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Game Cube : Legend of Zelda: the Wind Waker Reviews

Gas Gauge: 90
Gas Gauge 90
Below are user reviews of Legend of Zelda: the Wind Waker and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Legend of Zelda: the Wind Waker. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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GamesRadar 90






User Reviews (181 - 191 of 505)

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If you're so immature that you can't handle cartoony graphics...

5 Rating: 5, Useful: 1 / 1
Date: December 16, 2006
Author: Amazon User

...that's a real shame. Because this game is great. The gameplay is improved from Ocarina (a little too easy though), the soundtrack is better, and the graphics are a delight to look at. Twilight Princess on the other hand, has boringly typical graphics, a MIDI soundtrack, and no notable gameplay improvements. Don't get me wrong though, that's a great game as well, it just isn't up to par with other Zelda games for my money.

Addicting

5 Rating: 5, Useful: 1 / 1
Date: June 20, 2003
Author: Amazon User

Though the game starts off pretty slow, once the main characters receives his sword and is off to save his sister, the story and pace of the game really picks up. The farther into the story the game progresses, the more involved the game gets. Soon you'll find yourself in front of your system at 4 AM n the morning not wanting to stop the game until Ganondorf is defeated.

I've changed my opinion,and so will you

5 Rating: 5, Useful: 1 / 1
Date: April 03, 2003
Author: Amazon User

OK,I was one of those Zelda freaks that swore to never,ever! buy this game based on graphics,and apparent story line.
Boy!,have I changed my mind!!!.
The graphics and sound are plain gorgeous,how the sea changes colors depending of the hour of the day,the sound of the wind,how seagulls will fly along with you when you approach islands,the sound your boat does,when gently floating in a calm sea,I can give you many examples,but you want to know more about the gameplay,and the storyline.
The gameplay can be rocky,but that is only until you get used to it,and come to think about it,that is what we all do when we start a new game,right?,we fumble a little with the controls in the begining,and then it is all a piece of cake.
There are many classic Zelda elements here,some melodies,some weapons,some puzzles,some enemies,the holes underground,but don't think that this game is same old-same old,because there are plenty of new things to do and to figure out.
And the storyline... well I can't say much without spoiling it,so,let me just say this:
A lot goes on,that we don't get to know about in the previews we've seen,I had a BIG revelation last night,while playing,and it kept me glued to the game until six in the morning,and I'm an adult,married,with responsabilities... I was hard to get up later in the morning,but,trust me it was worth it.
No matter how old or young you are,don't judge this game for the graphics,don't be afraid to buy and play it,you'll see for yourself.

Enjoy!!.

Original, Innovative, and Flat-out Awesome.

5 Rating: 5, Useful: 1 / 1
Date: October 02, 2003
Author: Amazon User

At first glance, The Wind Waker appears to be designed in a simplistic style with younger players in mind. Once you get control of Link, however, you get a whole new impression. This is a welcome addition to the Zelda series and ranks up with Link to the Past and Ocarina of Time in terms of playability and pure fun.

The story takes place over a century after the events of Majora's Mask. The world is composed of several small islands separated by water. The sheer size of this game is unbelievable. Once you have overcome some basic obstacles, you can move freely about the ocean, pursuing side quests if you want. The dungeons are fewer than in previous games, but considering the sheer size of them and the number of puzzles involved, you will probably not notice. The side quests are larger too, and far more involved. If you expect to find every single item and secret in the game, be prepared to put in over 40 hours.

Overall, this is a fine addition to the Zelda series and is reason enough to get a Gamecube even if Metroid Prime, Eternal Darkness, and Resident Evil didn't convince you.
Highly Recommended.

Great game again

5 Rating: 5, Useful: 1 / 1
Date: April 13, 2004
Author: Amazon User

Like many of Nintendo's game franchises, the Legend of Zelda series delivers a lot of fun for many, many memorable hours. The PS2 has the great "final fantasy" series, while the Xbox has none. But Zelda is less serious and also, one might say, less pretentious than FF. This new addition features cartoonish looks which can be strange to long-time Zelda players at first but it grows on you. The gameplay is simply unmatched. Even if you are not into adventure type of games, you will enjoy this quite a bit.

A whole new Zelda...definitely worth the wait.

5 Rating: 5, Useful: 1 / 1
Date: April 13, 2003
Author: Amazon User

I first remember playing Zelda back in the late eighties, and have played every single installment since then. I still say that the series peaked at "A Link to the Past" for SNES, which has not been matched since, even by "Ocarina of Time". I have been playing "The Wind Waker" for a while now, and I am very pleased with it so far.

Like "Super Mario Sunshine", the new Zelda title is totally removed from it's traditional setting. While "Sunshine" was removed from Bowser's Castle with koopas and buzzy beetles, "The Wind Waker" is the first in the series to take place outside of Hyrule. The game takes place on a series of islands, so you can expect plenty of beaches and oceans, with a lot of time spent sailing between them. It seems that the big Nintendo franchises like Mario and Zelda have taken tropical vacations. Personally, I like the new settings fine, although I can see how this will upset Zelda purists, who favor the huge, inter-connected world.

The game took flack from the very beginning because of the new, cartoony look to it. It is actually an improvement, since the animation is fluid, and the characters are more expressive. The environments are beautifully drawn out, and the characters have unique facial expressions and personalities. The water stages are especially beautiful. But for the die-hards, there is still plenty of dungeon action. The music provides a hint of nastalgia for the older gamers, with classic zelda tunes aplenty, albeit remixed. The sound effects are also fantastic, but I strongly suggest hooking your gamecube up to your stereo for the full effect.

While the look of the game goes against the grain, the gameplay is classic Zelda. The controls are easy to grasp for anyone who has played "Ocarina of Time" for any length, and many of the familiar moves are here. The learning curve is also very short, so gamers should have no trouble getting the feel of the game early on. Many of the classic items have also been included, so while the setting and dynamics of the game have changed, "The Wind Waker" is still true to it's roots.

I will make this a point...This is not just a game for kids, despite the cartoony appearance. Adult gamers will have just as much fun, if not more considering the rich history of the franchise. For the first Zelda to be released in 128-bit, this is an amazing achievement. For those who early on slammed this game based on a few screenshots, play it and then see if you still hate the new look.

The wind...it is blowing.

5 Rating: 5, Useful: 1 / 1
Date: March 07, 2005
Author: Amazon User

The Legend of Zelda series has proved itself to be a reliable source of above-quality gaming, ever since the early days on the NES. In 1998, the game moved into three dimensions, resulting in The Ocarina of Time on the N64; which I firmly believe to be the absolute greatest videogame of all time. Then in 2000 we had its sequel, Majora's Mask, which proved that the Zelda games were still a force to be reckoned with. Now, in the generation of the GameCube, we get the Wind Waker. Don't be deceived by its cel-shaded cover; The Wind Waker is definitely the best game on the GameCube, and perhaps the 2nd best Zelda game of all time.

The Wind Waker is actually set hundreds of years after the Ocarina of Time. Hyrule is covered in water now, and the only remains are the mountaintops, which are now the various islands throughout the game. The Link from OOT is considered a legend in TWW, and on a certain island known as Outset Island, it is customary to garb boys in green when they reach the age of the Hero of Time. Here on this island is where the adventure begins. Unlike the old Link, the Link of TWW has a family: his Sister and his grandmother. They live together on Outset Island, and when the game begins; it is Link's birthday. He reluctantly puts on the green clothes (they seem a little hot for this time of year....) and not long afterward, things start happening. A band of pirates sail by Outset, pursuing a gigantic bird who has taken there Captain: a little girl named Tetra. A shot from their cannon makes the bird drop Tetra to the earth. But then, in an attempt to recapture her; the bird takes your sister instead! Link leaves the island with the pirates, determined to rescue her. But things get a lot more complicated, and before the game is over, the fate of the world hangs in the balance. It appears that Ganon has returned, and he's pretty ticked. The Wind Waker has a story thats every bit as epic as OOT. There are many memorable supporting characters, and numerous twists and turns throughout. (Something I missed in Majora's Mask.) And don't worry; it has plenty to do with Hyrule, Zelda, the Master's Sword, and the Triforce But I'm not going to spoil it.

Despite how it looks, TWW actually remains quite faithful to the groundwork laid down in OOT. You traverse a gigantic ocean, go through numerous riddle-filled dungeons, collect new items (which in turn allow you to access new areas), et cet. Most of the usual items are back, (The bow, the boomerang, the hookshot), along with some interesting new ones, such as the Grappling Hook and the Deku Leaf. Not to mention; the title item: The Wind Waker. The Wind Waker itself is much like the Ocarina instrument from OOT and MM. You learn songs for it that do different things. However, you don't learn as many songs for it as in the past two games, and you don't play the songs that often. Three different items can be equipped to the X,Y, and Z buttons, while your sword is default on the B button. The control scheme is essentially the same as OOT and MM, with a few tweaks. The camera can now be rotated with the C stick, which helps when you need to look around. You can crawl through tight spaces with the R button. The control scheme isn't broke; so I don't think they need to fix it.

The combat which worked so well in OOT and MM is here, and its better than ever. The controls are still the same, but this time we're treated to beautiful acrobatic animations for the attacks, rather than just a monotonous slashing of the sword. Also, there is a new feature called Parry; which allows you to dodge an attack and strike back at the same time. Also, Link can pick up an enemies' dropped weapon. This is fairly useless; but adds a bit of depth. Also, for the record, this is without a doubt the most fighting-oriented Zelda yet. There are literally hordes of enemies at a time; and they are a lot more serious than before.

The Wind Waker's overworld is bigger and better-looking than ever, although this time its a vast ocean with islands scattered throughout. You'll sail back and forth of these islands many times throughout the game, on your trusty talking boat. (Yes, talking.) This actually is one of the faults of TWW. The sailing from island to island can take forever. Seriously, you'll sometimes spend 10-15 minutes just sailing. And the sharks that come and knock you out of your boat don't help. Thankfully, you'll learn a warp song for your Wind Waker that seriously cuts down on the time spent traveling.

There are plenty of islands throughout the sea. Most of them are just secret areas where you can find money or upgrades, others are bustling towns and homes. Windfall Island is a very impressive place, with plenty of people to talk to and plenty of buildings to enter. Its not as large as Clock Town from Majora's Mask, but its impressive enough. A lot of the time you'll spend in WW is in the overworld, but thats no complaint. There are an absolute TON of secrets to be discovered.

But that being said, you'll spend a fair amount of time in the game's dungeons. There are only five official dungeons, which is one more than MM, but three less than in OOT. Like in the past games, there is a theme to each one. (Fire, forest, earth, and a newly added Wind Temple.) They are filled with riddles that you have to solve to progress, and at the end of each one there is a massive boss. The dungeons are amazingly well thought out, and extremely fun to navigate and defeat. However, they rarely put up much of a challenge. But this can be said of the entirety of the Wind Waker; it is generally quite easy. The puzzles are straightforward and easily recognized. (For the most part. I will admit that there were a few instances in which I was confused.) But none of the dungeons ever get as difficult as, say; OOT's Water Temple. (Shudder). Also, while the bosses are bigger and better looking in this game than they've ever been, they are all very easy to defeat. Even the games final boss, amazing as it is, really does not put up much of a fight. When I completed TWW; I realized that I had not died a single time. If you have played OOT and MM, you will probably breeze through TWW.

This is part of what makes TWW shorter than either OOT or MM. But it isn't just the difficulty; the course of the game just doesn't run very long. In OOT there were 8 dungeons, plus the Well Temple, Gerudo Fortress, Ganon's Castle; et cet. In MM there were only 4 dungeons, but a TON of sidequests and out-of-dungeon missions. (And 20 masks to collect as well.) TWW has 5 dungeons, and very few out-of-dungeon missions. Plus the fact that you can basically breeze through the game due to its low difficulty, the WW goes down a lot quicker than the past two games. Granted, the game will take you around 15-20 hours to defeat, depending on your skill level. And for those who want to gather every heart piece, every arrow upgrade, et cet; you can probably make it last a lot longer. Also, there are a few uneven parts. For instance, the first part of the game has you collecting 3 pearls (Rather like the quest to collect 3 spiritual stones in Ocarina). You have to beat a Fire and Forest temple to get the first two; but there is no water temple to get the third. It seems like it was cut out, perhaps to get the game finished on time. Then for the last part of the game it makes you go on a "scavenger hunt" of sorts to collect 8 triforce shards. You have to literally sail across the entire world to collect 8 charts that tell you where the shards are, and get them deciphered for a whopping 398 rupees each, which makes money collecting a necessity. And then finally, you have to find the shards themselves. This portion of the game is boring, lengthy, and seems like it was shoved in to stretch the game to an acceptable length.

Now we turn our attention to the graphics. As you know, TWW has a distinctly different graphical style than OOT or MM; going with a cel-shaded cartoony look. There are many people who say it stinks, makes the game a cartoon, et cet. These complaints are unbased, as TWW is, in a word, gorgeous. When you play through the game, you'll realize that this was actually a good idea. As this is a new world and time period, there definitely needed to be a new look. And the graphical strength of the Wind Waker lies in other areas. Mainly in the facial expressions of the characters, including Link. Now, as we all know, we never hear what Link says to others; only their answers to him. In the N64 games, he basically seemed like an emotionless shell. But in TWW he is fleshed out through his many, many different expressions and sounds. But it isn't just Link; its every single person you meet. The expressive characters are the main strength of this game. But there are many more. Wind blows through the grass, trees sway, waves wash the beach, lighting streaks the sky, the shadows cast by torches are beautiful, and TWW boasts an extremely high resolution. The graphics are, in fact, quite a step up from the past games. Also, the Wind Waker is by no means a silly game. The ONLY aspect that is not serious are the look of the graphics. I actually thought TWW to be a more serious game than MM.

The audio is solid as well. The music is mostly remixed themes from OOT, and it sounds great. There are numerous sound clips for the characters, although there is no voicework. And I somehow doubt there ever will be.

Despite a few shortcomings, this is still the best game on the GameCube. A great story, fantastic gameplay and excellent graphics combine to make a more-than-worthy title in the Zelda series. It is every bit a must-own as every Zelda title before it.

Good look!

5 Rating: 5, Useful: 1 / 1
Date: March 19, 2003
Author: Amazon User

All these people are saying that they wont get the new Zelda game because it does not have the older look to it.. are you kidding me?.. I have read many reviews and they all agree that the gameplay is what stands out here. the animation is amazing and it is one of the most fun games to play.. ever! Grow up and get over it.. play this game.. it will be awesome!

BEST GAME OF 2003!!!

5 Rating: 5, Useful: 1 / 1
Date: January 25, 2004
Author: Amazon User

This game had REALLY high expectations and i think that it lived up to all of them and more. Take control of Link and get enveloped in the great plot of the game. the game starts off when your sister is kidnapped by a gigantic bird and you go off with a crew of pirates to save her from Forbidden Fortress. After that the game really begins as that is your first dungeon. i wont give anything away but after that you get a talking boat at Windfall Island and your adventure really begins.

aside from the main quest there are tons of side quests which end in ruppees, heart pieces, and treasure maps. Treasure maps are used to dig...er fish up a treasure chest full of all sorts of stuff. the game is over 35 hours long and even longer if you collect everything. It has great replay value because after you beat it there is a save game + which lets you play through again with extra features.

If you are a fan of the Zelda series, or even if your not, then you should definately buy this game.

Just as fun as'a link to the past'or'majora's mask'

5 Rating: 5, Useful: 1 / 1
Date: April 07, 2005
Author: Amazon User

When I first played this game,I was very sad because I was expecting A LOT MORE out of it,but I did not stop playing because a liked the story,so I played on...I loved it.The gameplay picked up right away,and now I'm hoping that nintendo will make a 'part 2'of the wind waker!The story starts on Outset island,where Link(note:this is not the'hero of time'Link)has to dress in this weird outfit(green tunic and hat)because it is his birthday and he is now the same age as the hero of legend(or should I say hero of time!?).well that is where the story starts.PROS:You get to sail a boat,there is a lot of extra stuff for you to find,how you use your sword is very importent like in real life,and the story is great!CONS:sailing to one island to the next one takes a long time,the temples are very long,and it's hard to use the wind waker at first(it takes a lot of practice).so over all this game rocks and I highly recommend it to anyone who likes the other zelda games,and don't think the grapics are bad,they are very good once you see them in action!Also,don't be sad because Link is not the'hero of time',later in the game Ganon tells Link that he is the'hero of time'reborn!!


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