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PC - Windows : Star Wars Galaxies: The Total Experience Reviews

Gas Gauge: 87
Gas Gauge 87
Below are user reviews of Star Wars Galaxies: The Total Experience and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Star Wars Galaxies: The Total Experience. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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GameZone 87






User Reviews (1 - 11 of 164)

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Destroyed

1 Rating: 1, Useful: 3 / 4
Date: November 29, 2006
Author: Amazon User

Used to be the most amazing game I had ever played. How the developers destroyed the game was heartbreaking. I'm now having fun with WoW, but just can't shake my nostalgia for the early days of SWG.

An Old Vet from a Different Perspective

4 Rating: 4, Useful: 2 / 5
Date: November 26, 2006
Author: Amazon User

I've been playing this game since launch, watching it since beta. I've been leading a role playing guild(rover) on the Bria server since November of 2003. Its seen its changes and had its drama, but thinking of it from the perspective of someone who is just coming in, this is a good game to buy.

I can say with full honesty that I'm having more fun now the game then ever before, and it all seems to be improving. The PVP(Player vrs Player combat) has gotten better, and the PVE(Player vrs Environment combat) has gotten better but that really doesn't encompass what Star Wars Galaxies is and is controversial anyway. Star Wars Galaxies is about community.

The game has never been about grinding, and its never been about raiding high level places(for the most part). You can still get all of that out, going to level 90, getting Mandalorian armor, doing Restuss(PVP only zone) missions, grinding gcw points, all that fun stuff. But the majority of players either go out with guilds and have fun, PVP, or roleplay.

Trick with Galaxies is finding a good group to do it with. You got griefers to your left and trolls to your right, all a bunch of scum that can put a downer on your day if ya don't got a good guild to call home.

The system is on the upshot, looks like it will continue improving, but it should've had these improvements done three years ago. Us vets have been jerked around left and right by a Dev team without a coherent vision they could get us behind. They still don't have a coherent mission statement for us, and we don't have much trust for them. This has created bad blood between the Dev team and the vets like me, and I got strong feelings on the politics of it all.

As a new player though, thats all dust in the wind to you, and chances are you will find a fun game with good people. If you decide to pick it up, make a character on the Bria server and send a mail to Kazer. I'll straighten you out or point you to a group that might fit your play style.

With a heavy heart I write this review

2 Rating: 2, Useful: 5 / 5
Date: November 10, 2006
Author: Amazon User

I was a BETA vet, there from the first days...things have changed as they do in online games. First, I am a HUUUUGE star wars fan, borderline nerd is my title. I remember before this game came out there was sooo much anticipation for this game, I even 'dreamed' literally of playing it. I 'pretended' to play SWG in Jedi Outcast. And finally I got into BETA.

I fell in love with the fact there the devs did their homework when it came to filling the worlds with places, history, and characters of the star wars universe. There was even stuff from the Expanded Universe (EU) in SWG that even *I* didn't know, which says alot.

This game has reeeaaallly come down hill, I can't say it enough, and coming from me, that's a sad thing to admit. I had so much faith in the devs, hung in there with them for 2+ years but things just got worse and worse. When the game came out it had it's flaws, but man was it exciting. There was sooo much to do in terms of professions, and everyone seemed to teem with excitement about how to obtain the Jedi profession. I remember the unbelievable excitement that would sweep over me if I had the priviledge to hear a lightsaber in the open city. Fast foward to today, most of all the professions are gone and now the entire population is made up of Jedi characters since they are now a starter profession.

I had never played World of Warcraft (WoW) before and heard everyone was going over to that game, but I held my guns and remained faithful. Over time the interface changed, the professions changed, the game layout, the quest system, the skill system...all changed. It wasn't until I finally gave up and went over to WoW that I realized that the SWG interface (which was previously superiour and just fine) ahd completely changed to fit the EXACT look and format of the WoW interface...in fact, everything in SWG I realized had 'upgraded' to mimic the bestselling game. How sad that this once leading game for one of the biggest franchises in the world has degraded to a online wannabe.

New players might enjoy it for awhile, but it gets repititous real quick and if you ever play something like WoW you will realize what a waste of time SWG is since it's nothing buy an attempted (and not successful) attempt to be a clone of the famous game.

I can't tell you how much this saddens me, I had so much hope and expectations for this game, but it's hollow and has long lost that unique flare and excitement, I've moved on and just look for the next LucasArts game, hoping it will help me forget this disapointment.

Once The Best is now The Worst Game EVER

1 Rating: 1, Useful: 8 / 9
Date: September 04, 2006
Author: Amazon User

When I played Star Wars Galaxies: Ane Empire Divided during it's beta phase, it was the most amazing, immersive and fullfiling game I'd ever played. A major statement for a game veteran like myself. I thought I would be playing it for years to come, and did truly stick with it for two years. I watched the most disturbing decline of quality ever imposed upon a community by a developing company. The game literally changed entirely, classes were wiped, the remaining were given extreme handicaps which made them useless in combat, skills were dumbed down, the whole format changed directions in one of the most drastic and devastating moves I have ever witnessed post release.

This is one of the saddest stories about an amazing game, completely limitless in potential, turn into a half-baked, uninteresting, confined and dumbed-down version of it's former self. As a result of systematic changes after it's released that altered the entire game style, thousands upon thousand of people left Star Wars Galaxies for other MMORPG's (Namely, World Of Warcraft.) Had they stuck to their post beta product in the state inw hich it was released, it would stand as one of the finest games on the market. This is a worst case scenario of a development company shooting itself in the foot multiple times in an effort to 'improve.' How this game is still struggling along, I do not know.
They have changed the game to such a far degree that they have had to release things like 'Starter Kits' to get people acquainted with the new style. The new style is great if you're three years old and trying your first mmorpg, desiring no real challenge or individuality or entertainment. The beauty of the old Game was that it was for everybody, the hard-core gamer and the casual gamer; the social group or the loner. The world was huge, wholly interactive and alive. Now it's dismal and benign. It was never a grinding game, it was all encompassing and left to the player to create their own experience. Sadly, that was before it became exactly what people were trying to get away from. Now SWG is it's own worst enemy.
When I began I was a nurse who worked in a hospital in the City of Keren. I'd have combatants come in, and we'd chat as I healed their wounds and I made many friends. The implementation of player cities, once something we eagerly waited for, segragated the community and destroyed spontaneous interactions, diminished the necessity of casual players not affiliated with a player city and created massive dead-zones where the NPC cities once sat. From that point on the game went downhill, instead of allowing spontaneous interaction it created a forum for forced societies, a series of cities in which cliques gathered and anyone unfamiliar was alienated. Then they weakened the classes entirely, especially the beloved 'Creature Handler' quest while actually removing many of the subclasses forcing players to become too similar, and their behavior in combat mechanical. So weak were are the classes now that you are forced to group, because soloing is virtually impossible.
The gaming community has already erected an RIP marker for SWG. It's former incarnation is considered a grea loss to those who loved it. What stands now is a mere shadow.
Don't waste your time or money on this game.

Star Wars: The PVP Wars

1 Rating: 1, Useful: 5 / 6
Date: July 26, 2006
Author: Amazon User

It is my honest opinion having played the game from it's inital release until now that the game is far below what it used to be.

Role-playing is no longer an option. It's just not possible. There's no way to be a roleplayer in this game and have it be fun. Also, the game has been re-designed for the people who love to PvP, or do player vs player battles. For people like me, who don't enjoy PvP battles, this leaves very little to do.

The quests, almost exactly 8 months later, are still broken and not working. I've done a number of them (and attempted to on others) and while some work, for every 1 that does there's 5 to 10 that don't. A fine example is that when you hit a certain combat level or non-combat level with your character, you get items that initiate quests. All of these items post-30 are still broken.

When the game came out it was buggy, but it got better. Last november they made the game an over-glorified beta test, and it's to this date still no better than toilet paper.

Ruined by development

1 Rating: 1, Useful: 5 / 6
Date: July 22, 2006
Author: Amazon User

For 1.5 years this was an OK Game that needed some touchup... Then, over the past year, Developers have ruined everything that made it special.

Now, until they roll back this is an embarassment

When it was first released great game, now is not good at all.

1 Rating: 1, Useful: 6 / 8
Date: July 04, 2006
Author: Amazon User

I have played this game since it was released. I truly hope this review helps. The world looks great the art work and the original concepts were amazing. Numerous professions were deleted from the game. Nerf on characters and creatures happened constantly. Pretty much every aspect that made this game Star Wars at one time, has completely been taken away. There is creatures but you cannot have pets since creature handlers were deleted. Faction pet system was changed completely. Crafting system that once was amazing, it is now useless since the professions were deleted. Bugs, bugs and more bugs, that have never been fixed. Instances and bunkers full of bugs and unbalanced npc's. Jedi system was completely changed as well, so that now it is pointless to be a jedi. Now you can only choose from 7 professions. The game no longer offers the freedom to be creative as it onces did. You cannot solo as it was once possible. Now the game forces you to group, or join a guild. Servers are completely empty even at peak hours, so good luck trying to get a group going. This game is pretty much finished. I must mention that the new animations are completely anoying to watch since they look unrealistic. The new expansions are mostly for veteran players. Customer service is by far the worse I have experienced. Do not be fooled by what the package of this game advertises is a complete lie since this game is no longer Star Wars. Stay away. SOE pretty much finished this game, and truly if you are looking for something better in the market. Then you have to look somewhere else, since only frustration and pointless hours of leveling can come from this game. Pick a profession then have it deleted, that is pretty much what you can expect from this game. I hope this helps, if you truly value your time and money do not support games like this.

Loved it but had to leave it

1 Rating: 1, Useful: 5 / 6
Date: June 06, 2006
Author: Amazon User

This was by far, the best MMO I've ever played. Granted I came in after CU but still I loved it and was part of CIO, a DJO guild. But because of the NGE, had to leave. There is nothing left to it. It plays more now like Unreal Tournament on a global scale with much of the substance that made this game the most unique MMORPG out there what it was. Smugglers can no longer smuggle, you're forced down one path, no more custom templates, etc. Sorry, pre NGE I would have given it 5 stars but now it's not even worthy of the one I'm forced to give it.

SOE Hates Gamers

1 Rating: 1, Useful: 9 / 12
Date: March 28, 2006
Author: Amazon User

In the name of corporate profit SOE has taken "Star Wars Galaxies" and turned it from an enjoyable adult level combat and economics simulation into a mindless game for children. SOE ignores the wishes of its customers and has driven out and destroyed the veteran player base of SWG as a matter of deliberate policy. I have never dealt with a company more dishonest and abusive to its customers than SOE. SWG is worthless garbage, I beg you not to waste your time and money on this game.

Thanks,
Robert Kruck

SWG was the best and now is the worst.

1 Rating: 1, Useful: 7 / 10
Date: March 21, 2006
Author: Amazon User

Guys, I know you must like Star Wars if you are here but please don't buy this game. This game had some of the most unique ideas and best game play I have ever seen even to this day. After 6 months of the game being out SOE decided to start making it worse. Now with the NGE it is a completely different game from what it started as and is not even a tenth of what it was. DON'T BUY THIS GAME!!!! RUN AWAY!!!!


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