Below are user reviews of Star Wars Starfighter and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Star Wars Starfighter.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 96)
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It's No Rogue Squadron.
3
Rating: 3,
Useful: 29 / 43
Date: February 27, 2001
Author: Amazon User
This is the first disappoint I've had with my PS2, so far. The graphics in Starfighter are good, but, more than anything else, they reminded me of how amazing Rogue Squadron's graphics were on the N64 a number of years ago. Another problem is the fact that the vehicles of Episode One are simply not as interesting (and, thus, as fun to fly) as those of the original trilogy. Additionally, the first three or four levels were down right boring and I was soon regretting my purchase.
The game does eventually pick up. There are some very cool levels which are both graphically stunning and a lot of fun to play. The use of both planet side and space battles is also a nice touch; something that was conspicuously missing from Rogue Squadron. The control is also top notch. While the graphics aren't is good as they could have been (it's the PS2, for cryin' out loud), the sound is top notch. The voice acting ranges from adequate to superb and the character's voices are actually somewhat unique (a rarity is Star Wars games). The cutscenes are also pretty impressive.
While I would recommend this game, my biggest peeve is that it's WAY too short. First off, the levels are too short. Often times, I found myself wishing that a level would have gone on for another five or ten minutes. This game is supposed to represent inter-stellar war, yet most of the battles could be completed in a couple of minutes. More than anything else, though, the entire experience is over way to quickly. It took me around five hours to complete all of the standard missions: on the same day I bought it. There need to be about twice as many levels as are found in this game; just as soon as things start to get interesting, they're over. Luckily, bonus levels and bonus ships do make the game last a little longer.
The most important aspect of this game is that, once you get past the first couple of levels, it is really a lot of fun (you get to issue orders to wingmen and everything), BUT, make no mistake, this game IS NO KILLER AP. I'd rent it before buying.
Superb, just like you heard. But what you didn't hear...
3
Rating: 3,
Useful: 16 / 20
Date: February 26, 2001
Author: Amazon User
...is how short it is. I want to preface my only criticism by saying that everything else you're reading in these reviews is very true. This game has stunning visuals in both the gameplay and cutscenes. The music as always is the case with products from the Star Wars franchise is outstanding. The controls are wonderful, the diversity of the three ships/pilots available to you compliment one another perfectly. I could go on and on about how great it is, but I'll leave that to the other reviews and address the one issue I had known myself going into the purchase.
It's very short.
I have to admit I played on Normal instead of Hard (Easy is also available), but the difficulty merely reflects the number of and intelligence of your enemies - not the amount of time playing. In total I probably finished this game in 4-5 hours of play. That's including a couple missions I had to take second or third stabs at. The game has no multiplayer element obviously, so once you've completed the missions once, the only things left to do are complete them at a harder level - or try to get a higher medal in the assignments. This is often as difficult as shaving off a few seconds, or killing an extra baddie.
This really is a wonderful game, but I wish I had rented it instead of just buying.
Jedi Starfighter is better
4
Rating: 4,
Useful: 10 / 10
Date: September 04, 2002
Author: Amazon User
This game is well made. It has good graphics and gameplay. There are even a FEW missions which can be played 2 player. However, the new Jedi Starfighter game is twice as fun, and you can play all the missions 2 player on it. If you own neither one I suggest skipping this one and going right for Jedi Starfighter.
Great Game, But Some Flaws
3
Rating: 3,
Useful: 11 / 12
Date: March 07, 2001
Author: Amazon User
The graphics are pretty grand (in places), and I must say that I really adore the flight control on the main three ships (a combination of older Star Wars flying controls and the simpler Star Fox flying method). The on-board info (targeting system, shield indicator, etc) takes a bit to get used to, but gets intuitive real fast.
The fallbacks are not in actual gameplay, but in the fact that I've managed to lock up the game three times (on two different copies). Twice on the initual bomber stage, and once in the one with the sattelites and the planetary cannon. I also absolutely ABHOR the game boundaries. Flying into an invisible wall will shake and bounce your fighter all over the place (like you've run into a rock ledge, rather than you've hit the boundary of the level). Other than the lockups and the poor implementation of boundaries though, it's a great game (something to play on the PS2 besides SSX, and Oni... FINALLY).
If you're buying it strictly with a graphical orgy in mind, you're going to be disappointed in a lot of places, but if you're buying it for a high-paced flying game and pulling some amazing feats of dogfighting, you're in luck!!
Beutifull Space Combat
4
Rating: 4,
Useful: 8 / 8
Date: March 23, 2001
Author: Amazon User
First let me say that I love Star Wars. That's anything about Star Wars; I have seen all six movies (I'm sure some of you have too) and have played all the games that have come out with the name Star Wars on it. With that aside let me just say that this was probably the best Star Wars game to come out since Tie fighter, the only exception being Jedi Power Battles, which was fun, but not in the same way. Star Wars Starfighter is a space combat game that uses a flight sim control style that falls just short of the realism provided by Tie fighter, but what was lost in the realism was gained in the terrific graphics. I was completely blown away by the canyon runs and full-scale space battles. The movies themselves did not contain such spectacularly large and complex space fight scenes. I became dizzy at some points and just had to pause the game to try and get my bearings again. Truly a marvelous piece of programming.
My only complaints about this game come from features that existed in other games provided by Lucas arts that were missing from this one. The most notable is the non-existent map. Perhaps I couldn't find it but in either case there was no map and without one the complicated space battles turned into allot of spinning over and over again looking for the place I'm supposed to go. The next problem is the limited control over the armament and selection of ships. In most other space combat games by Lucas Arts you are able to select what ship you wish to fly and what armament you want on your ship. Additionally during combat switching between shields, weapons, engines and the like all added that much more fun to the game. This one on the other hand functioned like an arcade game and did not provide such complications, which could be good for some players.
For those of you that loved tie fighter and x-wing then you will appreciate the advancements that have been made with Starfighter. Increasing the difficulty level until your ship turns into stardust on the first training mission makes up for its rather short playtime. So go out rent it, buy it, borrow it from a friend, but by all means play it.
Finally A Good Reason To Own A PS2
4
Rating: 4,
Useful: 10 / 12
Date: February 24, 2001
Author: Amazon User
There haven't been many killer games so far for PS2 but Starfighter is a good start. The obvious things to note are of course the stunning graphics and musical score. The game makes use of John Williams' Episode I pieces as well as a few older ones. The music for each level fits the mission and does a great job really getting you into the action. As far as visuals go well screen shots don't do this game justice. It looks absolutely fantastic in motion. Even if the framerate drops a few times and gets a little choppy it's barely noticeable. Not to mention the infamous 'jags' problem is nowhere in sight either.
The control takes some getting used to but after awhile it becomes second nature. The zoom-in targeting feature is a real plus but a map or a radar of some kind might have been nice. The missions themselves offer a nice variety and the difficulty level is adjustable. The best part about the missions is replaying them in order to earn medals and unlock all the great bonus missions they tossed in (including a two-player mode).
All in all, Lucasarts has delivered a great game that's a real turnaround from their last few Star Wars games. If you like SW or flight-combat or maybe just want a game that makes you happy you bought a PS2 then you can't go wrong with Starfighter.
Starfighter = Redeemer
5
Rating: 5,
Useful: 7 / 7
Date: June 27, 2001
Author: Amazon User
Pros:
> Fabulous futuristic dogfights
> Superb graphics immerse you into another galaxy
> Well-polished physics engine gives just the right feel
> Amazingly fun and altogether simple
Cons:
> Few vehicles and weapons
> Some levels are a bit limited
> You might not even remember the music
> The level borders just plain out suck
Can you spell best Star Wars game ever? S-T-A-R-F-I-G-H-T-E-R! When I say best, I'm saying that you should take a look at all the star wars game failures. This game game is truly a redeemer for all the wanna bes in the past. It's not exactly X-wing VS TIE, but it gets the job done. This game has serious style and all-out fun. Starfighter really demonstrates what that confusiong "stuff" inside the Playstation 2 can do.
Level one, you smoothly load yourself into the cockpit of that gorgeous yellow ship. Essara guides you through your training down a narrow conyon. She soon tells you to fire. You press a button, wow! Did I really do that? Yep, the game is that smooth. Right after that you go into space for the real thing with bravo flight. From then on it's eplosions and dogfights galore.
The story doen't exactly pull you in, but that's what the awesome dogfights are for. You start off Rhys, then someone destroys your ship and your friend. Soon you find yourself poking around as Vana. Nym imprisons her and you fly around as him a bit. Then your find yourself as one of the three ships rescuing or assaulting. That is until the usual fourteenth level called The Final Assault. Here's where you usually fight a boss and see a big ''splosion'' at the end, only the "splosion", isn't that great.
The graphics suit the game because if they were any better, then the game would have a low frame rate constatntly. Not to mention there are little sputters of choppy game in the loaded with action levels. While on the subject, a dissappointing thing for ps2 owners is that Starfighter will be coming out with enhanced graphics for Xbox. As for the soundtrack, well it' not too noticeable, but it's adequate. Nothing out of the ordinary for a Star Wars game. The same goes for the sound effects, mediocre.
This game is polished, very well polished. Though it seems as though the maker's batteries were running a bit low at the end, hence the small-scale "splosion". So why get this game? My reason is because it's not a sport game. Your's can be that it's fun, a reason as simple as the game. They only deserved as much credit as effort they put into the game. That's why I give this game (a five star rating system is a bit simple for me):
Score - 91%
The best Star Wars Game Yet
5
Rating: 5,
Useful: 9 / 13
Date: February 24, 2001
Author: Amazon User
I have played just about every Star Wars Game that was put out (first on Nintendo, then Playstation, now Playstation2). Most of them were enjoyable, but "Star Wars: Starfighter" (the latest game out of the series made for the PS2 system) beats them all. With Lucas Arts utalizing the PS2 platform, the graphics are almost realistic. For example, when you're flying through the canyons, it actually looks like they are rock you're flying past, and the characters look like something, with their crisp clean round shapes.While it is easy to get stuck upside down while in flight, it is just as easy to correct it by toggling the right-stick, OR it doesn't take away from the enjoyment of the battle if you are flying in an inverted position.The story, while it falls parallel to the timeline of Episode one, is not restricted to the events of Episode One, but rather goes off on its own story. Which is good, and is only locical to think that there are other events that take place during that time.A player can play all the way through this game in just over two hours (maybe less), so you don't have to play it in several sittings and lose track of what has happened before, but in just one or two sittings.The only BAD thing about the game is sometimes if your not careful, you can get trapped under the AAT (the ground tanks) which can knock out your shields REALLY fast. All in all I highly reccoment this game for avid Star Wars fans and even if you've never seen a Star Wars movie, it won't take away from the enjoyment of the game.
Starfighter delivers
5
Rating: 5,
Useful: 5 / 5
Date: April 04, 2001
Author: Amazon User
This is a great game. The graphics are awesome and the music is great. The controls take awile to get used to but once you do you will be boosting and air braking around turns. All the levels are tense and exciting. There are three different ships to use each one varies in fighting styles. You should be able to clear the missions in a day or so but it will take some practice to get all three medals in each level and unlock Darth Maul's Inflitrator. You can also unlock a capture the flag and race mode for some two player action. I found this game very addicting and has a high replay value.
Star Wars Starfighter: My Review
4
Rating: 4,
Useful: 5 / 5
Date: February 14, 2004
Author: Amazon User
I received this game as a gift for my birthday in November of 2001, along with METAL GEAR SOLID 2: SONS OF LIBERTY. I completed the first mission and quickly fell out of it. The game sat on my shelf, un-played, until November of 2003 - two full years later. The only reason that I picked it up again was so I could properly beat it and put it to bed once and for all. I had recently decided that I had to many incomplete games, and was refusing to purchase another until I had finished all of the ones that I had.
One thing is for sure, this game grew on me. I wasn't a fan of it in November of 2001, but I sure am now. Probably most comparable to STAR WARS: X-WING VS. TIE FIGHTER for the PC (which I love), this game features you piloting one of three characters on a variety of different missions on a variety of different worlds.
In game graphics are really good. Ships look very detailed and accurate to the specifications that the movies set forth. Controls are perfect - I've got no complaints.
While missions rarely are ever anything more than "Shoot a bunch of stationary objects while avoiding fire from various fighters", they always manage to be fun. They do, however, also manage to be frustrating at times. For one thing, you seem to be the only competent member of your squadron in the air at any given time. If you don't complete mission objectives, they won't get done. Asking for covering fire from teammates will help you very little, if at all. And despite always hearing your teammates cries for help, enemies tend to single you out pretty consistently and you are frequently bombarded by a large amount of laser fire, missiles, etc. This alone definitely hurts the final score.
Another thing that hurts the score is the length. While the game consists of fifteen missions, very few will take you more than one try to complete.
The story takes place around the events of STAR WARS EPISODE I: THE PHANTOM MENACE, and while it is better than the movie, it isn't anything to write home about. The introduction of the character works well enough (Character A's story will overlap with and serve as Character B's, effectively introducing the latter character), once it expands beyond that it tends to fall flat. Events come off as unmotivated, and above all confusing.
The presentation here is very high. From detailed level locations to John Williams' classic score, nothing here fails to impress.
All in all, I do believe that I should have given this game more of a chance two years ago. It was fun while it lasted (which wasn't very long), and it definitely made me want to go out and pick up STAR WARS: JEDI STARFIGHTER, which is something that I was totally against a few days prior to playing this game again.
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