0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




PC - Windows : Medal of Honor: Allied Assault Spearhead Reviews

Gas Gauge: 77
Gas Gauge 77
Below are user reviews of Medal of Honor: Allied Assault Spearhead and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Medal of Honor: Allied Assault Spearhead. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 81
Game FAQs
CVG 82
IGN 84
GameSpy 60
GameZone 90
Game Revolution 75
1UP 70






User Reviews (1 - 11 of 78)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



OK, There is still some good fun in it

3 Rating: 3, Useful: 0 / 1
Date: April 04, 2005
Author: Amazon User

Well, I'm sure that pretty much all Medal of Honor fans would find some fun in the levels. Some of the levels were very fun while some were downright irritating. It is only ten bucks and I think that for ten bucks it is a good buy, but I definitely wouldn't buy it if it was like $35. I do like some of the new guns quite a bit, and the models are more fun to shoot. There definitely was some fun parts.
PROs Improved AI, Better Graphics, Fun Guns, Interesting levels, Currently Cheap
CONs Requires a lot of video power, some irritating as heck sniper levels, boring half track level, short, couple of confusing levels, and too short
Good, but for the same price Breakthrough is a better buy

If I had brought it when it first came out.....

4 Rating: 4, Useful: 0 / 0
Date: March 08, 2005
Author: Amazon User

I would be mad but since I picked it up cheap i'm ok with it.

Nice try I guess the gameplay is as good as ever and some of the single player missions (the British commando missions) are great fun. But come on 9 new single player missions? Does anyone else feel robbed?

The game really falls flat in multiplayer though it is almost identical to Allied assault. There is not even any of the cool weaponry from the single player missions. There is also another thing while there have been mods made of the existing maps no one has sat down and bothered to write new maps (at least none that I have ever seen). This is true for both allied assault and spearhead. So over all the game feels flat and the only trick to being good in the multiplayer is to know where all the hiding places are. Once you have the experience and know where the hiding places are you can blast the poor newbies like fish in a barrel.

a little disappointed.....

3 Rating: 3, Useful: 1 / 1
Date: January 26, 2005
Author: Amazon User

I'm a big fan of Medal of Honour: Allied Assault and its predecessor Medal of Honour (for the PS). Both games were very well done and I really enjoyed storming Omaha Beach, driving the King Tiger Tank, sabotaging the deadly u-boat and destroying the V2 Rocket Plant. Both were great games. So when I saw Medal of Honour: Spearhead, I thought that it would be just as good. Well, I half to say I was a little disappointed. The game has by far the best opening. Its starts out with you as Sgt. Jack Barnes; paratrooper with the 101st. You and a squad are awaiting to be dropped behind enemy lines on D-Day. As you slowly drift down, enemy flak explodes around you, many of your planes are shot down, triple A tracers fly up from the ground, fellow paratroopers are all around you, and if you watch carefully you can even see one free falling with-out a parachute. When you land, you crash through the roof of a barn full of German soldiers. Fallowing this, you'll be whisked away on 9 levels from Normandy to Berlin, where you'll sabotage German artillery, bridges, and you even get to drive a Soviet T34 tank. Here are some of the new tweaks Spearhead adds to the game: you can now lean side to side (helps to peak around corners), you can control the 7.62 mm machine gun on the Soviet tank, you can operate all sorts of artillery, there are a new weapons, there's 12 new multiplayer maps and a new multiplayer "tug of war" and trees now snap into as you bound away at them with the heavy machine guns. What I didn't like about the game is that the expansion was way to short and made the German soldiers dumber and easier to kill. In Allied Assault, it would take about three rifle shots (in the torso) to take down an opposing soldier. In most of Spearhead, its only a one shot kill. Also the Germans tend to stand around a lot, unaware of your presence even if your raging a battle around them. There are also a number of graphical and sound glitches that kind-of take away from the game. For in stance, when you shoot the Lee Enfield and the Gewehr 43 rifles, there is no sound. You'll here the bullet hit what ever it is you shoot at, but there is no "bang" as you push the fire button. I also noticed this problem with the Soviet tank cannon and some of the artillery. I don't know if this is a bug in the game or what, but it didn't happen in MOH:AA. Graphically, Spearhead is the same as Allied Assault, and the sounds are just as good. What I really liked were the Poems that were read after the completion of each mission. Over all Spearhead offers a fun after noon of fighting, but isn't worth $30. I'm just glade I found the game on a $10 sales rack, other wise I would have felt a little ripped.

Definitely not MEDAL OF HONOR quality!

2 Rating: 2, Useful: 2 / 4
Date: January 18, 2005
Author: Amazon User

SPEARHEAD has virtually none of the game play quality which abounded in the original MEDAL OF HONOR. The movement of the characters is very choppy, even after you cut down on detail in the "Options" menu. This is the case even on the fastest computers (just look at the other reviews).

The historical quality of this game is the only thing it has going for it. I have never seen the movie THE BATTLE OF THE BULGE, but after playing this game, I would now like to. Also, I did not know that the paratroopers that landed in France before D-Day were coming in under heavy fire. I always figured they just went in quietly and for the most part, unnoticed. (Now, I feel stupid for having thought that.) So, the game does tend to open one's eyes to the horrors of war and what those men went through.

Actually, the primary problem I have with this game is that it's too difficult. Now, before anyone dismisses me for a wimp, let me just say that I love difficult and challenging games. But there are levels of difficulty in most games (this particular one included). Usually, it's "Easy," "Medium," and "Hard" - or something along those lines. My point is, if they wanted a super-hard game to show the player how tough war is, then they very easily could have provided those difficulties on the harder levels. For me, this game has no re-playability on even the easy level, much less the more difficult ones.

The difficulty of this game is not to be compared to other popular first-person-shooters like the Jedi series, GHOST RECON, the HALF-LIFE series, or even MEDAL OF HONOR: ALLIED ASSAULT. Those games and many others like them present certain difficulties, but after the player moves past the difficult part, there's time to catch one's breath a bit. In SPEARHEAD, it's constant action with no time or opportunity to stop and enjoy the game. I realize this is war. But it's also a game. In fact, it's a game first. And these two must be carefully balanced in order for the game to be a quality product.

This game is not a quality product.

Save your money

1 Rating: 1, Useful: 3 / 7
Date: September 15, 2004
Author: Amazon User

This game has more problems than I care to discuss. I have been a moderate game player for years, and never have I had more lock-ups, crashes and poor game play than I have had with this game. And, EA's site is a joke.

Buy a program from another company that actually works, and you don't have to screw around with just to start the program!

Could Have Been Better, but Still Pretty Good

4 Rating: 4, Useful: 2 / 3
Date: September 07, 2004
Author: Amazon User

Spearhead foreshadowed the horror that is Breakthough, through a shortfall in the single player campaign. The campaign had numberous flaws; too short, ridiculous missions and various little things that I won't go into.

The campaign starts with you parachuting into France during Operation Overlord. You land in a barn, and fight your way to your British comrades where for some reason your M1 Garand, MP40 and Colt .45 are replaced with an Enfield, Sten and Webley revolver. I'm not sure why, I guess it's so you can use different weapons for a change. I hear a lot of people complaining about having to use the Enfield instead of the Garand, but you can just use the Sten if you don't like the Bolt-Action rifle. Either way, the campaign starts off well as you and your new friends wander the countryside blowing up artillery pieces and finally a bridge ending in a predictable cutscene where the bridge blows up as the train is about to cross and it ends up falling into the water. Either way, the campaign is not bad up to this point. No complaints.

Next, you're in the Ardennes fighting your way past German lines to steal a supply truck. This part is ok, you navigate the map, blowing up Nebelwerfers (rocket launcher artillery that you should remember if you paid attenion in Allied Assault) after you use them to blow up German tanks and half tracks. Everything's ok so far. Once you reach a German supply depot, you fight your way to a supply truck where the campaign goes crashing into a river like the train in France. Next thing you know, you're in a half track with an anti-tank cannon. Your job will now be to protect the supply truck from swarms of Germans with perfect aim at great distances. Once you beat this part, you'll know why Hitler lost the Battle of the Bulge seeing how many tanks and half tracks you'll have to destroy just to pass. If by some miracle you do, rest assured it doesn't get better. The next section is just a waste of time, plain and simple. You have to run from foxhole to foxhole, waiting for the artillery barrage to stop. After what seems like 8 hours and 50 foxholes later, you reach the medic where you have to repeat the whole thing again. They should have just left this out as it's not challenging at all and it adds nothing to the game. Still, the worst is not yet over. Next you'll have to hold the line which is sort of fun as you're basically slaughtering a horde of German soldiers, but you'll fail in the most pointless of ways, if one German (it doesn't matter if he's the last one) makes it into your trench. Apparently that's all it takes, even if you kill him a second after. Then you have to run to another line and repeat the process and then go back and do it once more. From then on, the campaign picks up. You advance and clear out a town and your part in the Ardennes is over. Nothing more worth mentioning, really.

Berlin will satsify those are obsessed with sniping as it's pretty much laid out for that. Long ranges, rubble, unsuspecting Germans, you get a nice Russian semi-automatic sniper rifle. I prefer the Mosin Nagant (even more so because I actually own one in real life.) You'll get to blow up some tanks with sticky bombs and 88mm artillery cannons. You steal the plans then the game takes a course for the bizarre. You'll find yourself controlling a Russian T-34 all by yourself. At least in Allied Assault, you had a team, but this is ridiculous. That means you drive the tank and operate the gun (that is loading, firing and aiming) all by yourself with your head outside the turret (!!!). That's one well trained soldier. Then you fight your way back to where you started with the Russian guys I neglected to mention earlier where there's a (suprise) large dramatic tank battle. When you win, it's all over. Painfull short, not that great.

The multiplayer is where Spearhead really shines. It really makes up for Allied Assault's mediocre multiplayer by adding new modes of play (Tug of War which is a more flexible kind of Objective match, really) maps, skins, weapons, etc... Being able whack people with nearly every single weapon instead of just pistols is nice. The Russian PPSH is very nice for short ranges (near bottomless clip) and gives Allies the chance to use bolt-action rifles if they want. Replacing the shotgun for the Germans is the much whined about rifle grenade which is really fun to use. Even though players claim it is the same a the rocket launcher, it's not. You're more of a rifleman (it's just a Mauser Kar 98k that can fire a grenade at an arc at longer distances than you can throw a hand grenade.) You don't get regular grenades so you just exchange how you can use your grenades.

All in all, if the multiplayer wasn't such a huge improvement, I'd give it 3 stars. If singleplayer was better, I'd give it 5 stars. Either way, it's well worth your money as long as you like to play multiplayer.

Fun but short

3 Rating: 3, Useful: 2 / 2
Date: January 20, 2004
Author: Amazon User

Well, there is nothing especially wrong with this game. The opening scene is brilliant. You are a paratrooper in the 101st awaiting a drop behind enemy lines on D-Day. As you drift down, enemy flak opens up on you, and several of your planes crash and burn right in front. You land on top of a barn full of Nazis. Soon after that you have to link up with British commandos and eventually destroy a bridge. This is the longest of the 3 missions, which get shorter and shorter as the game progresses. I really enjoyed the 3rd mission - you must fight you way in a tank through Berlin - although it ends much too soon and ends the game too. There are 2 driving missions which are frustrating. You just destroy enemies, save, destroy more etc. until you have memorized their never-changing pattern. The only really different mission happens when you have to get a medic to your wounded CO through enemy shelling. Again nothing is really bad in this game, and it plays exactly like MOHAA. It's just too short.

Great continuation

5 Rating: 5, Useful: 1 / 2
Date: November 08, 2003
Author: Amazon User

An excellent expansion pack with many more weapons to be used. For example Anti-Aircraft gun, mortars, machine guns, and smoke grenades.

The multiplayer aspect is much better than MOHAA. You can choose from many more soldiers especially the British and Russian soldiers as well as their authentic weaponry.

Just plain Awesome!!!

another winner but with one problem

4 Rating: 4, Useful: 2 / 3
Date: October 06, 2003
Author: Amazon User

I just bought the expansion pack, and so far I love it. It really doesn't add a whole lot to the original, but since MOHAA is one of the best games I've ever played, that's hardly a criticism. You start out the game in a transport plane about to be dropped deep behind enemy lines on June 6, 1994. Everything is super realistic, down to the "Screaming Eagle" patches on your 101st Airborne teammates uniforms. If you've seen "A Bridge Too Far", you may be familiar with this kind of scene (although that drop took place during the day). As you drop, Nazi cannons open up on your planes - several are hit, explode and burn in front of you as you fall. Once down, the mission becomes similar to several of the others in MOHAA - you must link up with your squadmates on the ground. My complaint about the first level is that, once you link up with British paratroopers, you must trade in your trusty M1 Garand for a British Enfield rifle. The Enfield packs a great punch but has a much longer load time between shots and between magazines than the M1. I though that the explosions were somewhat better than the first game - more vivid, and brighter. The Nazis look pretty much the same but seem to scurry around a little faster.

However, MOHS will update your old version of MOHAA whether you want it or not. This has given me some graphics problems - I have noticed a bright square around fallen Nazis. It doesn't affect game play, but it's annoying. I have fiddled around with the settings and have updated my drivers, yet I still have this problem. That's why MOHS gets only 4 stars from me. There should have been an option to keep the old version, since it was working just fine for me.

Poor attempt at single player, good multiplayer expansion

2 Rating: 2, Useful: 1 / 2
Date: September 24, 2003
Author: Amazon User

Let's face it, when enemies pop in front of you out of thin air and your Captain charges into a courtyard like an idiot with multiple angles of enemy fire from all around you, you're discust for the single player mode will get the best of you.

Gripe #1: There are certain "hotspots" in the game where if you cross a threshold, enemy soldiers just "pop" out of thin air. Granted this was in the original game, but at least they came from behind a building or something. In this game, if you go to the right spot, pop into view the soldiers do.... (sounds like a Dr. Seuss book doesn't it)

Gripe #2: Your "leaders" are just darn stupid. The 2nd mission illustrates this first - your Captain says "Follow me" runs right across a courtyard where enemy completely surrounds him. You the player, have to kill all the enemy before yourself AND your idiot Captain are killed. If this was an attempt to make the game more difficult, it worked. If it is supposed to be a reflection of reality forget it. No trained soldier would do something so idiotic, and if they did, you'd be glad they died.

Gripe #3: I just don't like "invisible walls" preventing me from getting places - in the 2nd level you can climb the railroad tracks to the very top, but you can't go on the railroad tracks. This would have been the most direct route to the train station, but the programmers decided to create an "invisible wall" that you can't go through. At least the original game these were designed as un-crossable barriers (mostly although there were some places in the towns that this happened).

On a positive note: The multiplayer mode is improved with new weapons (based on soldier chosen), new personnel to choose from, more realistic handling of weapons (the rocket launcher bobs when you move and they try to reflect the encumberance of the item), the ability to bash with most weapons (and frustratingly you can't with those that already have a use for the second mouse button), and no more of this "lean while moving" multiplayer tactic that makes players harder to hit.

If you haven't purchased an expansion pack, you may want to just skip this one and buy "Breakthrough". It appears to have all the multiplayer advantages (I've determined by playing the demo) that Spearhead offers over the original.


Review Page: 1 2 3 4 5 6 7 8 Next 



Actions