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PC - Windows : Star Wars Knights of the Old Republic II: The Sith Lords Reviews

Gas Gauge: 85
Gas Gauge 85
Below are user reviews of Star Wars Knights of the Old Republic II: The Sith Lords and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Star Wars Knights of the Old Republic II: The Sith Lords. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 85
Game FAQs
GamesRadar 90
CVG 88
IGN 87
GameSpy 80
GameZone 89
Game Revolution 80






User Reviews (1 - 11 of 209)

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Not perfect, but still worth it

4 Rating: 4, Useful: 0 / 0
Date: April 14, 2007
Author: Amazon User

You may have heard that this game is full of bugs and plot holes. And yes, to a certain extent that is true. It is also an involving game with great characters who are intelligent enough to notice what you're doing (with the influence system, characters will hold it against you if you insult them, like you more if you kill someone they think doesn't deserve to live, etc.).
You will need to save a lot of games to guard against crashes, but unless it is even more buggy than usual on your computer, the story and gameplay will distract you from it.

Left Hanging

3 Rating: 3, Useful: 0 / 0
Date: February 26, 2006
Author: Amazon User

In a lot of ways this game is much deeper than the original. The story is darker and the characters are more interesting. It feels more replayable to me as well, in large part because of the new influence bit where you loose or gain influence over the crew based on what you say to or do around them. Its just about impossible to actually get everything out of every character the first time though.

Unfortunately the ending is terrible. It feels like they just tossed it out without any real thought behind it. Its a very big let down and fails to really make sense of the rest of the game (which it desperately needed to do).

Additionally the game is buggy as heck. My favorite was the invisible walls that you run into occasionally.

Sometimes the plot doesn't really follow coherently either and suddenly the promts that come up have you talking to characters about things you shouldn't know yet. I also wish it wouldn't auto-send you places. It would be nice to say 'hey I want to finish exploring _____ planet before I run off to save the galaxy and the game is over.'

If you blow off the ending the game is good, if not quite up to par with the original. For all its issues it is fun and interesting for the most part, which makes it even more a shame that it seems unfinished.

This Game is pretty sweet.

4 Rating: 4, Useful: 0 / 0
Date: March 02, 2006
Author: Amazon User

This game is pretty sweet. The first one had a better storyline and the responses of the characters changed more often. The NPC's in this game say the same things throughout the entire game.

Good at the beginning, but ends abruptly and weakly

3 Rating: 3, Useful: 0 / 0
Date: March 06, 2006
Author: Amazon User

There's another thoughtful review online,"half a great game," which is also right on track. I'm going to be saying a lot of the same things. First, I have in fact played the game to the finish. At the beginning it feels very much like KOTOR1; the interface is similar, somewhat improved, the story is similarly enigmatic, your ship is the same Ebon Hawk and the process of gathering companions into your party is similar (although more drawnout; you won't find the last one until possibly 75% through the game). It's definitely fun to play at this stage. However, the story is a weakness all the way through the game. There are many scenes where you only vaguely have the feeling of why you're doing things,especially at the very beginning and the very end. The story also spends a lot of time hinting that there's something intrinsically wrong with you, and if you play for the same reason I do, that you want the chance to "be" a Jedi, noble, strong and good, this may not feel right. At many times I was uncomfortable with the details being revealed about who my character was. It also takes forever to get your lightsaber so you can be a Jedi -- that part is FAR too long. And there are plenty of terrible tragedies that you are helpless to prevent, etc. The ending is also incredibly weak. The story is so compressed that some of the necessary details to understand what's going on appear as game hints or "messages" flashed on the screen when you save (these can be read more easily by going through your journal screen, by the way, so you don't miss any). The ending is threaded with story lines that go nowhere, hints of future action that never take place, a critical character that it seems you should be looking for, but you never get to find. And the final scene is nonexistant. The game ends with a final stroke of a lightsaber, and drops you abruptly back to the menu screen. Done. No fanfare, and no indication of how you and your friends get off this rock of a planet you end up on, or even who is still alive. The designers definitely owe us a sequel game, one that is well put together all the way through. Having said this about all the flaws in the game,if you loved KOTOR1 you definitely may choose to play this one (and enjoy it $30 worth), and I have these suggestions so you enjoy it as much as possible: your character is totally different from the first game, so choose another name for yourself OTHER than the one you used the first time. During the first part of the game you have many opportunities in dialogs to tell the game details about the end of KOTOR1 (so this game knows the ending you chose), your gender in the last game, and your mindset in the pre-game history of your new character. Pick a story as best you're able, don't let the overlapping dialogs confuse you, stick to your proverbial guns. The game is buggy about things like your previous gender, and the story is conveluted about the transition between games, AND many (most!) of the characters are untrustworthy as far as being willing or able to tell you what happened or what *is* happening. Consider the source of what you're being told, and stick to the story as you want it to be. Finally, I thought it was a huge flaw in the story that during the very long first scenes, which feature the best KOTOR1 gameplay and best story, you're forced to go without a lightsaber. This is unfixable (by you); you really do have to get off Pergus AND Telos in order to get your saber. Consider going to Dantooine next, even though the game strongly hints that this should be the last place you go. On most of your other choices you'd have to wait until the end of the action on the planet to get your saber, and on Dantooine you should do better. And don't wait around on Onederon when you have to wait for an appointment, it turns out there's no reason to. These are my suggestions -- hope they help! BB

Great

4 Rating: 4, Useful: 0 / 0
Date: March 11, 2006
Author: Amazon User

some technical issues, but overall a deep well thoughtout game. While fun, the game does follow the first game perhaps too closely.

Good and Bad at the same time.

3 Rating: 3, Useful: 0 / 0
Date: March 29, 2006
Author: Amazon User

Much better game then the first in terms of its plot. The Story is more in-depth, Why are the Jedi the way they are? Why are the Sith the Way they are? What does it matter to people stuck in the middle? The voice acting is excellent and the gameplay is wonderful for the most part. HK-47 also makes an apperence which is always a plus.

That part is good. The rest of the game isn't so good

Where is all the playful banter from the first one? Most of what keep me interested in the first one was the bickering between Canderous Odo and Jooli Binjo .

What good is an influence system when the chances to use it are few and far between?

30 Hours of Gameplay???????? I mean yes I bought the game at 19.99 but 30 hours in Knights of the Old Republic 1 I had just made it off Taris. Why cut out half the game for early holiday release if it was only going to lead to unstable product with large plot holes?

For example `m not going to raise the Telos fuel supply issue because that's been dealt with but if you go dark something funny happens. When you as Hanharr kill Mira the next cutscean you see is Kira giving Hanharr the same lecture as she did had you decided to go dark. Would it have been to much to ask that they try to cover up glaring idiocy like this? What's a gamer supposed to do? Not notice these things? Now Lucas Arts is not only robbing me they are insulting my intelligence.

Overall-I don't have a problem with the game itself I have a problem with the way it was marketed and managed. It could have been better then the first if it had been properly developed.

KOTOR2 - Continue to get better, this means YOU!

4 Rating: 4, Useful: 0 / 0
Date: January 21, 2007
Author: Amazon User

I am sincerely annoyed at how broken this game is. I mean that literally and in the "unfinished" sense. Don't know what I mean? Look up information of the game and search for terms like "Team Gizka" and you'll learn soon enough. The game is a worthy play however, with much untapped potential and a deeper continuation of the story laid out in KOTOR. Seriously, devs and publishers, finish the games you make BEFORE you release them and take a tip from some of the competition - stop setting your clientele up for headaches by shipping broken games. You've plenty of money/funding, make bloody good use of it please! I await KOTOR 3 should cooler/smarter heads prevail to get this done properly.

An Excellent Game with One Problem

4 Rating: 4, Useful: 0 / 0
Date: January 14, 2007
Author: Amazon User

This is an overall improvement on the first Knights of the Republic, which is saying something since the first game was a blast. The same things that made the first one a winner are still here. Dynamic and simple interface and combat. Easy to understand skill system and interesting followers/villians. Fun little side games in the form of racing and card playing, etc. etc. All in all, a fun game you should buy.

One problem. The storyline, while interesting, doesn't exactly make alot of sense. You keep EXPECTING it to, you keep waiting for that little missing piece of the puzzle to come along that'll make it all come together but it never really does. The ending as a result, is lacking. You leave the game feeling like you've had a good time but somehow still unsatisfied. I have heard via the net that they cut out fairly large branch adventures during design and I suspect the problem is they didn't bother to tidy up the loose ends, but whatever the case, they should have put more rational thought into the story.

Nevertheless, it's a game I am glad I have and look forward to seeing yet another sequel. If the online Star Wars game was even a tenth as fun, we'd all be playing it.

4 out of 5 stars because if they had put some thought into it, this game would have won an award like the first one.

4 Rating: 4, Useful: 0 / 0
Date: August 16, 2007
Author: Amazon User

I REALLY like the game, but the first one was much better written. Some of the storyline was a little disapointing, it seems like they were in too much of a hurry to get the game out than to think it out and finish the storyline, but still lots of fun - wether you're light - OR - dark side.

KOTR 2

4 Rating: 4, Useful: 0 / 0
Date: September 22, 2007
Author: Amazon User

KOTR 2 had a lot of stuff i disliked. it was ok 3 star fun rating 4 star perfromence rating.

DISLIKES

1. The big thing i didn't like in KOTOR 2 was the massive amounts of enemys. Such as in onderon there was at least 12 bounty hunters plus the leader. The tons of enemys throughout the game were hard to beat when you started off. but when you got strong enough, sure it was fun to watch your sith or jedi cut down like 20 sith troopers, but eventually it just became a nunsience. Everytime you'd see them up ahead you'd have to sigh. Onderon was filled with this both the first and second visit.

2. The second thing is the party related stuff. Such as Onderon when you have to choose three party members to attack The Temple and then send the rest to Iziz. Now they only give you 2 companions that have Jedi Ablities (Kreia and Visas). It doesn't allow you to take kreia and everyone beside the handmaiden can't hold their own with a viroblade. Also you need Bao-dur to disarm the sith defenses and Madalore to keep everyone alive, so left me to choose visas as my last party member. It was hard enough to get into the sith tomb but when you reach the center. Theres 4 sith armed with lightsabers. Now Bao-dur gets cutdown in a second and Madalore dies after repeated shots. That leaves visas all alone against, maybe 3 sith barely weakened. The way i actually beat this was running around the tomb until my force came back and shocking the sith till death. Ulitimetly your party members are nothing compared to anyone that has a lightsaber or force powers.

3. The third and final thing that made the game bad was the horrible storyline, graphics, and Planets. First of all the games extremly easy to figuire out but they put a tutorial. while it is optional its a waste of loading time which is like gold in this game. Peragus was horrible. Having to run around and fight droids that can't take one shock or viroblade slash was horrible. Kreia and Attons horrible role in this might have something to do with it. When you finally get a three person party to have to fight off invisable sith assains who are extremly annoying. but the story doesn't get any better throughout the game. Picking up party members is like adding a dead body to your body count. You see once you have a set party they should be who you keep because everyone else dies too fast. The graphics made the ebonhawk and peragus an overall annoying experience. The thing that really made me mad was throughout the game you would be taunted by finding out what happened to reven like bastilas holocron and the cave temple. I thought that maybe Revan could be the key to the entire once you disposed of the sith lords but it was like they'd put it in your head and then be like nah we were just kdding. I know this would be hard to pull off but it would be worth it.

Now the game overall is an ok sequel. However you have to find some way to keep yourself entertained fighting hoardes of annoying enmeys and horrible storylines. However the game should be bought if you played and beat the first one. What i am hoping is that they'll make a thrid one that dips more into the after story such as you get to lead the sith or get another mission like going into the unknown. You know if you were evil in the first and second ones you were disappointed when you weren't able to go back and fight the jedi masters and conquer planets. I think the game should have that crucial descion at the end but that descion should lock your faction in good or evil and then you would have to go on another quest in which if your evil maybe reclaim the star forge and use its power on the plants you've allready traveled and fighting jedi on the way and former party members that left when you made the descion. The same thing for good execept you would have to track down the remaining sith and work you way up to becoming the ulitamate jedi master.


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