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Macintosh : Myst 3: Exile Reviews

Below are user reviews of Myst 3: Exile and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Myst 3: Exile. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (111 - 121 of 271)

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One of the best games I've ever played!

5 Rating: 5, Useful: 2 / 2
Date: May 12, 2001
Author: Amazon User

My guess is that I'm only about one quarter of the way through this game but already I'm completely flabbergasted! The imagination these people display simply cannot be done any justice with mere words. You have to see this s**t for yourself. Although you will have to play it on a machine with the latest 3D graphics card support and plenty of memory. (I've got a Macintosh Powerbook G3 with 512MBs of RAM and a built-in ATI Rage128 3D card so I'm styling.) My only criticism of the game would be in the cornball performances of the live characters that seem to come from the Deep Space Nine School of acting. But thank God these vignettes are few and far between. What the hell, it's not a movie, it's a computer game so no harm done. So my advice is to take a week off of work, buy a copy of this game (along with a new 3D card), unplug your telephone and get lost in this amazing world. You won't be disappointed. So far I'm not.

Just when you thought it couldnt get any better.

5 Rating: 5, Useful: 2 / 2
Date: January 22, 2004
Author: Amazon User

Following in the footsteps of MYST and Riven, Exile, the third release in the MYST series, combines breathtaking graphics, an extensive soundtrack, and 360-degree viewing to create a virtual gaming world unlike any other.

Of course the puzzles have been taken to another level, as they are not only found in man-made objects, but unlike the first two games in the series, they have been incorporated into the environment. This allows players to interact with the environment as they visit each new world and it provides a much more realistic feeling than has previously been experienced. And, as seen in the progression from MYST to Riven, the "ending" keeps getting better and better.

I would be remiss if I did not suggest the previous MYST games, MYST and MYST II: Riven, as well as the novels that provide background into the D'ni civilization.

"Tight Lines!"
~..~..~.. ><((((*>

Not MYST

5 Rating: 5, Useful: 2 / 2
Date: June 03, 2001
Author: Amazon User

This game is wondrous. It fully lives up to it's place among the giants, Myst and Riven. It is not, however, either of these two. The game is just as intricate, just as beautiful, just as empty of people.

The game has several differences, none of which make it any less of a game in my opinion.

The most obvious is the interface. Until now, Myst addicts have been wandering around with a baffled look using a four point navigation, meaning that you looked at a picture and turned in 90 degrees at a time. This game, on the other hand, utilizes a panoramic navigation. The familiar hand of the game is fixed and slightly translucent. The mouse, instead of moving the hand, moves the picture, as if you had eyes and were set in the center of a globe. You still use the same forward, back and zoom control styles, however.

The less subtle differences enter in as you play. In the two prequels to this, some puzzles required you to gather clues, and to move around to execute them. Neither game required you to use these in a later puzzle. This is exhibited in the third installment, though not much.

Lastly, although the differences are present, such as the familiar authors names in the credits being absent, this is a part of the family. The puzzles are interesting, and complicated. The story is dark, and at times disturbing. The overall effect is just as intended. It is another chapter in the saga of Atrus and Catherine, Sirrus and Achenar, Ages and Peoples. From Myst, to Riven, to Narayan, the forests are alive and lush, the sands are desolate and empty, the game draws you in and mires you in the atmosphere.

As in all of this series, the music plays a large part, mainly by not doing so. Only at certain points does the music flare up and you are actually aware of it. In most games it creates an atmosphere, in Exile, the atmosphere is present in the ambient sounds, in the movement of insects, in the world itself, no outside help is needed.

In all, this game is a superior example of what a game should be. The first person shooting games have their place, but this is the true calling of games, and gamers. Challenging and intriguing, this is a game for all takers, from the lesser, weekend gamers to the ones to whom this is life.

Enjoy.

Lost...In the Story

5 Rating: 5, Useful: 2 / 2
Date: June 16, 2005
Author: Amazon User

Myst 3, I was simply lost, but not in the game but its storyline. This game is simply amazing. It is hard, not aggravating, long, but rewarding, and its planning is excellent. After completeing the game you have the greatest feeling. Best game ever! The storyline is amazing, and the puzzles and levels are mezmerizes. Simply, perfect. After each Age, the rides you take are wonderful! Buy It.

great

5 Rating: 5, Useful: 2 / 2
Date: September 14, 2005
Author: Amazon User

It's a great game with great puzzles. But use a CD-Rom not a CD
writter or it could seriously damage your computer.

Gameplay second only to story

5 Rating: 5, Useful: 2 / 2
Date: July 03, 2001
Author: Amazon User

The third installment in the Myst series is a masterpiece, that can weather the storm of all the media hype that some games drown in. The most notable advancement is the fact that you can look 360-degrees around every location, a great leap in graphics and it means that you will have to scour every screenshot in that much more detail to make sure that you aren't missing anything! The 360-view also ushers in the opportunity for videos (including ones of actual characters) to play and continue playing while you are looking around, regardless of what direction you are facing, eliminating the tacky cardboard-cutout look that was prevalent in Myst and most of Riven.

However, the compelling story behind the game is by far the best in the series of games and really shines in this installment. There is a lot more actual interaction with characters than in the other games, but only when it is needed, so as not to depart too much from the niche of solitude set previously in the series. It really is almost as fun to piece the story together as it is to play the game. Unfortunately, some gamers will get hung up on meticulous details such as missing a stairwell in a dark corner of the room, or not pulling a lever the exact right way to get it to work, but besides these minor shortcomings, the game lives up to all the hype and the standards that were set by it's predecessors.

Wonderful and challanging third installment in the MYST saga

5 Rating: 5, Useful: 2 / 2
Date: October 19, 2004
Author: Amazon User

If I was able to be personally with Catherine, I'd probably be spending much more time complimenting her hair (because it's so long, almost as long as Crystal Gayle's), than talking of the Releeshan.

OK, so Catherine is just a fictitional character, but of course I'm sure they needed a real person to do the acting.

I am new to Myst, already trying the Masterpiece Edition (which was basically the original MYST with some improvements), and Riven. With Myst III, one huge improvement found here you can't find on the previous two is you can look around 360 degrees so you can see if there's anything missing on your journey. The drawback is, if you're not familiar with the game, you can easily get dizzy.

In this game, you're supposed to retrieve a book called the Releeshan, which was stolen. On the way, you get to solve lots of puzzles, collect pages, and visit different worlds. There is lot of trippy music, some of it sounding pretty sinister sounding, as you go through some very dreamy landscapes. Admittedly this isn't an easy game to win, but like on the previous MYST installments, you must be sure to write things on paper to solve the puzzles. Many of these puzzles give you access to new passages you need to make to reach the end of each world. The animation is great as well. I can't believe how advanced in graphics games have became, I've been playing games since the old days of Pac-Man and Donkey Kong, and it never fails me how newer games have stunningly realistic graphics, as demonstrated on MYST III.

A truly wonderful game for those enjoy adventure games!

The best of the Myst series!

5 Rating: 5, Useful: 2 / 2
Date: July 16, 2006
Author: Amazon User

I have played all of the Myst games 1-5 and believe that Exile is by far the best of them. I loved the variation in the ages, the story line, and the puzzles. I felt Riven was too difficult and became frustrating because there were puzzles that required going between ages. Exile was up to Myst standards as far difficulty, but wasn't so difficult that it was frustrating or I felt the need to constantly resort to hints to figure parts of it out.
As with other Myst games, the amount of interaction that you get with other people is very limited and most of the game is completely solo, so if you like more interation, the Myst series isn't for you. Still, I would encourage you to give it a try. Of the series, Exile is the game I would most reccomend for first timers. While there is something to be said for starting at the beginning, I think it is also possible to play Exile as an independent game and be completely satisfied with the amount of knowledge you have on the Myst history, where playing Riven, Revelation, or End of Ages might seem unfulfilling without first reading up on Myst or playing the original.

Myst was Good; Riven was Great; Exile is Fantastic!

5 Rating: 5, Useful: 2 / 2
Date: January 02, 2002
Author: Amazon User

"Myst" was a ground-breaking game back in 1993. It was something never heard of before, and gamers of all kinds took to it like no other game before it. To this day, "Myst" is still a phenomenon. Then along came the highly-anticipated sequel, "Riven." This game proved that the sequel could indeed outdo the original with its breathtaking graphics and Ages, engaging storyline and increasingly complicated puzzles. Most people figured the story would end with "Riven."

But then "Myst III: Exile" surfaced, the third game in this highly acclaimed series. And the old adage proved true - some things really do get better with age.

"Exile" is the latest blockbuster to hit the computer-gaming world. It features even more realistic graphics (if that's possible), a 360-degree view of your surroundings, an even more engaging storyline, a terrific guest actor (Brad Dourif playing the role of Saavedro), four more beautifully detailed Ages, and a great background music score. All these things, combined with many other wonderful aspects of the game, make "Exile" the most explosive of the three "Myst" games.

One particular thing I want to add here is the wonderful performance of Brad Dourif. A few people think his portrayal of Saavedro in the game was overdone and, at times, a bit laughable. I don't see that at all - how emotional would you be if you were cut off from your world and your family for 20 years? How stable do you think you'd be with 20 years of isolation? The makers of "Exile" could not have gotten anyone to pull off this role with more gusto than Brad Dourif. The screen crackles with an energy not seen in the two previous games, "Myst" and "Riven." Not even the character Gehn from "Riven" did much for me, although he was well portrayed in his own right. But the man behind Saavedro is better. It's hard to describe his performance, his look, his mannerisms. Let's just say it's unlike anything you seen from this series before.

In short, "Exile" is nothing short of fantastic. I had my apprehensions about the game when I heard Rand and Robyn Miller, the brothers who created the "Myst" and "Riven" worlds, were not the brains behind it. But any worries I had quickly dissolved while engaging myself in "Exile."

Get this game, folks. Even if you've never played a computer game in your life, give it a try. But don't skip out on "Myst" or "Riven" either. Play "Myst", "Riven" and "Exile" in that order to experience the full grandeur of these wonderful games. You will be surprised by the effect they have on you.

AMAZING! ...

5 Rating: 5, Useful: 2 / 2
Date: April 09, 2003
Author: Amazon User

Exile is awesome! It's more confusing than Myst and Riven, though. I'm on the part with the three "symbol-cameras".
I think it's even better than Riven, but to tell you the truth...I...er...didn't finish Riven(I couldn't help it: Exile looked so exciting!...).
The music is ASTOUNDING! I wish it was on a cd. The graphics are rad and the story is far out! GET EXILE!


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