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PC - Windows : Elder Scrolls III: Morrowind Game of the Year Edition, The Reviews

Below are user reviews of Elder Scrolls III: Morrowind Game of the Year Edition, The and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Elder Scrolls III: Morrowind Game of the Year Edition, The. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.



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The Elder Scrolls 3: Morrowind GotY Edition

5 Rating: 5, Useful: 10 / 11
Date: October 31, 2003
Author: Amazon User

What can be said... This version of the popular, addicting, and vast game is, at this moment, the very best. It contain The Elder Scrolls 3: Morrowind, Tribunal, and Bloodmoon. Yes this game has the first and both expansions! Not only is the game addictive and beautiful, but it is also one of the few games that has mods well worth using, some being the Stargate Mod, the Skooma Addiction mod, and of course, the Private Mobile Base mod. Download those as soon as you get this game, they are the very best! With this version of the game, not only are all of the bugs pretty much weeded out, but the major glitchs that were extremely annoying are also gone with the wind. This game deserves the 5 out of 5 I gave it, simple as that. I hope you enjoy this game as much as the other thousands of players out there!

Morrowind is fun and well worth the money

5 Rating: 5, Useful: 8 / 8
Date: August 14, 2006
Author: Amazon User

I purchased a copy of the Game of the Year Edition at the end of May, 2006. It is now almost September. I have been playing Morrowind for three months most week day evenings for about 4 hours and most weekends for about 12 hours.

The game has great graphics, the character interaction is fairly intricate though at times repetitive, the game AI for the monsters and non-player characters is fairly advanced, the game manipulation was fairly easy to learn, the layers of complexity can be somewhat challenging though not overwhelming, and most importantly the one or two puzzles I have come across thus far were straightforward to resolve. Most of the various quests are not terribly intricate and difficult to do so they lend themselves to jumping on for a few hours and then taking a break.

I wanted a game that would be visually appealing, with simple game manipulation mechanics, interesting but easy puzzles, mysteries, and above all to provide an immersive virtual world to explore. And I wanted an inexpensive game and that would run on an older 900Mhz AMD Thunderbird with an NVIDIA FX5200 128MB video card and 1 GB of RAM. Morrowind fits the bill nicely.

I have ignored all of the FAQs and manuals about how to play the game as most of those provide spoilers and instructions as to the most opportune or expedient path. I have discussed the game with some of my students who have moved on to Oblivien, the fourth game in the series.

All in all, this was the best 20 bucks I have ever spent on a game. Previous to this I have played Call of Duty and Civilization II extensively and some other strategy games a bit. I did play Dungeons and Dragons with a group of friends in college some 20 years ago so the fantasy ideas embedded in the game are familiar.

Quite possibly the best RPG ever.

5 Rating: 5, Useful: 8 / 8
Date: August 20, 2004
Author: Amazon User

I have been a fan of RPG's for a long time, and thus I spent quite a while looking for the perfect one. As soon as I found morrowind my search ended. It had everything I hoped for, no limits or restrictions on where you can go or what you can do. There isn't the "if you level up in this skill you level down in this skill" system that quite a few other rpgs have. Crime systems are realistic, and you can even enchant your weapons, brew potions, and create new spells. The controls are no where near as hard or complex as some other reviewers have been saying either.

I had more fun playing the main story line than I ever had in any other game. But by no means are you required to complete the main story line, you can do whatever you want, including slaying the village peasents, but don't count on getting away with it! Every town has guards that will arrest you if you commit a crime. You don't have to go quietly though, you can always resist arrest and fight the guards instead. If you're a big enough bad guy you might even get a death warrant!

It is clear that an amazing amount of effort went into the design of the world, the creatures, and the culture. There are whole religions thouroughly thought through, a complex government system, and you wont find any of the boring old traditional dragons, unicorns, or faeries in morrowind as the game has hundreds of it's own original monsters roaming the land (pesky cliff racers!)

And better yet, you can open up the Elder scrolls construction set and modify any aspect of the game you wish. You could create another continent if you wanted to! And many web sites offer "mod databases" where you can download the wonders that other players have created using the construction set.

Just remember to pay attention to the ESBR rating. This game is not by any means for children, trust me.

The game goes on, highly recommended by me and many others.

Deepest and broadest RPG ever

5 Rating: 5, Useful: 8 / 8
Date: September 06, 2005
Author: Amazon User

This is an unusual RPG. It goes to all the trouble of making this ENORMOUS, gloriously deep world with its own politics, religion, aesthetics, mythology, even literature; it makes this multitude of engrossing characters and factions; it creates these vistas of sublime beauty for you to traverse through as you undertake these elaborate quests and the deeply powerful storyline... And then, it puts it up to YOU to decide if you want to do ANY of it. For all the makers cared you could be a grave robber, a clam diver, a Legionnaire, a thief, an assassin.. And they took great pains to ensure that if you did choose to be any of these, you were gonna have a heck of a time doing it. This game is so open-ended it just defies all explanation. It's deep, it's beautiful, it's mature, it's creepy, it's hilarious, it's awe-inspiring... It's like a life outside the real world. And don't get me started on the mod community; anything Bethesda didn't think of, they did.

Overwhelming

4 Rating: 4, Useful: 8 / 8
Date: August 14, 2006
Author: Amazon User


The game is buggy, I've fallen through floors, been stuck waist deep in floors, and have been frozen in battle from surprise attacks (especially when I'm close, too close, to the target).

I changed the 'player controls' in "options" menu before I started the game. Because of that, I lost two very important character attribute menus. Setting the 'controls' back to default had no effect. I wasn't able to access them until I uninstalled and reinstalled the game. After waiting for the game to initialize the controls through its "tutorial", I could then assign controls and menus to the keys of my choice without losing menus or other functions. With a P4 at 3.2 Ghz, 1.5 GB RAM, Toshiba Super multi-drive, 64 MB Nvidia GeForce FX Go5200 Video card, and only 23 GB of my 1 month old 80 GB hard drive, I don't think it is my equipment even though its dated.

Yet, another bone to pick with the game is the endless, repetitive reading of NPC or supporting character advice and responses. Its mostly the same spiel over and over and over and over, with a tidbit here and there that will update your map or journal. So the player (me or maybe you) is pretty much stuck, in the beginning (which is about the first 60 hours of play) reading this not very clear print, with the exact same content again and again and again. Another problem, the characters don't speak, except for "Keep Moving". Its point and click dialogue reading and reading and reading and reading, even when we are being attacked.

There is a lot wrong with this game, yet it is addicting. Why? I don't know...because if I read about the geography Morrowind ... one more time!!!!!

For those of you who are familiar with the game, and understand what I am talking about, but who also can't stop playing the game...there is a 7 and 1/2 minute speedrun of Morrowind on CNET's Gamespot (Elder Scrolls III: Morrowind PC > Videos > User Videos), while the resolution leaves something to be desired, its a hoot to watch. (Amazon you provide links to CNET and CNET"s Gamespot all the time for computer related reviews. Give me a break.)

Part of the attraction might be the open ended play. Marching around endlessly in this fantastic world, even though muted and a bit glum, is addicting. World of Warcraft players probably won't be impressed because of the dull grim color combinations. Yet it is a fantastic and an ingenious and an inventive and a surprising game.

The game is very complicated...as I said I can't remember what attributes I chose to help me level up faster, but they are complex and are character expensive. They charge your creation mucho dinero to become an accomplished foe to the evil forces of Morrowind, so if you are not wandering around stealing (which the game encourages you to do) you are forever reading the history of Morrowind waiting for the mushrooms and plants to grow back to gather and barter.

If you want to give this game a go, there is a PDF, 328 page, free game guide at CNET's GAMESPOT (called of all things):

"Gamespot's Elder Scrolls III: Morrowind Game Guide"

Struggle with the game enough to grasp what the game guide is refering to. The guide won't play the game for you. However, it has invaluable hot tips that make this very complex game more playable, and therefore more enjoyable.

EX. Hot Tip: You don't have to carry around all your stuff all the time. You can drop it even in an open area and it won't be disturbed. However, if you store your stuff in a container where objects are replenished, the game will lose the contents of your belongings when the containers objects are updated.

Morrowind is a big bang for your buck and it is an endless, single player game that literally possibly might never end. This edition comes with the two expansion packs, Blood Moon and Tribunal, not to mention the construction set. Add the numerous Mods available and this game will keep anyone who attempts it very busy for a long, long, long time. As a matter of fact, it is so big and multifaceted, it does become overwhelming. **** Read "Comment" to my review...The Mods are fantastico!****

The game grows on you steadily

5 Rating: 5, Useful: 9 / 10
Date: July 27, 2004
Author: Amazon User

When i first purchased morrowind, i had JUST built my first computer, and figured that my onboard video would be enough to handle this game. LOL was i wrong, and since i was having so much... er of a slow time playing it, i shelved it... until i had completely forgotten i bought it altogether. well, down the road, i bought a vert nice video card, and was goin through some games and i picked up Morrowind again, completely astonished that i had forgotten of its existence in my house. Boy oh boy, what an overwhelming feeling it is when you get started, and have not a CLUE as to what the hell you are supposed to do, of course, this is a GOOD feeling ^_^. You immediately are swathed in the games... how to say... Openness, and it gives you this feeling of adventure that you perhaps had not felt before. So you continue on roaming around, perhaps attempting to be sneaky and be a thief, mashing the quicksave before each attempt lol, and then you make your way over to the big bug called a silt strider, and plop on over to balmora by chance. Perhaps then it is when you find that you should maybe partake in the story a little. So you venture to find Mr Cosades and when you do, you go through your little sequence of events and when you are done talking to him, you embark outside the city walls. At your first siting of an enemy, you may be a little overwhelmed with the, WHAT? why am i not HITTING this thing? Relax, relax, it takes time and effort to build these things up. Weapon skill builds up with useage, and each time you hit an enemey, the skill meter bumps up a bit, the more you use it, the easier time you will have with an enemy. No worries folks, it is quicker than you might think. Then you wonder how exactly you level up? Well, to be of some service and save you the effort, you might notice that each time you level a major or minor skill, your level meter goes up by 1/10. you are thinking, wow, that is a cool way to level up! so of course, you figure it out, after your first three levels, leveling is a Cinch, and of course, you keep on embarking... now you may or may not find that embarking on the main quest is HARD without a strategy guide, well, in my opinion, it is VERY hard to do so... but, not impossible. There is SO much in the world of morrowind to see. The world is enourmous, and you can quite literally do anything you please. Walk, run, steal, kill, travel, fly, ANYTHING. you dont like the price that person is trying to sell something to you for? why... if you are brutish, just kill him/her and loot the fort lol, but beware, as the law system in morrowind is very unforgiving... you will find yourself sneaking around quite avidly if you pull off too many stunts like that. There is a small secret that perhaps will aid the beginner, upon your arrival in Balmora, seek out the weapon shop owner, Tal Virr or something, he is a Kajiit salesmen. Upon entering you will notice that he has stacks of gold sitting right next to him. well, simply steal ONE piece of gold, and the Kajiit will come after you, be ready to fight! You can as a level 1 character take him out, but it is difficult, remember to save beforehand. When he is dead, drop all your stolen loot, and run outside, pay the guards 1 gold, and run back. Congrats, not only do you have a place to stay, and put all your belongings, but you have an assortment of goods to keep, or sell for gold :)
In any case, try Morrowind out, it is a deeply enthralling experience and is very much worth the money to try it. I do recommend both PC and XBOX versions, but make sure you use the patch for pc and have a powerful enough system to run the game ok. Have fun!
and a little PS, once you obtain a place of residence, it is very fun decorating your house, quite fun.

I just ordered my copy..

5 Rating: 5, Useful: 7 / 7
Date: May 02, 2006
Author: Amazon User

For those of you who were upset because you bought
Elder Scrolls IV: Oblivion, and it wouldn't run on
your system, this is the game for you. From what
I've seen, this game is so enormous that even if you
bought it the day it came out (a few years ago), you
could still be completely immersed in this game
today. Granted, the graphics for Oblivion are probably
more astounding, but so are the $300-400 worth of
upgrades required. I know plenty of people who are
still playing this game (Morrowind) and perfectly
satisfied with it, having no desire to purchase
Oblivion yet, because of all there is still left to
do. Also, many people are saying that the combat
system and the leveling is much better in this version
of the Elder Scrolls series. If you're like me and
you would rather not go buy a $200 video card just to
play Oblivion, this game offers everything Oblivion
does, but without the major system requirements.
I highly recommend it, even now, after the release
of Elder Scrolls IV.

BEING STUCK ON AN ISLAND WAS NEVER SO FUN

5 Rating: 5, Useful: 7 / 7
Date: November 29, 2005
Author: Amazon User

What bad luck I have! My plane just crashed over the ocean and now I'm stuck on this island in the middle of nowhere. There's only one palm tree bearing coconuts that I can't open and . . . what's this? A treasure chest? Let's see what is in it: A laptop with a copy of the game of Morrowind. Hmmm, well, I have nothing better to do, so I guess I'll try it out.

Okay, I'm in the game now. What! I'm on another island! Albeit a MUCH bigger one. A bit too close to home right now, but ok. I think I'll create a character for this adventure that is good at stealing things because I could certainly use some items right about now.

*back to reality*

As you can see, if you were stranded on a little island in the middle of nowhere, this would be one game that you would want to play. Occasionally I think that people should beat the game in question before writing a review of it, but in the case of Morrowind, I think that prerequisite can slide. For one, yes, there is a main quest. But, like the Grand Theft Auto games, some of the most fun is had by doing whatever you want in this brave new world that is yours for the taking. You want to steal that book and sell it? Go right ahead. You want to be a law-abiding mage and use your magic to only defeat the forces of evil? Go right ahead! You want to try and climb this mountain, even though you honestly don't think you're ready for it or whatever may be on the other end of it? GO RIGHT AHEAD! I just love games that really put YOU in command and let you do things at your own pace.

There really isn't much bad to say about Morrowind. The bartering system requires a bit of patience, sometimes you don't have the right skill or ability when you need it the most (opening level 100 locks, if you're not trying to cheat), and the unrealistic fact that if you hit a bald-headed NPC with a monstrous Claymore sword you sometimes fail to kill them in one hit (even though in real life the results would have been much more disastrous).

But those are minor gripes. The bartering is only if you don't want to pay the asking price, there are cheat codes for about everything, and even though the combat is little more than frantic Left-Mouse button tapping, at least it is all in first-person real-time and not Turn-Based.

*back to the island . . .*

I don't know how long I've been on this island, playing this game. But all I can tell you is this: Can someone PLEASE help me get my grey beard unstuck from between the keyboard buttons!

Morrowind, an alternitive to MMORPG's...

5 Rating: 5, Useful: 8 / 9
Date: November 24, 2005
Author: Amazon User

The first note I must make is that I have nothing against MMORPG's, the companies that produce and maintain them, or anyone who uses them. The reason I titled this review that way is that Morrowind for the PC and Xbox has a world with the size and complexity of an MMORPG, without any of the human interaction.

I will the pros and cons by catagory.

#1: Graphics
One of the first things on a players mind. Like the tipe face on a book is to a reader, the graphics in any given game are the first thing to be seen (other than the main menu) and, therefore, that must come first in any review of the game.
Morrowind was the first game in the Elder scrolls series to use rendering effects, and only in one place, the water. These effect do a lot to make the game beleveable to one's eye and to immerse you into the game. Now, even for the time, the graphics were a little below par, but taken with the enormous size of the game, this can be justified. The one thing that shines very brightly about this game's grafics are the skies. The sky in the day time cam be anywhere from majestic vista's of clouds that make you want to fly amongst them, to moody rainclouds. At night, the stars are vivid and clear in the sky. There are even constellations to be picked out (even a in-game book of the various constellations) Look straight above and you see two large planets, one red one silver. This gives you the distinct immpression that you are definately in another world. Other than that, there is little more to say about the game's graphics engine, other than to say that the textures are crisp and the game definately has its own visual stlye (Angular and crisp), and that the game is 3D 1rst person/3rd person style.
#2: Sound.
Starting at the music, the game's sound in definately top-notch.
Each individual track was composed and directed by Jeremy Seoule (Now famous for his work on the Harry Potter films). The theme is dazzleing and epic (The morrowind Title, along with 20 other pieces of video-game music are in the PLAY orchestra's play list, sheduled to tour the northern united states in 2006)
Every creature's call and pain+death sounds are unique (Loud squealing from Kwama foragers {Little worms} to the Silt striders, who's call sounds like whale song) and the voice acting is top-notch (Voice cast includes Linda Carter, former Wonder-Woman). Every race has its own vocal feel to it (From the nords, loud and verboise; To the Dunmer {Dark elves} Low and gutteral). Metal boots sound different than leather boots, and all of the weapons sound different. The only problem is that the noises of combat will start to get tiresome after a while.
#3: Performance
This is the only downfall of morrowind. In today's world of 3 GHZ prosessors and the Radion X1800, the system requirements are no longer a great difficulty. The game still has a myriad of difficulties from graphics glitches to complete game crashes mid-gameplay. The only solution to many of these problems is, unfortuatly, to save, save, save! With a good post-pentium II computer, ample RAM, patience, and a little luck Morrowind should run okeydokey.
#4: Gameplay.
From the start, the gameplay is what sets morrowind apart from most other RPG's. From the start, you to not choose what 'class' you are from a short list. You choose ten skills that you are very good at (Major skills), and ten that you are not so good at (Minor skills) The rest are put into 'micellanious' skills. This allows to to, essentially, create your own class. You can also pick your class from a list, or go through a set of questions that determines the best class for you, based on the answers to those questions. You can always make your own class, but sometimes it's fun just to go as "Battlemage". The use of the 'Skill' system over the 'class' system means that any charicter can get good at anything. A mage can learn to use a sword, a knight can cast bolts of lightning to fry his opponent. Also, skills are upgraded as they are used, which means the only way to get better at useing a short sword is to actually use a short sword. This system is Infiniely more versitle and beleveable than baldur's gate's "Pick your weapon skills, and no, no one can use magic but a mage and mages cannot be good at swordplay!" Gandalf cannot exist in the world of D&D, but in Morrowind, Gandalf not only flourshes, but kicks butt. As well as skills, you pick your face, whether you are male of female, your race (From human to Orc to Cat-man to Lizard-man!) and even your astriological system (Remeber those constilations up in the sky?). In the game world, combat feels good, and magic looks good.
In the game world, there are over 2,500 NPC's living in the world. This is a huge number, one that no other game can attest to (Baldur's gate, again for instance, has perhaps 300 through the course of the game, and many were simply 'Comminer' or 'child', each NPC in morrowind has his or her own name and skills). Where Morrowind is strong in numbers, however, it lacks in individuallity. The NPC's while they all look pretty much different from each other, have pretty much the same diolouge. Other than unique caricters, most NPC's will have the same list of toplics (some are slightly different due to race or profession of the NPC), and even though you can persuade any of them in a multitue of ways ("persuade" "Insult" "Threaten" and even "Bribe) there is, sady, no direct reward to that than an increase in your speachcraft skill and a little text. Otherwise, the game plays exellently, and with 400 dungeons and thousands of sub-quests off of the main quest, you will be entertained by Morrowind for months at a time.
As to main quest, you are the person who could. perhaps, fulfill an ancient prophicy and slay an ancient evil. Cookie-cutter stuf on the outside, but when you head down the path, you discover that Morrowind's main quest is very well written and very well inplimented. There in virtually no obligation to start the main quest, persue the main quest, of finish the main quest. This is a completely open ended RPG, you can do what you want and when you want. And with a multitude of guilds and side quest, Morrowind insures that you can do just that.
#5: Overwview.

Overall, this game is one for the ages, and with the subsiquent expantion packs that rocket the number of hours you could spend playing the game from 180 to about 280 (I have, personally, been playing Morrowind off and on for the past two years), This game is one to set in gold and mount over the fireplace.

A look back:
Graphics:
Pros:
Good water
Perfect dynamic skies and weather
Everything looks crisp

Cons:
Pretty dated by now
Some Problems for some cards

Sound:

Pros:
Complete original soundtrack
Great Voiceovers
Multitude of original creature sounds

Cons:
Battle sounds get a little tired

Preformance:

Pros:
if you are up to date, the system requirements are not harsh, and everything looks good.

Cons:
Even if you are up to date, expect frequent crashes which, while well worth it, can get extremely tiresome.

Overall:
I recomend this game, all of my friends would recomend this game. The only problem is that your boss might not reccomend this game because it will get you into work late every day becuase you will not have slept as a fault of this game keeping you up all night. And with the price so low, it might actually COST YOU MONEY in purchase prices invested in substandard games.
So on the behalf of the US economy, buy this game!

If you do not buy this game, the terrorists will have already won.

I give it a Five out of Five

Perhaps the greatest RPG in history and the worst at the same time.

5 Rating: 5, Useful: 8 / 9
Date: March 05, 2006
Author: Amazon User

Morrowind...

I have been reading other people's reviews on this game and they all come down to one thing, which I will tell you right now. But first I gotta say that I have played this game, I know its workings, and I am gonna be completely neutral in this review.

So will you enjoy Morrowind?
Whether this game becomes the best RPG you've ever played or the worst is completely defined by YOU. Not by this game.

Here's the deal.

Basically, Morrowind is a HUGE, and listen carefully H-U-G-E game! And you can do WHATEVER, listen: W-H-A-T-E-V-E-R the heck you want... I even daresay that Morrowind is the truest RPG of life. Because in this game you are REALLY role-playing.

Just simply put, you can do whatever you want in this game, you wanna run around and kill a whole town? Sure go right ahead. You wanna just stand outside and watch the sunrise or sunsets? Go for it, the graphics are amazing. You want to explore and see the many different places you can visit? GO FOR IT! You want to get sick and become a werewolf every night? That can happen too!

This game is a portal to another world. Yes, there IS a main storyline but you can completely ignore it if you want to and make your own and do whatever you want, or you can follow a bunch of side stories and millions of mini-quests.

Now here is where you come in... What type of RPG do YOU like?

If you enjoy a game that will completely immerse you into it, give you hundreds of hours of gameplay, let you do anything that you want, become anything you want, and engage you... AND You got the time, patience, and interest for it? Then Morrowind is THE game for you.

Now, if you'd rather have a game that has a story which you follow in a dozen or so of total playing hours, then this isn't your game... Matter of fact, you will hate this game simply because it is way too open ended and extremely easy to lose track of yourself and what you're supposed to be doing.

My personal story: I enjoyed and loved the game very much. For the most part I was doing my own thing, and getting into the main quest every now and then... But for the better part I was just going places, looking for good items/monsters/options/quests/sights/etc... I had a bunch of side quests to do, and a small story built on my head about who my character was and will be in the Morrowind world... However, college and work came into my life so I couldn't play as often... Matter of fact, I eventually stopped playing it completely for a couple of months. When I came back to it I didn't remember much of what I was doing and I realized I had no time to start out with a new character or backtrack with my old one... So with some pain, I deleted the game...
And I am positive that I probably covered a little over 5% of the main storyline and only got to see about 35% of everything that there is to see... I never even visited any of the places of the expansions!!! And I am talking about a whole summer of playing... Just so you can get an idea of how gigantic this game is!

So if you know that you won't be able to keep track of yourself and be glued to this game, then I don't suggest you get it, you're gonna end up frustrated when you realize that your character will become like a plant, which you gotta devote routine time, take care of, and help develop, and eventually (And hopefully) someday, see the end of things and what his role is in the Morrowind world. SO, I say it again, if you don't have the time or patience, you will probably hate this game because there is SOOO much to do.

And if you're on the other side of the story, then let me introduce you to Morroweed, your new drug.

Hope this helped you guys out.

*TECHNICALS*
Pros:
- Awesome graphics.
- Awesome music.
- Modding community is incredible.

Cons:
- Interface.
- Refinement (sometimes you get stuck on an object or small things like that)

*TECHNICAL COMMENTS*
- I read some reviews about people pointing out how horrible the character modelling is done (Which I agree with) Or any other degrading details... However, nothing is lost, the modding community is amazing... And there is one that fixes the characters' blocky 3D modelling...There are even mods that when you strip off a body of its clothes, it will be naked!
So if you do get the game, download any patches, and if you still got complains on it, check out modding communities, I'm sure they'll scratch your itch.


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