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PC - Windows : Star Wars Galaxies: Jump to Lightspeed Reviews

Gas Gauge: 76
Gas Gauge 76
Below are user reviews of Star Wars Galaxies: Jump to Lightspeed and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Star Wars Galaxies: Jump to Lightspeed. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 76
IGN 79
GameSpy 70
GameZone 80






User Reviews (61 - 71 of 158)

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No Game is EVER Perfect!!

4 Rating: 4, Useful: 12 / 20
Date: September 15, 2004
Author: Amazon User

As the title says, no game is perfect and we all know this to be true. When has anyone ever gone into a game store looking for the perfect game, a 10 on all charts that EVERYONE loves and NOBODY hates. It's just not possible and that's the way it is with this game too.

SWG (Star Wars Galaxies) is a core game made by SOE, the same people who have brought you the millions of EverQuest expansions. So they know what they're doing however, this is not EQ and it has it's own problems. I have been playing since Beta 3 and they have fixed a LOT of problems, there are still a lot to fix as well. In a game where everyone can do their own thing, solo or with a group there are bound to be problems popping up. Even if you have found bugs, you can report them, if you don't have fun doing one thing you can switch to another, if you're a loner you can do something by yourself or if you hate being a loner, there are tons of other people to do stuff with. This game has a little for everyone and it shows: There is no single group that has it perfect or easy in this game, everyone has to work hard for it all, even if they "grind" a profession there's no guarentee that it will be worth it with the wrong equipment.

This game is all about trying other things and having fun with others. There is PVP if you want to fight other players or PVE if you just want to kill everything else. Yes the game is buggy, yes they'll fix one thing to break another, and yes you're paying 15 bucks a month for it, but if you don't expect it to be perfect, you actually have fun. So for the hard core anal retentive people who are thinking about this game, stick to console systems and hope for the bubble you're living in to stay intact, for the rest of the world give it a shot, you can always cancel and you might even like the thought of being an 8 foot tall hairy creature with a gun.

BOTTOM LINE: If the JTL expansion lives up to it's hype then it will start out buggy and earn it's way into the hearts of gamers, if it fails then SOE has banked everything on bad judgement, it just takes time.

An Average Game

4 Rating: 4, Useful: 8 / 11
Date: September 19, 2004
Author: Amazon User

Athough I have not played SWG for very long (approx 2 months)
I feel that both sorts of reviews posted here are exaggerated.
True the game has many faults but It is also being constantly improved by the devs.
However I must make one major point. SOE must redress the balance between Jedi and non-Jedi soon. Within my first week I was killed 12 times by Jedi trying to up their rank and it really irritates me because you cannot fight back (and win)

Unless this can be done I feel that the game will fail which would be a tragedy as the game has so much going for it.

I would recommend buying JtL just because it increases non-Jedi ingame oppotunities.

Beta Tested!

4 Rating: 4, Useful: 8 / 11
Date: October 20, 2004
Author: Amazon User

I have played the beta of this and it is a great accompanyment to SWG. The Pros: The ships are awesome to look at and play. The ship system where you can upgrade and alter it as you choose is a huge plus. The shipwright profession is easy to master but will take huge amount of resources.
The cons: Eventually you will have a lot of people that have grinded out the pilot profession that would be able to go pick off other starting characters easily. Also the resources for a lot of the building materials is to specific. You will be spending a lot of time running around the galaxy finding the specifics that you need to make your ship better, that is in 10k's of resources also.
Again this is a great game in BETA version. I have spent numerous hours lining up my sights on Tie Fighters and pirates happily. It is a must for anyone who enjoyed "X-Wing" or "Tie Fighter" computer games from the 90's.

DON'T BUY THIS GAME-unless they change it back

1 Rating: 1, Useful: 5 / 5
Date: May 04, 2005
Author: Amazon User

Here's an honest question then... I went to 6 different MAJOR cities and NONE I say NO ONE was grouping and I play in one of the most crowded galaxies)... so what am I suppose to do? I'm level 80 and grinding Jedi (village points)... so I think ok ill give it try and try to FIND my level mobs to kill while I try to find a group, incappd, die, incapped, die, incapped, die, incapped die, etc...
I was soooo freaking frustrated I wanted to cry. So you saying that the ONLY way I can play this stupid game is if I hang around starports for hours on end and try to find some people to group with, THEN hope that they will actually fight when we get there, (which ive heard some people just sitting back in groups and raking in the xp for doing nothing), and I don't know about anyone else but after about 4 strikes to the creature im spent. I spend the rest of the time trying to heal myself (heal for 200 get hit for 1200, heal for 300 get hit for 1200...hmmm I wonder what comes next? incapped, die).
So seriously tell me how to play this game now if I can't group and I can't solo. Become a crafter or entertainer? Lol. Oh and BTW ALLL my friends have quit the game. And frankly im almost there too.
Gee you're right this is a better game, I love how I HAVE to depend on other people to get xp. And how if I wanted a well rounded char I have to get another acct (im sure SOE thought of that when dev this CU). You know and maybe people like to be alone sometime, to go exploring by themselves and not have to worry about being killed when I have to answer the phone, and may they like to watch their char fight instead of having to keep urn eye on the tool bar the entire time trying to gauge your next move...FUN!

Oh, and on top of it I just read that when you go to the higher level planets now and you die and don't have insurance you might wake to CYBERNETIC LIMB- and not a cool looking one like in the movies but a gross disgusting puny one that won't have any combat uses. (You'll have to get them taken off or replaced with another useful one) WTH????

Don't tell me these things are all bugs and just to wait till the devs get the head out of their a$$es. These are ALL actual gameplay problems that I would really like to have a serious answer to. Who has ever heard of a game released after 1 month of beta and NO game manual??? I have a master character and I still can't figure out all the crap they changed... why do we still have stimpacks if everything is "magic" based, and if everything is "magic" based why do I need an enhancer for everything? And why cant a MEDIC heal wounds or stop bleeding, wth is the definition of a medic then?

(OH and I haven't mention my other char who lost all his combat skill points to a buggy respec problem that cs says that MAYBE LATER they can get too, [is soe going to refund me for their buggy system since my husband hasn't been able to play for a week now?] or the metal recycler I was crafting that disappeared and im told SOL on that one too [a known bug that was supposedly fixed pre CU])

I cant speak for all the professions, just the ones ive come across playing my characters (I have 2 accts and 6 characters and my husband also has 3-4 character he plays) I was a master TKA which was one of the coolest professions before CU, now its worthless (I got incapped by a level 3 meatlump and I only have 3 moves- combo hit (which is not working) dizzy and knockdown. Well appartly EVERYTHING has resists to KD now so I really had 1 move and it didn't work (bug maybe)

The armor options are a joke- so I see everyone becoming a commando, or bounty hunter just to be able to wear half way decent armor, and the factional armor is joke too... you need fp just to wear it?? Wth... just being part of that faction should be enough. Bone armor for battle ...lol and who designed the retarded padded armor helmets... I look like I should be riding the short bus or maybe have a propeller on top of it.

*RANT*
What's the deal with A beloved Star Wars icon like Darth Vader hocking fan fest tickets... he is NOT SOE property to mock in any way they feel. I for one think it's in VERY bad taste and it truly offends me as a Star Wars fan to have him paraded like a clown.

This "game" is NOT Star Wars, anything star warsy about it is the remnants of a once beautiful game where a TRUE star wars fan could immerse themselves in something they had only dreamt about while growing up... now its just an abomination. The biggest problem I think is not the game itself, its company running the game and the TOTAL lack of respect it has for STAR WARS, its FANS and GEORGE LUCAS. I'm pretty sure he didn't ever imagine a star wars where all the fighters were on timers and they had special Tinkerbelle glitter evertime they did something, (and in game play what's the deal with my head looking like a siren when im blinded????) ... I don't know, I can't speak for him, maybe he did envision a company taking over the star wars name and making crap out of it... I for one am little less excited about the new movie coming out, little less excited about the hype of SW and the merchandise... I can take or leave it now. This is a sad thing.

What is really sad is all they had to do is maybe put a cap on some of the uber things in the last game and maybe tweak a couple of professions... that's it. Would some people still complain... sure they always did whenever something changed, but they probably would have just done what they always have done, and just got used to it. But instead they TOTALLY change the look and feel and the gameplay of the game giving you some thing completely different with out ever asking (at least I never received that question). I'm pretty sure if they would have they would have gotten the same responses as now...no... Just fix the bugs, and they would still have the thousands of accts in working condition. BUT I guess it's not our game (the paying customers), nor the overworked CSR (they have to be overworked with those terrible attitudes), nor is it George Lucas' vision anymore (I personally don't think he would let sooo many SW fans down)... it belongs to SOE. (A non SW, customer, CSR and George Lucas fan).

Well good luck SOE and I hope you do laugh all the way to bank, but after my subscription runs out you won't be laughing with my money.

This is only MY opinions and I had to say all this, to get it off my chest (this whole CU thing has made my literally sick), my husband has been pretty vocal on all this so far on the forums so figured since I loved this game as much as he did I should take a stand too. I'll be putting this in on every SWG review, post, and sending it to as many gamer web pages and to Lucas arts and to anyone else I can find. I only hope that other fans have done the same if they are serious about the anti CU.

PS. I NEVER thought I'd say this in a million years but I can't wait for *gulp* star trek to come out. :\

SWG is no longer the same after Sept. 28, 2005

1 Rating: 1, Useful: 5 / 5
Date: May 01, 2005
Author: Amazon User

I have played this game since it first went live. I loved it and in fact bought nine accounts since they did not let us make more than one character per server. I bought all the expansions too.

Now I have cancelled my accounts and cancelled the new expansion. I will never understand why SOE took a great game and totally remaid it then forced the CU on us. We can not longer solo hunt anything our level and kill it. The only things we can kill are so far below us we get no XP.

They put in some horrid icons for all the moves etc and now we have these garish icons standing out like a sore thumb instead of melding into the scenery. About 75 percent of the players were extremely vocal about the icons and combat...not to mention a ton of other things they changed, yet, they went right ahead with the Combat Upgrade (CU).

They introduced it a week early with all the horrendous bugs that they had not begun to work on...and I mean HUGE bugs. We are basically beta testing a two year old game. THINK TWICE before buying this once awesome game now that they have chopped it up and spit it out. You can not believe how many players have quit the game. Just amazing that a company would slit their own throat.

SOE Definitely put some time into thisone.

4 Rating: 4, Useful: 7 / 9
Date: October 21, 2004
Author: Amazon User

While we're all still griping about how bad just Galaxies is, and how concerned SOE is just about the regular game, do remember that they've spent most of this first year preparing space for us all to get around in and explore while they're fixing up the ground for us. Space is polished, except,like how corellia just is, its lagged a bit in some sectors, but still entertaining. I do have to say that the XP requirement is a little absurd for moving up in a profession.

The fixes they've published (Now probably to be known as Publish 11) have taken the game from a bugfest to a well-polished expansion in the short Public Beta Week. (If you're looking for this, the list should be available shortly in the Test Center Form)

This expansion pack kept me in the game longer

5 Rating: 5, Useful: 17 / 34
Date: November 08, 2004
Author: Amazon User

I have been a long time fan and regular player of Star Wars Galaxies (since game launch in 2003). That's a long time to play one game - especially for a professional adult (who actually has a life outside of work and the game) - but hey this is STAR WARS!!! I was about to quit the game (I had been playing for a long time already and thought I should try another game) but then they came out with Jump To Lightspeed. I love it! No game is ever perfect but I have to say this expansion to Star Wars Galaxies is a GREAT addition to an already great game. This game is great for young people AND adults (particularly Star Wars fans from the 70's).

Closed Beta

3 Rating: 3, Useful: 10 / 16
Date: July 21, 2004
Author: Amazon User

You are paying for an Closed BETA.
Player Vs Player it totaly unbalanced.
The galactic Civil War should have beer work on since December and nothing has been done.
The battlefields have never been worked on so there is NO big scale conflict.
Go out and buy Jedi Accademy at least you dont have to pay every month, the game used to be nice but now it's just a Jedi showoff.
I am cancelling my account, a good idea turned to crap.

Do NOT buy this expansion at release, whatever you do

1 Rating: 1, Useful: 10 / 16
Date: July 22, 2004
Author: Amazon User

I've been playing SWG since launch. The devs have lied REPEATEDLY about changes they were going to make. A year after release and there are gaping bugs and HUGE fundamental flaws in the combat system that they recently announced will NOT be fixed until well AFTER this expansion pack is released.

Even if you don't mind the bugs not being fixed, you can count on the fact that the Jump to Lightspeed expansion will be so full of bugs at release, that it will be unplayable.

Wait until they decide to fix things, then you should consider buying this.

Waste of time

1 Rating: 1, Useful: 18 / 37
Date: October 28, 2004
Author: Amazon User

The expansion pack was prioritized in front of combat rebalances and galactic civil war content to sell more boxes.

The problem is the X-wing/TIE/XvT/XWA crowd has higher standards for a SW flight-sim, the starships move like sluggish ground-cars and are too hard to kill except with lame missiles.

There's little PvP and most of the hooded cloak playerbase is either grinding their Jedi on Dathomir/Dantooine, or pirates, etc. up in space.

This was a beautiful game when it was c-sectioned early out of its beta stage, unfortunately the Live Team's patches have added litte besides quicker transportation. This wasting of potential has various parts of the community playerbase (mainly socializers and PvPers) quitting and not looking back as JtLS is shallow and has poor mechanics like the ground-game. This leaves mostly noobs, SW freaks who would play anything SW, + some mindless MMOG grinders playing.

There is little content aside from grinding, and no real tools/game mechanics to support players in making their own content and keeping it fresh. It seems like they will never get how to make an engaging online community game as it plays more & more like an uncompelling single-player.


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