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Nintendo Wii : Legend of Zelda: Twilight Princess, The Reviews

Gas Gauge: 91
Gas Gauge 91
Below are user reviews of Legend of Zelda: Twilight Princess, The and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Legend of Zelda: Twilight Princess, The. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 88
IGN 91
GameSpy 100
GameZone 95
Game Revolution 80
1UP 95






User Reviews (31 - 41 of 216)

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This is why I took a week of vacation.

5 Rating: 5, Useful: 4 / 5
Date: November 30, 2006
Author: Amazon User

Zelda fans, prepare to be absolutely blown away. Twlight Princess is, in a word, awesome.

From the immersive storyline to the intuitive control scheme, this game has it all. It really is a joy to gut it out through one of the enormous dungeons, figuring out each of the challenging puzzles, and be presented with another great cut scene.

The control scheme is better than I'd have thought. While I was dissapointed that, for the first time in 20 years, Link was made right-handed, after using the new motion sensitive controls it really had to be done. I'm left-handed and they don't feel at all awkward.

Like previous reviewers, I've logged well over 20 hours on Twilight Princess and still have a long long LONG way to go.

For the record: this game is listed as being 50 hours long. That's assuming an average person finds where they need to go with somewhat relative ease. I have this sinking feeling I'll be putting in more time than that.

When it comes down to it, if you own a Wii you should own this game. Immersive gameplay, amazing graphics, and a truly revolutionary control scheme await.

Technically superior to Ocarina of Time, but lacks the "magic" of the classic title.

5 Rating: 5, Useful: 4 / 5
Date: January 10, 2007
Author: Amazon User

Pros:
+ Perfect controls, very satisfying combat
+ Classic Zelda gameplay in full force - awesomely clever puzzles and dungeons
+ Boss fights are very cool and original
+ Beautiful graphics and art style
+ Nice sound effects and voices

Cons:
- Boss fights are WAY too easy
- The game doesn't seem to beat you up much at any point; again, too easy
- A disappointing lack of anything to do outside the main quest
- Lacks the "magic" that Ocarina of Time had... feels less epic
- Not much to come back to after beating the game

Great for a new adult gamer

5 Rating: 5, Useful: 4 / 5
Date: May 24, 2007
Author: Amazon User

This is my first game for the Wii. I bought it because of the great reviews and was not disappointed. There is plenty do do, lots of places to explore and things to collect, and so far the challenges (battles and minigames) have been OK. Some of these required several tries to complete, but that is to be expected. The complex sequences (where do I go from here?) that come up are pretty obscure, but help is available all over the Internet. Even with a good walkthrough, the game is plenty challenging for my ability.
The controls for the Wii are intuitive for the most part, and I have been able to adapt to the rest. Although some people have completed it in relatively short times, It is more fun for me to take my time and explore.

Great follow up in the Zelda saga, minor complains

4 Rating: 4, Useful: 4 / 5
Date: March 15, 2007
Author: Amazon User

Good points:
- Great game *IF* you like this type of game, else you might run out of patience or find it slow and boring.
- Nice storyline. Well written.
- Nice animations.
- Nice music/sounds.
- Nice use of the controller.
- One of the nicest Zelda games ever.

Bad points:
- Looks like a PlayStation 2 game (actually, some PS2 games look much better).
- Graphics often times "blurry" (reminds me of the Nintendo 64), however this is not a Wii issue as other games don't show that blurry effect. I think it's probably because of the use of low-resolution textures in the game.

Overall: If you like this type of game you'll like this game. If you like Zelda you will love this game. The graphics leave a lot to be desired for this being a next-gen console.

Absolutley Astounding

5 Rating: 5, Useful: 4 / 5
Date: October 01, 2007
Author: Amazon User

I don't seem to have the ability to write a huge review without spouting spoilers so I'll try to be as subtley descriptive as I can. There are frequent moments in this game when your jaw will literally drop. Night or day, the scenery around Link (especially Hyrule Field) will take your breath away. I would not be suprised if they went out and photographed real loctaions for reference. The detail is that good. And of course the music throughout is top-notch. Without revealing too much, Link also has a widely expanded potential for a swordsman. Again the level of detail here doesn't fail to impress.
Twilight Princess is by no means, as some have called it, a "wolf game they pulled off the shelf". Fans of previous games, such as Ocorina of Time, will see many references and indeed some returns from said predecessors. This game has a very good amount of length to it and only gets better and better as it goes on.
And last but not least is the story. I've beaten the game a few times now, and whenever I play it from the begining its just so I can watch the whole story again. It starts off very nicley, letting you work with the character before tossing you into a fight. And then after a short period the game pulls you in on its adventure and doesn't let go. This is a great game and is sure to please.

Ocarina On Steroids

5 Rating: 5, Useful: 10 / 22
Date: December 05, 2006
Author: Amazon User

There isn't really a whole lot to say about this game. It's Ocarina of Time (believed by many to be the best video game ever made) but bigger and better. If you liked OoT you'll love this game. If you somehow didn't like OoT you'll hate this game. And you should get your head checked because you might be a retard.

Classic gaming experience, Innovative new controls

5 Rating: 5, Useful: 3 / 3
Date: November 23, 2006
Author: Amazon User

Short rant: Amazon users, please don't post reviews for games if you haven't played them!

Ahem. And now for the review... I'll get straight to the point: If you love adventure games, you're going to be blown away by this one. It's the same Zelda that we all know and love, but with a bold new control scheme. For those of you who worry that arm-fatigue might set in after hours of virtual sword-swinging, fear not: Twilight Princess has just the right mix of action, adventure, and exploration, so there will be plenty of time to rest your arms in between bouts with monsters and the like.

For those of you who adored Ocarina of Time (read: everyone), you'll be in heaven. Twilight Princess feels very much like the spiritual succesor to the game that many dubbed "best game ever." This game also adds many new features, such as fighting on horseback (you even joust in one section!).

The game is filled with magical moments, but of course the main draw is the incredibly well-designed dungeons, which are just as brilliant as ever. Long story short: get the system and the game; you won't regret it!

A masterpiece, plain and simple

5 Rating: 5, Useful: 3 / 3
Date: January 31, 2007
Author: Amazon User

For some people, there hasn't been a "proper" Zelda title since Majora's Mask. While Wind Waker was indeed an incredibly solid title, a ridiculous amount of people wrote it off and probably never played it because of the graphical style. With people longing for a more "Ocarina of Time"-like feel have got their wish with Twilight Princess. Utilizing the Wii's remote-sensing technology, this is probably the most different Zelda you've played yet the most familiar. Time will tell whether this'll eclipse Ocarina but it's sure exceptional so far anyway.

Story: In probably the most melancholy and darkest entry so far, Link starts out as a citizen of Ordon Village who's tasked to deliver something to Hyrule Castle. However, he's attacked and children are kidnapped. Trying to save them, he gets thrown into an unusual world known as the "Twilight world", with strange enemies and a foreboding atmosphere. Worse is that Link transforms into a wolf whenever he's there but at least he has help with Midna, a strange character who bosses him around. Putting Hyrule back to normal and beating those responsible is one of many things you'll have to look forward to.

Graphics: When I first played the game, it was in 480i and even then I thought the graphics looked great. But upgrading to 480p is a huge improvement as lighting is more fantastic and bright, water and streams are more lifelike and areas such as Zora's River and especially the Springs where spirits are found just look gorgeous. Sure it doesn't look as next-gen as others but you have to admit, these graphics are a pleasure to look at and I never get sick of em.

Sound/Music: Some sound effects actually come from the controller's speaker such as Midna laughs, sword sheathing or that familiar puzzle ringing when you solve something. The music is very good with plenty of beautiful themes and big epic splendors but while it would've been nice if it was orchestrated, this'll do. As usual with Zelda, there's no voice acting to speak of save for yells or character making groaning or happy noises.

Gameplay: The nunchuk controls Link, Z-button is for targeting, C is camera and if you swing the controller, Link does a spin move. As for the remote, the D-Pad acts as a item setter where you can assign an item to one of the directions (except Up, as that's your Midna guide) and it'll assign that item to B. Swinging the remote will make Link slash. Only problem with both is that doing the spin gets irritating since it might not happen when you need it to (a horse battle early on was frustrating as hell because of this). But I don't think I'd go back to manual aiming with an analog stick after the immensely accurate remote aiming. A target will appear on screen should you use, say a bow and arrow and I've found I was deadly accurate, picking off enemies that weren't even remotely near me.

As for the wolf part, it's actually not as cumbersome as I thought it would be. Basic controls are the same except A is for attacking. Instead of items, Link turns on a "sense" which can locate either ghosts, parasite bugs and others. Also in sense mode are dig spots where Link can dig up hearts, rupees or locate secret entrances. As for faults, aside from the aforementioned spin attack, the game is not really difficult but this is no cakewalk in the park either. If enemies don't give you pains, the dungeons and puzzles will which might range from frustrating to smack-in-the-head obvious.

Most of the Wii games I've noticed are either novelty games where it's just about using the controllers in weird ways such as Cooking Mama or just simply ports with Wii controls (which almost always seem awkward), games such as Twilight Princess are for hardcore gamers that want a long and involving quest to spend nights trying to master.

Worth every penny

5 Rating: 5, Useful: 3 / 3
Date: March 22, 2007
Author: Amazon User

I never grew up on Nintendo nor Zelda. I had bought the Wii and at first was not excited about getting Zelda, however after finishing both Marvel Ultimate Alliance and Rayman Rabbits, I was looking for something that would give me the "oomph" of Marvel Ultimate Alliance. At first, I was a little disappointed, the pace is much slower than a fighting game. I also felt I needed a help book or internet guide to understand and move on in the world. However, the game grows on you and you start to understand the language of the game, so that it becomes thoroughly addicting. The best part is the actual depth to the game and its inherent simplicity. I go back and forth of solving levels with and without the clue book. You personally get more out of the game without the help guides. Additionally, the game doesn't really get boring, as you continually have new goals and weapons. I would say the only negative, besides being thoroughly addicting, is that the sound of the remote is louder than you may want when you are playing really late at night and have turned down the television volume to zero. This is a game where you will easily spend over eighty hours playing, how fast you finish those eighty hours is up to you. I guess a minor complaint would be I'm not sure it's possible to finish the game or even complete a large portion without having some help of some kind. Many times you can experiment to solve a puzzle, but because of the size of the game it may take your hours upon hours to figure it out.

The beauty of the game and the reality of the world from tiny details to the thematic structure is positively genius. You realize how to solve puzzles by solving previous puzzles. Additionally, musical cues and sound effects help you navigate the world. The game has a day and night scenario, so you feel time move throughout, as well as as changing the weather. It's a very "G" game with a simple story and somehow you feel empathy for the characters. The difficult parts of the game can usually be solved with the help of a guide so that the game should be able to be solved by all ages. It is clear when playing a game like Zelda, that the future of interactive entertainment is limited only by the imagination.

Fantastic! (no Twilight Princess spoilers)

5 Rating: 5, Useful: 3 / 3
Date: March 23, 2007
Author: Amazon User

My daughter and I recently played through Wind Waker (finished it, started over and about 90% done), and then Ocarina of Time, from the Collector's Edition on GameCube disc played on the Wii (we never quite finished it: the Temple of Shadow is where we stopped because the boss was too hard, and it took too long to get back to him each time we failed...we both got frustrated with it after the 3rd or 4th attempt).

I know I've enjoyed Twilight Princess way more than OOT, and about the same as Wind Waker.

If you've played OOT or WW, Twilight Princess is the easiest of the three from a skill standpoint (we never failed a boss battle even once until the final boss battle).

There seems to be way more stuff to do than in WW. OOT had a lot of stuff to do, but also got a little frustrating and repetitive the farther we progressed, mainly because the dungeons didn't have any way to quickly jump back to your current spot, ala Oocoo in TP or the "magic pots" in WW. In comparison, TP never seemed to drag or get frustrating like OOT sometimes did.

While I'd give all three of these 5 out of 5, if I was going to rank them for fun, I'd put it TP, WW, OOT (that is, the games have gotten more fun with each iteration, which is as it should be :).

Graphically, this game looks like exactly what it is: An extremely polished GameCube game (I'm looking forward to the next one, since it will be a Wii only game, and won't be restricted by the limitations of the GameCube). I did spot a few glitches (shadows occasionally, going the wrong direction, models occasionally clipping through "solid" objects, etc.)...not nearly as much as in OOT, but more than WW. But, then, I'm a game developer myself, and I tend to notice things like that more than the average person ;)

Controls are mostly excellent. A few of the "Special" sword attacks were hard to pull off, but aiming the ranged weapons is a joy with the Wiimote. The general swordplay controls were excellent (and much more intuitive than the 2 previous versions using joysticks and buttons). Even my daughter (turning 4 in a month) could have fun with the controls (she likes fishing and fighting goblins the best).

The audio is excellent (especially if you're playing it through a nice stereo with good speakers :).

If you have a Wii, you really should play this game. It is the most approachable Zelda ever (the closest to a "casual" Zelda game you're going to find). It is also the best looking Zelda so far.

And, it's one of the best games ever made for any platform, ever.


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