0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




Nintendo Wii : Metroid Prime 3: Corruption Reviews

Gas Gauge: 88
Gas Gauge 88
Below are user reviews of Metroid Prime 3: Corruption and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Metroid Prime 3: Corruption. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 85
Game FAQs
GamesRadar 90
CVG 92
IGN 92
GameSpy 90
GameZone 91
Game Revolution 80
1UP 90






User Reviews (1 - 11 of 97)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



not worth your time no matter what anyone says

1 Rating: 1, Useful: 7 / 23
Date: November 23, 2007
Author: Amazon User

Yes, because Metroid is one of Nintendo's most long-running and successful gaming franchises, Metroid Prime 3 had no choice but to be created and released. But you know, it's certainly NOT a classic because it's basically the same as the first two Metroid Prime games but with better graphics, sound effects, and sweet-looking explosions. Remember the original Metroid on the NES, Metroid 2 on the Game Boy, and Super Metroid on the Super NES? These games were released a long time ago, and what made them so fantastic was how the gameplay emphasis on each of them was on "exploration".

In Metroid Prime 3, you predictably go through one hallway after another shooting whatever you see. While it's fun, the lack of exploring hurts the game a LOT and prevents it from having much in the way of replay value. I also hate how it takes such a long time to defeat some of the bosses in the game. It was never like that in the past.

Also, the first three Metroid games ever made for the NES, Game Boy and Super NES were REALLY different from each other and that's another thing that made each of them appealing to gamers everywhere. The first three Metroid Prime games however, are all basically the same. It's *really* not like Nintendo to ever milk a series, but for some reason, they're letting it happen with the Metroid series. It's probably time they stopped working on making Metroid games and focused on another creation, because innovative gaming in the Metroid series is probably now a thing of the past.

Tedium is no excuse for longer game play....

1 Rating: 1, Useful: 6 / 31
Date: November 23, 2007
Author: Amazon User

I have played video games for over 25 years and have loved every minute. I have played the past two Metroid games and they were GREAT. This one....while the Wii bells and whistles make gameplay really cool...the makers just made boss battles and mini-battles completely tedius rather than innovative. You must hit a specific place at a specific time with a specific weapon consistantly correct for up to 20 minutes at a time or else the boss suddenly regains all past power and health and you must start again from the beginning. This is the only way they get anything over 20 hours of gameplay out of the thing. This is a growing trend amoung those creaters that just don't care about much other than getting our money. We don't really want to add any more rooms to the game so let's just make the normal 10 minute boss battle last 2 hours.....not out of anything new, just out of tedius hit this spot, hit the spot next to it, hit a different spot, oops....half a second late, start again....great game system, great franchise, bad game, bad developers.....

Metroid Prime 3 Corruption Review: Wii

1 Rating: 1, Useful: 0 / 0
Date: August 24, 2008
Author: Amazon User

The game totally sucks. It is way too difficult in an absurd sense. I mean the puzzles are really mindless sometimes. Example: There will be a small piece of rock lying in some corner that you need to blast to find your way out.
Now how on earth can you figure that out apart from hit and trial and missing it out several times.
I gave up the game then found out this link: http://www.nextgenwalkthroughs.com/systems/wii/metroid3/index.php
which has a complete walk through of the game, so continued playing but then gave up again as it was not as much fun.
I have played RE4 for several hours and it was just awesome, the puzzles lent special life to the game. These puzzles are just mindless.

Metroid Prime 3 is overrated. And this is coming from a Metroid Prime fan.

2 Rating: 2, Useful: 9 / 54
Date: August 30, 2007
Author: Amazon User

I liked both Metroid Prime 1 and 2. Suprisingly, there was alot of bad rep I heard about MP2, and I can't understand why. Yet... it seems like the total opposite for Metroid Prime 3 Corruption. In fact, I don't think I've ever seen such hype for a game before. Some go as extreme as saying it's the best FPS ever made. I beg to differ. A few key parts of what made Metroid Prime good are now gone thanks to it's new generic style. Playing Metroid Prime 3 will feel like Metroid Prime 101. It's so easy that in fact there are some enemies that will only do 1 damage to you, out of hundreds of HP you have. The gameplay may seem extreme, but don't let looks fool you, it's not. Even if a variety of space pirates show up, you won't even have to try. And even when it does get harder, Hyper Mode eliminates any kind of struggle to defeat a boss or a horde of enemies.

The isolation factor is eliminated also, which gave Metroid it's eerie and yet neat alienated feel to it. Metroid has always been about being placed on hostile planet all by ones self. Though they didn't do a bad job with the voice acting and what not, as well as some of the cinematic quality, it did initially take away something held dear to the Metroid series.

There's also a lack of direction it seems. They don't even give you a briefing of the story in the manual.

There are points in the game like Skytown that can get so boring, I litteraly was yawning several times, not to mention on a boss battle in SkyTown. Indeed, you walk around for 2 hours straight shooting puffs here and there, and fighting steambots that do 1 damage to you. Nothing compelling about that.

The music, again, no isolation factor, but it's not bad I suppose. Graphically, the game does well, but there are some key features that are ignored in certain areas. The power ups are decent. The whole Hyper Mode concept is pretty nice, as everyone had a fun time being in Hyper Mode in MP1 against the final boss, and now it's utilized in this game. The controls don't exactly disappoint, but I am a particular fan of the original formula. They're easy to pick up on at least. But these features don't exactly turn the tide, because once again, key features that made this game really good are missing.

Metroid Prime has been known to be a perfect mix of calmness and action. Yet this game warps that mix and thus throwing off the balance it had before. There are points where you can go for hours without action, and even when you find it, it's nothing worth waiting for. There are points of long segments of space pirates, but they offer no challenging value whatsoever. There may be an onslaught of mini bosses and bosses, but they all lack any ferocity. It's just one big innovation fest. It all feels very directive and linear, it's as if they're holding your hand through out the entire game.

This is especially disappointing because it ends the series. Lets just hope Metroid Dread won't be ruined.

Far from greatness.

2 Rating: 2, Useful: 3 / 63
Date: September 01, 2007
Author: Amazon User

You know, I had such high hopes for this game. I loved Metroid Prime 1 and 2, and I was very excited when I picked up this one. Now I know many of you will obviously disagree with me but I thought the game in general...... choked. Where to start, how about graphics. Some magazines are saying they are just as good as the 360. Okay people, those of you that still have Metroid Prime 2, pull it out and put it in now. What's wrong? The graphics are better. Now you are all thinking I'm on crack but take it however you want it. I thought the graphics were not very good at all. There was a couple time, like in the first "cinema" some of the graphics looked almost Nintendo 64. I mean look at the general's face and body, it was nintendo 64 bad. Now gameplay, I didn't really care for the whole point and shoot set up they had. Also, lock on sucks. What did they call it, free floating lock on or something? You can lock onto a enemy and still be able to strafe around that enemy while shooting others. When you lock on, you don't shoot the enemy you still have to AIM at him. Excuse me but... if I'm going to lock onto a enemy I mean to KILL it, not have the ability to wander around it while shooting at others. Kind of defeats the point of having a lock on. Maybe I'm just a tard but what's the point of it? Overall I was expecting something great, something that would shine to bring the Prime series to a close. Well, it was far from greatness. It choked.

For me , an exercise in tedium.

2 Rating: 2, Useful: 6 / 10
Date: November 17, 2007
Author: Amazon User

I'll start by saying I have spent countless hours playing Resident Evil 4 on the Wii and I did manage to finish the game as different characters. Enjoyed every minute. By comparison, after one day with Metroid , I was ready to sell it. But I came back to it several times for another try. This game's boss battles require hitting the B button continuously for several minutes. No finesse. The save points are too sparse , so unless you are an expert at this game , expect to have to lose progress or leave your Wii on overnight until you are ready to resume. Some of the puzzles are fairly difficult,not a problem, but some of the stages require timing that far surpasses me, even after days of attempts. Currently this game in on the shelf awaiting its next owner.

A linear gamecube port, bad camera angles, but excellent controls

2 Rating: 2, Useful: 4 / 15
Date: December 29, 2007
Author: Amazon User

Nintendo has the Wii controls tight and intuitive in this bland, linear shooter. The character's pellet gun and silly puzzles make this game a yawner after the first hour. It wants to be clever by making you perform absurd tricks and moves by crouching into a ball. The camera angles can be annoying at times and the graphics are hardly stellar. Mario Galaxy and Zelda make much better use of the graphics engine on the Wii. Save your money and rent this lame game.

Run around in circles for hours and hours

2 Rating: 2, Useful: 7 / 15
Date: February 09, 2008
Author: Amazon User

Do you remember when you were a kid, and when you played Nintendo, you had to mash the buttons as fast as you possibly could, until your thumbs went numb and you dented the plastic in the controller?

Metroid Prime 3 is basically that exact experience, only instead of running around exploring levels in 2d, you mash the button furiously through interminable boss fight after interminable boss fight, in 3d, while trying desperately to get your wiimote to aim properly.

Every boss fight is basically identical: you walk into a large featureless circular room, and some huge monster walks up to you. You then run around in circles constantly for the next 3 hours trying to shoot the monster in a convoluted pattern. Basically, in every case, it's something like this:

1. Shoot monster in its One Weak Spot -- the crook of its elbow, its knee, some little eyeball-like spots on its chest, whatever.
2. Now, shoot it in its Real Weak Spot that's only visible when you've hit its Weak Spot, to do damage.
3. Now, repeat that 126 times, while running in circles, for 3 hours. I recommend you run counterclockwise, because if you run clockwise, you'll get bored. But counterclockwise is fun! Oh, and don't ever stop mashing the button as fast as you possibly can.
4. Eventually, the boss will enter Ultra Mega Mode and randomly kill you with the nuclear missile he forgot he left behind the sofa earlier. Game over.

Repeat steps 1-4 seven times, and you'll eventually win and get to the next boss, where you'll once again be delighted to run in circles and basically do the exact same thing. In between bosses, there are a few irrelevant enemies, which you can generally just ignore.

The game also has some mechanical puzzles, most of which you do in Ball Mode. Basically, these are for the most part really simple -- you just roll around a bit and set a bomb in everything you see. It isn't really possible to do any of them wrong, so I'm somewhat hesitant to even call them puzzles, exactly. Rather, you basically just roll around until the game decides you've done whatever arbitrary thing it wanted.

Two stars. The game is basically just a bunch of nearly identical boss fights, and the boss fights are boring and just never end.

Take a nap instead. Maybe some 8 year old girl will wander by and mash the buttons until her fingers bleed for you, so you won't have to.

What! No on-line or head-to-head play?

3 Rating: 3, Useful: 4 / 12
Date: September 24, 2007
Author: Amazon User

Great game, but not worth $50. I would say it is just as good as the last Gamecube version, but not as fun as the DS Version. My kids are mad. No head to head? What are they thinking? The GC and DS versions had it. Also, why no on-line play? I would think that they would have added more than just the Wii controls and a new story line. This game should be $30 as they took one step forward and 2 steps back as far as our family is concerned.

Good game, but not excellent

3 Rating: 3, Useful: 4 / 12
Date: September 22, 2007
Author: Amazon User

I know that right now there is too much hype of this game, and many are saying that it is the best Wii game, but in my opinion it is just a good game.

A first person shooter, but without too much options, just using your cannon, graphics are marvelous and music great, and the use of controls is very good, but as a story is not that great. Too many repetitive things. Gets kind of boring sometimes.

Not much of replay value after you play it once.


Review Page: 1 2 3 4 5 6 7 8 9 10 Next 



Actions