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PC - Windows : Star Wars Galaxies: The Total Experience Reviews

Gas Gauge: 87
Gas Gauge 87
Below are user reviews of Star Wars Galaxies: The Total Experience and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Star Wars Galaxies: The Total Experience. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game Spot
GameZone 87






User Reviews (11 - 21 of 164)

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Pass it on because of SOE

1 Rating: 1, Useful: 18 / 22
Date: June 03, 2005
Author: Amazon User

I played this..not impressed. The servers are very bare of users. The SOE team was rude to me and cancelation of my acount was a large hassle. IT took several calls to get them to stop charging me. I will never buy a SOE game again..

The Empire did win...

1 Rating: 1, Useful: 15 / 17
Date: June 02, 2005
Author: Amazon User

If you are thinking of purchasing this product, I would strongly recommend you think twice. You are much better off buying City of Heroes or World of Warcraft. These games are much more fun and they actually care about their customers!

I had been a player of Star Wars Galaxies since closed beta. I am an avid Star Wars fan that had 4 active accounts at one point and loved what WAS a dynamic and emersive online game. I now no longer play and all accounts have been cancelled. Due to the Combat Upgrade, SWG has always been altered and is no longer what it once was.

Solo play has been all but removed from the game, crafting professions are no longer a viable option, the server populations have been gutted due to player dissatisfaction, and the makers of this game, SOE and Lucas Arts, could care less.

Check the forums at http://starwarsgalaxies.station.sony.com/

SOE has tried to hide the player dissatisfaction by burying the thread under Other. Go to General Game Discussion and the thread of Combat Upgrade.

All you need to know about why to stay away from SWG

1 Rating: 1, Useful: 15 / 17
Date: July 06, 2005
Author: Amazon User

I recently found this post on the forums that was saved before it was deleted. It was on the "Temporary Combat Upgrade Forum" a few days after the CU camed into effect. Most posts were rants and raves, but this was a detailed, precise, and calm account, thought to have been written by a fired developer, about why the combat upgrade has ruined this game.

http://forums.station.sony.com/swg/board/message?board.id=cudiscussiontemp&message.id=25971

I hope this helps

soe killed starwars

1 Rating: 1, Useful: 20 / 26
Date: June 08, 2005
Author: Amazon User

i started playing this game on the first day of launch. i must admit it was an enjoyable experience for a while until you figured out the only thing fun about it was the familiar setting of the starwars universe. it is a shame what sony online entertainment has done with this franchise. don't believe the comercials that soe is pushing, EVERYONE has abondoned this game and the comercial is filled with outright lies. the current plan is to put out a dumbed down version so they can unleash it on console gamers and rake in a few more dollars solely based on the starwars name.

So much potential....so little gameplay

2 Rating: 2, Useful: 22 / 30
Date: May 24, 2005
Author: Amazon User

Star Wars Galaxies would have to be the saddest MMO on the market because the Star Wars genre promises so much yet the game's developer Sony delivers so little. If you're a Star Wars fan like me then this game will seriously make you cry. They took what could have been a rich deeply immersive world full of larger than life characters embarking upon epic quests for the Rebellion or the Empire and instead decided to roll out an old sword and sorcery clone fitted with a science fiction skin.
There is no rich immersive world, just a mash of things taken at random from various parts in the Star Wars timeline and other stuff completely at odds with the films. There are no epic quests, just the usual beetle killing to receive a few credits, some xp and if you're lucky a piece of leather or a hat. And you'll be doing those for weeks maybe months until you get to what Sony calls content - a dungeon with really big beetles that do enough damage to kill ten players in one hit so you can receive a few credits, some xp and if you're lucky a rifle that is too weak for you to use now. Of course, that's assuming the quest you get isn't bugged and trust me, you haven't seen a bugged game until you've played Star Wars Galaxies.

If you are likely to be frustrated by bugs that create quests that don't deliver their rewards, contacts that spawn on top of a hill where your avatar cannot go, enemies that just suddenly jump in level while you're attacking them, ships that suddenly develop impervious shields without warning, map waypoints to objectives that disappear, buttons in your toolbar that decide to stop working, animals that just suddenly disappear or warp around the place while you're trying to fight them (No, they're not Force wielding beetles) or missions that you spend five hours on and suddenly end abruptly because an NPC contact is "broken" then maybe Star Wars Galaxies isn't for you.

To be fair to Sony, in 6 months time SWG may be bug-free enough to enjoy but for the time being it is a bugged, unbalanced fantasy clone that shows no respect to the Star Wars genre, lacks content and is quite boring to play as a result. Indeed, Sony will have to lift their game immensely if this game is even to exist 6 months from now with games like Age of Hyboria coming out, games from serious professional developers with their eye on playability and enjoyment and not just a quick buck from a known franchise.

Terrible!

1 Rating: 1, Useful: 22 / 30
Date: May 26, 2005
Author: Amazon User

SWG Publish 0.121450 April 28, 2005

In this publish we bring to you the much anticipated Combat Revamp! Get ready for these exciting changes:

AI
~Improved AI lets creatures triple incap players more efficiently

UI
~Removed Star Wars specific icons and replaced them with cartoons
~Fixed an issue where players knew how to move and interact with the game

Server Stability Enhancements
~Improved server stability by encouraging thousands of players to remove themselves from the game

Professions
~Removed fun and exciting moves from combat professions
~Crafters no longer are hounded by players who once needed their skills
~Fixed a problem where Entertainers were important to game play
~Jedi reset to allow players a chance to re-grind millions of XP and FRSXP

Loot
~Valuable and rare weapons now function below normal weapon levels
~Anti-decay kits removed for certain professions

Player Cities
~Fixed a problem where some cities still had active players

Misc.
~Fixed some issues that would keep players from crashing to desktop
~XP now allows players to continually grind so no new content will be needed
~Removed customer service

If you are experiencing a bug in game please use the /bug reporting feature and provide as much details as possible to help us fix the problem.

Thank you,
Sony Online Entertainment

(SWG sucks now. I wouldn't play it if it was free)

Used to be a great game...No longer

2 Rating: 2, Useful: 12 / 13
Date: November 21, 2005
Author: Amazon User

The latest game update NGE (New Game Enhancement) has changed the game 100%. One used to have 29 prof. to chose from. It used to be that weapons and armour had different stats. Today you have only 9 professions. Within the combat profession all the weapons yield the same amount of damage and all the armour protects the same amount -even though when you examine the item it reads different stats. Each combat player has a Combat Level from 1 to 90. The higher the combat level the greater damage the character is able to yield. Once you achieve the highest combat level you can no longer upgrade the character at all. Although in total numbers there are many quests, in reality only a handful are popular among the majority of players as they are the most enjoyable. Again, once you have done them very little is left in the game.

Also, even though the galaxy is large at first glance, each planet has invisible walls that do not allow you to explore beyond them -making only about 40% of the available area explorable.

Before these so called enhancements play revolved around communities-guilds- and interacting between players for trade and commerce was thriving. Today as all weapons and resources and armour are essentially the same, the game has become bland at best. It would be worth a try if the subscription was free. However; at US$149+ subscription per year you will not get your money worth. If you do choose to try this game out I advise paying monthly.

Not what you paid for

1 Rating: 1, Useful: 12 / 13
Date: December 01, 2005
Author: Amazon User

*Zeto-Starsider* Why continue with the NGE even though the overwhelmingly negative response? I personally know of ALOT of people quitting over this.

*SWG-TSlothrop* Actually, we have had a pretty positive response to the enhancements.

*SWG-TSlothrop* Certainly, many veteran players have had issues with it, but this is really just the nature of change.

*SWG-TSlothrop* Most everyone else sees that we are finally delivering on the fantasy of Star Wars

The above is a quote taken out of their online interview yesterday. TSlothrop = Dallas Dickinson, Sr. Producer for SWG at SOE.

"pretty positive response" huh, show me the hordes of ppl who were shouting "We Need A New Game Enhancement" or maybe even half of the users? hmm? not that many? maybe you did a poll of all the current users and 10% said they thought the new system is better than what they had? hmm? maybe you asked 100 ppl and 2 said they thought it was OK?

"really just the nature of change" , well if I go to the store and pay for an item and then find out later that the store manager switched the software in the box to a game I dont like, I would demand all of my money back. Doesnt matter if he says its the nature of change. I paid for an item, I dont have what I paid for; I want my money back. I dont just cancel my payments to him, I demand the entire amount back.

"finally delivering on the fantasy of Star Wars" huh? were there hordes of ppl saying "This is not Star Wars, I'm outta here" or maybe they said "If the NGE isn't implemented soon I am going to cancel my account because this version of Star Wars is not fantasy enough for me!" Maybe it was the ppl who left after the "Combat Upgrade" which you attribute to because they needed more fantasy?

This sounds like a marketing gone mad scenario. Out with the old and bring in the new. Just remember that it takes about 30 times as much cost to attract a new customer than it does to retain a current customer. Why they would just dump on everyone that is already a customer and has a online subscription and totally throw a different thing at them is beyond me. If you have a product and it is selling, and people enjoy it; they why are you causing thousands and thousands of your customers to leave? Is the prospect of more new customers so high that the loss of current customers is of no matter?
The old addage of Price/Service/Quality comes to mind here. Most corporations push two of them and the best ones show you that they do all three. Star Wars Galaxies appears to be none and they are marketing hard to get more people back that they lost. Service is almost non-existant, quality is very very poor at best and miserable at worst, and price is almost an afterthought because at this point why pay anything?

swg? that ended 4/26/05

1 Rating: 1, Useful: 17 / 22
Date: May 25, 2005
Author: Amazon User

what a joke! the cu killed this game. trust me, save your money. people who love mmos left a long time ago....the cu finally did in all those who love star wars and kept up hope that one day SOE would get their act together. but unfortunately they just ensured the death of swg. well hopefully some time in the future a competent company can do a good star wars mmo.

RIP SWG 4/26/05

1 Rating: 1, Useful: 17 / 22
Date: May 25, 2005
Author: Amazon User

CU killed SWG. subscription numbers don't lie. the only people still playing are people who are riding out the remainder of their subscription periods, it's really that bad. i managed to overlook SOE's total bungling for a long long time, but the cu even did me (a hardcore star wars fan) in. very sad to see such a strong franchise like star wars that was once a promising mmo (swg) get absolutely devastated like this one was by those idiots at SOE.

the swg we loved (even with it's quirks and total lack of help/support from the morons at SOE) has been totally demolished. f you soe.


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