Below are user reviews of Metroid Prime 3: Corruption and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Metroid Prime 3: Corruption.
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User Reviews (11 - 21 of 97)
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Almost perfection containing a minor flaw
5
Rating: 5,
Useful: 5 / 6
Date: August 29, 2007
Author: Amazon User
I bought this game from my local GameStop today on its release day (28th). After 2 hours of play I have to say I am thoroughly pleased. I was a humongous fan of the original primes debut and then was minorly disappointed with the second. The third blows the previous two out of the water.
Visuals: While improved, I see no reason to consider these graphics "Amazing", but they certainly get the job done. Everything is beautiful and well done, just not a 100% eye candy feast.
Sound: Im a huge fan of the music from all Metroids. The game recreates the games musics, plus all the quick tones that you get from completing a puzzle, or exiting your ship are brought right back with plenty of nostalgia.
Story: A complete 360 degree improvement. You have allies, main characters, plot development, character development, and full voice acting! I was more than happy to see the heroine remain silent but have the world moving around her in full speech. Compare it to Zelda if all the text of people you were talking to was voice acted.
Gameplay: This is where I reveal my one tiny annoyance with the game. You use the remote to point and fire your arm cannon. Its also used for her left arm to interact with all sorts of other things. While this is brilliantly done and can lead to some VERY intense boss battles....after an hour I was left with my wrist a bit sore. After an hour and a half I was constantly attempting to move my wrist on my lap or leg so that it wasnt strained. This is an obvious problem with all fps's on the Wii....and it may just be an issue with me personally.
Overall: MUCH improved story and game play.If I could go into decimals, I would rate this game a 4.9/5.0 because of the small problem I have. It is a must buy as it will be in the top 5 Wii games probably until the systems demise years in the future. An instant classic, do not pass up this end of an amazing trilogy.
The Most Immersive Metroid Ever!
5
Rating: 5,
Useful: 5 / 6
Date: August 29, 2007
Author: Amazon User
Normally I don't write reviews unless I feel the product just screams at me to do so. With that said, Metroid Prime 3 is one of the most enjoyable gaming experiences I've ever had. The story is extremely rich with believable dialog, sharp graphics (by far the best I've seen on Wii), and flawless functionality with the Wii remote. In short, Retro makes you lose yourself in the role of Samus and makes you forget you're watching a TV.
The game begins very Star Wars like with Samus flying through space in her ship. After a brief glance at her without her suit, she dawns it and proceeds to a federation ship. The Wii remote controls Samus' free hand and you can move it around and press buttons, which control different aspects of the ship. You even have to type in her personal security code and engage the ships thrusters by grabbing the lever and thrusting the Wii remote forward. Super intuitive and immediately gets you familiar with being Samus rather than just controlling her.
The level of detail is astonishing. After the federation ship falls under attack I couldn't help but walk to the large bay windows and watch the battles going on in space. Also, you get more glimpses of Samus inside her suit than ever before. Cut scenes and her different visors show her face on the screen, making her feel very alive. When you activate her scanning visor, you will see her refelection look around and blink, adding to the realism.
Of course, I still have a long way to go in finishing the game (rumored to be +20 hours long) but some of the aspects I've already seen are nothing short of amazing. The new heat-seeking missiles and enhanced use of the grappling beam are welcome additions. Before long you will be dashing around an enemy, blasting it to holy hell while ripping its shield off with the grappling beam (to make this happen you press Z on the nunchuck, thrust it forward, then pull it back quickly). Awesome stuff!
As amazing as the game feels, I can't help but wonder how Nintendo will be able to top itself. Virtual reality, maybe? Who knows? A+ game that has well exceeded my expectations.
Extremely fun and immersive
5
Rating: 5,
Useful: 5 / 6
Date: September 03, 2007
Author: Amazon User
I bought this game on the promise it would be good from one of my game guru friends. I was not disappointed. This game lets you use the Wii controller as you have never used it before. Pushing and pulling levers and door handles, slinging your grapple beam to tear off enemy shields, and even press buttons on keypads in the cockpit of your ship. It is truly an amazing experience.
The level designs are such that you never get bored with the levels like you would in games such as Halo. Each level has its own very unique theme; running from organic jungles to techno/industrial cities floating in the sky. As you progress through the game you acquire new weapons and other items to help you in your quest, which by the way is to save planets from being taken over by a hostile alien species commonly known as "space Pirates" and to find out why they are launching such a large scale attack.
I have never played a metroid game before, but I still have enjoyed this game very much. The game is puzzle adventure game meets the first person shooter. The game is well done as it spends and equal amount of time on both areas to keep you on your toes. It is easily a "pick up and play" game and also will be a welcomed return to fans of the series, bringing back and adding onto what the first Prime game did with innovation to a series. Fans will be much happier with this title than with the previous one, MP: 2, Echoes, I hear.
The only other thing I can really say at this point is that this game is so fun it has eaten up almost thirty hours of my time over the past week. It is immensely enjoyable and is most definitely the best game for the Wii to date with graphics that far outshine titles like the original Halo. More of an Art design meeting with the available technology to make a better graphical experience. Go buy it. It is so much fun if you like this genre of gaming. You will not be disappointed.
For me , an exercise in tedium.
2
Rating: 2,
Useful: 6 / 10
Date: November 17, 2007
Author: Amazon User
I'll start by saying I have spent countless hours playing Resident Evil 4 on the Wii and I did manage to finish the game as different characters. Enjoyed every minute. By comparison, after one day with Metroid , I was ready to sell it. But I came back to it several times for another try. This game's boss battles require hitting the B button continuously for several minutes. No finesse. The save points are too sparse , so unless you are an expert at this game , expect to have to lose progress or leave your Wii on overnight until you are ready to resume. Some of the puzzles are fairly difficult,not a problem, but some of the stages require timing that far surpasses me, even after days of attempts. Currently this game in on the shelf awaiting its next owner.
Delivers Heavily
5
Rating: 5,
Useful: 4 / 5
Date: August 29, 2007
Author: Amazon User
This game is by far the prettiest game on the Wii so far and it finally shows us that the Wii can be pushed passed slightly modified ports. The art and colors are awesome, but what was really going to make or break this game was the controls and outside of a few hick-ups here and there they play flawlessly. I'm seriously considering this for the best first-person layout I've ever played. On top of that there is a variety of layouts and set ups to test out and it's easy to adapt the controls to your liking. This is a serious plus after the complete and udder failure of games like Red Steel to deliver even close to par on first person Wii titles. While there are a few extremely minor things here and there to nit-pick over, I'm not seeing them as problems and none of them could ever bring down the amazing game-play this game delivers. This is the first sure thing since Zelda.
Awesome
5
Rating: 5,
Useful: 4 / 5
Date: September 22, 2007
Author: Amazon User
My son played the first two in this series and couldn't wait for this Wii sequel to come out. He loved it. The voice over acting is a nice addition and the controls worked perfectly. My only complaint? He finished it too fast! If you're a parent and your kid wants this, give in. Metroid is really one of the best first-person plays out there. We did get the game guide with this as well. The guide provides the maps and reading pleasure. (the reading is the good part!)
A great title, but the control isn't all its cracked up to be...
4
Rating: 4,
Useful: 8 / 16
Date: August 30, 2007
Author: Amazon User
I managed to purchase "Metroid Prime 3" yesterday, and after one night of play, I can say that it's a very strong title. The game continues the story of bounty hunter Samus Aran...somehow. I don't really know, and don't really care. The games really exist apart, and their story is fairly minimal.
The first addition I am pleased with are the voices. Nintendo seemed allergic to voice on its GameCube titles, opting instead for some weird combinations of grunts and sighs. It was OK for Metroid, because usually you interacted with aliens anyway. Now, however, we hear the voices of humanity, and they sound good. Not great, but perfectly adequate.
The graphics are solid, but not nearly as stellar as some would have you believe. I've read numerous places that these graphics give the PS3 and XBox2 a run for their collective money - it's a lie. Still, the scenery is crisp, the characters look organic in their environments, and all in all, it is aesthetically pleasing.
The control scheme is...perplexing. The placement of the buttons on the Wii controller often leave much to be desired (firing a missile by pressing down on the crosspad is particularly annoying, since missiles are so important in the quest). The jump and fire buttons seem backward to me. Using the point-and-click method to fire is excellent, but using the Wii remote to turn your character is frustrating - in the heat of a pitched battle (such as the first dangerous boss fight against Iceman), you will find yourself often tracking off of the screen, wasting valuable time in the process. In general, there is some fine-tuning missing here, and this is why I drop the game's rating one star. Essentially, the game sometimes moves too fast for the controller. It makes for a frantic experience, but it is frustrating for the precision gamer.
The bosses (well, at least the first few) are great. You'll see some new faces (the Iceman encounter is incredible), and some old favorites. But all in all, they are very imaginative, and very fun to fight.
Travel has been VASTLY improved. Although backtracking remains necessary, the game has a built-in teleport feature, via Samus' ship. Each world has a few landing points, and any landing point may be used as a jumping off point to any other area. Excellent job, guys! Metroid Prime 2 was incredibly painful precisely BECAUSE of this backtracking. It doesn't seem to be a problem here.
The game has a nice extra system, for those interested. Rather than being forced to finish an entire game, or find EVERY scan in the game, each triumph brings a little reward in the form of a credit. These credits are then used to purchase extras such as music, artwork, etc. There is also some "friend" system in place, but I haven't used it at all (I don't even have my Wii online).
So, long story longer, this is a great game. I'm not sure it's the masterpiece some are making it to be, but it's the most solid Metroid Prime title to date. However, the controls are quite annoying.
better than any other metroid games or halo games .
5
Rating: 5,
Useful: 3 / 3
Date: August 28, 2007
Author: Amazon User
i bought this game on launch day at midnight and came home and played it and i think this one is pretty impressive and very visualy stunning and has evolved in to a game that reminds you alot like halo and a little starwars looking which is the right direction but it still has plenty of metroid prime, features like visors and scanning,missles,the ball,exc. and it has the best control yet out of any wii game that i've played. i would say its a must have for a great epic game that any shooter lover or metroid fan will love , and its very addicting and very fun w/ the new controller. its so far my favorite metroid ever.
Best of the Prime series
5
Rating: 5,
Useful: 4 / 6
Date: September 05, 2007
Author: Amazon User
Maturity level: Well, when I heard a chief of what amounts to the armed forces using a curse word, however mild compared to what I've seen in other games, it was still surprising to hear it coming from Metroid. Metroid seems to have been getting darker as time goes on. Not a bad thing really. I've been thinking Nintendo should do more stuff like this. Of course games like Mario and Pokemon will always be kid friendly. But if they could make some of their franchises more mature like Metroid, maybe bring back Killer Instinct and maybe grade a few games between kiddie and mature (ie: Zelda), they could really start to beat the image of being too kiddie. So I like what they're doing making Metroid more adult oriented.
Graphics: I can't stand when people whine about graphics. I don't even credit anyone who says the graphics are no better than Gamecube and put up Echoes as proof. Was Echoes pretty and flashy? Sure. But I don't think it holds a candle to Corruption. Sure the Wii may not be as powerful graphically when compared to the 360 or the PS3, but comparing it to the Gamecube is inane. This still looks way beyond what the Gamecube could pull off, both in cut scenes and actual game play.
Controls: This is where Corruption really shines as far as I'm concerned. The things you can do with the grapple, the way you hold and twist levers and switches, these are all good. But the one thing that Corruption does right that totally infuriated me about the other Primes is that you can turn around more quickly. Nothing ticked me off more with the other Primes then when a boss would get behind you and you turn around so slowly that by the time you got turned around, the boss had already pegged away at least half a tank of energy and was already on its way to getting behind you again. This problem is finally solved in this Prime. You can turn much more quickly and re-target the enemies trying to flank you. Great job, finally, Nintendo.
Difficulty...there's a harder setting for those who want it. Me, I have it on normal mode, which actually feels just about right for once. With the first Prime, I got aggravated and kept setting it aside for weeks/months at a time because I was constantly getting stuck. I finally got to Metroid Prime and threw in the towel when I kept getting wasted over and over again and I wasn't even nearly halfway down on his health. Echoes was even worse. I doubt I got halfway through that one before I just said "forget this, I'm moving on to another game." I haven't touched it since. This one is actually keeping me playing. I've been beaten a couple times. But never so bad that it was frustrating, and I've gotten past each boss eventually. It's challenging, but not frustrating. For me, that's a first in the Prime series.
So, over all this is an easy five stars. This is honestly the most fun I've had playing any of the Prime games. I've been ruing the move from 2D to FPS in the Metroid series ever since the first Prime. But this one finally won me over to the side of the Primes.
Run around in circles for hours and hours
2
Rating: 2,
Useful: 7 / 15
Date: February 09, 2008
Author: Amazon User
Do you remember when you were a kid, and when you played Nintendo, you had to mash the buttons as fast as you possibly could, until your thumbs went numb and you dented the plastic in the controller?
Metroid Prime 3 is basically that exact experience, only instead of running around exploring levels in 2d, you mash the button furiously through interminable boss fight after interminable boss fight, in 3d, while trying desperately to get your wiimote to aim properly.
Every boss fight is basically identical: you walk into a large featureless circular room, and some huge monster walks up to you. You then run around in circles constantly for the next 3 hours trying to shoot the monster in a convoluted pattern. Basically, in every case, it's something like this:
1. Shoot monster in its One Weak Spot -- the crook of its elbow, its knee, some little eyeball-like spots on its chest, whatever.
2. Now, shoot it in its Real Weak Spot that's only visible when you've hit its Weak Spot, to do damage.
3. Now, repeat that 126 times, while running in circles, for 3 hours. I recommend you run counterclockwise, because if you run clockwise, you'll get bored. But counterclockwise is fun! Oh, and don't ever stop mashing the button as fast as you possibly can.
4. Eventually, the boss will enter Ultra Mega Mode and randomly kill you with the nuclear missile he forgot he left behind the sofa earlier. Game over.
Repeat steps 1-4 seven times, and you'll eventually win and get to the next boss, where you'll once again be delighted to run in circles and basically do the exact same thing. In between bosses, there are a few irrelevant enemies, which you can generally just ignore.
The game also has some mechanical puzzles, most of which you do in Ball Mode. Basically, these are for the most part really simple -- you just roll around a bit and set a bomb in everything you see. It isn't really possible to do any of them wrong, so I'm somewhat hesitant to even call them puzzles, exactly. Rather, you basically just roll around until the game decides you've done whatever arbitrary thing it wanted.
Two stars. The game is basically just a bunch of nearly identical boss fights, and the boss fights are boring and just never end.
Take a nap instead. Maybe some 8 year old girl will wander by and mash the buttons until her fingers bleed for you, so you won't have to.
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