Below are user reviews of Neverwinter Nights and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Neverwinter Nights.
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User Reviews (171 - 181 of 234)
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AWESOME!
5
Rating: 5,
Useful: 1 / 6
Date: August 01, 2002
Author: Amazon User
Dungeons & Dragons the way it's suppose to be! Even if you're not a fan of 3rd Edition Rules, this game ROCKS!
REVOLUTIONARY RPG!!!
5
Rating: 5,
Useful: 1 / 6
Date: July 05, 2002
Author: Amazon User
If I could describe how many excellent things Neverwinter Nights possesed, I would have maxed out on the 1,000 word maximum!!! So, to keep it short, I am going to describe in a short manner why NWN is an excellent game.
First off, any fan of D&D will be familiar with the rules of this game and how HP and attacks and ect. are affected in this game. The rules are based off of the tabletop D&D games. It gives the game a life of its own.
Secondly, the graphics in this game are stunning. The game is created in a completely interactive, 3d environment, where you can go almost anywhere (and who knows how many more things you can explore in areas of the past when you level up), you can talk to ANYONE, and never does the same thing happen twice! I also think its excellent how you can be a theif and steal things and be a criminal, while fighting bad dudes. It gives you such realistic characters. Now you can feel like you are living the life of the dwarf, half orc, ect. (i will get into detail about character customization next).
Characters are extremely customizable and you are able to get as close as to changing the type of beard your person may wear. You can choose to have a male or female, choose Human, dwarf, elf, half orc, ect., and as classes you can choose many, including fighter, magician, paladin, archer, ect.
There are MANY items you can buy and pickup throughout the game. The armor can cover your face, shoulders, body, hands, legs, and feet. There are many different potions for all types of uses, including healing. Gems, stones, jewels, whatever you want to call them, there are lots of them out there to optimize your weapons and armor.
The story is superb in NWN. The town of Neverwinter holds many mystical creatures within its training center within the core of the city. Unknown enemies attack the academy, slaying everything and everyone in its path, until the creatures are stolen. These creatures are very important to the city of Neverwinter, and you, being a highly and unusually tallented trainee at the academy are chosen to protcect the city of Neverwinter, get back the creatures at all costs, and find out who has done this attack. After that, twists and turns in the story foreshadow the very incredible and unexpecting ending.
The level editor is also convenient, alowing you to make complex levels and edit them without having any knowledge in programming, or even how levels are supposed to work. If you know how to basically work Windows, can type in Word, Copy and Paste things from Paint to a Microsoft Front Page document, then you can definetely make a work of art without struggling to figure anything out. Everything is simple and that is how I like it!
To close, this game is the one of my favorite RPGs ever, and it kicks all other games' butts from this year or last year. Good bye Mr. Tedium in Diablo 2! Cya Mrs. Simplicity from Dungeon Siege! Here comes King Awesome from NEVERWINTER NIGHTS!!!
The Future of Online Gaming
5
Rating: 5,
Useful: 1 / 6
Date: June 28, 2002
Author: Amazon User
Neverwinter Nights, the latest D&D (yes, it uses d20 rules) effort from Bioware (of Baldur's Gate fame), is actually three things in one. First, it is a single-player game that runs 60+ hours of playtime. Second, it is a multiplayer game, where you can play with up to 64 others online in either the single-player game or a created module. Third, with the inclusion of the Aurora toolset, it is a complete game editor for those interesting in easily making their own RPGs (and you can make some GREAT ones).
The gameplay itself is smooth and simple. There is a tutorial to make navigating easier, and to educate the new gamer on the 3rd Ed. rules. The cameras and movement can be tricky sometimes, and the game doesn't always recognize that the mouse button has been released, meaning you will sometimes pan around when you don't want to, but otherwise everything is laid out logically (unlike the dreadful Arcanum interface) and the hotkeys are easy to remember. One complaint is that you can't shortcut to do tells in multiplayer, but it's minor.
Graphics and sound are pretty stellar, if you have the hardware to run them. This game is a real system buster at the highest detail levels, but thankfully come with settings that allow you to tone it down to fit older machines (NOTE: IT WILL NOT RUN ON 3DFX CARDS!) On the highest detail settings, the game will crash in larger areas, so be warned, and save often.
The single-player game is pretty simple, and the 60 hour estimate seems about right if you do all the subquests and check every barrel for loot. You can navigate through it with very little effort if you a) talk to everyone, b) kill everything bad, and c) take anything that isn't tied down - basically, the three rules of computer RPGs. For multiplayer, it's the same thing, except you're going online with up to 64 chums. The game knows to adjust itself for the party's levels, so even a party of 10 level-20 characters will still have a challenge on the earliest quests, if they choose to do them. NWN has a game-specific version of GameSpy Arcade built into the game, allowing you to log on quickly and find exactly what you are looking for with zero headache. In multiplayer, one person can even be the DM, just as he or she would in a tabletop gaming session - a nice feature, but one more open to people playing in larger groups and with their own modules.
The Aurora toolset, or NWN Builder, is where the game truly shines (and this is what convinced me to buy it - for an actual game, I'd rather have Icewind Dale 2). It's extremely powerful, and you can build rooms populated with monsters and NPCs in less than an hour, and a simple game in a day (the NWN Toolset Guidebook from Versus Books is an essential addition for anyone looking to make their own modules). As time progresses and most people have solved the in-game modules, this is where NWN will continue, and where the future of online gaming resides. You don't have to buy an expansion to make use of future games: you can make your own, or download someone else's. You can make it as hack-and-slash or intrigue-and-talking as you want, and you can customize it for your gaming group, or a specific audience of gamers. Very cool stuff indeed.
There are some major bugs, though, and a few omissions. You cannot save while switching areas (or if someone in a multiplayer game is switching areas), or the game crashes. Too many graphics on slower systems crash the game. The toolset crashes randomly sometimes, too, especially when customizing the look of NPCs or items. As far as other complaints, there are only a few. There aren't any tilesets for things like deserts (I'd love to make an Al-Qadim game), snow, or jungles, or swamps, or other major RPG areas, and as present you can't really make those tiles and import them (hopefully, Bioware will release them in the future). Also, if you want a monster that isn't in their directory, such as a mind flayer, you have to model it yourself, or find someone with those kind of skills.
Still, as a recently-deployed project still in the earliest stages of development, NWN promises to change the way games are played. So long MM-RPGs that take $10 a month to play - it's been fun, but not that much fun. For the RPG fan who sees the possibilities, the sky is really the limit here. It's now our gaming world. Now, let's have some fun...
Final Grade: A (fix those bugs and add those tiles, and it's an A+, Daddy-O!)
"Quicky"
3
Rating: 3,
Useful: 1 / 6
Date: September 26, 2002
Author: Amazon User
And I do mean quicky. This game took me ten hours to beat, going straight threw andi gnoring the side quests only ten hours in three days. A rather difficult ending with not nearly enough play time before hand to prepare for the fight against the "queen butt-head." I've been playing RPGs since I recieved my first computer (fifteen years ago) and this is not a game I would recommend to an older RPGer.
Someone who is just starting out I would say go for it, it has nice graphics and NEVER freezes up and I have yet to find any bugs. However I would highly recommend either Arcanum or Buldur's Gate over this quickly and easily completed game (which is probably why so many people like it...)
Don't buy this game if you are looking for a challenge. However, if you're bored and you have about ten hours to waste go-for-it.
Good, but too limited
3
Rating: 3,
Useful: 1 / 6
Date: April 01, 2006
Author: Amazon User
This game does a good, though not perfect job at implementing D&D 3rd edition rules. The main storyline of the game is interesting. The game allows for multiplayer, and also comes with a kit for modding. I quite liked the combat system in this game.
One thing that I really didn't like about this game is that it's very not open ended. There's one set way to do just about everything in this game. If you play an evil or chaotic character there's little chance to actually do things the way a character of that alignment should. This game is very strongly geared towards lawful, or neutral good characters, and it makes me wonder why they even allow you to be any other alignment.
There's very little room for character development, which doesn't bother me in other styles of games, but is something that an RPG like this really needs in my opinion. Also there were parts of the game that really really dragged on way too much.
However I did really like both of the expansions for this game, though they too were very set in stone as far as how things are going to play out.
I Wouldnt know if this game is good or not
5
Rating: 5,
Useful: 1 / 7
Date: October 20, 2002
Author: Amazon User
Gameplay:I wouldnt know
Sound: Excellent
Graphics: From what i know its better than gameplay
Multiplayer: I think it would be good
Overall: This game is probably good if i could actually play it. The reason i rated sound and graphics is because of the intro. If u wanna spend 50 bucks to watch an intro, (this intro is hella good though) look at the computer go 2% done, then say please insert disk 2 then back to 2% done, then insert the play disk and then back to the first then back to the second then finally play. OH wait i 4got. First u must download the latest patch that only takes like ummmm 30 minutes more of your time. Finally after all that u get to watch about 3 minutes of intro. Then it freezes. If u like nice intros this is the game for you. 5 stars for the intro
Addicted - if you liked Baldur's Gate then....
5
Rating: 5,
Useful: 1 / 8
Date: July 10, 2002
Author: Amazon User
Highly Recommended if you enjoyed Baldur's Gate.
Single Player Game:
Love it. The updated functions (vs. BG) are great. The new menu system works well for use during actual game play. I haven't been able to control the henchmen as much as BG - which means I have to save/reload a lot because I'm constantly getting them killed.
I like the new map system and the "recall" object is fabulous.
The quests are fun and somewhat interesting. I hate having to run around and find a million little objects to complete a quest and have not found that NWN requires me to do this type of tedious quest work so far.
Multi-Player: Have not yet tried.
BEFORE YOU BUY: Double check the Bioware web page tech support forum for your hardware. There are posts with what works and what doesn't...
My configuration: Intel P4 (I think it's 1 Gig-ish) with about 128 MBs of RAMBUS. I have a 64 MB ATI Radeon DDR VIVO and installed the 2nd most recent drivers -- not the Catalyst drivers (most recent), soundblaster live and windows 2000.
A friend of mine had trouble running it because there was a conflict with his CD drive. However, he was successfully able to run the game by placing the "play" disk in an older USB CD drive instead. Using the older USB drive hasn't slowed it down at all, but he hasn't tried playing over a LAN yet.
The Better Alternate: Dungeon Siege
1
Rating: 1,
Useful: 1 / 8
Date: September 07, 2002
Author: Amazon User
I recently downloaded the Dungeon Siege demo and installed it for a night of video gaming fun. Typically, I don't play video games, but recently I felt like a different sort of recreation and I must say I was delighted to have stumbled on to Dungeon Siege. It mesmerized me with beautiful graphics, incredible attention to detail, the seemless (it never stops to load a level) and overwhelmingly fun gameplay. I was so excited about it I played the entire 10% provided by the demo, and I'm sure--had there been more--I would have stayed up well past 3am playing until exhaustion overtook me. I even taught my brother the game and watched him play out the entire scenerio again, I was so immersed in the splendor.
Enter Neverwinter Nights: They provide a lot of extras (esp. concerning the extensive D&D rules) that are very nice, but I've got to say "overall, it's just not as fun as Dungeon Siege." The graphics engine is choppy and second-rate compare to the stellar engine of Dungeon Siege. Some Neverwinter Nights review, huh? Can you tell I'm biased toward Dungeon Siege?
In short: Dungeon Siege is all about the action and Neverwinter Nights, the story. Playing Neverwinter Nights is like reading a book after a while. I highly recommend "Dungeon Siege". It's much more fun!!
What a waste.
1
Rating: 1,
Useful: 1 / 8
Date: November 14, 2002
Author: Amazon User
I can only echo the thoughts of what others have said so far, if you do not have the correct hardware you will probably have big time problems getting this game to work. The requirements on the box don't help any since a lot of people who meet or exceed the stated requirements are having problems with this game (Bioware should have included a large bottle of extra-strength aspirin with this game). The only advice that I can offer is, when buying ANY game always check out the games support page to see what kinds of problems people are having before you buy. I learned this lesson the hard way, if I had checked out NWN's website I would have passed on this game, too many people having too many problems. What a waste.
Comparison: Morrowind to Neverwinter Nights
3
Rating: 3,
Useful: 1 / 10
Date: June 08, 2003
Author: Amazon User
Graphics: NWN-Decent, but Morrowind and even Dungeon siege graphics are better. Morrowind: Like I said the graphics are much better. Hard to compare, though, Morrowind has the best graphics I've ever seen.
Gameplay: NWN- simple, but I don't like the radial menu or interface. Morrowind: The inventory is much better compared to NWN. Also, there is so much more replay value.
Editor: The 'editor' feature is only cool if the game has suberb graphics to back it up. For this reason, Morrowind by a long shot. I found that both editors were far to complicated for the average PC user to use.
Sound: Not much to say here, but Morrowind wins this category also.
Additional: I found that magic was much easier to use in Morrowind. Also, in NWN, some of the bosses are immune to physical attacks. This is a real pain, especially since all the henchman seem incompetent and weak. Overall, Morrowind is a much better game, and it has 2 expansions compared with NWN's 1.
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