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Playstation 2 : Dark Cloud 2 Reviews

Gas Gauge: 84
Gas Gauge 84
Below are user reviews of Dark Cloud 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Dark Cloud 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 90
IGN 90
GameSpy 80
GameZone 84
Game Revolution 75
1UP 90






User Reviews (1 - 11 of 113)

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Are you serious??!!

2 Rating: 2, Useful: 0 / 0
Date: August 18, 2008
Author: Amazon User

Oh ick!! Did everyone who wrote a good review for this game forget to mention that you have to survive the game on only 32 HP?? the only way to increase that is to find an item that is less then easy. Theres almost too much to this game, I can see why people spend over 100 hours on this game, Im only 3 1/2 hours in and im already exsausted by the nonsense. Pee-U.

Worst game I've ever played.

2 Rating: 2, Useful: 0 / 0
Date: March 27, 2008
Author: Amazon User

A lot of people are going to disagree, and that's fine. This is simply my opinion, based on 40+ hours of game play.

This game is horrible. The first few hours are awesome, and you'll think it's fun. That charm soon vanishes, and all you're left with is a boring, older, duller version of Kingdom Hearts - as far as gameplay goes anyways.

Throw in some cheap watered down version of Sim City, and there you go. Oh, and the building of towns...yeah, mind numbingly boring.

Everybody says this is like Zelda for PS2? I say they must be smokin something awesome, because this is nowhere near Zelda.

Don't buy into the hype, it's false, and you'll waste money.

Too hard with no directions

2 Rating: 2, Useful: 0 / 0
Date: December 30, 2007
Author: Amazon User

I started this game today and I loved the first game when it was new, but this one just isn't up to par. There's no way to dodge anything. Try jumping to the side of a rolling turtle and it follows you. Same goes for fireballs, both of which are just stupidly unbelievable. I've died at least 7 times on just the third level of the first dungeon, because of fireballs. You also can't block fireballs and even if you do block other things they cause half damage.
Also, when I first turned on the game, I was thrown into a battle against 5 or 6 robots and just told the button commands. That's incredibly hard to do right out the gate. I died the first time just trying to get used to the controls.

Sweet graphics, simulation and RPG dungeon crawling all in one

4 Rating: 4, Useful: 0 / 0
Date: September 23, 2007
Author: Amazon User

This is a game that tried to combine elements of some other successful games and make something between .hack, simulations you play on PC (Sim City) and Diablo . I loved graphics, dungeon crawling is nice, but

-you must read guide for good progress
-there is no chemistry after two levels, all seems repetitive
-there are better games you can get for Sony 2, more amusing

so this is for people who played all RPGs and want more...I loved it in the beginning but it seems now too demanding and less rewarding and story is too slow, with battles too repetitive .

Dark Cloud 2

5 Rating: 5, Useful: 0 / 0
Date: August 06, 2007
Author: Amazon User

This game deals with a man who is affecting time and space from the past and you need to fix all of the problems that arise. It has 50 hours of gameplay easily and you are allowed to build many things in different ways. I would reccomend it for practically all gamers.

I Love this game

5 Rating: 5, Useful: 0 / 0
Date: May 16, 2007
Author: Amazon User

Dark Cloud 2 is even better than Dark Cloud 1. There are lots of side quests and the leveling up of your weapons is great. I'm 60+ hours into it and already anticipate a Dark Cloud 3 in the future.

Fun! Addictive!

4 Rating: 4, Useful: 0 / 1
Date: May 01, 2007
Author: Amazon User

I played Dark Cloud 1 and liked it so I thought I'd give this one a try. I am about 15 hours into the game and I must say I am pleased with my purchase! There is so much to do the game is hard to put down: Dungeon crawling, taking pictures, building the towns, recruiting people, fishing, leveling up all the different weapons.

The graphics are like candy, dazzling but a little too much at times. Like all the characters have these huge, out-of-proportions hands. The music is good, and catchy. The voice work I would have done differently though. It's not bad, but some of the actors are so generic it's annoying. The main character, Max's voice was so extremely recognizable and generic, I knew I had heard it before, I looked it up and sure enough the voice actor is the guy who did the voice of Jonny Quest and zillion other similar roles. His voice work was enjoyable actually. Monica, the other main character, her role is irritatingly over-acted, but not so bad. The bad part is all of the characters that have these southern, hillbilly accents, it really gets on my nerves to have them narrating the tutorials. The game tries to be charming in the cutscenes, but I must have been spoiled by Dragon Quest VIII, which had famed manga-artist Akira Toriyama designing the artwork, because Dark Cloud's art work seems like an inferior rip-off of in comparison. It's not bad, it is just kind of lacking in depth.

Another complaint is how buggy the game is. There is this one part where the game just froze on a loading screen such that I had to reset. (The game shouldn't have so many loading screens anyway!) I have not experienced it myself, but I read that if you level up your fish's attributes too much the game freezes. Most annoying to me is how if I enter a dungeon I can't save before entering the next floor, but if it is after I just finished a previous floor I can. So basically, I end up entering a dungeon, I realize I want to save, but then it won't let me until I leave the dungeon. So then I have to save and come back in again. There are a few other glaring omissions to the user-interfaces, but none of them are that bad really once you get used to them.

Going into the dungeons is one of my favorite parts of the game. It adds a fun, simple, hack-and-slash element to the game. For an extra challenge one can try to get the medals for each floor, killing all the enemies in a set amount of time, or under certain limitations. It seems very challenging though, the time limits for the first dungeon are downright impossible unless the level happened to be laid out in a lucky way. There is a wide variety of enemies in each dungeon that should be approached in different ways if you want to survive. I like how dungeons are littered with treasure chests and breakable things to throw around that give you something good, bad, or nothing. It has a gambling-fun aspect to it.

Another fun part is when you come out of the dungeon with some shiny new georama pieces you build towns with. It's like sim-city-lite and you can put together a town the way you prefer and then run around in it.

The fishing, I was pleasantly surprised, is fun too. I haven't gotten a lure-rod yet, but the regular fishing rod it's easy. Once again it has a gambling aspect to it (how big will the fish be?) and there's a little bit of action and reflexes involved to although not especially challenging action.

Another complaint is sometimes the game doesn't seem to take the time to explain things. You really have to go the help menu or else certain things will not be explained at all, not even in the booklet. I had assumed the tutorials would just repeat things in the booklet and in the game so I didn't bother looking at them at first and was mystified about how my character is supposed to buff up in hit points and what-not. The tutorials don't tell you who people are though! The game just says, you have to find such-and-such person, no clue as to who or where they are sometimes. There have been so many times where I was wondering, what in the world does that icon mean?? Then there was one part where they told me to find someone at my house, but I had no idea where my own house was or what it looked like! Your hometown is a reasonably big place, but they give you no map! The town is not so big that it is necessary, but still, would've been nice.

I like the simple mechanics of how your character buffs up. It's just hit points and defense. You find items that permanently raise them in treasure boxes hidden around. In most games you can't even notice when you upgrade your character, but in this game you sure do notice! At least in the beginning. The weapon's system is pleasantly simple in a way too. You just build up your weapons stats and then it levels up, there aren't too many trade-offs to overcomplicate things, your weapon just gets better and better.

I'm not sure I like the invention system. The worst thing about it is that the game doesn't keep track of sets of ideas you have come across. Why not? In Dragon Quest VIII they had a similar thing: recipes where you combine a couple of items to make new items. If you found a hint for how to make something, even if it was not complete, it would store it so you can search through them in the menu. In this game, no such thing! You have to break out the pen and paper if you want to keep track yourself. More likely, like me you'll just download a guide off of the internet and use that instead. But taking pictures of random things is fun even though I can't figure out a use for any of them so far.

Okay, I've rambled on a bit. The verdict is: great game! It has its faults, but those faults do not detract from the fun of the game once the player gets used to them.

Dark Cloud 2

5 Rating: 5, Useful: 0 / 0
Date: April 02, 2007
Author: Amazon User

A diffrent game I may say, still has some of the attributes of the first but over all great game but I must complain about the inventions it kinda makes it hard to play the game if you don't do that side game, And it is hard to get the pictures don't always know what you may need and the missable pictures aren't too helpful when you want what they can invent you but don't find out till later.

The Legend of Zelda's kid brother

3 Rating: 3, Useful: 1 / 3
Date: March 12, 2007
Author: Amazon User

When they say that Dark Cloud 2 is "the Playstation's Zelda", it's no exaggeration - this game plays like the Zelda series' kid brother, which is both good and bad. Being an adventure/RPG type game, this will demand many hours of gameplay. Since I'm a more casual gamer, if you want me to invest tons of time in a game like this, there needs to be at least one of two things: fun/addicting gameplay, or an interesting, well-told story. When it boils down to it, Dark Cloud 2 has neither, least of which the latter.

No, this game isn't BAD at all. The creative ideas presented in this game (the unique weapons upgrading system, the RTS elements) are fantastic, but the context they're placed in is very paint-by-numbers. It would really help a lot if the story was as inventive and creative as the gameplay. Since the easiest comparison of this game is to the Zelda series, this isn't to imply that the Zelda games are exactly Shakespeare. But Zelda at least has the benefit of having history and nostalgia on its side.

Granted, this is a solid game all around with some great gameplay ideas. But IMO if there were a more compelling story here, the perception would be more of Zelda's equal than its "kid brother".

engaging for pre teen and teens

5 Rating: 5, Useful: 1 / 1
Date: January 09, 2007
Author: Amazon User

great game for your teen/preteen.....hours of play and multiple variations to prevent beating it easily and to change the way you play....holds interest and challenging


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