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Playstation 2 : Dark Cloud Reviews

Gas Gauge: 75
Gas Gauge 75
Below are user reviews of Dark Cloud and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Dark Cloud. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 81
Game FAQs
CVG 60
IGN 84
Game Revolution 75






User Reviews (121 - 131 of 204)

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The Demo makes me wish I had bought now!

5 Rating: 5, Useful: 0 / 1
Date: July 18, 2002
Author: Amazon User

This game has me hooked. Get it! It's good. I named my hero Nachocheez. Have foooooooooooooooooooooooon! Give me a break I don't spell that way. This game is awesome enjoy!

Ok

4 Rating: 4, Useful: 0 / 2
Date: July 09, 2002
Author: Amazon User

good- after you stop you cant stop, then you stop and go again.

Bad- -You push x over and over to attack
-some rounds make you use 1 player
-the cat thing [disappoints] so you take up weeks to build up her slingshot
-Monsters [disappoints]
-To easy to beet bosses
-some times you wana beet the [stuff] out of charictors

DANG!!

4 Rating: 4, Useful: 0 / 3
Date: June 27, 2002
Author: Amazon User

So amazing just to good!!!!

Good-
You may not get it and you may stop but when you start, and when you get the orbs to build the city you dont want to stop! It gets boring but after you beet that fat beast it gets evin better!!

Tarible-
In the Limated zones sometimes they make you use a charitctor that sucks at killing 1 kind of monster. This guy is to slow you haveto push start and start again to move around, to slow man. Some things cost to mutch or you get ripped of better to have little wile you are walking around. Try to learn were eatch button is so fighting will be easyer (bosses)(Skeliton dude)(fat man whith malit} and so on.

A NEW SOULBLAZER!...almost

3 Rating: 3, Useful: 0 / 1
Date: June 11, 2002
Author: Amazon User

Dark Cloud takes the proud Enix adventure/planner tradition of Actrasier and Soulblazer into the third dimension with beautiful cartoony graphics, some neat Zelda elements, and...boring dungeons. Not just boring, but RANDOMIZED boring dungeons. To play DC is to die the death of a thousand cuts. Here, it's the little things that kill you: having to drink water all the time, having to "repair" weapons, having to reconstruct your level map every time you re-enter the dungeon, seeing the same dungeon elements over and over, etc. The town-construction mode is almost enough to save the game, but not quite. The dungeons are just too long, pointless and boring. Maybe Level 5 will get it right on the sequel...

Why are people giving this game 5 stars?

1 Rating: 1, Useful: 0 / 4
Date: April 22, 2002
Author: Amazon User

Why are people giving this game 5 stars? It's not worth the 1 star I had to give it! The sound is absolutely awful, the dungeon levels are extremely repetitive, and game play is terrible.

The sound in this game is sub-par, even by PS1 standards! The back ground music was some of the worst I've heard in a long time...it reminded me of games on the Super Nintendo. Not at all what I've come to expect from the PS2.

Even though the dungeon-levels are regenerated randomly, the basic layout is similar, and graphics are always the same. Since 90% of the game is fought in the dungeons, this becomes such a bore that you wished you were doing something else--other than playing the game.

Game play, specifically fighting enemies, was inconsistent and sloppy. This is partly caused by the WHp (weapon hp), where your weapon loses hp as it gets damaged similar to a character's hp. Though in theory this seems realistic, it doesn't play out well in the game, and it leaves success at fighting somewhat up to chance, rather than skill.

All in all, Dark Cloud does not live up to the hype, and does not deserve the 5 star ratings it's receiving.

A different kind of adventure game.

4 Rating: 4, Useful: 0 / 1
Date: August 09, 2002
Author: Amazon User

OK, so the graphics are definitely launch quality and the dungeons are repetitious, but the sheer old fashioned fun of this title make up for these faults. I loved collecting parts for then building the towns, and the satisfaction in the weapon development is superb. This game is a great value and is sure to provide many hours of fun!

Amazing!

4 Rating: 4, Useful: 0 / 1
Date: July 09, 2001
Author: Amazon User

I haven't finished this game yet but so far it's awesome! The only thing is that the rebuilding process gets a little tedious.

Seen All This Before!

3 Rating: 3, Useful: 0 / 2
Date: July 07, 2001
Author: Amazon User

How many of you remember the SNES slasher Soulblazer? Well, add improved graphics, weapons upgrades, and more control over the placement of town parts, and that's what you got. I will give the game its certain due, though. It borrowed the fishing mini-game found in the Breath of Fire series. A very fun distraction. The repetative dungeon crawl does become addictive as you attempt to gather gems, stones, and experience to convert your weapons, though I actually dozed off in 'Shipwreck', and when I shook myself awake I had completed another couple of levels... HOWEVER, the game does have redeeming factors. One, the graphics are okay+. Game control is very good. I do like the need to repair weapons as well as upgrade and transmute them. DC is the next best thing after Onimusha to come out on PS2. Don't get me wrong, I'm a die hard Sony guy, but they really needed a hit prior to the upcoming Dark Angel. Due to it's length, Dark Cloud is NOT a rental unless you get one of those 5 day specials and have 10 hours each day to dedicate. And this game DOES eat up time. Personally, I would wait for a friend to buy it, get bored with it, and then borrow it from him. Oh. Darn. I own it.

GREEEEEAAAT

5 Rating: 5, Useful: 0 / 1
Date: July 06, 2001
Author: Amazon User

I don't get how this game is only four out of five rating. I put it in and couldn't stop playing it. They tell you everything you need to know on the game, and if you need clarification you can always go to the instruction booklet. But I never even had to open that. The game play in this game was great and I could never get tired of it because if I got tired of the dungeons, then I'd go build the towns. And the battle with the last boss, the Dark Genie was amazing. Five times better than any other sword fighting RPG, this game is definetely worth buying.

Good fun that gets repetative after 10 hours...

3 Rating: 3, Useful: 0 / 1
Date: June 29, 2001
Author: Amazon User

Dark Cloud would make a really fun rental - you might be tempted to buy it afterwards. However, whatever you see in those first few hours is all you're ever gonna get, because this game is very repetative. It is basically a dungeon crawl - you explore random dungeons and fight monsters in real time, Zelda-style. Sadly, Dark Cloud can't hold a candle to Zelda - it's missing great puzzles, great story, and any sense of exploration. Each new dungeon has different "wallpaper", but you will find that each random level has the same basic layout, which gets old very very quickly. Getting experience is fun, because you level up your weapons, not your characters, and you can tranform weapons or even imbed their power in other weapons. The best reward is finding town pieces in the dungeon, which you take to the surface and begin assembling, almost like SimCity. I actually had lots of fun with this part, but there are only 4 towns total, so not much to it. The graphics are nice, and at times amazing, especially in the towns, but in the dungeons I felt they were merely "ok". The plot is basic and uninteresting. The the end, just an average game.


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