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Playstation 2 : Need for Speed Underground Reviews

Gas Gauge: 84
Gas Gauge 84
Below are user reviews of Need for Speed Underground and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Need for Speed Underground. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 80
Game FAQs
IGN 89
GameSpy 90
GameZone 85
Game Revolution 75
1UP 90






User Reviews (1 - 11 of 184)

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Dissapointing at best

1 Rating: 1, Useful: 4 / 6
Date: July 20, 2004
Author: Amazon User

Ok for all the retards that think you can add a NOS, and Turbo and all the other stuff you can "add" to your car into a Neon, OR a skyline and have them race with similar speed, you're really retarded. This game has two things going for it, tight gameplay, slick graphics. Once you get to the last few races, the expert races you'll notice that you're extremely fast car can do extremely fast flips when it hits the slightest environment article. For example you can slice your car through some stop signs and trees, and then later in the game you'll be going 170 and then wham, straight to ZERO because you hit the wrong road cone, or tree. Even better the computer racers can glance off cars and not miss a beat, whilst you graze a car and you flip uncontrollably into other invisibly cemented objects. This game is very frustrating I've destroyed a handful of controllers in the attempt to beat the whole thing. All in all this game is not as challenging as a gran turismo game but it's easy playability is stomped to death by a plague of problems that makes playing it much less fun than harnessing a true NFS game like the beautiful Hot Pursuit 2 game. but sorry kiddies in NFS: Hot Pursuit 2 you can't put crap all over your stupid civic and make it beat a skyline.

OH NOOO WHAT HAPPENED TO NFS?!?!

1 Rating: 1, Useful: 4 / 5
Date: November 27, 2004
Author: Amazon User

Remember that movie The fast and the furious.....Well think of that movie fused into a game and just as idiotic. This game is the lamest excuse for a racing game ever. I am the biggest NFS fan but this hits the all time low. It is surprising Electronic Arts could have ever thought up something this stupid. I was excited when the game first came out until realizing that it was nothing more then a cheap offshoot of lame racing films. The customizablity takes over the concept of the real racing and destroys the purpose of buying the game. Hey how about you buy a $50 game so you can customize cars all day...If I ever wanted to do that I would go work in a garage. Nevertheless I must give props to the graphics. Though nothing compared to Gran Truismo it hit the low time standards of PS2 racers. But if you are planing to buy a great racing game with customizable features and fun racing time DONT buy this game cause thats not what your going to get. Instead settle for a 2d nintendo racer cause this game really is all cut out for playing material.

Need for Speed: Illogical

1 Rating: 1, Useful: 3 / 5
Date: November 23, 2003
Author: Amazon User

I am a complete gearhead, anything automotive is something I just have to have. I got this game because I loved playing NFS: Hot Pursuit 2 which I thought of as redemption after the earlier NFS games that had lousy, okay NO realistic physics what so ever. All those games did have were my favorite cars, namely the Italians.
The thing that really set Hot Pursuit 2 apart was the event tree so that you saw not only the event, you knew what you would unlock and where that would take you overall so you could plan on going through certain events to unlock the cars you wanted to drive and that was awesome. No guess work and I loved it!

I figured that with NFSU they would carry that over, boy was I ever wrong. I thought they would have the Circuit, Drift, Drag and Sprint races all under their own event tree so that you could do one type of racing until you finished it or got bored and then try another. Nope. I also thought that with the ability to essentially build your own car I could use my knowledge and passion for cars to build a really great car. Nope. Instead you can only buy parts that you have unlocked. The game places a huge priority on reputation which you would think you enhance by winning races. WRONG! It is all about how your car looks, what kind of paint are you using, how are your windows tinted and how long can you hang the tail out in a power slide without bothering to win the race? They say that these reputation points unlock new parts, and they do! They unlock VINYLS and STICKERS that go on the side, hood (after you unlock the place the sticker on the Hood option!) and not much else.

The other thing that is a huge turn-off for this game is the AI. Now it is a leap forward in terms of the AI acting like another player. The problem is that when you select your difficulty setting before each race you are not only picking how much traffic but how hard the other cars work to spin you out, push you into oncoming traffic, not on how well the AI drives. In fact the AI will even use the Nitrous boost not to get ahead of you, but will use it to ram into your car and if you try and do this to them, you end up crashing. And just try taking the same racing line the AI takes, you can even be in the same car with the same mods and you just won't make that turn. Trail braking? Ineffective. Brake early and then power out of the turn? AI gets too far ahead and you can't catch them.

Finally the worst part of all. When you finally manage to unlock some new parts to upgrade the perfromance of the car the upgrades are divided up into three different sections: Engine/Exhaust upgrades, Drivetrain and Tires. The next group is: ECU (computer chip), Turbo and Brakes. The final set: Weight reduction, Suspension and Nitrous.
You have no choice in the matter what so ever and it always happens in that order. The best thing to do to a car for performance is to take off the weight, upgrade the suspension and run different tires. So they force you to upgrade your straight line speed, which is next to useless (and in the Drag races if you have something like the Mazda Miata which only has five gears, you hit the Nitrous once in the final gear and you will only blow your engine and lose the race!) and the things that have the biggest impact on the car's performance for the very last.

And oh yeah, that Nissan Skyline GTR-34 V-Spec that everyone loves so much, you don't unlock that until the game is almost done. Just before the end you get the car. So save your money, and your disappointment and just wait for the next Gran Turismo which will come out early in 2004 and then in the fall of 2004 for Street Racing Syndicate which will also have the full damage to cars and cops that will try to arrest you for illegal racing.

Driving Physics????

1 Rating: 1, Useful: 2 / 3
Date: February 07, 2004
Author: Amazon User

Normally Electronic Arts means a good if not great game. This is not the case for Need for Speed Underground.

To start off I'll admit that I haven't even completed the first four races in the "underground" mode and the chances of me ever doing so are very slim. I, like many people, am fascinated by a chance to enter a simulated world of underground racing. Movies like THE FAST AND FURIOUS present a cool concept that I would never have the time or money to take part in in real life. That said, I was looking for a game that would have driving physics that were somewhat true to life. I have never driven a supped up import beyond a stock Mitsubishi 3000, but think that they would handle nothing like the cars in Need for Speed Underground. Where is the damage modeling, breaking, or downshifting for a corner? You shouldn't just mash the gas until you get near a corner only to let up on the gas and instantly lose enough speed to safely navigate it despite the fact you are in fifth gear. I get the feeling that the driving physics were made for kids who had never driven before. If they physics are dumbed down for this reason why make the AI so good? Yes on occasion you will win a race because the lead car collides with traffic, but usually you are forced to drive a flawless race with a car that doesn't react like a real car should. I guess if I spent hours playing the game I would be able to adapt to the strange physics, but I am not going to waste my time.

Thanks EA for creating a flashy package for a pour driving game. I think I'll pull out my old copy of Stuntman and actually experience somewhat realistic driving physics.

Buy Tokyo Xtreme Racer instead!

1 Rating: 1, Useful: 2 / 3
Date: May 29, 2004
Author: Amazon User

I bought this game because of the hype that it DOES NOT live up to. First, the graphics are both blurry and grainy at the same time. It's almost impossible to see what on the track or even the track itself! Second, it's WAY to hard. If you hit a car, tree or even scrape a guardrail alittle to hard you need to restart the race. You will NOT be able to catch up. If your interested in a good street racing game the go buy Tokyo Xtreme Racer: Zero or TXR3! These 2 games are much better the this pile of cr@p!

i am a charlie fan

1 Rating: 1, Useful: 2 / 19
Date: June 08, 2004
Author: Amazon User

hi i am a charlies fan and i neber heard of this gane but it look cool and i want to play i also saw charlie review this and i love charlie and so does my friend larry and i am at school but i should go cause i am at school i going on vacation so you not see any review from me for a week i be gone for a week cause i going on vacation i neber play this game but amanda say it cool so i think it cool i love this game it the best i gibe it 5 stars when i get home from school i review school then i review vaction keep in tune..dee quizono subs

terrible game!!!! by Will Elkins

1 Rating: 1, Useful: 2 / 5
Date: December 15, 2004
Author: Amazon User

I hate this game! My friends play it all the time. They say bad things in the songs and it's totally unrealistic. There's even nitrus! I think this game should be rated T.

B.S. AI

1 Rating: 1, Useful: 2 / 7
Date: June 01, 2005
Author: Amazon User

This game SUCKS. the ai is totaly cheat, the cars are too fast traffic sucks, drifting is just skidding over the track like an idiot, the tracks are all the same, the only good thing about this game is drag racing.

never gonna be beter than gotham racing 2

1 Rating: 1, Useful: 1 / 4
Date: November 20, 2003
Author: Amazon User

Comparing the graphics and the fact gotham racing 2 is live, underground will never match it. NFS games have always been at least somewhat arcadelike driving. It would be a better comparison to put this game up against the first gotham racing. If any of you writing reviews have ever played xbox live, I think you would call ps2 an inferior system too. Even though AI has improved greatly in the last year, there still is no better oponent than another human. I can't think of many new games xbox has come out with recently that doesn't have online capabilities, yet ps2 still hasn't made any real move in response. They need to just come out with a third one that can handle better graphics.

Bury this game Underground

1 Rating: 1, Useful: 1 / 2
Date: February 06, 2004
Author: Amazon User

Disappointing is not strong enough to describe this game. With all the fancy graphic touches and customizing options, this game lacks in one fundamental category: fun.

NFS has thrived because of it's get in and race simplicity, where the game grew in challenge as you progressed, with longer and more challenging tracks. instead, this game bogs you down with useless options (sure, you upgrade your vehicle, but choosing between 3 different level three weight modifiers is useless if all three are identical in performance but are just different brand names).

the tracks are stale and repetitive, and although there are over 100 races to compete in, the last race isn't any more exciting than the first. the game should build in excitement, peaking with the final race. this game just goes hoe humming along, tricking you into thinking that maybe you are having fun because you can change the color of every part of your car, from your spoiler to your break pads. I thought I bought this game to race, not play auto designer. bear in mind, none of these touches make you a better racer. you may have 30 different level three paints to choose from, but all 30 add to your reputation meter, so it doesn't really matter which of the thirty you choose. have I mentioned none of this is fun.

the drag and drift modes, while entertaining diversions, are just that: diversions. neither are very exciting or add to the enjoyment of the game. and any momentum that is built up when racing is disrupted everytime you have to race either one to move onto to the next set of races.

lastly, the grahics are just too dark. I got used to it, but I never was comfortable with it. I always felt I wasn't sure where to go, and the only way to adapt was to constantly glance at the map, taking my eyes off the race and the car or truck that always seemed to turn right into me. and in a game that demands you race flawlessly to have a chance at winning, every crash is disasterous, considering it is near impossible to race flawlessly in this game.


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