Below are user reviews of Devil May Cry: Greatest Hits and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Devil May Cry: Greatest Hits.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
User Reviews (241 - 251 of 329)
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Wonderful Game
5
Rating: 5,
Useful: 0 / 0
Date: October 24, 2001
Author: Amazon User
Although short (3-5 hours to finish), this is a great game. Capcom designed both a good story (although get ready for a little weirdness at the end) and a great control system for this game. Take on the role of Dante, a half devil, half human, who is hell-bent on keeping the Devil off the Earth. One of the best features of the game is the ability to turn into a devil for a short time, allowing you to move faster, do more damage, and recover some health. The graphics are great to top it all off, the FMV sequences and gameplay blend together, which makes the game all the more enjoyable.
Devil May Cry
5
Rating: 5,
Useful: 0 / 0
Date: January 10, 2002
Author: Amazon User
Dante is a breath of fresh air in the action/RPG market. It has outstanding graphics mixed with a complex (with an option for EASY MODE) battle set-up. Final Fantasy X might be the PS2's greatest title, yet the full control over the character in DMC makes this superior in the battle area. Lots of CG cut-scenes layout an eerie tale reminescent of Castlevania, although far more intelligent. You don't need this game...you MUST have this game...prepare for terror on a new level with a character who will make the Devil cry...
Now this, is a game
5
Rating: 5,
Useful: 0 / 0
Date: January 08, 2004
Author: Amazon User
This is a late review but I wanted to comment on how great this game is. If you love tons of kick a$$ action, fighting monsters with cool sword combos, combo style points, and beautiful artistic graphics then you'll love this. At first I found this game very difficult, but once I got comfortable with the control of Dante I began to actually look forward to more enemies. The more the better. The moody, evil atmosphere that permeated the entire game was perfect, and resembled the same moody, evil atmosphere in my apartment when my girlfriend is mad at me for playing Playstation too much. The graphics, are a pleasure to the eyes. I liked the main character Dante and his sarcastic, cynical attitude, especially in the face of boss monsters that barely fit inside your tv set. However, they are no match for the boss monster that is my girlfriend.
After beating this game I tried it on "hard" mode, thinking I was all bad now with my complex combo prowess, but I was in for a rude awakening. It is incredibly difficult and I gave up after a few levels. Still, I enjoyed the challenge and that's where Capcom failed in the sequel. The best part of Devil May Cry was the incredible, but FAIR, challenge. Make it too easy and it's not the same game. (I never went near easy mode and never do on any game, except Return of the King shh).
A few complaints: Many have complained about the camera and I agree for the most part. On the one hand I love a cinematic camera as was used here, much of the time effectively. (For the best use of a cinematic camera see Ico). But on one too many occasions, mainly during boss fights, it seems the cameraman was trained at five towns community college and panned away from the central issue: me fighting a boss monster. It happened so many times, the playstation controller was in serious danger of mysteriously ending up underneath my feet, to be stomped repeatedly into smaller, more fundamental sub-atomic particles.
Also, I wasn't too crazy about Dante's voice. It should've been deeper. Other than that, this is one of the most enjoyable and inventive games I've ever played.
Devil May Cry
3
Rating: 3,
Useful: 0 / 0
Date: November 13, 2001
Author: Amazon User
Wow, what was Capcom thinking? Sure, the graphics and gameplay are excellent, but why make it in stages? anyhow the breakdown:
Devil May Cry gets a star for graphics, control, and gameplay.
The game loses on sound (repetitive battle songs) and replay.
Resident Who??
5
Rating: 5,
Useful: 0 / 0
Date: December 18, 2001
Author: Amazon User
This game kicks (...). Plain and simple.
You play as a half humnan half demon that fights off incredible odds in comic book style sword and gun play
Buy this game at all cost.
Controls are outstanding and easy to get a hang of.
Music is awsome.
Graphics are beutiful.
Fun Factor is throu the roof.
Game Cube can have Resident Evil, We want Devil May Cry.
worth the camera problems
3
Rating: 3,
Useful: 0 / 0
Date: December 29, 2001
Author: Amazon User
I loved this game. great graphics w/story but the fact that you can't look around to see where your going or what might be around you really stinks. The camera angle is preset to do whatever it wants not always what the player wants
Same bosses used over and over
2
Rating: 2,
Useful: 0 / 0
Date: January 08, 2002
Author: Amazon User
The major problem with this game is that the enemies Daunte faces are all the same from level to level. You fight the same bosses two or three times in the game! That's not too much value or excitement for me. Since you spend your whole time in the same building, the enemies don't really change, so the new weapons and the "devil trigger" mode don't offer much in beating these same enemies you fought with the old weapons.
Also, most of the game is fetching little rocks and keys to open doors, it gets boring after a while.
I beat the game in about 10 hours. I have never beaten any game before, so that tells you how easy this game is.
I'm not totally upset I bought it, but I think there are better games for the money.
Just another pretty face
2
Rating: 2,
Useful: 0 / 0
Date: December 27, 2001
Author: Amazon User
After having read a review in a certain magazine that gave this title 5 stars, and having played Onimusha,, also made by Capcom, and loved it, I bought this title assuming it would be similarly satisfying. Having completed 5 of the missions, of which I am told there are 22, I am bored out of my mind.
The graphics are very good, but the characters lack the detail they did in Onimusha. You can clearly see the facets that make up the characters. What this lack of character detail supposedly buys is to still have enough processor left to render 3-D backgrounds. Onimusha on the other hand had pre-rendered fixed backgrounds, but much greater character detail. I don't buy this argument since "ICO" has more stunning 3-d backgrounds and better character detail than "Devil May Cry"
The 3-D environment in "Devil May Cry" is largely wasted, since this title, like Onimusha, has fixed camera angles and the camera jumps at certain locations making it difficult to transition between some areas. In addition, the fixed camera angles are such that most of the time you can't even see your enemy if you are fighting using your guns, as is necessary against the shadows. If you can't see 'em, you can't cue off of the visuals that precede their major attacks.
The game is composed of short missions with a few spelled out objectives each. The spoonfeeding of the objectives before each mission assures that there will be no surprises. Sigh.... Since you are pretty much told the objectives up front, there are no puzzles to solve in this game, it is merely test to see how many deaths it takes you to chop your way through the opponents.
The controls. Doing something as simple as walking in a straight line can be real tough as direction you move is relative to the camera angle which changes constantly as you move. The autotarget system seems to work OK, and it is definitely a necessity since most of the time you will not be able to see your target.
The storyline is uncompelling and shallow. The musical score does not complement the game play at all. With the gothic look, a classical score would have worked better than the rock music that was used.
What is my idea of a 5 star game? "Grand Theft Auto 3". The game lets you do just about anything, it doesn't spoonfeed you, and it allows you to explore and interact with the environment. While there is definitely a chain of missions that need to be completed to move the storyline along, there is a lot of stuff that can be done between missions. Sure the graphics are not the most detailed or stunning, but this game isn't on the cutting edge on that either. And since the point of the "Devil May Cry" seems mainly to serve as framework for destroying everything in sight (you even recieve rewards for breaking the furniture, jeez...), "Grand Theft Auto 3" allows for even more permutations of whatever sadism you need to work out.
True Resident Evil fashion without the Resident Evil
5
Rating: 5,
Useful: 0 / 0
Date: November 30, 2002
Author: Amazon User
I just beat this game today, and the final battles and mission were some of the best ive ever played. truthfully, the battles and sequences before the ending were better than the ending itself! Anyways, the camera angles [are not good], but not enough to keep me from giving a five star rating. The storyline is perfectly fitting for the atmosphere, and the graphics are beautiful. I didn't pay much attention to the music, which probably means it was really good and only outdone by the gameplay. This is worth every cent of your money, even the lunch money you've been saving... ! Go buy it!
What I think...
5
Rating: 5,
Useful: 0 / 0
Date: August 26, 2001
Author: Amazon User
I am here in Japan and just looking at the way the game plays is just mind blowing!!! Even if the game is in Japanese. I can't wait to get it for my American PSX2! This is one of many games that I have enjoyed just watching.
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