best Game out right now

5 Rating: 5, Useful: 0 / 0
Date: October 27, 2001
Author: Amazon User

This game is %100 nice. If you like RPG, then this is the one of the best games to get your hands on. Replay value is great. If you don't own it, take the chance and get it. You won't be sorry!

Best Game Ever!!!

5 Rating: 5, Useful: 0 / 0
Date: October 27, 2001
Author: Amazon User

This is such s great game, having the qualites of metal gear soild and castlevania. I think game may even outsell metal gear soild 2 but since it has so much more publicity it will out sell Devil May Cry. In short, BUY THIS GAME.

#1 so far (and yes, i have the game)

5 Rating: 5, Useful: 0 / 0
Date: November 11, 2001
Author: Amazon User

Can it get better than this? so far... no. DMC combines the creepy, deadly feel of Resident Evil with the fast action gun fight in Tomb Raider. The action is very intense and the game is cool enough to just watch. My personal favorite combo is doing a backflip, whipping out my pistols, and filling the demon with lead until they explode.
Sound a little too violent? all the more reason to buy it now!! and remember, this game is a challenge... not your typical "hack and slash" Dynasty Warriors game, so expect a few puzzle's once in awhile.

Loved it

5 Rating: 5, Useful: 0 / 0
Date: November 13, 2001
Author: Amazon User

This was a great game. Everything was good about it no weak points. But the game play could have been longer I beat it in 8 hours 23 minutes and 13 seconds. If you like killing things with a story to it get this game. I rated it a 5.

no crying from me

5 Rating: 5, Useful: 0 / 0
Date: December 05, 2001
Author: Amazon User

I was excited to play the real long version this after playing the demo version on resident evil:code veronica. The only thing I dont like is when the camera angle changes you need to move to the direction he is faceing or you will go back off the screen. One of the things i love is that your hand guns have unlimited amo, so its not a pain (...) looking for amo the whole time. GREAT GAME

Great Game

5 Rating: 5, Useful: 0 / 0
Date: December 06, 2001
Author: Amazon User

One of the best games to come out in years. Only bad thing is camera angels get tricky at times.

The best action game on any system at the moment

5 Rating: 5, Useful: 0 / 0
Date: March 06, 2002
Author: Amazon User

Devil May Cry is one my favorite games ever. It's one of those games that watching your player fire a gun over and over agian is infinately entertaining. Killing Devil's is great fun as well. the difficulty curve is nice, although a few of the bosses can be a real pain in the [rear]. The game isn't too long and isn't too short, and the story-line and voice acting is pretty good. All in all, this is the best quality game for any system at the moment (tied with Halo). Do yourself a favor and buy this gem of a game.

This Game Makes Me Cry

4 Rating: 4, Useful: 0 / 0
Date: December 20, 2007
Author: Amazon User

The visuals and the atmosphere of this game are unbeatable. But I can't express how difficult some of the bosses are, possibly due to the camera angles that you have no control over. The sword / gun combo is freaking cool and the story line rocks, but again...the bosses are HARD. This is another game that I would recommend buying extra controllers for if you are the kind of gamer that takes frustration out on controllers. Either way, I'd recommend the game simply for the experience and good time you'll have regardless of the ridiculously hard time you'll have with some of the bosses. Oh and when you die from a boss they restart you way back on the level, which adds to the frustration of the bosses.

Annoying. Period.

1 Rating: 1, Useful: 0 / 0
Date: May 19, 2008
Author: Amazon User

Summary:

This game is horribly unbalanced against the player. And this makes playing it absolutely frustrating. With poor story progression, there isn't much to make one want to put oneself through such a horrible experience. BUT, it just might be worth your while if you like the visuals and gameplay style. I'll admit I really enjoyed these aspects. If only they were accented by the rest of the game...

Reasons I like this game:

1. Good graphics.

2. Enjoyed the Resident Evil meets Shinobi style.

Reasons I hate this game:

1. Camera: Generally fixed camera. Always centered on player. This is great.... except when you're in a corner, which you usually are. Then the camera is facing the corner and not outwards, where you'll obviously be facing to attack oncoming enemies. This camera may work for games like Resident Evil where you have plentiful healing items and where the enemies don't move freakishly fast, but both of these are major issues in this game. I'll elaborate in reason 3.

2. Difficulty: I'm not your average gamer - I'm always adept at any game I play. And I've spent probably as much time I've been progressing in this game retrying levels (7 hours-ish). This is due in part because of the horrible retry system, which takes you all the way back to the beginning of the stage if you lose. If you have a yellow orb, you can retry from the last door, BUT you lose all your equipment you used on your last try... why even call it a "retry" then? If you failed with the equipment, you'll fail without it. Other than this, the enemies movements are just too erratic and fast. No matter how much I get these enemies' strategies down, their attacks are still insanely difficult to dodge. And the enemy strength doesn't help - a regular enemy can take off half of your health bar with a single attack. Major problems for this: you are only allowed ONE potion item. And health drops are VERY sparse and VERY weak. This makes bosses particularly difficult.

3. Upgrades: This game has a very nice upgrading system that allows the player to pick and choose what is desired. The problem is that most of the upgrades to weapons aren't very useful, yet they're outrageously costly. It will take you days if you want to grind the cost to gain all of the upgrades/items you want. And enemies are sparse for grinding.

4. Controls: There is a button to switch melee weapons, but no button to switch guns. Even worse, when you do switch melee weapons, an animation will be performed making you vulnerable to attacks. So you're forced to do it the old-fashioned way by opening the start menu and taking half a minute re-equipping your desired gear. This makes battles very slow where you need to switch weapons because of enemy elemental properties. Not to mention it just becomes tiresome after the 30th time.

5. Story: Started strong, ended horrible. It's like the whole Inuyasha series smashed into 7 hours. Imagine all the filler... Well, the story is interesting at the beginning, though not much is explained. But after that, it seems like they just pieced together backstories to all the stages. Example, there's a tiny story (of about 3 lines of text long) about some item you need to get. Game done. But seriously... these kind of stories are what you're treated to most in this game. Very sparsely is the gameplay ever tied to the main character's story.

6. Music: Repetative and generic. Same battle music is repeated over and over throughout the entire game. This music is VERY basic and VERY stereotypical action rock music.

7. Platforming: This game is by far the worst platformer I've ever played. Half of the time you can't see where you're jumping because of the camera as stated before. The other half when you can see is still riddled with problems. You can't always grip onto platforms or the character just fails to, which is immediately annoying. But even worse it is so difficult to land exactly on top of some platforms. Platforming is not intuitive in this game AT ALL. Some jumps are performed automatically when you jump from certain ledges that require a longer jump, and some jumps you have complete control over. Which jump is the one you'll be doing? Who knows!! There is no way of telling. Most jumps have some sort of automatic contol, where you are in partial control and are partly guided. This is so necessary, because of the lame platforming in this game, BUT this is also very problematic. Since you are only in partial control, your character makes unordinary jumps. This is very tricky for two reasons: (1) the partial automatic control sucks, you will miss your jump often, and (2) its hard to determine which jumps you can make because you don't know exactly how the jump will react.

8. Fanbase: I bought this game because of the heavy embrace by a very large audience. This leaves one to wonder.... why? It leaves me to worry about my human kin, and their interest in this outright annoying game.


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