Below are user reviews of Final Fantasy : Tactics Advance and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Final Fantasy : Tactics Advance.
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User Reviews (91 - 101 of 196)
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Another Addition to the FF crew...
4
Rating: 4,
Useful: 1 / 3
Date: November 06, 2003
Author: Amazon User
I found Final Fantasy Tactics Advance to be very addictive. It has wonderful graphics, excellent gameplay, and secrets and goodies to find once you finish the game.
The story begins in the quiet little town of Ivalice. You are a boy who recently moved to this town, and have a little trouble fitting in. After your first 'fight', you become friends with Mewt and Ritz. At your house, you, Mewt, Ritz and your brother read a book that turns the little town into a country right out of a game. The story and the game go off from there, and I don't want to give away to much. You complete missions to earn money and claim territory for your clan, and to destroy crystals to return your world to normal.
The only thing I find not pleasing in this game is the battles, and especially battles when your clan's turf is attacked. This is a game where the gameplay revolves around fighting. The first 50 battles or so are exciting enough. The gameplay is almost exactly like Final Fantasy Tactics for the PSX. You choose a number of people from your clan and place them on the battlefield. Then you can choose whether or not to move and/or make an action. There are a large amount of different moves, but after a while, fighting becomes monotonous, making you want to cringe when coming in contact with another clan.
Luckily, law cards are there to spice things up. The law system is totally new from the original FFTactics. Starting with one law per day, (ultimately 4 per day,) judges keep justice in (most) battles. Break a law, and you just may be looking at a large fee, or even jail time. Since laws go in order and change every day, it is possible to coordinate laws with battles, but I prefer to wing it. No doubt some of you would like to send a least favorite character to jail, but if YOU go jail, it's game over.
Another concept new to Final Fantasy Tactics is the addition of four more races, making a total of five races and numerous (around 40) job combinations. With up to 24 different people in your clan, and almost total customization of your party members, no two clans will be alike.
Secret missions and characters can be unlocked by completing the game once. With so many possibilities, it would be very hard to replay the game exactly the way you did before, making the replay value very high. The game has a multiplayer option as well, and linking up with one of your buddies allows you to access items and missions you wouldn't normally be able to get in the game. You can even trade clan members to toughen up an otherwise not-so-strong party.
With an original story, endless clan and play combinations, beautiful graphics, and worthwhile multiplayer and replay options, Final Fantasy Tactics Advance is a worthy game for your Final Fantasy collection.
I don't know why you people don't think it rocks...
5
Rating: 5,
Useful: 1 / 3
Date: September 15, 2003
Author: Amazon User
So I got FFTA, and I was like, man, I hope this game doesn't [stink], because the original was awesome. This better be awesome.
And it really is. I'm not going to go into all the little reasons why exactly it's great. I'm just going to say that this is by far the best game I've ever played for the GBA.
It's awesome. You will not be disappointed unless you're some jaded person who clings to the past and hates fun.
Best game on game boy advance
4
Rating: 4,
Useful: 1 / 3
Date: January 03, 2004
Author: Amazon User
If you like the final fantasy series or if you love rpg's you'll love this game. With a great storyline and pretty good graphics this game is one of the bests.
ehhhhhhh.....
4
Rating: 4,
Useful: 1 / 3
Date: November 10, 2003
Author: Amazon User
final fantasy. always with the crystals. geez. you have are Marche. some kid in a little town that you moved too. you go to a school meet some friends, one of em finds a book, makes a wish, a BOOM! you're in another world. there you fight demons and uncover secrets of soom world. and destroy crystals to get back to your own world. that's it. but it's fun and has a good story line and fighting system is the same as final fantasy tactics for PS. so get it. it's a good game. and become an assassin or a ninja. they're fun.
It's Final Fantasy, just not quite as good.
3
Rating: 3,
Useful: 1 / 3
Date: January 29, 2004
Author: Amazon User
Well, you'd expect that on the GBA, the graphics and sound would be sub-par, but the voices in this game are more limited than in Metroid Fusion. Still, that doesn't take much away from the game itself. Most of this game's problems spring from the storyline and gameplay quality.
First off, this entire game is spent, not only in turn-based battles, but in turn-based movement from place-to-place, as well. For those who like to be able to move in something resembling real-time, you would be wise to look elsewhere.
The second problem with the gameplay is that it is uproariously difficult to gain experience once you reach a certain level, because after a while, the enemies only give you 1 experience each. I eventually had to force my characters to attack one another to get any sort of experience.
Now the story problems. Unlike most Final Fantasy games, which immerse you in the world, Final Fantasy Tactics Advance only slingshots around the upper atmosphere of the world before returning you forcibly to cold, hard reality. The chocobos, moogles, monsters, magic, castles and so forth are all fake. Illusions. They don't really exist, and because of that, this game feels more like you're playing someone else's Final Fantasy game, rather than living in a Final Fantasy world. The "real" world of the game is just like ours, and I find that to be most disappointing. What's worse, when you return to the "real" world, the fake Ivalice vanishes completely.
It just felt wrong that none of the strange things in the game should be real. It didn't feel like Final Fantasy. It felt more like Earthbound.
On top of that, the game suffers from a terminal case of Themaincharacterisanobnoxioushatefulbratitis. The character of Marche is a person who does things based on some unfounded moral belief, never once questioning that what he wants is right, and entirely willing to go directly through his friends and family to get it. That's the sort of thinking that brings about religious fanatics, and in my mind, it hurts a game to have a character whose attempts at soul-searching are limited to "I need to convince myself of this." Even the ending is bittersweet.
Still, it's Final Fantasy, and although it's possibly the worst Final Fantasy I've played so far, it's still far better than most of the games for a less lucky system like, for example, the Gamecube.
Pretty good game. Should be 3.5 stars.
3
Rating: 3,
Useful: 1 / 3
Date: January 26, 2004
Author: Amazon User
This is a decent game, but not a great one. One problem is that the entire game is based on slow-moving fights ad preparing for them. This make some missions seem a little pointless and make your characters a bit odd as they solve everything through violence (not always a bad thing in a game but a few puzzles wouldn't have hurt either). The tactical part of these fights is ok, but could have been better. Basically, you'll hit your enemy if you attack from behind, probably hit from the side, and probably miss from the front, with some exceptions. I would have liked terrain to come into effect more. The only times it matters are with water and elavation. Also, it takes forever to buy the weapons and get your guys equipped as well as sell the old weapons. I ended up accumulating enourmous stocks of old and new weapons and scrolling through them for a good 30 seconds every time i changed a character's class (which unequips everything). Another aspect that angered me was the necessity of following laws. It could have been a nice touch (and was at the beginning) but it just got plain aggravating towards the end. Basically, a set of laws is established before each fight (such as no swords and no poisoning) and if you break a law there's a punishment. At first they're easy to follow because there's only one but there get to be three eventually and breaking them usually gets the character sent to jail, which is a hassle for normal characters and a game over for the main one. Another punishment that really got to me was when it permanently decreases a character's stats. To try and ease the laws, the game gives you the ability to nullify them and make your own with "law cards," but you can only hold so many of these so you ussually end up not having the right ones. One last complaint before the good things is the music. It gets really old when they play the same little tune fight after fight after fight. Still, I recommend buying this game if you enjoy turn-based fighting and building up a team of characters. I definitely enjoyed putting together a team of 3 assasins and just blowing the opposition away with one-hit kill moves. All characters can have many attributes and this lets you come up with some great hybrids. I, for example, used mixed the assasins' inaccurate one-hit ko attacks with archers' "concentrate" and it resulted in 100% one-hit ko's. There are tons of other combinations with other classes too. One thing I've read about FFTA in other reviews is that it's too hard. This is not true. Laws are annoying, but I can see anyone getting through the game without much trouble. Enemies frequently do stupid things like attack with a 0% chance of hitting and if a person can't beat a mission because of weak characters their are infinite side-missions available over battling for turf with plenty of experience. Overall, this game is worth the money, but there are better games out there. I enjoyed this but would recommend games like advance wars, golden sun, and fire emblem over it any day.
Not quite advanced
4
Rating: 4,
Useful: 1 / 3
Date: October 05, 2006
Author: Amazon User
I was ecstatic to hear that this game was coming out, and bought it on the day of release in Japan (since I'm half Japanese). I'm a huge fan of the original Final Fantasy Tactics (FFT) for the PS1, and playing FFT Advance on the GBA was a bit of a disappointment. Perhaps the game would have been better if it lost the Final Fantasy theme and title; I was looking forward to something that was similar to the first FFT, which was to me, perfect (although a two-player mode would have been amazing).
I didn't find the story interesting and the quests quickly became stale. Weapon-based ability gaining was also a chore. Didn't find it fun that I had to defend my land from bandits either. Laws were very annoying as well.
As you can see, I had a lot of complaints. However, the game's production is very good, from the graphics to the music.
PROS
+ Nice graphics
+ Interesting character designs
+ Nice music and sound effects
+ Nice menus/interface
CONS
- Uninteresting plot
- Weapon-based ability learning
- Questing system
- Defending land from bandits
- Judges/Law system
- Needed a few more music tracks in battles
Boring Game
2
Rating: 2,
Useful: 1 / 3
Date: July 01, 2005
Author: Amazon User
I was very disappointed with this game for several reasons. The biggest reason being that all you do is fight. If you like fight only in moderation, this game is not for you because it is all fighting. It takes forever to finish a battle, and it's hard to play and not fun when your characters are weak. I wasn't impressed with the storyline, and, as my first FF game, I expected much more from all the great things I've heard about FF. Maybe it's just me, but I don't think this game was worth the money.
I have never played this game, but it looks awsome
5
Rating: 5,
Useful: 2 / 12
Date: July 01, 2003
Author: Amazon User
I haven't played this game yet, well thats because its not in America yet so who can blame me. Well it looks really good and in all the vedio game magizine i get(espically Game Pro)I look for the reviews on it to see more and more on it. I have played Final Fantay Tactics on Playstation and that game is one of my favorite games. Well, what i know about Final Fantasy Tactics Advance is that you can biuld your own map, if you do things against the law, you can get thrown in jail, and there are five job classes and five differnt races. Well I CAN'T WAIT TILL IT COMES OUT:)
An insult to FF
1
Rating: 1,
Useful: 2 / 13
Date: December 26, 2003
Author: Amazon User
While I must say I am not an avid fan of Final Fantasy, in the sense that I haven't played the other games but only watched them, I would say that I am an avid RPG player and was quite anxious to play Final fantasy tactics advanced when I learned there would finally be a FF game for GBA. (I never had the luxury of playing FF on anything else because I never had playstation) However, no less than five minutes into the game, I was extremely disappointed.
The battle scenes are very long, tedious, and boring, and the fact that there are laws has nothing to do with it. The game's storyline, while at first seemed cute and interesting, quickly melted into a shallow, boring yawnfest. Now, don't fill up my email inbox with a bunch of useless mail complaining that I don't like your precious game, but I happen to like RPGs that actually have a continuing plot, not solely doing random missions that cost money that cannot be earned by running into wild monsters like normal games.
That's another problem with this game. Where are the wild monsters? Usually, that's your only reliable way to get money in a game is to fight wild monsters, but at an early stage in this game, I am already being forced to sell all my held items to be able to get any further in a game that is purely not interesting.
I would have to say, don't waste your money on this game, unless you're interested in completing boring missions that consist of long, tedious fights that stretch on for too long with too little a payoff.
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