Below are user reviews of Operation Flashpoint: Cold War Crisis and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Operation Flashpoint: Cold War Crisis.
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User Reviews (1 - 11 of 139)
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A new standard in war simulators!
5
Rating: 5,
Useful: 16 / 17
Date: August 22, 2001
Author: Amazon User
Operation Flashpoint is a game like nothing we could see before. Is it possible that the complete game has been created in Czech Republic? Believe it or not, it is true. Moreover, Flashpoint defines absolutely new category of modern computer games, it is simply perfect and flawless war simulator featuring totally original treatment and excellent addictive atmosphere.
When playing Flashpoint, you can enjoy an absolute freedom and huge number of military technology at your service. You will drive tanks, planes, cars, everything you can imagine in a war conflict and the storyline is based on this unbelievable flexibility. Originally the game field should be located in Czech Republic but the authors finally decided that a set of imaginary islands would unleash all game advantages much better. But you do not have to be afraid of everything being fictive, you will find Russians, NATO armies and other well-known real nations and people.
The graphics is simply amazing. Of course, you can appreciate all details with very good and fast computer only [at last Pentium III 667 MHz, 256 MB RAM and fast 3D accelerator] but if you can take up with less graphics details, even a slower configuration is acceptable.
The best and most marvelous feature of Flashpoint is definitely the discretion in every game part. It is only up to you how you solve each mission and you can play the whole game again and again without using the same procedures.
I guarantee that you will not regret your money if you buy Operation Flashpoint.
The sheer scope of this game is unbelievable.
5
Rating: 5,
Useful: 14 / 14
Date: September 08, 2001
Author: Amazon User
This game will come the defacto standard in combat simulators for years to come. The only thing that comes close in realism is the free U.T. Mod Infiltration (five stars also), but INF can't scratch the scope of what has been accomplished here with maps and vehicles.
You'll need a fast computer and some tweaking to enjoy it, but if you got the horsepower be prepared for some of the most intense action ever seen. The Quake style of maps has been thrown out the window, your now in a lush world where everything is scale including buildings, aircraft, anti-aircraft, lakes, oceans and vehicles. The town you need to get to is 1.5 km away, hop in the jeep and drive there via driving simulator! Not in the mood to drive? Try your hand at piloting the A-10 or Apache that's over at the landing strip. Perform strafing runs on enemy convoys. Don't worry about getting shot down, just hit the eject button to realistically parachute to earth where you can continue your assault.
Ground combat takes a while to get the hand of, they broke the arcade mold and went for realism. Don't expect to survive long if your used to Quake styles of fighting. You have to run, crouch and crawl like it's the real thing. The bots are not dummies, they're hiding in the bushes waiting to pick you off.
This is the closest thing to virtual reality ever. If you wanted to see what future game design would bring us, you don't have to wait any longer. If you got the horsepower, get Operation Flashpoint.
This Game/Sim Hits Center Mass
5
Rating: 5,
Useful: 14 / 14
Date: June 02, 2001
Author: Amazon User
I am currently in the U.S. Army and I must say that somebody at Codemasters/Bohemian interactive really knows what they're doing. As an avid FPS gamer I was drawn to the demo, but as a soldier I found it incredibly an deeper and more satisfying play than anything I've played previously (yes, Counterstrike included!)
My specific job requires me to know military equipment, and the models in the demo look like they came from right out of Jane's. This is real hardware, people; the T72 even has the fuel canisters in the back and the fording snorkel on the side. (I gotta try and shoot those fuel canisters one of these days ;))
The infantry in the game is also realistically modeled: you can't run forever with an M16, 4 magazines, 5 grenades, a steel helmet (we didn't have the kevlar helmet yet back then) and all your battle-rattle on and not run out of breath! Also, it may just be my imagination but I think you have to lead your shots ever-so-slightly for those long-range kills.
Don't let all this realism scare you; the game is still a blast to play. I've played it five times now (twice was all it took for me to pre-order) and it's never played out the same way twice. Sometimes the op's been smooth as silk, other times, it's only been me and one other soldier (usually the medic) who makes it to the pick-up at the end. You execute the op wondering what chance has in store for you, just like in real life. It's pure tension.
I was debating on giving the game 4 stars, due to the slightly longer but still forgiving learning curve on the game (particularly the clumsy menu-driven way in which you perform non-combat actions) However, seeing as how it's a pre-release demo, I decided to give it the beneift of the doubt. Hopefully the controls will be a little more intuitive with the final release.
P.S. A seemingly little-known feature that my fellow servicemembers haven't seemed to mention yet is the optics feature in the game: Press 'V' (default key) and you will actually look through the sights of whatever weapon you are holding, and you will see the REAL sight picture of an M16A2, PK7, what have you! It's a nice touch and it actually does make aiming easier.
Bad Reviews Explained.
5
Rating: 5,
Useful: 13 / 13
Date: July 03, 2002
Author: Amazon User
Why the mixed reviews? Well, for one Operation Flashpoint is not your typical first person shooter.
Operation Flashpoint is a real time tactical simulation. Operation Flashpoint offers depth and realism that
no other war simulation can rival. Operation Flashpoint offers the experience of both the first person
shooter and a real time strategy, much like Sacrafice.
Graphics : 7
One of the more common complaints about Operation Flashpoint is the graphics. While the graphics are by
no means poor, admittedly they still fall short of the breath taking Soldier of Fortune : Double Helix or
even Ghost Recon. The soldiers look a bit robotic at times and the vegetation is obviously several cross
sectioned 2d images.
Sound : 6
Operation Flashpoint doesn't feature the copious amounts of ambient noises of games like Ghost Recon. In
Operation Flashpoint the sound effects can jump unexpectedly. One moment you hear nothing but the
sound of nearly silent feet pattering through grass when suddenly you jump from the floor shaking
explosions of nearby M1A Tanks. The radio voices are loud, scratchy and annoying. The voice
acting/timing leaves more to be desired.
Realism : 10
Operation Flashpoint features realism that even excels Ghost Recon. It would be impossible to list all of
the realistic effects of Operation Flashpoint, but here are a few examples.
Weapons:
The weapon physics are modeled with great detail. Everything has been accounted for including the
correct open sites, magazine capacity, effective range, distinctive sounds (firing, reloading), bullet wind
drift, bullet drop, and recoil. This makes skill a much larger component in the game. The sniper rifle
can flatten an enemy half of a mile away, if `you' can compensate for wind drift and bullet drop.
Just putting your cross hair on the target won't cut it anymore.
Vehicles:
The vehicles feature excellent damage modeling and handling. If the front tire is flattened the vehicle
pulls to that side. The airplanes and choppers respond realistically and require a great deal of practice
to master. In the case of some tanks, helicopters and planes a crew is often required to operate the
vehicle successfully. If the pilot of the vehicle is killed the vehicle spins out of control and/or crashes.
Trying to get to your extraction point 5 miles away? Grab a civilian truck, car, boat or even a tractor.
Environment:
Operation Flashpoint features a nearly limitless environment with hundreds of miles of varying terrain.
In most missions you'll find it will be necessary to find an alternate means of transportation.
The terrain ranges from valleys to mountains, from deserts to dense forests, from small cities to oceans.
Replayability : 10
Operation Flashpoint sacrifices the eye popping graphics for playability and this is ultimately more
enjoyable. What do I mean? I'm sure you'll notice after playing games such as Soldier of Fortune :
Double Helix, Return to Castle Wolfenstien, or Ghost Recon you'll begin to notice monotony of every
mission. Don't misunderstand me, they are all great games in their own right, but the missions vary little
and are fairly linear. In Operation Flashpoint you're usually given an insertion point and a set of
objectives, what happens in between is up to you. You might try sneaking into the enemy base, hijacking a
tank and taking the base by force. The next time you might try your hand at sniping the guards from the
cliff bluff overlooking the base. The possibilities are endless.
Difficulty : 10
This game isn't for the weak hearted or easily discouraged. Operation Flashpoint only allows one save per
mission and the missions are often long and very dangerous (One Shot, You're Dead).
Summary :
Operation Flashpoint is a fantastic game that offers depth and realism no other game can match. If that
realism and depth comes at the price of slightly sub-par graphics and sound, I think I can live with that.
Hope you have an empty calendar...
5
Rating: 5,
Useful: 11 / 13
Date: February 19, 2002
Author: Amazon User
First off, this is definitely NOT a game for everyone. If you are perfectly happy playing games wherein you can take thirty rounds in the chest, carry 82 different weapons at once, and mow down hordes of stupid enemies that can't shoot straight; then you will most likely not want to waste your money on this game. However, if you're looking for something that is different from your typical shooter, this is definitely the game for you.
That said, what makes this game so special is the astounding realism. You are not a human tank, one round in the right spot and you're dead, if you're lucky you might take two rounds some where else. Also, if you are wounded then the wounds will have some sort of tangible effect instead of just lowering a health meter. If you take hits in both legs, you'll be forced to crawl everywhere, a hit in one or both arms and you will have a more difficult time aiming your weapon.
Also, no 'strafing' or otherwise firing on the move here, you can do it, if you really want to do nothing other than give away your position and annoy the enemy, then go ahead and do it. Though you can sort of aim using an on-screen crosshair, it isn't very accurate (sort of a 'shoot from the hip' method, it would seem), you'll be much better off going to 'gunsight mode'. This is a mode that simulates looking through the sights of a weapon, your aim will be much better this way, just as with a real weapon.
Finally, the AI, both friendly and hostile, is very good. Don't be surprised if the enemy drops you from 200 or more yards away without a scope (with a scope, they're apt to drop you from 500 or more yards away). Also, your squadmates are much more than Bullet Catchers in this game, they know how to use their weapons just as effectively as the enemy AI and they are not stupid. They don't moronically run around in the middle of a firefight, rather, they go prone and try to get to cover. When they fight you'll see them using good tactics, they'll fire and then move to avoid having their position pinpointed. One will give suppressing fire while another advances, then the one that just advanced will cover his buddy. They'll also use the right weapons on the right targets, if there is an enemy APC or tank, they'll put their M-16 away and attack with their LAW launcher, if they have no anti-tank weapon, they'll sensibly try to avoid the armored vehicle. It is a very good thing that your squadmates are effective as you will need them. There is no room for Rambos in this game, this is especially emphasized when you get to command your own squad. It is a truly awesome experience to see your team function like a well oiled machine because of your commands, and the successful elimination of a skilled enemy force through teamwork is a far more fulfilling experience than is mowing down hordes of moronic foes by yourself.
There are literally hundreds of other little details. From shadows on everything that lengthen as the sun sets, to having to factor in drop when firing on something far away, the terror as a tank's squeaking treads trundle past within feet of the bushes you are hiding in, or the fright of being under fire from a long distance when the bullets arrive just a little ahead of the sound of the gun (as in reality) and the rush you get as you try to spot the distant enemy.
That said, the game is not without its flaws. To start with, you'll definitely want to patch it before playing in order to fix a number of niggling little bugs. Also, the graphics are not very good (though the quality of the game is more important than eye candy IMO). The sound of weapons fire and most other effects is pretty good, but the voice overs and voice acting can be annoying and cheesy. While the premise of the story sounds good (a conflict between NATO and the Soviet Union on three islands in 1985), its really not that impressive. Rather than the conflict actually being instigated by either government, it instead has been instigated by a rather insane Soviet general that, for reasons unknown and never really much elaborated upon, wants to start a war. The 'mad general gets large force and starts war because he wants to or something' theme is pretty lame IMO, I would have found something that had more depth to be more satisfying (something perhaps like the reasons behind the ficticious conflict in Tom Clancy's Red Storm Rising). However, its not completely bad, some of the characters are rather engaging and the missions from their perspective tend to make you actually care about them. Also, some of the battles require some pretty serious horsepower to run (one of the newest upgrade packages included a single mission battle recommended only for 1ghz or above computers!). It runs fantastic on my Duron 750 with 128mb RAM and 32mb 3d card. Finally, while I have gone on at great length about its realism, that is entirely from the infantry man perspective. There are parts wherein you command a tank or fly a helicoptor and, while these are quite fun, they are certainly not realistic. Though you can play from a 'pilot' perspective wherein the equipment and surroundings within the vehicle are quite realistic seeming, these sequences are best played from a third person viewpoint that gives it more of an arcade feel. Still, these sequences are a nice addition to the game.
All in all, the game is an excellent tactical shooter that emphasizes quick thinking and executing of that thought over spastic reflexes. Plus, you get a neat and fairly easy to learn mission editor so you can make your own scenarios. Definitely the best [money] I have ever spent on a game.
One of the greatest war games ever
5
Rating: 5,
Useful: 10 / 10
Date: November 01, 2001
Author: Amazon User
This game offers a lot in terms of gameplay. However, if you are the type that enjoys Quake/UT style FPS (first person shooter) this game may not be for you.
Graphics: The graphics are extremely good considering the overall massiveness of the levels. Visibility range is obviously dampened a bit becuase in order for the game to be that realistic most pc's wouldn't be able to handle it. While not the greatest graphics they are still above par. As you get closer to trees and bushes, they become a bit boxier and pixilated. The other pitfall graphics wise is inside buildings. Because the engine isn't made for close quarters, it leaves a lot to be desired.
Rating for graphics: 4 out of 5
Sound: Ah, the sound. The sound gets pretty monotonous after a while. Everybody sounds the same on the radio. It's horrible but I guess with so many radio combinations it would be too much to do more than one. However, the radio is very specific when they tell where enemy units are located. It would be nice though if there was an option to list more than one at a time. For example, if you see three soldiers on patrol through your binoculars, you call them over the radio like this: "12 o clock enemy, soldier 500. 1 o clock enemy soldier 500" etc. It would be nicer if instead it could say something like "12 o clock, 3 enemy soldiers, 500" Oh well.
Sound 4 out of five
Gameplay: This is where the game is outstanding. Realistic reload times, keep your head down or it'll get shot. Some people didn't like the switch from soldier to tank commander or pilot but I thought it was nice. Being a grunt is stressfull. When it comes right down to it, I mostly enjoyed commanding my troops while holding back and sniping. AI is very smart. If they see bullets hitting the ground around them, they'll either run the other way or dive to the ground, making them harder to hit. The controls need to be tweeked but the missions are great and there are so many of them. You get to do so much that while there will be certain tactics you don't enjoy, there are others that make up for it. There is no one way to beat a mission and every way gives a great story to tell on the Flashpoint forums.
Gameplay: 5 out of 5
Pick it up, you won't be disappointed. NOTE: A lot of systems have a problem running it but if you search the forums and upgrade all your drivers, with a decent system, you shouldn't have a problem. I have a 500mhz AMD Athalon, GeForce 2GTS 256mb Ram and I have no problems with upgraded drivers.
A must own for anyone who likes the tactical fps genre
5
Rating: 5,
Useful: 7 / 7
Date: January 15, 2002
Author: Amazon User
This game literally blew me away once I started playing it. The visceral thrill of being in combat is so evident that you'll treat the life of the player as your own. Nothing beats seeing one of your fellow soldiers being blown to pieces by tank and grenade fire while you struggle to avoid the same fate. After playing this game, Ghost Recon is just terrible.
This is quite possibly the game that will spoil you for all other FPS like it. That thought alone may scare you away, but there's already an expansion pack out. Hopefully, this franchise will last a long time, since it is the only one you will ever play.
About time....
5
Rating: 5,
Useful: 5 / 6
Date: May 03, 2001
Author: Amazon User
Totally amazing demo... as I get older, fewer and fewer games can hold my attention even close to the way the DEMO has for this one. Ive played it over and over and over and over, and I keep playing it, just to try different things. I cant WAIT for the full version. I am sure my social life will suffer as will my sleep, because I intend to play this to death. Graphicvs: Amazing. Sound: As good as possible Gameplay (DEMO): Amazing Replayability: Amazing. In short, if you buy one game this year, it should be this one. Back to the good ole days of fighting the ruskies in Europe. I can see add-on campaigns for other parts of the world as well... KEEP IT UP CODEMASTERS...
Well done game
5
Rating: 5,
Useful: 5 / 6
Date: July 28, 2001
Author: Amazon User
Well, first off, this game can be found in stores in America, since Electronics Boutique will regularly order from England to stock thier shelves, so on that account, I bought the full version last week from Electronics Boutique in my local mall right here in Ohio. It comes in a DVD style case. As for the game, I have an AMD Atlon 1.4Ghz with 512M DDR ram, and a GeForce2 GTS w/64M DDR ram, and it runs flawlessly. I even went into the mission editor, created a battle with over a dozen helo's, over 50 tanks on both sides, and probably the same amount in infantry, even threw in an A-10 and some civilian cannon fodder, and no flaws. Sounds are great. Graphics are superb, and considering this is the benchmark test for my newly self-built computer, it proved itself worthy. My favorite part is the sound, believe it or not! Hiding in a mesh of bushes, and hearing the creaking and clanking of an approaching tank, is reminisent of a scene out of Saving Private Ryan. Bullits whiz by, explosions in the distant, helocopters whirling by, men screaming over the radio. It's a great war sim! Best part, however, is the mission editor. The campaign game can be extremely difficult, and no cheats are available as of yet. The difficulty can make you want to just give up, especially if you don't have the time to play for hours and hours. The mission editor makes up for that. You can create your own unique battles. Problem is, the manual is worthless! ... the manual couldn't even do that for me. Most of the instructions or help for the editor can be found on the web written by other gamers, not by the game makers, they seem to have wrote a program, and left it up to us to figure it out. One thing to look out for is the mod's. Look out in the future for this game to have a Vietnam mod, a D-Day mod, a Great War mod, and so on. Seems a lot will come out of this game engine, so I highly recommend it to any war/history buff.
I LOVE THIS GAME
5
Rating: 5,
Useful: 0 / 3
Date: December 18, 2001
Author: Amazon User
My roommates have basically written me off as far as going out is concerned lately. I really got into this game, and played it almost every night after work for about a month. Read the other reviews for the details, but this game is exactly what a game should be, FUN!
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