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Macintosh : Myst 3: Exile Reviews

Below are user reviews of Myst 3: Exile and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Myst 3: Exile. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 271)

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Best Yet

5 Rating: 5, Useful: 81 / 108
Date: March 25, 2001
Author: Amazon User

I went to the Macworld expo and was able to play a demo of this game. IT IS AMAZING! This game is so much better than Myst or Riven. The best part though is the fact that you can litteraly look and face any direction, instead of jumping from screen to screen. Buy this game!

Be Patient--Its Worth It

5 Rating: 5, Useful: 43 / 60
Date: May 15, 2001
Author: Amazon User

I was one of the people who had a technical problem, initially, in getting the game running (namely, being prompted to put in a CD that was already in the drive). I followed the simple work-around posted on the tech support web site and was able to get up and running with a little bit of effort. At this point, the patch has been posted on the web, so fans shouldn't be deterred by potential bugs.

Any frustration I felt at the initial difficulty melted away when the game commenced. This game incorporates the best aspects of Myst and Riven, and based on a couple of hours of play, has great characters, a gripping story, incredible environments, and challenging puzzles (those who've said, in reviews here or on the fan web sites, that they've completed the game in a few hours have definitely looked at a walkthrough, or have sufficiently high IQs to take over that woman's column in Parade magazine).

I happen to like the interface and 360 panning and think it produces a better graphic effect than the 3D engine used in Realmyst, at least on my PII 450.

After playing for a while last night, I remembered that I had to go to work in the morning and looked at my watch, only to discover that it was almost 2:00 a.m. I am at an age where there are only a few things for which I am willing to cheerfully lose sleep, and an imaginative, high-quality game in this fine series is one of them.

Welcome back to Myst, and be prepared to be Exiled...

5 Rating: 5, Useful: 40 / 69
Date: May 19, 2001
Author: Amazon User

As a longtime and lifelong fan of the "Myst" games, I was thrilled and a bit worried about the thrid installment in this line. Cyan, previous creators of Myst and Riven, weren't ultimately responsible for the third, and I wondered if some quality would be sacrificed by UBI Soft.

Fear not. Myst 3: Exile not only lives up to the high standard set by Myst and Riven, it even supersedes these games, mainly due to technoligical development that allows a better gaming experience.

As it turns out, Cyan had a hand in helping to develop the next game, so all the special things I loved about the first two were preserved: the timelessness, challenging puzzles, not truly knowing what you are doing until you start to mentally putting things together. It's all there, and more.

The graphics in Myst 3 are stunning, and the 360 degree viewing options really add to the realism. The soundtrack is absolutely incredible and add tension or peacefulness to the tasks on hand. I appreciate how the story progresses along as you solve each puzzle, with great video clips and graphics to boot. While I'm not done with the game yet, I have finished solving the puzzles on one island, and the final solution led to such an incredible suprising event I screamed with joy at what was occuring, at 11 PM at night, mind you!

I've had a few technological gliches with this game, but nothing major. I've been running it on my iBook with few problems. I'd had a couple of stalled scenes, but never a freeze or loss of information.

Overall, this game earns its five stars, and I welcome back Atrus and Catherine into our lives. I'm eagerly anticipating UBI Soft to start producing Myst 4.

Another Page Of Worlds Of Myst !

5 Rating: 5, Useful: 3 / 3
Date: May 19, 2001
Author: Amazon User

Myst... One of the best selling games of all time, and one of the most critised game of all time. So-called "real-gamers" shake their heads whenever they hear the word "Myst". What's so special about Myst? What's so mysterious ( no pun intended ) about the game... and why would anyone even want to play it?

The answer is simple: Myst simply puts you into surrealistic worlds and allows you to explore these breath-taking worlds at your own pace. In other words, Myst is an eden to the modern fast-paced lifestyle and apart from its beauty, Myst also had an intriguing storyline and with each step you take, you will uncover part of the mystery.

In this third game, Myst 3: Exile, you find yourself once again helping Atrus ( whom you met in the first two other Myst games )and his family from being harmed by a secretive and scheming villian, whom actor Brad Dourif is playing. You have to explore realistic and beautiful worlds in order to save Atrus' family and the entire D'ni race.

Myst 3: Exile is different from the first two games as now it features 360 degrees panning technology. To move around, simply click at the spot in which you want to go to. Once there, you can pan 360 degrees. Look up to the sun, and it actually glares! Look at the sea and you can see waves splashing to and fro constantly. While one of the characters talk to you ( or animation moves ), you can look up and down while the character is still talking. This new 360 degrees panning technology that allows animation to move while you are looking around is not seen in most games using the same gameplay on the market.

Playing Myst 3: Exile was a joy. Not only are the controls easy to learn, the puzzles this time round is easier too. For those of you who have played Riven: the squel to Myst but have given up because the puzzles were too difficult, give Myst 3: Exile a try. One thing that most Myst gamers enjoyed about the game was its soundtrack. Myst 3: Exile is no different. With its powerful yet emotional soundtrack, in Myst 3: Exile, you will actually feel tense at some points due to the soundtrack. Unlike many games, Myst 3:Exile uses real-life actors to potray the characters and these actors did a pretty darn good job! I remember while playing the game, I actually felt scared as I viewed Brad Dourif's characther through a viewing device. Unlike in the previous games, in Myst 3: Exile, you can actually feel the villian's presense EVERYWHERE. Myst 3: Exile also has a "movie-feel" to it, appealing to movie-fanactics. This game will also appeal to parents and kids as there is no blood and gore in it.

Myst 3; Exile comes in 4 discs, with 5 different worlds to explore. You can also play the game in hardware or software mode, making it acessible to anyone with or without a decent video card. Subtitles are also included as an option in this game, once again making it accessible to people who have trouble hearing. Also, gone are the days of disk swapping as you can choose to "full install" the game.

Overall, Myst 3: Exile is a fantastic game, with its intriguing storyline, breathtaking graphics and its accessiblity to anyone, it would be a shame to miss it. Looking for a new game to play, or just bored with the games such as "The Sims" or the other massive first-person shoot 'em up games that are in the market? Myst 3: Exile is definately the game to buy.

They keep topping themselves!

5 Rating: 5, Useful: 31 / 32
Date: July 20, 2001
Author: Amazon User

I realize Ubisoft, not Cyan, made the third Myst game, but they really pulled off an excellent experience for us Myst fans. I got the collector's edition two days after it came out, and HIGHLY recommend it to anyone who enjoyed the first two, Myst and Riven.

Graphically, the freedom and playability are top-quality. You can actually move around while videos play, and turn 360 degrees plus full up and down at every location. The puzzles easily integrate into the story. Sound and music are superb, and in my opinion, the music tends to make the Myst games a top seller. They put a lot of work into that part of these games.

As for story, without any spoilers, they are utterly faithful to the D'ni history. You face a new (old?) adversary of Atrus, and he brings a new depth to the story. If this has been a concern, rest easy. Exile continues and expands the familiar issues of Atrus and his ages.

I have two small criticisms of the game, but I will only give one so the game won't be spoiled for you. It was way too easy, too fast. This could be because I finally understand how these people think, and nearly walked through most of the game. I don't know for sure. Myst and Riven took me over 9 months with the hint book. Exile took me three weeks without the hint book. Don't be discouraged, that could just be "ME" finally "getting it!"

Overall, Exile is a fine addition to the D'ni universe, and I hope to see future episodes of this amazing world. The puzzles, music, characters, and ease of game play will keep you spellbound right to the end.

I should add that people who were let down by the ending to Myst (including me), and grateful for a much improved ending to Riven, will be in for a great surprise at the end of Exile! The finale makes you feel like a real winner, and certainly leaves the door open for future Myst games. Highly Recommended!

A flashback for me.

5 Rating: 5, Useful: 22 / 25
Date: April 09, 2002
Author: Amazon User

Myst III was truly awesome experience. From the great graphics with very high detail to an awesome soundtrack, this game was better than Riven. I read one of the reviews that said he beat this game in one day. No way unless you used a cheat guide. A friend of mine totally ruined this game using the guide and it still took him 12-14 hours to beat the game doing it right the first time. So if it took him a month on the original Myst (It took me about 5 days), then he didn't beat this in one day. This game has many puzzles and they are difficult.
The basic story line is that the character you see the most, Saavedro, is upset with Artus's sons who have ruined his world, and blames Atrus for the death of his family. And you follow Saavedro through many ages solving puzzles along the way to try and restore those ages. The ages are as follows:

1. J'Nanin: This is where it all starts. The detail that went into this is quite awesome. Your goal here is to get into the 3 large tusks around the island. And that ain't easy.
2. Amateria: This is my favorite. From the rolling thunder and flickering lightning in background to the sunset on the other side, this age is awesome and alot of fun. You have 3 devices that you need to get to work, and once you do, clues are given to you to get into the last house. Once there, you have to solve the final puzzle which takes you on a very cool ride.
3. Edanna: This one I hated. There was very little light and the trails you were to follow were not very well marked. But what you had to do to solve the puzzles was very well done.
4. Voltaic: This was also a very cool age. This age had some of the most awesome scenic views in the game, plus a very cool ride you got to go on.
5. Narayan: A very small age. Not many places to go and the puzzles were alot easier than the rest were.

This game felt alot more like Myst than Riven did. Like in Myst, you went to one age and solved it and moved on to the next. If you got stuck, touch the linking book and you can try another age. Riven was a vast age and you may solve one puzzle on one island that worked for a different island. Just a mess trying to solve. The cutscenes are nothing special except for you when you solve a puzzle and some of them were great. But the scenery and music were awesome, and they keep adding more animation with each Myst game. The end scenarios (there are 3 or 4 different one) aren't anything special, but neither was Myst's ending. This is the game I had hoped Riven would be, and though I liked Riven, Myst III definitley captures that old familiar feel that Myst had.

*****Myst 3 beats Riven by a LONG SHOT!!*****

5 Rating: 5, Useful: 14 / 14
Date: May 31, 2001
Author: Amazon User

If you liked Riven then you are guaranteed to LOVE Myst 3: Exile! The graphics are beautifully stunning since everything is completely pre-rendered(All 3D, no flat images), the 360 degree rotation makes getting around ten times easier than it was in Myst & Riven, and the puzzles are still as equally fun & challenging. However, if your computer lacks some of the system requirements that the game requires be prepared to be dissapointed. My computer is a top of the line pentium 4 and of course Myst runs beautifully on it, but on my friend's older computer it looked horrible and ran too slowly. Also, a word of advice: ***No matter how confused or stumped you are at any point in the game NEVER EVER EVER look in the help books!!*** I got about half way through Riven on my own until I finally gave up and went out to buy the official strategy guide for help. I used it throughout the entire 2nd half of the game and felt like a big looser for cheating and giving up so easy. I'm not making the same mistake on Myst 3 and so far I've gotten through 3 worlds on my own. It *IS* possible to figure out the game without these guides, so as long as you are willing to use your brain and NOT GIVE UP! You'll feel very proud of yourself to know that you got all the way through without anyone's help! Anyway, Good luck and have fun!

Transdimentional travel from inner space

5 Rating: 5, Useful: 11 / 12
Date: May 13, 2001
Author: Amazon User

I just finished MystIII:Exile and was not disappointed (while I was, a little bit, by Riven).

First of all, I ran it on a G3 iMac at 400 MHz, and did not encounter any trouble, except for the fact that my finder could not support pop-up windows after launching it (because of the change of screen resolution). I did a full install, and it seemed that I did not even need the disc 1 to start the program. The game, by itself, was familiar (I have played the two others) and it was even more familiar since it used "The Journeyman project 3" 360 degres panning ability (from the same company, I think). Still, progression through the worlds is still slide-like (while in "The journeyman", you got movies to keep the impression of moving through places [well, yeah, I am a big fan of "The JourneyMan project 2 and 3"]).

Exile is a hybrid between the two previous games: you get Riven's awsome graphics, but you have the exploration of different worlds from Myst that was missing in Riven (although, in Riven, you had several worlds in one place, it's not the same feel as jumping from one universe to the other [when you got to link to another world, you can't explore it...]).

Puzzles are not too hard, though I'm sure non-nerdy game players (which I'd like to be [a nerdy game player;)], even though they seem so "blase";) with new releases) will find them quite difficult, and they are logical, given you follow the peculiar logic of these worlds.

Concerning the people saying they got through too fast, I would like to add that, yes, it seems easier now that we have played the first two games (and that clones of Myst have appeared), but I wouldn't bet on you going so fast if this had been released at the time instead of the original Myst (without considering the obvious impossibility [eg, that it could not have been released at the time. Not under this form, anyway]).

So, at it stands, it is a nice equilibrium between beautiful graphics, medium complexity of puzzles and good story telling (other aspects have been mentionned in previous reviews).

The ending was, to me, a little bit disappointing. Maybe because it goes too fast, compared to the time you spend (even if not that great) solving some of the puzzles. On the other hand, the sequences following the final solvings for each world visited before was worth it.

Best of Its Breed!!

5 Rating: 5, Useful: 11 / 11
Date: May 19, 2001
Author: Amazon User

Once again Myst reappears on gameplayer's horizons, as the story is extended into more new worlds. The Myst series of puzzle games has a well deserved following. It was with a great deal of anticipation that I booted up the latest Myst adventure.

The basic premise of the game is quite straightforward (if you are familiar with Myst). Atrus has invited you to come over to talk about Releeshahn, the new world he has created. He has gathered together the surviving D'ni so that they might move to this new world to start their civilization over. Just as he's about to show you the book that acts as the transfer station to Releeshahn a strange character with a severe case of bad hair appears out of nowhere, snatches the book and vanishes after setting Atrus' study on fire. All he leaves behind is a transfer book to J'nanin, the training world built for Atrus' two insane sons. Being a natural hero, you grab the book and hare out after the thief.

In short order you discover that Saavedro, the thief, is seeking revenge for the destruction of his world by Sirrus and Achenar, Atrus's sons and the villains of the original "Myst." A tragic figure who has lost his home, his family and a good bit of his sanity, Saavedro is bent on vengeance. Unable to track down the sons, he has focused on the father, and turned J'nanin into a huge trap. Travelling though the worlds of this game, it is up to you to solve the mysteries and find a resolution for this grim tale of horror and revenge.

Typical of all the "Myst" games, the plot is pretty minimal. It serves primary to provide the player with continuity while solving the many ingenious puzzles. As always, the puzzles are of a Rube Goldberg nature, made up of strange contraptions and countless smaller puzzles. "The Exile" exercises some restraint, so most of these challenges can be solved by a great deal of wandering around, careful observation and some good guesses.

To make up for what is essential a very calm, non-violent game, the designers have outdone themselves in creating the five worlds of "Myst 3." The artwork and scale are magnificent. The animation is equally incredible. This is the first time that I felt my 19-inch monitor was just too small. Hopefully they will make some game posters. I was continually being astonished by the imagination used in creating these worlds and their workings. This is the best pure puzzle game I've seen in a long time and is well worth purchasing.

Though shorter, Exile lives up to its' predecessors

5 Rating: 5, Useful: 10 / 11
Date: June 05, 2001
Author: Amazon User

The original Myst was the computer adventure that took the gaming world by storm-- spawning numerous immitations, as well as drawing more people into the world of gaming. I myself was one of those people; after playing Myst I became hooked on adventure and puzzle-solving games. Myst 3: Exile is, in my opinion, a successful and breathtaking continuation of the adventures put forth in Myst and Riven. No prior experience with the series is necessary-- if you have played Myst and Riven you will recognize background music, references to various people and places, etc, but if you haven't, you can safely get through the game and enjoy it, without being lost. As with everything else, the technology of computer graphics continues to improve, and Exile displays the latest of these with stunning scenery and impressive navigation. Everything in Exile seems shockingly real, as if should you touch a finger to your computer screen, your hand would pass right through. The story is well written and interesting,keeping your attention throughout the games. The puzzles, as always are challenging, some more difficult than others-- but all require some mental effort. My only complaint about this game is that I found it to be very short, comparatively speaking. While Myst and Riven provided around 30 hours of game play, I'd estimate that Exile took me half of that. For this reason, I was expecting a drawn out mental battle that would take me weeks to work through, and instead solved it in a week or so. Length aside, however, Myst 3: Exile is an excellent game, well worth the wait!


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