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Nintendo Wii : Metroid Prime 3: Corruption Reviews

Gas Gauge: 88
Gas Gauge 88
Below are user reviews of Metroid Prime 3: Corruption and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Metroid Prime 3: Corruption. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 85
Game FAQs
GamesRadar 90
CVG 92
IGN 92
GameSpy 90
GameZone 91
Game Revolution 80
1UP 90






User Reviews (31 - 41 of 97)

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Brilliant!

5 Rating: 5, Useful: 2 / 3
Date: September 19, 2007
Author: Amazon User

Metroid Prime 3 is one of the finest first person shooters I have ever played, firmly planted amongst the PC classics of Half-Life 1 and 2 (and the billion-or-more modifications for both games) and the Doom series. The original Metroid Prime was an amazing title--undoubtedly the most innovative of the three--and was the Gamecube's Super Mario 64. Prime on the Gamecube was a perfect translation of Super Metroid into not merely 3D, but first person perspective, adding new features such as the spider ball (which allows one to climb on walls on specially made rails that are cleverly hidden throughout the game world) while simultaneously keeping classic features such as power bombs. This formula revitalized the entire franchise. Metroid Prime 3, however, goes even further than the original in its innovation.

Being a connoisseur of first person shooter games from my childhood days of Wolfenstein 3D all the way to the current generation, I have always found console first person shooters fun but lacking. Halo, largely considered the most innovative console first person shooter of all time, was forced to compensate for the unwieldly nature of the analog sticks by automatically aiming if the crosshair was pointed on an enemy. Though necessary, it made the game far too simple since the fundamental skill tested in a first person shooter is aiming while moving.

Enter the Wiimote. Metroid Prime 3 utilizes the wiimote--which I admittedly considered at first the most asinine, ridiculous gimmick since Mattel's Power Glove for the NES--to aim, requiring a player to have both dexterity and accuracy. Auto-aiming is now a thing of the past, and it takes actual skill to kill enemies. Something as simple as eliminating L-Targeting in favor of the Wiimote makes the pace of the game feverish in parts.

Unfortunately, it is not without faults. Metroid Prime is the closest to a perfect game that has ever been released, but Metroid Prime 3 suffers from one nagging problem: to compensate--as game designers always seem to do nowadays--for the new challenge of being forced to actually aim, the difficulty, which was utterly exorbitant in the original Prime, is drastically reduced. The enemies inflict so little damage that it left me enough time to make lunch, sit down and eat it before dispatching a group of three regular enemies. Thankfully, there are greater difficulty levels to be unlocked after completion of the game, as well as a myriad of extras as added incentive to do so, which makes up for this shortcoming.

All in all, Metroid Prime 3 is one of the finest games I've ever played. Finally there exists a first person shooter control scheme that tests true aiming ability and quick thinking, unlike the lock on and zone out of the first two Primes, or the "barely accurate equals perfectly accurate" of Halo and its ilk. That "ridiculous" little Wiimote has proven me wrong. Get this game: you will not be disappointed.

Easily the best Wii game currently available.

5 Rating: 5, Useful: 2 / 3
Date: September 20, 2007
Author: Amazon User

For some, the Prime trilogy just isn't their "bag". They might have become bored with the backtracking and fetch quests, they might have disliked the use of the 1st person perspective, or maybe their views on the games, which are almost universally viewed as masterful by critics, were tainted by nostalgiac memories of their 2D predecessors. Irregardless of their reasons, Metroid Prime 3 is surely a much easier game to swallow. It remedies many of the quibbling flaws from the first two Prime games including:
-Useless trekking through areas that have little to no remaining importance simply to reach areas that contain "artifacts" or other upgrades of importance. This was solved through a clever use of Samus' ship and slightly smaller areas that are much quicker to navigate.
-Controls that were arguably substandard. Metroid Prime 1 and 2 utilized a lock-on aiming system that was a bit boring and slow in comparison to first person shooters, but was much more conducive to the platforming that is a staple of the Metroid series. For Prime 3, Retro ditched this method in favor of a more traditional FPS control scheme that, at the very least, is more accurate than any other console FPS, and is the new benchmark for FPS controls on Wii.
-Backtracking is simply made more tolerable. Most of the artifacts that must be collected to finish the game could easily be found without actively seeking them, which makes the end-game search quick and painless.
Other than that, MP3 makes novel use of the Wii remote for short, motion-sensing puzzles, which makes it feel all the more... Wii... ish.
Small improvements were made to the already magnificent engine from Metroid Prime 1 and 2, most of which are related to lighting. The textures looked stretched and mangled on my LCD TV, but I haven't played any 480p Wii game that isn't ugly when upscaled to 720p. Despite Wii's lack of HD prowess, some areas are amongst the most beautiful, immersive environments (one is actually reminiscent of Cloud City/Bespin from Empire Strikes Back) I've ever seen in a videogame.

I highly reccomend this title for any Wii owner.

Samus

5 Rating: 5, Useful: 2 / 3
Date: September 20, 2007
Author: Amazon User

I think this has been the most fun game that i have bought for the wii. Controls are smooth and intuitive. If anyone says the wii doesnt have next gen graphics, show them this game. It uses only a small fraction of the wii's power and still looks amazing. Gameplay is a constant rush, you will find yourself thinking about the game alot when you arent playing it. My advice is take it slowly and soak in the masterpiece. The only slight problem i had was the lack of difficulty of the first play through. But this is not a problem because one you beat it you can replay the game on very hard. This is a welcome challenge and i am enjoying it on the second play through. Replay value is pretty high as you want to unlock all of the secret pictures, image galleries, and extras. Please, buy this game if you know what is good for you.

Best Wii Game Yet - By Far

5 Rating: 5, Useful: 2 / 3
Date: September 27, 2007
Author: Amazon User

I was expecting Metroid Prime 3: Corruption to be the Wii's best title to date upon release and I was not at all dissapointed. Although I have not yet completed the games, I can provide some feedback about certain aspects.

Playability: The controls are absolutely astonishing. The use of the remote and nunchuck together is flawless. I've never played an FPS on any console that felt so natural and refined.

Graphics: The graphics are undoubtedly the best of any Wii title out as of yet. The enviornments are stunning and really prove the Wii is capable of crunching some polygons.

Difficulty: The latest installment in the Prime trilogy is definitely the easiest in terms of gameplay. At first I wasn't too thrilled about the seemingly quick progress through the game, but I've grown to like the more fluid progression. There is still plenty of backtracking to enjoy and boss battles are still quite epic.

Sound: The sound effects are as good as ever, but I am slightly disappointed with the music. I think the music in first Prime was spot on, but it has gone down hill from there, with Corruption having the weakest score of the trilogy. Bad by no means, but not quite as good as I expected.

Overall, Corruption is a worthy finale to the Prime trilogy and something any Metroid fan should enjoy. The graphics rock, the gameplay is truly impeccable, and it retains elements of previous Prime games that insure familiarity. This is a game every Wii owner should play and the best currently out for the console (until perhaps Super Mario Galaxy and SSB Brawl).

Addictive with Dead-on Controls

5 Rating: 5, Useful: 2 / 3
Date: September 27, 2007
Author: Amazon User

Maybe you're like me. I could never get into the dual analog controls of previous FPS games (including the original Metroid Prime games). I was impatient with steering via joystick, hated the imprecise aiming, and thus, I felt FPS games were inaccessible and laborious.

Enter Nintendo who realizes the barrier between games and gamers like me. Once you pick up the controller and look around in Metroid Prime 3: Corruption, all feels natural. Retro Studios really nailed the controls for this game. This is the first game in a long where I could not wait to get back to playing. And when I did, I would play for at least 3 hours at a time late into the night.

You must play this game in widescreen 480p; it is beautiful! I played this game right after Resident Evil 4, which I thought looked pretty good. After I beat Metroid, I went back to RE4 and the difference is jolting. Metroid looks amazing and runs incredibly smooth.

The boss battles are pretty epic and are just about the right amount of difficulty for a FPS novice like me. Of course you can ramp up the difficulty level if you're a pro. The puzzles require some thinking, but are never too tough. Backtracking is not too bad a chore; it's easy to find where you need to go and you don't have to journey too far out of the way.

Some gripes: There are many mini-boss battles that become repetitive. The game is pretty short (I think I took my time appreciating the game and it took me 20 hours). Sometimes in the heat of an intense battle, I had trouble executing the grapple beam (which requires a thrust of the nunchuk controller).

In conclusion, this game is a must buy for Wii owners. Even if you think you don't like FPS's, this game is worth a shot. It is so much fun, you'll forget you're playing a game and believe that you're part of it.

Best Wii game.

5 Rating: 5, Useful: 2 / 3
Date: October 18, 2007
Author: Amazon User

I don't want to re-hash what everyone else is saying about this game. I have thoroughly enjoyed playing Metroid Prime. The whole plot of this game is very engaging and easy for old fogies like me to pick up! This is nothing like the original Metroid game for the NES. It seems to me that this is somewhat a rip-off of the Halo series, but that is OK by me. Even the enemies in this game remind me of the Halo creatures. They say that imitation is the most sincere form of flattery. The Wiimote was made for games like these! Tons of fun. Buy this game today!! Also the graphics are GREAT, so don't listen to all the haters out there. Freaking beautiful!!

A must own for all wii owners.

5 Rating: 5, Useful: 2 / 3
Date: November 22, 2007
Author: Amazon User

When I read about the review about this game in a magazine, i thought, "Okay, another Metroid game. Metroid games are fun right?" When I bought this game I put it in my wii, and started playing. But let's cut to the chase; I was amazed when I played the game for about the first half-hour. The game is much better then I thought it would be. The controls are pretty good, the fighting is great, and I didn't expect live recorded voices either. To say it shortly, this game is amazing, and is a must-have for all wii owners. Mark my words, YOU WON'T BE DISAPPOINTED...

One of the Best for Wii!!

4 Rating: 4, Useful: 2 / 3
Date: December 16, 2007
Author: Amazon User

First off, I'd like to say that I am NOT a fan of games that the player basically needs a game guide to follow it and get remotley close to beating it. Metroid Prime 3 is that game BUT it is absolutley great. The graphics are possilby the best I have ever seen on the Wii, the controls are extremely smooth and precise and the story is fairly good. I have never played a Metroid game before this but now I already can see why it is one of Nintendo's best franchises. The boss fights are challenging but can be fun while combat against space pirates gets consistanly harder as the game progresses. One problem: anyone who doesn't like solving long, sometimes irritaing puzzles, use the IGN.com game guide. It probably saved my Wii from being thrown across my computer room(and it's free, unlike the $[...] game guides).

Not That Great. Kinda Annoying.

3 Rating: 3, Useful: 6 / 22
Date: October 20, 2007
Author: Amazon User

I was really looking forward to to Metroid on the Wii. After figuring out the controls and playing for a couple hours I stopped playing. It's annoying and by annoying I mean Really Frickin' Annoying. The graphics are not that great. Think Gamecube. The controls are not that great. The character animations are really horrible. I felt like I was playing the same ol' Metroid and sold the game. It's just not that great. Play the first Metroid game and you should be good to go. Save your bucks and buy something better this holiday season. There are many other new games with really state of the art graphics, art design, character animations, gameplay and fun out this year. I'd suggest other games but look at any game ratings or reviews websites and you'll find something with a great score. This was just so-so.

What! No on-line or head-to-head play?

3 Rating: 3, Useful: 4 / 12
Date: September 24, 2007
Author: Amazon User

Great game, but not worth $50. I would say it is just as good as the last Gamecube version, but not as fun as the DS Version. My kids are mad. No head to head? What are they thinking? The GC and DS versions had it. Also, why no on-line play? I would think that they would have added more than just the Wii controls and a new story line. This game should be $30 as they took one step forward and 2 steps back as far as our family is concerned.


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