Below are user reviews of Tribes 2 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Tribes 2.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 155)
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T2 greatest multi-game evar!!
5
Rating: 5,
Useful: 5 / 5
Date: December 07, 2002
Author: Amazon User
T2 is not the largest game out there, but it has the best community BY FAR! many counterstrike players try T2 and complain and leave because it actually requires skill. competition gameplay is anywhere from 7 to 14 people on each team practicing each day for hours at a time, and coordinating on voice-communication programs. Standard gameplay is Capture the flag. competition ladders and forums on www.teamwarfare.com and a huge IRC community at irc.dynamix.com if you got the time, and the patience, there is no other game like T2.
Siera fixes a wrong.
5
Rating: 5,
Useful: 4 / 5
Date: November 30, 2002
Author: Amazon User
Well here it is folks. The game that many of us have been waiting two years for. While the game has been available for more than a year and a half, it has been plagued with problems from the start. Now Siera, in their infinite wisdom decided to listen to the people that decide on the longevity of a game, the true, diehard fans. The game that Siera rushed out the door was a slow, trudgingly boring piece of work that had all th AI doing most of the work for the Defense. The gameplay is now more balanced, more stable, and two new mods have been added for the people who are hardcore. Tribes 2 classic and Team Rabbit 2 have been added after Alex Rodberg, the Siera marketing guru decided to listen to what the competitive community had to say. These mods are not for the weak of heart. The gameplay is fast, furious and relies on skill to play to any amount of success. Here's to you Alex. Team Rabbit 2 is the best game to ever be released. Right next to Tribes 1 that is. <3
Tribes Owns Everything Else
5
Rating: 5,
Useful: 2 / 2
Date: November 30, 2002
Author: Amazon User
Great game, of course its great cause its Tribes. Hopefully the re-release (which this is) will be smoother than the original. Like the ability to just install, to current patched state. Saves from having to download patches and manually install them. Shoutouts to TribalWar, 4M, TribesTalk etc
Game is fun with mods
5
Rating: 5,
Useful: 0 / 0
Date: April 03, 2005
Author: Amazon User
The game can be expanded with mods to be even more fun. Mechs, etc - check out shiftermod.com - a great mod for the game.
Team combat on an epic scale!!!!
5
Rating: 5,
Useful: 0 / 0
Date: September 27, 2005
Author: Amazon User
It's true... all the reviews previous to this have some degree of truth in them. Tribes2 is off the scale in the enjoyment scale. The game has had its problems but the new release takes care of all that. The software updater has closed now and the old schoolers will have to alter their shortcuts to read /tribes2.exe -online. The game far excedes anything still to date. all of the T2 online community even believes this game out strips Tribes Vengeance(persent company included). I dont want to spend a lot of time taking up precious space so let me just say that this game is a 100% buy at any price. The highly modible widely experemented with code has such flexibility that you can find a mod that caters to you personal preference. Snipers... invaders... stompers... pilots... theres something for everyone... Ther are construction mods and vehicle mods and my ultimate favorite WAR2005 mod. Player/modders add wepons, abilitys, and vehicles to game play to attract and intertain the truly skilled. Inevitably whiners appear but they never last long... they either get chased off or become good at what we do to them and start doing it back. Unfortunately the interest in T2 has began to wane again and an update and/or re-release isint going to happen again to turn things around. I've found the game for .89 on ebay and I'd still buy if I didnt already have 5 working accounts and 3 copies of software. What was once a 500+ server search each evening has been reduced to 100+/- on a good day 45 or less on a normal night. find it for under 10.00 and buy it... play it, mod it, host it... LAN gamers this is a plus game for your futuristic war night. 32 players in a server, that's 16 a side people.
The Most Addictive Squad-Based Game of the Year
5
Rating: 5,
Useful: 10 / 10
Date: May 13, 2001
Author: Amazon User
You engage your cloaking pack and walk right past the enemy base defenders; unnoticed. You make your way to the enemy flag, which is guarded by 2 heavy-armored defenders. You whip out your close range shocklance and electrocute the defenders. You nab the flag and make it back to your base and score! This is just one of the many complex and varied strategies and tactics available to you in this game.
Do you like to be a defender? Setting up base turrets and sensors and waiting for enemies to come by only to be ripped to shreds by your strategically placed turrets is the job for you.
Or are you an attacker? Flying deep into enemy territory and raiding the defense, trying to weaken them as much as possible with the help of a teammate waiting not far off with a ride home for you to escape with.
Perhaps you like the stealthy approach due to your Counterstrike skills. No problem. Slap on a cloak pack and a shocklance and you can go wreak havoc on unsuspecting enemies.
Maybe your a good pilot thanks to your flight sim practice. You can fly 1 of 6 awesome vehicles. The Havoc, for example, allows you to carry 4 passengers, and a tailgunner, totalling 6 people in one vehicle. You can then unload this heavy firepower-packing group right by the enemies base for an all out offensive.
Such teamplay is necessary to succeed in Tribes 2.
The graphics engine is able to render uber-huge, neverending enviroments in real time. Seamless transitions from indoor and outdoor make for realistic and intense gameplay. The weapons and packs allow for a seemingly endless amount of tactics. This game, to put it simply, rocks. =)
Graphics and gameplay aside, there is one thing that seems to get on everyones nerves- frames per second.
Dynamix made a wonderfully gorgeous engine, but it runs like a snail on all but the top end systems. There are exeptions, but I'n not going to lie to you- you really need a serious computer to run this at good detail levels. I have a P4, GF2 Ultra, and 256MB RDRAM. I get an average of 40fps at maximum detail. I'm lucky.
I would reccomend a P3 or Athlon running at 700MHz or more, 128 megs of Ram, and any GeForce2 video card. You'll be fine with that. Anything less and you'll need to lower the settings and resolution a lot to even get playable frame rates.
But if you've got the juice, get the game. It's one of the most addictive and immersive games you may ever own. It redefines online teamplay. It is one of the few first person shooters that require brainpower.
You owe it to yourself as a gamer to have this work of art on your hard drive.
:)
TRIBES 2 is an absolutely spectatular game
5
Rating: 5,
Useful: 9 / 10
Date: July 29, 2001
Author: Amazon User
TRIBES 2 is an awesome online multiplayer 3D-shooter game, and is the sequel to the smash-hit 1999 game, Tribes [1]. I have been playing Tribes 2 since the day it after it came out, and its a blast to play. There are many different game-types to play, and I have them listed with a description a little farther down.
Tribes 2 features 10 weapons, two of which are new to the game (the shocklance, which is a close-quarters melee weapon, and the missle launcher, which lets you lock onto a target and fire a target-homing missle at it/them), the rest are the original weapons from Tribes. That may sound lame, but Dynamix (the creators) wanted to keep the gameplay level relatively the same, but bring updated graphics and new community features to the game. Also in the game are 6 vehicles, and are EXTREMELY fun to play around with. They add a new level of gameplay to the game, especially the bomber. Games in Tribes 2 feel more like a battlefield than what you would find in something like Quake 3, especially since the majority of the maps are outside. The game supposedly was to include a single player mode, but it does not, unless you count the single player training, which is only training for when you actually play online. You will need atleast a 56k modem to play properly, although broadband is better - you can be a LPB. ;-)
Joining and creating a tribe (aka, a clan, guild, ect) is now official business in Tribes 2. One of the community features is the ability to create a tribe. You click a button, and can type in information (like what you want your tribes' name to be, or what you want your "tag" to be), and your Tribe is created. Or, you can be recruited to a tribe. Since the game has a built in mail system (called Tmail, which means Tribes-mail), you can send a recruitment message to somebody, and they can either accept it or reject it. Your tribes tag appears in your name (such as H^H, or -A-), and will appear yellow.
When Tribes 2 was released, many people complained that the game ran terribly and that it was full of bugs. That was somewhat true, but they have fixed all those issues. The game will still require a speedy computer to run comfortably. Despite what the box says, a Voodoo3 or TNT2 and a 600 MHz CPU is highly recommended for optimum playibility.
In the game, you can either be human, or a new orkish-like race alled Bioderms. Like in the original Tribes, you have three armor sizes: Scout (light), Assault (medium), and Juggernaut (heavy).
The game has multiple modes to play, some are team-based, some aren't. First up, the team-based game types:
Capture the flag: By far the most popular, in CTF the goal is to grab the enemy flag, and bring it back to your own base, and "capture" it by touching your teams own flag with it. Capturing the flag scores your team 100 points, but just touching the flag will get your team 1 point, which means you don't need to cap the flag to win.
Capture and Hold: In CTH, there are a number of bases, towers, or command posts, where teams have to 'capture and hold'. The longer you hold them, the more points your team gets. The winner is the team with the most points by the end of the game.
Siege: In Siege there are two teams, and two bases. When the game first starts, one team is defending their base, while the other team is attacking. The team that is attacking has to, effectively, capture the other teams base by touching the switch. Then, the teams switch, and the other team (which was defending), is now the attacking team, and has to capture back their base faster than the other team did it. If no team captures, the game is a tie. Sound confusing? It really isn't, and its highly enjoyable.
Team Hunters: Just like Hunters [See below], except you play in teams. When you return flags to the Nexus, the points count towards your teams score. The team with the most points wins.
And now for the non-team game types:
Deathmatch: Pretty simple, its basicly a free-for-all. Every person is for themselves. But instead of simply getting the most kills, you also have to becareful that you don't get killed. The winner is the player with the best kill:death ratio.
Hunters: Like Deathmatch, except when you kill a player they will drop a flag. You pick up the flag, and you carry it with you. You score by walking over the "Nexus". The more flags you have the more points you get. The player with the most points at the end wins, but kills do not count torwards your score. If you kill a player who has atleast one flag, they will drop them all.
Rabbit: In Rabbit, there is one flag which is at a central location. When the game starts, everyone runs and trys to get the flag. The player who has the flag becomes the "rabbit" and is chased by all the other players, who are trying to kill him. The longer he has the flag, the more points he gets. When/if he is killed, the flag is dropped and anyone else can get the flag and become the "rabbit". Player with the most points wins.
Overall, TRIBES 2 is great fun and I recommend you checking it out. Pardon the long review, but I just had to list all the gameplay types (just so you know that it isn't only Deathmatch, or only CTF, ect). Hope this helps.
T2 stable, starting to soar
5
Rating: 5,
Useful: 0 / 1
Date: July 30, 2001
Author: Amazon User
It's taken a number of patches, but Tribes2 is becoming the game that everyone had hoped for. Ladder play is heating up, and strategies and counter strategies for the various maps are becoming known. There are numerous resources for tuning the performance available within the tribes community.
This is the multiplayer team game by which all future standards will be measured. What other game can boast active 16 v 16 player matches? What other game actually requires you to work together with your teammates to win. What other game, has the gravcycle, a vehicle so fun, you can spend hours just riding the thing around in the huge environments?
Everything you've heard is true: the vehicles, the graphics engine, the weapons, skiing... and with classic mods like Arena and TAC2 being released, it looks as if T2 is just hitting its stride.
I'll admit, that it took me a while to warm to the game. It was buggy, it was slow, it had UE's, and it wasn't T1 with fancier graphics. Having stuck with it, I'm hooked again, and my doubts have dissappeared. The Heavy is once again an effective choice. The thrills are back: where T1 had disc mining, T2 has the joys of shocklancing incoming HeavyO. Where T1 had discjumped flag routes, T2 has 200mph Shrike attack routes. Where T1 had deadly chaingun ld packs, T2 has roving elfers, with Shrike D support, and snipers picking off a fleeing capper just as he crests the hill.
Pick up a copy of Tribes2 and be willing to play it for 2 months. If you do, don't be surprised if 10 months from now, u find yourself still playing it - daily. It's that kind of game, and there's nothing else like it.
A minor correction...
5
Rating: 5,
Useful: 0 / 1
Date: April 04, 2001
Author: Amazon User
First off, this game rocks. But I'm not here to do a review, I wanna corect the Amazon.com info on vehicles:
There are 6 new vehicles, and no 4 wheel scout ATV(It was changed to a hoverbike). The vehicles are the Bewolf tank(One driver seat, one gunner station with machine gun and mortar), the Shrike(A scout/anti air craft with 2 heavy blasters and recon equipment linked to command screen), the Thundersword bomber(One driver, one bombadier/turret gunner, one tailgunner), the Wildcat(The scout turbograv vehicle mention earlier) the Jerhico(A mobile base that, when activaded, implants intself into the ground and becomes a base with inventory station, sensor jammer and missle turret), and the 6 person transport.
Great game; great improvements!
5
Rating: 5,
Useful: 7 / 7
Date: July 25, 2001
Author: Amazon User
This is the best game I have! I had the original, and I thought it would be hard the beat the gameplay, but Tribes 2 delivers.
The game runs great. I have a 650Mhz, VooDoo 3 w/ 16MB vram, & 128MB sdram, and it runs smoothly. It's true you can't have all the settings cranked without a killer machine, but setting texture detail at 80% keeps everything fast and still good looking. You'll be much too busy keeping the enemy at bay to notice any graphic problems. My only recomendation is to have a fast conection to the net. My 56K allows me to play, but you get killed quickly when the server starts lagging. A fast connection gives you an easy advantage. I was online playing after only 20 minutes. I only had to download about 3MB of patches before I was ready.
Gameplay is also much better. It is even easier to communicate with your team. I can tell my teammates when I destroy a turret or a generator, or ask for a tailgunner for my bomber. The best improvement overall is inventory handling. No longer can people clog a station for an hour picking guns. You pick before stepping up and the arming up takes only a second. You also get 20 favorites by name. There are more guns, more packs, and more vehicles.
Sadly there is one downside: If you, like me, have a VooDoo card, you are forced to used OpenGL or D3D drivers instead of the fast, accurate Glide driver. Tribes 2 does not use Glide like the original. That is the only problem I have found with this game. Buying this game is still highly recommended. If you want a great game for multiplayer action, buy this game!
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