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PC - Windows : World War 2 On-Line: Blitzkrieg Reviews

Below are user reviews of World War 2 On-Line: Blitzkrieg and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for World War 2 On-Line: Blitzkrieg. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 156)

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Best Game Ever Made

5 Rating: 5, Useful: 0 / 0
Date: June 17, 2008
Author: Amazon User

This game rocks. I have been playing it since it launched and have loved every minute of it. It never gets old due to the constant updates and it has a great player base. Buy this game.

Great Community, Great Game, Great Devs

5 Rating: 5, Useful: 1 / 1
Date: October 14, 2006
Author: Amazon User

I've never seen a game change so much over the course of a view years. It is almost unrecognizable from its bad 2001 release. The playerbase has grown some and matured quite a bit. There is no other game like it...imagine being a single soldier in the midst of the 1940 Invasion of France and the Low Countries.

A Great Multiplayer experience in a Good game

4 Rating: 4, Useful: 5 / 5
Date: August 22, 2005
Author: Amazon User

As noted by other reviewers, WW2O has some problems: graphics are not as good as other FPS (BF2, etc.), and there is occasional instability (CTD's are rare but happen). What makes this a Great MP game? The players. While you can run around lone-wolf style, the bottom line is that you are part of a side--Allied or Axis--and you win or lose based on your side achieving victory. The amount of equipment available is impressive--from Destroyers at sea, to 2-engine medium bombers in the air to Sherman and PzIVG tanks on the ground.

What sold me on the game was the fact that from day 1 a player can kill someone who has played for 4 years straight. The first guy I shot was ranked as 'major general'--unlike other MMORG's there are no magic doo-dads to make sure you don't get killed. Everyone is equal; rank only gives you access to the top-line equipment (Focke-Wulf 190 fighters, Sherman tanks, etc.). Players are cooperative and team-focused and extremely helpful to new players.

The new release coming out in September should bring even more players. CRS is doing a better job than in 2001 in preparing for this release, and the improvements in the game system--from up-to-date graphics to player organization--promises a game experience second to none.

Addicted

5 Rating: 5, Useful: 8 / 8
Date: June 08, 2005
Author: Amazon User

Here's the deal: I really like this game and it's one that I continually keep coming back to (off and on for 3 years). However, I think it's only fair in a review to try to drop some of my bias. (No guarantees)

First off this is not a twitch game; although it's commonly referred to as an FPS, the term is a little misleading. The game is intended to be a simulation. It requires much more strategy, skill, and teamwork than your typical FPS. If you like to point and shoot over and over and over again, taking out 10-20 other players over the course of 5 minutes, this is probably not the game for you. With WWII online, there are times where you might find yourself spending 15-20 minutes just getting to the action.

Second, this game is frustrating and has a very steep learning curve. Anyone that spends 15-20 minutes looking for a target, only to die empty handed is going to be a "little" upset. Anyone that dies 10 or 20 times before they get their first kill is understandably going to be shouting some profane words at their monitor.

Third, the graphics are alright. Due to the realism in this game you need to have the draw distance cranked up. Needless to say if you haven't upgraded your machine in a while, the graphics are going to suck and you're going to get some lag. If you've got a decent machine (2.8 to 3.0 ghz) and a mid to high end vid card (e.g. Nvidia 6600/6800 or ATI X700/X800), you can max a lot of the settings and may be surprised at some of the visual detail you see.

Finally, as far as support is concerned: I haven't had any problems, so I really can't comment too much. As far as bugs, the game is pretty clean at this point (much better than many other MMO games I've played)

So, the question is: Why do I keep coming back. Personnaly, a lot of the newer MMORPG games I've played tend to focus on graphics at the expense of gameplay (S.W.G. - can anyone say GRIND), or involve insane amounts of levelling (W.O.W. - sorry, I don't have 20 hours a week to play). As far as twitch shooters are concerned, I get tired of playing the same 20 maps over and over again: point, click, move, point, click, move.

With that said, the main reason I still play is this: I've never played any other game that provides such a hardcore adrenaline rush. There's nothing like the experience of spotting the enemy after setting up for 10-15 minutes and knowing that a split second can make the difference between him dying or you dying. The realism of this game, is awe-inspiring. Don't get me wrong, this isn't a perfect sim; but it's the best that's out there. Where you place a shot, can make the difference between killing an enemy or being taken out yourself. There have been times where I could feel my heart beating in my chest, and I've nearly broken a sweat. Any lulls in the action, only add to the intensity. Although there is a rank system which has some effect on available equipment, player skill plays much more of a role than any other online game I've played (unless you consider twitch a skill).

And, then there's flying. Even getting a plane of the ground is a challenge. Actually killing something is an entirely different story. But, once you get used to it, to play a top notch flight sim and actually be able to stafe ground targets (all other players) and engage in dogfights (again all other players - AI is almost non-existent in the game)... it's beyond description...

It comes down to this: You'll love it or hate it; you'll rave about it, or you'll go off on how it's the worst game you've ever played; but ultimately, you won't know until you try.

Fun, but at a price

4 Rating: 4, Useful: 3 / 4
Date: April 12, 2005
Author: Amazon User

I was shocked to find this in the list of games offered by Amazon, until I remembered that the game format disc was available by both retail sales and online. This is a game that I have VERY mixed feelings about. You end up with two reviews here: one of the game and one of the online server, playnet.

The game is actually very good, and I don't just say that because one of the developers is a friend of mine. It really is a fun game. I used to despise first person shooters before WW2OL came out. The original game enigine was simple : Pick infantry (rifle, sub-machine gun, or demolitions expert), armor (there are a multitude of tanks and it was interesting to learn that the Allies had better armor than normally thought at that time), pilot (again, numerous planes), artillery (mostly anti-tank and anit-aircraft), and transport (a truck driver; sounds boring but was fun as heck during big operations). Take that soldier you picked and guide him through a recreation of early WW2 Europe and try not to get killed. Ended up tough at first. You never knew who killed you and never saw it coming. (There are AI guns, but they are mostly just town defenses) It was, well, war. And fun. Squads were formed and it was a matter of pride to have your squad take a town without assistance. Everything was fun and wonderful, until they decided to make it better. Numerous upgrades began coming down the line. It seemed that everyday I was having to download an upgrade. Finally they started to adversely interract with my firewall and the game crashed at a regular rate. The fun was gone, the frustration was in and I was out.

I did come back to WW2OL a few years later (Last year, in fact) and they HAVE improved the interface, but yourcomputer needs to be the top of the line to handle the graphic load of this game. Mine isn't and rather than get it upgraded, I left the game again. However, there is more to this story.

Playnet is the online provider for the game. They have a lot of problems. Oh, no problems taking your money, just providing any back up/suport at all. i would e-mail them with a problem and never get a response. So, I would try again. Still nothing. I wrote letters, sent certified. Nothing, other than a receipt that the letter was received. Calls to CRS were pointless, as they are not part of Playnet. I finally just cancelled my account (which they waited to process until AFTER the billing cycle began) and decided there are other games to play. Granted WW2OL is one of the better games online, but the hassle is not worth it for me.

So, if you have a really good computer, don't mind crappy support, and have the patience of Job to learn this game, go for it. At one time it was the best thing online. Maybe it will be again.

World War 2 play and pawnage

4 Rating: 4, Useful: 4 / 4
Date: January 06, 2005
Author: Amazon User

WWII Online is NOT for the faint hearted. This game has a LARGE learning curve. (Did I say Large Learning curve I mean a large, LaRgE LARGE learing curve).
The first time you enter the game world dont get disapointed.
If you dont know what to do tune channell 99 for help. Duty Officers are online to help.
You also need to gain rank to get bigger and better toy's so again dont get discuraged and dissapointed ask for help.
New Intro to the game are Paratrooper's, Air inserting behind emeny lines, Cutting off resupply during a attack etc
CRS has done alot in the past year to increase the number of new toys to play with. My first year I was disapointed with the sameold stuff day in and day out.
In the past 3 months they have inserted 3 new tanks (Sherman for the French as a lend lease item. It rocks. wOOOOOt)
Yes the game does have some flaws such as a broken HC (High Command) structure. Some people dont work well together (Like real life)
But you can find people (from all over the world which is cool) that will work together.
The System Requirements are for a HIGH END grahics card and a 2gig + uP, and 1 gig DDR min...... yes min to run the OK.
CRS has done alot since the game first came out. This is rocket science in a online video game. yes it is not perfect, the game can be choppy/Laggy
Grapics are not the best either. But the playability is great and the teambuilding with squadies s really fun. So my hat is off to them in their efforts.
Some people are willing to help you some wont cause you may be viewed as a spy (That does happen as in real life)
Interesing twist to the game people with 2 computers will evesdrop on the other side to glean intel on where the attacks may happen
This is really cheating and those players are banned (the AXIS side seems to have the most cheaters and game exploiters).
So the bottom line is that if you want to have fun for hours at a time try it out

Great Sim, Broken Gameplay

3 Rating: 3, Useful: 2 / 3
Date: March 17, 2004
Author: Amazon User

I've been playing this one since Oct 2001. So that's around $375 I've pumped into this game. It's got a lot of good things going for it. As other have pointed out.

But what hasn't been discussed is what is most wrong with the game, it's the gampeplay mechanics that are wrong.

First off, fixed point spawns. Everybody knows where they are and what to do, CAMP THEM !. The only realy way to reduce a defenders ability to resist and conquer territory is by spawn camping. The entire game revolves around organizing spawn capms as quickly as possible. Which leaves no room for any sort of true strategic planning.

Second. Too many vehicles, especially tanks and AC's. Tanks and planes rampage and infantry have little to do except be targets and "hump a table", (the game equivalent of CTF). There is no true global attition and vehicles consumed are replenished on a timer. Players hoard vehicles and the map truly swarms with them. Don't expect to play a realistic simulated infantry battles.

Third. Terrrain means nothing, true commanders would use terrain and choke points to concentrate defense and attacks. Not so in WWIIOL, just hop in a tank and camp a spawn until it becomes attrited, break out your single trooper to hump a table and BAM you own the place.

Fourth, (and last). No strat that links vehicle or base supply with with any sort of national output. Thus each campaign, 10 or 50 times the actual number produced of any particular vehicle is consumed. More vehicles are consumed in a few days than were produced in the entire war.

So there it is, play it for what you want but don't expect too much.

JHL

sarge60

5 Rating: 5, Useful: 2 / 2
Date: December 05, 2003
Author: Amazon User

This online game is awesome. I have been playing since it came out. It was buggy on release to the point it lost many subscribers. Be assured it has changed. In my opinion, playing against thousands of other humans, which is never boring, makes this the best game ever. One must have at least a p4 2.5 gig computer. Vido card 128mgs but get 228. Patches are still coming and will be indefinately. Game keeps changing for the better. Please anyone who left this game come back.

It's not a game, it's as close to a simulation as can be had

5 Rating: 5, Useful: 5 / 5
Date: November 11, 2003
Author: Amazon User

When WWIIOL was first launched, it was in horrible condition. Ok, that was 2 1/2 years ago. It wouldn't be around now and have the hardcore following that it does if it were still in bad condition.

The game offers things you just can't find anyplace else.

Things like a map that is Europe half scale, Air, Sea and Land forces all fighting for a common cause on a grand scale, etc. It even has actual strategic bombing. You can fly a round trip flight in bombers that lasts 1 1/2 hours and you are nervous the whole time because you know the enemy has fighters looking for you. Sometimes they find you, sometimes they don't till it's too late and you are rewarded with the sight of their factories in your bomb-sight.

There is nothing like rolling up to an enemy town in an armored column of 20, 30, 40, 50+ tanks and forming a line formation as you approach. You are nervous because you know the enemy is laying traps for you, like Sappers hiding in bushes, Anti-Tank guns, and Tanks, all waiting for you to make a mistake. If you do, it's lights out.

Ever wanted to come to the grunts rescue in your Spitfire? Well here it is possible and the guys on the ground are all smiles when they see the enemies Stukas going down in flames. Now they can get their armored column on the move again.

In short, WWIIOL can be summed up in a word.........Addiction.

Best game I've ever played

5 Rating: 5, Useful: 3 / 3
Date: November 10, 2003
Author: Amazon User

When I first heard that World War 2 Online was coming out, I was extremely excited to see it. I read the initial reviews and didn't bother to get it. However, a friend of mine in college was playing it and I saw that I had to pick it up. I have been playing for well over a year now (and I cant say that about any other game!) and am completely amazed that each patch that comes out brings better gameplay and better functionality.

The equipment in the game is great. CRS has done an outstanding job with the graphic and damage modeling of each piece. The people in the game are the best community out there and will help even the newest player learn this very complex game. I would highly recommend this to anyone who is looking for a game with a great community and a great base.


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