Below are user reviews of Devil May Cry: Greatest Hits and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Devil May Cry: Greatest Hits.
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Higher scores (columns further towards the right) are better.
User Reviews (1 - 11 of 329)
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amazing game to got to buy!!!!!!!!
5
Rating: 5,
Useful: 2 / 10
Date: August 06, 2001
Author: Amazon User
that is for sure the best ps2 game untill now the graphic is absolutly amazing the story is cool and dante the main character rocks with that sword and the two guns the music is creepy and the hole thing is gothic-onimusha style you got to buy this game!!!!!!!!
Capcom's masterpiece
5
Rating: 5,
Useful: 3 / 10
Date: August 10, 2001
Author: Amazon User
It is the best ever. The main character Dante has to ward off gothic, morbid creatures with his two guns and sword. If that isn't enough he can actually turn into a devil! Plus the gameplay is amazing and the graphics are crisp. Hey this is from Capcom the masters of Resident Evil. What more can be said!
Based on the Demo, this game is a Must-Buy!
5
Rating: 5,
Useful: 2 / 2
Date: August 25, 2001
Author: Amazon User
Alright, as the first person (as of this writing, anyway) to post on here who seems to have actually played the game, I'll do my best to re-create the experience of actually playing it through words. Hmmmm. And, of course, that's just not going to happen the way it should. Oh well, I guess I'll just tell you how great it is. The game (the demo, anyway) picks up with Dante entering a hallway. As you trot down the hallway, you'll no doubt notice the fine framerate - a solid 60 frames per second, just as smooth as the likes of Twisted Metal: Black. Then, as you walk, you stuble across a marionette-type bad guy. Naturally, you attack him...and are instantly amazed that you somehow managed to 3 hit combo him with the enormous electricity-covered sword you're holding, knock him a good 15 feet into the air, and then, while he's floating, pull out your dual pistols and juggle him IN MID AIR for a good 3 seconds with bullets until he falls apart. All this comes so intuitively that you barely even know you did it. That's how great and responsive the control scheme is. While the graphics are certaintly this game's selling point (and good lord, are they beautiful) what many don't realize is that the control and handling of the game are so tight as to rival such 2D games like Castlevania: SOTN. In fact, that's the best way to explain this game. Think Castlevania, in 3D, done the way it should be. Gone is the clunkyness that typically accompanies 3D games, and in it's place is the kind of speed and responsiveness most 2D platformers WISH they had. Dante moves like a dream, and with only about 5 minutes practice you'll be pulling off moves that have other people in the room staring at the TV in absoulute amazement and asking you things like, "How the hell did you do that!?" The game's plot is nonexistant in the demo, but there seem to be enough elements in place as to hint at a halfway decent story. The one time Dante speaks, he sounds fine, if a bit of a low talker. Simply put, this game has "legend" status stamped all over it. Don't miss out: Preorder the second you get done reading this! And when it comes, take a good week or so off and prepare yourself.
...A GOTHIC MASTERPIECE
5
Rating: 5,
Useful: 2 / 2
Date: August 25, 2001
Author: Amazon User
Holy ...! That's all I can say after playing the demo to this game. DMC is FLAWLESS. If you own a PS2 you have to purchase this game. Even if you don't own a PS2, this game warrants the purchase of one. It's that good. But then again, if hacking demons, blasting the hell out of zombies with huge guns, and morphing into the devil, all at a blistering 60 frames per second isn't your sort of thing, maybe you shouldn't get this game after all.
Having played the Trial Demo Disc.......
5
Rating: 5,
Useful: 4 / 4
Date: August 26, 2001
Author: Amazon User
I have finished playing the trial demo disc several times for this game and I must say this will be one great game in it's final released form.Capcom is getting better and better at creating survival/action games.Think of this game as a cool hybrid of Castlevania and Resident Evil.The atmosphere totally pulls you in and keeps you imersed which is getting rarer and rarer in video games these days.The locations are creepy and beautiful all at the same time and the background music is very impressive as well.The characters are very well done and the weapons and powers they have are very imaginative.This game gets a big thumbs up from me and like I said before I can't wait to see it in final form.
What I think...
5
Rating: 5,
Useful: 0 / 0
Date: August 26, 2001
Author: Amazon User
I am here in Japan and just looking at the way the game plays is just mind blowing!!! Even if the game is in Japanese. I can't wait to get it for my American PSX2! This is one of many games that I have enjoyed just watching.
simply well made...one of the true greats.
5
Rating: 5,
Useful: 27 / 31
Date: August 29, 2001
Author: Amazon User
"they don't make 'em like they used to"...wait! devil
may cry is the industry's answer to that challenge.
"but how do you know that? the game isn't out yet!"
for the few that don't know this already, it's out
in japan, and about 90 percent of japanese games are
in english, with japanese subtitles, of course. rest
assured...this review is based on the full game.
you have to hand it to capcom...making engaging games
is in their genes! take a look at some of the finer
points:
PROS
-graphics- you know, we hear way too much about
graphics these days. back in the day graphics sold
games, but not so anymore. we gamers have "grown
up" we're smarter now...gameplay makes a game. so
why mention graphics? well, the fact of the matter is
graphics do matter. they help devolop atmosphere.
now, many times i've been guilty of taking graphics for
granted, but wait until you get a load of this game in
action! it's as if the ps2 were made for this game
alone. and the graphics do not tax the gameplay one
bit. you'll fight off as many enemies as the game
feels it's capable of cramming onto the screen at any
given time, all high poly with no slowdown...awesome.
-music- i'm a stickler for the audio department, but
capcom seldom lets me down. resident evil-esque music
haunts you, until enemies pop up. the music gets
intense and sets the mood perfectly. the sound effects
and general ambience are outstanding as well. the
atmosphere permeates from this one as grass ruffles and
guns scream out their blasts. superb!
-gameplay- "okay, so it looks and sounds great...so do
so many flops now-a-days." true, so what's to get
all excited about? what makes it unique and stand out?
the gameplay! one of the first combo's you'll be
bustin' out has you using a sword and twin pistols
together. something i haven't read about yet(because not
many have played the full version, yet) is how many
"toys" you can use. believe me, the sword and twin
pistols are the bottom of the barrel...and guns come
with unlimited ammo. think onimusha, another capcom
great, for some of the feel of the combat system. also,
collecting orbs from your defeated foes to "level up"
of sorts, and learn new techniques comes intact. plus,
the silky smooth controls truly consider what gamers
have been complaining about since the time when the term
"3-D" actually impressed. the gameplay makes this game
fun, and that's what playing a game is about, right?
right!
okay, so what could be bad?
well...not much. nothing, really. here are some
nitpicks!
CONS(nitpicking)
-jumping-my nitpick with this is that it's realistic.
crazy, huh? it uses the system from the first
castlevania where you can't change directions in mid-
air. there is nothing wrong with this until you include
platform jumping in your exercise routine. in defense,
the game does help you along in the few platform jumping
moments...
-respect the glass- how many of you gamers
have wasted a bullet or two just to see if the mirror
or glass would break in resident evil, dino crisis,
onimusha, etc.? it didn't work, did it? not here,
either! i can take down the mightiest spider, fend
off the most hideous minion of evil, heck...even give
a t-rex a run for his money, but break glass? huh-uh!
no way! if capcom keeps this up, it could just be
as tradition as a dove in a john woo film!
oh, well. i can't nitpick anymore. this game is a
masterpiece! wait 'til you fight the bosses! face
legions of enemies that fill rooms gauntlet style!
clear your first room of baddies and think you must
be a god! all the detail, all the atmosphere, all
the items, enemies, weapons, secret missions and
attitude! all the time i could have been playing
while typing this! it's violent, so if you're a
concerned parent, keep this in mind, but if you've
played capcom's latest games then you know what to
expect in this department. trust me, get this game...
it's that good!
-ctr3 patrick m. shields iv
(naval crypto-intelligence)
An Instant Classic
5
Rating: 5,
Useful: 5 / 5
Date: September 05, 2001
Author: Amazon User
After playing the demo that came bundled with Resident Evil Code Veronica X, there was no way I wasn't going to import this baby. Although it could technically be considered a spin-off from the Resident Evil series, I think DMC is best described as "Loaded updated for the 128 bit generation." Truly, this game is very similar to Loaded; explore the dungeon, blow away countless enemies, find the key item, blow away countless enemies, find the exit, defeat the boss and survive by the skin of your teeth, repeat. It's essentially a very polished, stylish "twitch game." Those who demand a cereberal gaming experience should seek elsewhere.
The puzzle aspect is virtually non-exisitant. This game requires reflexes and fighting skills, not wits. That may sound shallow, but the constant action keeps you satisfied, and the boss battles demand a considerable amount of skill. Finesse and style are encouraged when fighting. Defeating enemies earns you red orbs, which are needed to "cash in" for new moves and power-ups. (Sound familiar, Onimusha fans?) How you kill an enemy determines how many red orbs you will earn. Blowing an enemy away with one shot from your grenade launcher will yield only one pitiful orb, but using your sword to juggle an enemy in mid-air for several seconds until he explodes before ever touching the ground will get you 5-10 orbs. This prevents things from becoming too mindless. You will surely find yourself re-entering rooms to spawn more enemies, because fighting in DMC is such a pleasure. There are a LOT of skills and moves to learn, and most of them require between 1500 and 5000 orbs. I couldn't unlock them all in my first play-through.
Like the puzzle element, the story is kept to a minimum. I think you can count the actual expository cinemas that occur throughout the game on one hand, and still have a couple of fingers left over to pick your nose with. To do otherwise would interrupt the constant flow of adrenaline, which is the entire point. The story itself is no big deal, and the cheese in a couple of lines of dialogue could feed a small country. I wouldn't have it any other way.
Graphically, I can think of no game on the PS2 that can surpass DMC. It's up there with MGS2, FFX, and Ico.
Like most of the Resident Evil games, DMC took me about 10 hours to finish my first time, but I understand it can completed in two hours by someone who knows exactly what they're doing.
Overall, I would strongly recommend Devil May Cry to anyone who even slighty enjoys action/adventure games, because this is surely one the best action/adventure games ever made.
Totaly awesome
5
Rating: 5,
Useful: 1 / 3
Date: September 17, 2001
Author: Amazon User
I've played the demo version that comes in Resident Evil.
Graphics and music are excelent. It's like Castelvania, Onimusha and Residen Evil together.
Great idea, a sword and firearms combination.
There's no doubt, I'll buy this game as soon as possible.
The Most Awesome X-perience for PS2
5
Rating: 5,
Useful: 8 / 9
Date: September 24, 2001
Author: Amazon User
This game is the newest edition of the Gotic Horror genre
If you love Onimusha you will be crazy with DEVIL MAY CRY
The game has high points in every game department
*Incredible Graphics( you will feel the horror)
*Amazing Sound( you will hear every scream and scary sounds of the souls)
*The Gameplay is the best of all!! you can go anywhere
Jump,Double Jumps,roll,combos with your guns and sword
Believe me I have the Final Japanesse Version of the game and the Demo Disc that comes with Resident Evil CV is a candy comparing with the final game that is more difficult
The game is mission based!!!(23 in total) and the replay value is high because you can access new surprises when you finish the game(HARD MODES, SUPER DANTE and MORE)
Buy this game NOW!!!
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