Below are user reviews of Golden Sun and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Golden Sun.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (71 - 81 of 330)
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The coolest game!!!!!!!!!!!!!!!!!
5
Rating: 5,
Useful: 2 / 3
Date: May 25, 2002
Author: Amazon User
This is the coolest game!!!!!!!!!!!!!!I've beaten the game 10 times and im still playing.It has tight graphics.This is what the game is about.you are a boy who has a special power it is called psynergy.As you continue you get friends with the same power.Their are weaponshops and a healing shop.If you lose all your psynergy you can either go to the healingshop and buy a psy crystal or you can find purple crystals that restore all your psynergy or you can go to the inn and restore your psynergy.When you are in town you can find creatures called djins when you get them you get stronger,you can also find them out of town. their are more than 15 towns.Each time i beat it i go back and find secret places or places i havent been before.But their are 4 bad guys who stole the 4 stones.the earth would be destroyed if the 4 crystals weren't brought back
Fun for a Game Boy RPG
4
Rating: 4,
Useful: 2 / 3
Date: October 27, 2003
Author: Amazon User
This game is pretty fun to play in between classes and during my astronomy lectures. It has really good graphics and spells for a game boy.
The story seems to be overused and predictable. And the dialogue is too long for such a linear game. My favorite rpg's are Planescape: Torment, Fallout 2, and Arcanum for the Computer. These have lots of dialogue, but there are tons of choices to define your character and stuff. This is just too linear to make us press B for all of the text. And the yes and No in the text is pretty pointless too. It all leads to the samething.
Monster encounters happen to often (imho) and it can get really difficult. But all in all it is a pretty good game for GBA.
The GBA gets some original RPG love.
4
Rating: 4,
Useful: 2 / 3
Date: August 23, 2004
Author: Amazon User
I know I'm a bit late, but I'm in love. Generally speaking, I'm a sucker for anything that has experience points incorporated into the gameplay, but my enjoyment of this game goes far beyond that. The plot is a bit predictable at times, and the music/sound effects make me turn the volume off sometimes, but the graphics are lush and the gameplay really WORKS.
This is what the junction and GF systems in FFVIII should have been. A large part of the gameplay hinges on djinns, or elemental spirits which you must collect as you progress through the game. Once you collect a djinn, you must "set" it to a character (think of it as junctioning). This will affect what sort of special abilities the character has, the character's stats, their class, and, of course, what they get to summon in battle.
The most interesting thing about the djinns is the fact that you can combine different elemental djinns on one person to produce some interesting special abilities. Admittedly, some djinns do not do this when in certain combinations, but the idea is simply fascinating and opens up a very interesting avenue in character development.
Anyway, the upshot of this is, if you are an RPG fan with a GBA, you need this game.
The best game ever!!!!
5
Rating: 5,
Useful: 5 / 16
Date: September 27, 2001
Author: Amazon User
The game has the best graphics, story, powers, characters and more and it's oly 29 dolars wish is nothing. If you like any thing that has magic sorsery and more, dont wait eny more this is the best game for Game Boy Advance buy it now.
Not a very good RPG
2
Rating: 2,
Useful: 3 / 8
Date: December 10, 2003
Author: Amazon User
I've been reading the reviews about this game and I am shocked this got higher that 3 stars at most this was definitetly not a Final Fantasy nor a Zelda game as most of those other people wrote (not sure what game they were playing either). Now on to the actual review. First the story, the story was very long and drawn out and it took forever to scroll through all the worthless dialouge. There was just too much fluff in the game for the story and I found myself hitting the A button as fast as possible to try to get back to the game. As far as graphics and sound for GBA it's some of the best I've seen on the system and I couldn't find much to complain about here. The actual fighting system within the game was very well done for a hand held RPG but there were too many instances where you'd have to sit there and read a whole bunch of worthless dialouge that hardly advanced the story (which must be why Nintendo had to have the story strech itself thinly across 2 games). The dungeons in this game had to be the worst feature I have puzzle solving and these dungeons were just full of em. The worst part is there's no way the puzzles could have been viewed as fun they were repetitive and just wasted my time I hated the dungeons for those lame puzzles of hitting buttons and pushing logs around. It was sad because this game had so much potential it had a great battle system they just never let you use it the only problem with the battle system was the game was too easy but would have been ok if they had provided a story. My final problem with the game was the fact that they managed to strech the story across two games which didn't seem possible because they only had about a 10 hour RPG with the story they were using but with the added banter and all the fluffing they streched it across 2 30 hour games. Overall I would recomend this for little kids or people just getting started on RPGs while true RPG fans will have to wait for something else to come along.
Scrumtralescent!
5
Rating: 5,
Useful: 2 / 4
Date: April 04, 2002
Author: Amazon User
This game is so friggin' awesome that I had to use a made up word. Awesome storyline, graphics, music, gameplay, battle system, and much, much, more! The only down side to this game is that it is kinda short but it just makes you want the sequel even more.
Buy this for Christmas
5
Rating: 5,
Useful: 2 / 4
Date: December 08, 2002
Author: Amazon User
Parents and other people, this is an awesome Chrtistmas present.
Great old style with new ideas
4
Rating: 4,
Useful: 2 / 4
Date: April 23, 2006
Author: Amazon User
Finaly passed the game within a month since i started totaling about 34 hours of gameplay for me. Had to use some hints along the way to figure out some of the puzzles so it wasn't too bad. The puzzles weren't too hard to figure out since if you mess up you can always walk out of a room and the puzzle resets. There are however a few puzzles that require backtracking several screens, making you wonder what the clicks/levers were for but mostly it isn't something that would stop you in your tracks in playing the game.
The sound is realy bad, very repetitive with perhaps 3 tracks that plays for the entire lenght of the game. However, since it is a GBA game then it's onpare with the other GBA games. The sound however isnt something that would keep you from playing this old classic that must be very cheap by now.
The game play utilizes the old style rpg gameplay where you attack in a turn based mode. However, they added a few more options to this style by adding special djinn that you can use to boost your stats or use them directly as a summon. Then the melee fight was augmented with the additions of weapons that uses magic the way a caster would. This adds a degree of magic to your boring brutes that you use at the front lines, giving them a new dememsion. Golden sun took what is traditional and added a few features to it to keep it interesting but dont look for anything radical. The standard old school rpg is very present.
The linear gameplay is apparent from the start and doesn't change much as you go on. Fortunately, toward the middle you are allowed to backtrack and go to old regions if you wish to finish all the corners of a dungeon that you left behind for all the rare items.
I enjoyed this game from start to finish. Graphics is nothing new and sound isn't much to look for but if you know what you're getting into then Golden Sun can only please you more with their gameplay. I would recomend all rpg fans to pick this one up, especialy if they didn't play the second part yet since the characters can be reused with stats and all.
Really good portable RPG
4
Rating: 4,
Useful: 3 / 9
Date: June 09, 2005
Author: Amazon User
Golden Sun was a nice surprise after i got a few hours into it. It really turned out to be a solid and well made rpg.
However, the intro is slow and i do mean slow.
The introduction is almost an hour long of continuous dialogue.
Im knocking off half a star due to the beginning, and the rest of the games, tedious dialogue. There is a TON of reading to be done in this game and none of it is worthy of a novel...
Another bad part of this game is how easy it is. I went through the entire game without using one healing item, like potions, and such. The synergys and pokemon are way too strong and get you through every battle without a sweat.
Still, this game was lots of fun and had many unique puzzles and situations thanks to its psynergy system. So if youre in need of a fun, well made, and lengthy portable rpg than you dont have to look any further than Golden Sun.
Golden Sun Review
4
Rating: 4,
Useful: 1 / 1
Date: June 14, 2003
Author: Amazon User
This game is really cool. It has great grapics, miniquests, and the monsters are really cool. The plot is well developed and the characters are wonderful. The bosses are cool and 3-D(like all the monsters), they are challenging and not too hard. The weapons and defence items have a variety of shapes, colors, and effects that help you throughout the game. The game
is filled with mazes, traps, a good-designed landscape, and and a good chain of events. Some people might say this game is not worth your time, but really, it is a game you would want to keep going on forever. That's how I felt when the ending came up.
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