Below are user reviews of Virtua Fighter 4 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Virtua Fighter 4.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
Summary of Review Scores |
| | | | | | | | | |
0's | 10's | 20's | 30's | 40's | 50's | 60's | 70's | 80's | 90's |
User Reviews (11 - 21 of 114)
Show these reviews first:
Surely the best fighting game ever made in any console
5
Rating: 5,
Useful: 6 / 8
Date: March 17, 2002
Author: Amazon User
When the Xbox was released i was really impressed in what it could do. Alot of people compare this game to Dead Or Alive 3, But in my opinion the Virtual Fighter series, has onece again taken the fighting genre into the next level. Dead Or Alive 3 had good graphics alright, but the gameplay was nothing but pressing a bunch of buttons. Virtual Fighter 4 teaches you moves so that you dont have to just press buttons faster and faster. Virtual Fighter4 is not like that, it teaches begginers to the series how to perform well, and the the advanced will be praised by performing with accuracy combos, throws reversals grabs etc.... The battle system is and so deep that you almost feel like you are taking the punch. While the old character look AMAZINGLY DETAILED(much better than DOA3). You can see the facial expretions in their faces and the detail int their clothers. I love the two new characters specially Lei Fei, who is agile and have some of the most awesome moves seen on a fighting game. Yu Suzuki has done a fatastic job on this game and i am proud to say that this is the best fighting game i have ever played(better than DOA3).
Kumite Rocks!!!
4
Rating: 4,
Useful: 5 / 6
Date: April 21, 2002
Author: Amazon User
Ok, I must admit, I fell into the initial hype of Virtua Fighter 4 right off the bat. When everyone you know, and ever gaming publication you read raves about something you tend to pay attention to it. The only bad thing about this is that sometimes the consumer can get burned by overhype with nothing of quality inside the box.. Luckily here Virtua Fighter lives up to its hype.
Characters - With over 13 playable characters it adds hours to the possibilites. No fighter fights quite the same, even Jacky and Sarah who are siblings with the same fighting style. This definately keeps things from getting boring.
Modes - Well there aren't many here to speak of, but there is good stuff here. Arcade mode is playable, and a special surprise waiting near the end, of course. The standard Vs mode is here, but I would have liked a team fight, or some other unique fight mode. Although the real gem of this game is Kumite mode. In this survivoresque mode you fight against various characters to increase your rank and gain special prizes, mostly from your doppelganger.
Customization - The really novel aspect of VF4 is that you can customize your characters when they win prizes. Basically, if you win enough your Aoi, Lion, or Akira can look drastically different from anyone elses. This makes the game much more individual and is certainly a direction that no previous fighter has gone in quite so deeply before.
Fighting Engine - Now here's where there are some strengths and weaknesses in the game. Each character has a great variety of executable moves, and most are pretty kewl, there is only one problem... The way they have the move index set up some are almost impossible to pull off without a joystick. Now if you are in the arcade, its easy to double tap forward, double tap back and hit punch kick punch punch... but on a joypad its not so easy, especailly when it wants to you perform this move like you would in the arcade. Don't get me wrong, I still love the game, but it makes some more difficult characters like Akira and Vanessa less easy to play successfully.
Overall it's a great game, and I've been playing it for hours non-stop. Just wish they had been a little more forgiving with the controls.
Virtua Fighter 4- A SUPERB FIGHTING GAME
5
Rating: 5,
Useful: 3 / 4
Date: April 11, 2002
Author: Amazon User
This is the best fighting game I've ever played, right next to Virtua Fighter 2. The graphics are great. The game features the best learning curve Ive ever seen in a fighting game. There are a great deal of gameplay modes and multiplayer is a blast too. The more time you put into this game, the more you enjoy it and not many games have the distinct honor of being THAT GOOD (Grand Theft Auto 3 is another fine example). This was why I bought a PlayStation 2. This game is the best virtua fighter game yet and I sincerely believe that every fighting game released this year has to live up to this.
5 out of 8 Stars
5
Rating: 5,
Useful: 3 / 4
Date: May 08, 2002
Author: Amazon User
I have been a fan of the Tekken series all my life, I have no previous experience on the Virtua Fighter series, except for the few times I played it on the arcade. I purchased this game with very high hopes, and I must say that this game surpassed all my expectations, the gameplay is so deep and so addictive that I have been playing this game everynight after work since its release and I still feel that I have a lot to play (and learn) yet. The thing is that Virtua Fighter 4 has set a new standard with all the features it provides (Kumite, AI sparring and training, command training, trial training) these are so innovative that anything less from futures fighting game releases will be dissapointing, so Tekken 4 and Soul Calibur 2 have a lot of work ahead. Now I feel dissapointed with the other fighting titles I own, which are Tekken Tag and DOA2, because they fail to provide me with a training mode that really teaches me how to become a true fighter, do not take me wrong on this, I have had much fun with this games, but they are no longer put first on the list of games that I play dayly.
There are a few things that I do not like about this game though: First, it is the fact that the learning curve is way too steep, it took me hours and hours just to become 2nd Dan, even though it was very rewarding at the end. Second: There are a few characters such as Akira, where you are going to be frustrated very much just to try to learn some of his moves, not to mention to try to pull some of his incredible combos and play consistently. Third: the arcade mode is horrible, it is really bad that they didn't include any CG animation at the end or some kind of story which could give me a clue on their motives, you always fight the characters in the same order and you only have one chance on defeating Dural, so for me the arcade mode is almost nonexistant. Fourth: the music is really bad, there are only two tracks that I find ok, but the rest is terrible, I think Tekken Tag and DOA2 have done a better job on this. Fifth: Although the graphics and level of detail are just amazing, you can still notice the jaggies and they are ugly for a game that it is not an early launch for the PS2 console, this is a drawback from a title that has so many good features.
Besides the bad things you have the incredible Kumite mode, where you get a rank that can tell you how mean you really are, and you can customize your character as you wish by collecting items and using different clothing colors, this mode alone makes this game worth buying. And I am very proud of the rank I have gotten, because it really shows to everybody how good I am, and the gameplay is of such simplicity but at the same time deepness that makes almost impossible to a rookie button masher beat me like I have been on Tekken Tag and DOA2 (which can get very frustrating).
I could define this game as a "strategy fighter", you really have to know your strengths and weaknesses as well as your enemies if you plan to beat them, and as I have said before this game can not be compared to other fighting titles with the same 5 stars rank, this is why I say I give this game 5 out of 8 stars, because I think they could have done a better job if fixing the bad things I mentioned.
At the end you ask if this game is worth buying?, I say a big YES, it doesn't matter if you are a hardcore fighting gamer like I am or not, this game ought to be in your list of the must-have games for PS2, and I can bet you that we will see later that many other fighting titles will be based on some of the features this game has set....
God Bless Sega
5
Rating: 5,
Useful: 3 / 5
Date: March 24, 2002
Author: Amazon User
This is easily the greatest fighting game I have ever played. I can't think of more of a compliment than that. Incredible depth, nice graphics, loads of variety, endless hours of replay, what more would you want?
The first time I popped it into my machine, I wasn't impressed with the gameplay. It seemed slower, harder, and not very fun. But once you figure out each character's techniques, you can rule the arena in no time. And what a blast it is. Not only will the game go ALOT faster, you'll be amazed at the combos, blocks, special movies youll be making in quick second decisions. The best part is, it's not button masher. While you can play it like that, you won't get very far. You have to master combos, know when to gaurd, know when to attack, wether to hit high or low, wether to pull counter attacks, know how to lessen damage of throws, all in a matter of 30 seconds. And if you just spend a good 30 minutes in the Training mode (best Ive ever seen), you'll be able to do all of that too. It makes for some incredibly exciting games later on, that are worth the 50 bucks alone.
The graphics are pretty. I can't deny that Dead or Alive 3 is much better in this area, but Dead or Alive 3 will hit the shelf permantly alot faster because of it's lackluster gameplay. Trust me, every review here saying that Dead or Alive 3 is better, their main argument will be the graphics are better. If the idiots knew anything about video games, they would know graphics don't make a game. Juggling ...and pretty water effects only last so long. Don't get me wrong, Virtual Fighter 4 is definetly the best looking fighting game on the PS2, and I was certainly impressed when I first saw it. Complimented by some of the best gameplay in a fighter ever, you can't go wrong.
My only problem is the sound. It gets annoying very quickly. The backround music is bad, and the voice acting is horrible, stupid, and completely pointless. However, there is options to turn off the backround music (I just put on a crystal method cd instead), and skip through the character's ramblings, so I wouldn't worry.
Thank god Sega gave up on making hardware, it was a very wise choice. I really wish the Dreamcast made it and beat out the heartless wonder we call the Xbox, however it's death certainly benifits us PS2 owners.
A fighter with genuine depth
5
Rating: 5,
Useful: 3 / 5
Date: April 09, 2002
Author: Amazon User
Interestingly enough, up until this point in time, I have never played a Virtua Fighter game. I have thoroughly beat myself about the head for that grievous mistake.
Initially I was looking for the quick beat 'em up antics that Tekken is famous for. This was not so. First, in order to get good in any game, you must spend time learning a character. VF4 takes that to a whole new level. With 3 buttons to use, this game delivers more moves per character than Tekken, therefore more time must be invested to learn them. For some, they would label this a weakness. But why should you blame a game because you have a hard time learning how to play? That is utter poppycock.
Second, it is difficult. Difficulty allows for many things, the best being replay value. The developers made sure to give us gamers something to sink our thumbs into. You can't expect to be an overnight Fight God with a game as engrossing as this. If you thought so, you ought to be ashamed of yourself.
If you have played this game, you have to take notice of the pee-in-your-pants, jaw-dropping visuals that grace your television screen. Whether color or black and white, the game is gorgeous. Fighting in snow and water has never before seemed so esoteric. I was thinking to myself the whole time,"You can slap me twice and call me Susan if this doesn't make game of the year in some category." Lei Fei's stance changes are magnificent to say the absolute minimum. Every character has something about him or her that makes you want to stand up and take notice.
If you are worried about the number of characters(13), don't be silly. Most are used to the 20 some characters seen in Tekken Tag, and are resistant to change. Tell you what: Would you rather have 20 plus characters where 4 are just repeat characters with a clothing swap, or 13 completely different characters that require a completely different approach to playing every time? For goodness sake people, they put the very first Virtua Fighter in the Smithsonian Museum for its intuitive innovation. Let's get some hand claps or some daps or something. Hooo-ray!
Don't buy the hype......
3
Rating: 3,
Useful: 4 / 9
Date: March 31, 2002
Author: Amazon User
Don't buy the hype boys and girls, this isn't the greatest fighting game out there. The graphics are on par, but the game play is slow and far from intuitive. You'll find yourself mashing out the same punch/kick combos over and over again, until you eventually pull off something cool. Add the fact that there are only 13 characters, and no cut scene or story line and you've got the makings of rental, not a "must buy". Wait for Tekken 4, and hope it's better.
Simply amazing
5
Rating: 5,
Useful: 2 / 3
Date: March 27, 2002
Author: Amazon User
I'm a big fan of the Virtua Fighter series. I admit that up front. Tekken, Soul Caliber, Street Fighter... are all nice diversions, but when it comes to hard-core, fighting simulation, nothing comes close to VF. That said, VF4 is the best VF game ever made. It is THE reason I finally bought a Playstation 2.
There are enough options to make your head spin. The AI is actually a good substitute for a human opponent. The graphics are pretty darn good. Some have complained about "jaggies"; they haven't distracted from my enjoyment one bit. I can't recommend this game higher. Get it!
TEKKEN FANS RUN AND HIDE, YOU AREN'T WORTHY!!!!
5
Rating: 5,
Useful: 2 / 3
Date: April 19, 2002
Author: Amazon User
It's about time someone makes a fighting game with less flash and more substance. I have been playing fighting games (including the VF, Mortal Kombat, Street Fighter, and Tekken series) religiously for a little over a decade now and I can safely say that no series has evolved as much as the VF series in terms of depth, fun-factor, and innovation. Sega evidently decided to exclude a deep story-line from VF4 as well.... I say Great!! I'd rather them concentrate on gameplay rather than unsuccessfully attempting to move me to tears with sappy story-lines and movies for each fighter. That sort of foolishness is what the Mortal Kombat series is for, not VF. The gameplay itself renders many of the weak points of the game (bad voice acting, underdeveloped arcade mode) irrelevant.
The gameplay is nothing short of revolutionary. I've been stuck on Street Fighter and Tekken games for years now in which mastering a character involves little more than learning the character's moves and combos and simply overpowering your opponent with little strategy or thought. If you don't have the attention span to actually earn your victories or simply don't have the time to practice with a character, your money is best spent elsewhere. In VF4, mindless move entry is grossly ineffective, which is why many fighting fans may find the game abstract or frusturating. First, mastering a character invloves an insane amount of practice and patience. I dedicated 2 hours every day for the first week I had this game just to learning how to master 1 character!! I was simply amazed at the depth each fighter has in this game; it's almost like you have to relearn how to play the game when you choose a different fighter! This not only keeps things interesting but breaks the monotony of gameplay that some games have by allowing you to apply different strategy methods.
Overall, the individual enjoyment and appreciation of this game rests on how much time and devotion a player gives it. If you want a game that is easier to play and takes less time to master, wait for Tekken 4 to come out. If you want a more immersive game that takes weeks or even months to master, buy this right away.
PS: If you have trouble performing moves in this game, try setting some of the buttons on your gamepad to the combination funtions. Sega did take into consideration the fact that we are playing on gamepads and not joysticks, and this feature is true testament to that. I don't understand people complaining about move difficulty; I think the moves in this game are far easier than on any other fighting game I've played and their simplicity allows for you to concentrate on timing your attacks.
oh yeah!!!!
5
Rating: 5,
Useful: 2 / 3
Date: June 03, 2002
Author: Amazon User
This game is so awsome! here's the layout : first, you start at the rank of 10'th kyu (white belt) then you get higher rank as you improve and K.O. more people.What I like about this game so much is if you just try to mash buttons (like most suckers) you are more helpless than a newborn slug in a salt shaker. the combos are tough but awsome when you master them. The characters each have their own weaknesses and strengths. the graphics, like everything else, are fantastic. heck, maybe you'll even learn some martial arts ! in conclusion, this game freakin' good. enjoy!
Actions