Golden Sun is the first original role-playing game for the Game  Boy Advance to appear in the U.S. And despite perhaps a too-familiar story line,  Golden Sun's jaw-dropping graphics, deep magic system, and unique  multiplayer arena mode truly show that the Game Boy Advance is capable of a  serious RPG.   Game developer Camelot (which also made the legendary Shining Force series for  the Sega Genesis, and, more recently,  Mario Golf and  Mario Tennis for the  Nintendo 64) designed Golden Sun from the ground up to take advantage of  the GBA's horsepower, and it shows. Sharp, vivid landscapes, detailed towns and  dungeons, and awesome weather effects--it looks like a Super Nintendo game with  some extra zing squeezed onto a handheld system. Fans of Secret of Mana  or Chrono Trigger will appreciate the feel of this game. 
  But the game's greatest strength is its magic system. Your characters each have  their own latent psychic abilities based on one of the four elements of alchemy  (earth, water, wind, and fire). The characters will be called upon to use their  individual forms of telepathy and telekinesis to solve various puzzles in the  game. Also, you can collect Djinn (elemental spirits) and link them to your  characters. Not only can these Djinn be summoned in battle, they can also  bolster or hinder your characters' latent psychic abilities, give them special  attacks, and even change your characters' class. This system is similar to  Final Fantasy VIII's guardian system, though far more intuitive and easy  to master. 
  Golden Sun employs a basic turn-based battle system, but it has amazing  spell and fighting techniques that really take advantage of the GBA's  technology. The game achieves a nice balance between flashy attacks and the  brevity of these same attacks--a lesson the makers of other RPGs should learn.  Battles are beautifully and quickly fought, and don't overtax the gamer. 
  The game also has an addictive arena mode in which players can fight monsters  they've already encountered in the game. Players can also link up with another  GBA (this feature requires another Golden Sun cartridge) and fight  against another party. While it's not true a multiplayer option, it adds a great  replay value to the game. 
  Golden Sun's weakest point, however, is its standard-issue story. In  essence: boy wakes up amidst disaster, meets stalwart friends, and rises to the  challenge to save the day (all while living up to the image of his dear departed  father). The story is a little stale, but the mechanics of the game transcend  this flaw and bring the gamer into a state of handheld nirvana. --Bryan  Karsh 
  Pros: 
 - Vivid graphics 
- Deep, intuitive magic system 
- Addictive multiplayer arena mode 
Cons: - A plot straight out of "RPG Story Lines 101" 
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