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Playstation 2 : Final Fantasy X Reviews

Gas Gauge: 88
Gas Gauge 88
Below are user reviews of Final Fantasy X and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Final Fantasy X. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 93
Game FAQs
CVG 80
IGN 95
GameSpy 80
Game Revolution 85
1UP 95






User Reviews (231 - 241 of 530)

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Square is losing it......

1 Rating: 1, Useful: 3 / 11
Date: May 30, 2002
Author: Amazon User

Not so long ago I finished playing FF3 on my Super Nintendo, and I gotta say, that is THE GREATEST GAME I HAVE EVER PLAYED!!!!!!
Then when I got FF10, I thought it would just as cool or AT LEAST good (FF1-2 and FF7-9 I have to say where good but not AS good). Anyway I started playing and the first thing I noticed was that the main character (Tidus) had a BAD desing, but that didin't bother me much. After playing much more of the game I realized that it was getting worst every second I played! Then I realized, this game is HORRIBLE, and I mean it. So don't waste your money on this crab, instead buy FF3, which I garantee you'll love. (If you don't own a Super Nintendo you can always buy Final Fantasy Anthology for Playstation which includes FF6 and FF5). By the way, in Japan they released more Final Fantasies so in the USA they changed the number so here is a list of the American names and the Japanese names: FF1(USA)=FF1(Japan), FF2=FF4, FF3=FF6. FF2, FF3, and FF5 of Japan where never realeased in the USA (Although FF5 was recently released in FFAnthology) and that's why they changed names UNTIL FF7 where both the Japanese and the American names got together again (The weird thing is American names jumped from FF3 to FF7!)
[whew*] got that? (GOD, there HAD to be an easier way to explain all that!)

Is Bad and always has been Bad!

1 Rating: 1, Useful: 3 / 11
Date: February 22, 2002
Author: Amazon User

Yeah, true, they may have stepped up the story and graphics. But Final Fantasy is still one of the dumbest games ever made. Sorry fans, but I just don't see the joy in this game. To stand there and take turns at hitting something and not doing real-time interaction is completely unacceptable to me. Horrible!

Been there, done that

2 Rating: 2, Useful: 3 / 11
Date: March 01, 2002
Author: Amazon User

When I started this game with my wife, I predicted, "I'm going to hate this, and we're probably going to struggle on to the finish anyway." Unfortuantely, I turned out to be right.

On the pro side, this game is very, very pretty, and stars one of the stronger casts of any Final Fantasy game. On the con side, the gameplay (despite the "revolutionary" enhancements of being able to swap out party members and pure turn-based combat) is the same as the past 3 incarnations of the title. This means all the stuff that you might have hated about prior games (2-minute spell effect graphics, random encounters every 2 seconds you can't stop 'till well into the game, monsters that go from being impossibly hard to impossibly easy, the complete inability for characters to express their feelings for each other at all despite their attraction being blitheringly obvious, and stupid mini-games) are all still here, and none of them have improved in the slightest since FF7.

IMO, FF9 was the pinnacle of the series. This is a nice graphics demonstration, but Baldur's Gate: Dark Alliance is almost as good and (IMO) a lot more fun.

Final Fantasy X is the reason PS2 was made!

5 Rating: 5, Useful: 2 / 6
Date: November 21, 2001
Author: Amazon User

FFX is the best game of the series yet.If you got a PS2 you got to get this game.

All Glitz No Glamour!

1 Rating: 1, Useful: 3 / 12
Date: October 31, 2002
Author: Amazon User

Don't get me wrong I love Final Fantasy but FFX is poo! First you might be expecting a 4 disc set like previous versions but this one is a one disk game. This means less space for a variety of music (The battle song gets real old real fast) and less space for graphics (All the good graphics are the same as they show you on the commercial, nothing new) after you see all the good graphics Square really skimps on the characters details. They turn into 16 bit graphics before your half way through the game. Final Fantasy had a good reputation with previous versions but this one is just riding the comp wave. The next one will have to be better because this one stinks!

I played this before when is was called "Grandia II"

1 Rating: 1, Useful: 3 / 12
Date: January 04, 2002
Author: Amazon User

Same music, same battle engine, same lame charactor dialogue as Gandia II.

Even so it would have been a fun game if I could of skiped the crapy dialogue that was made for 5 year olds.

Would have been an excellent game if they would have hired some writers and voice tallent. But what they ended up with was a few hours of actualy fun game play mixed in with hour upon endless hour of crapy dialogue a five year old would find boring.

Pros: Great graphics
Great gameplay (when there was any)

cons: unending crapy dialogue (made this game a no purchase for me)

1 star for great graphics

1 Rating: 1, Useful: 3 / 12
Date: March 09, 2002
Author: Amazon User

This game has great graphics but it has way to many movies which unlike most games you can't skip over. You rarely move yourself. The fights are really stupid. Do you fight yourself No you don't the game does it for you. I rented this game because of all the positive attitude. But you don't play this game you watch it. If you want a game you can play don't buy this game.

And this is a game, huh?

2 Rating: 2, Useful: 3 / 12
Date: May 09, 2005
Author: Amazon User

I will admit - I never played any FF game before, so I bought this from a "competitor" site.... I didn't get the game. This is one of the most boring games I ever played, why do people like this? I mean, you don't get to do anything... 2/3 of your time is spent watching multiple 'cut' scenes, it's like watching an animated movie. Then every now & then you get to fight and move around. Ohhh and the fighting, I guess I'm used to games like Tomb Raider, but you never actually "hit" anyone... it's just a bunch of arrows telling you that you hit someone - no real character interaction! After about a week, I stopped playing and sold it on the same "competitor" site. Only redeaming points are; the graphics are well done and the music is cool. If you like games where the characters actually interact and fight each other, turn and run from this game - pure hogwash. But obviously a lot of people like it... I'm in the minority I guess. Happy Gaming!

Good movie, bad game..

1 Rating: 1, Useful: 3 / 13
Date: January 03, 2002
Author: Amazon User

I want a game, not a movie. I think I've watched it play with itself more than I've actually played. If you want an interactive movie buy this one, if you want a game try Metal Gear Solid. The graphics are good.

Endless boring game

1 Rating: 1, Useful: 3 / 13
Date: July 14, 2007
Author: Amazon User

This game is awful... the game basically takes your hand and guides you through without a problem.
There was NO challenge in this game, the only challenge I ever got was the fact that I never used Wakka because I hated his weapon of choise (a ball!?), and then he had to hit the ball on a metallic flying monster. Nobody but HIM could hit it. So all the other characters of the fight who usually hit 200-300 damage, could do NOTHING, and looser-Wakka who I never trained, hit 20-50. He was weaker than YUNA.

Every battle you have a list of who gets to do the next turn and when the monster is going to attack and you have all the time in the world to decide what you want to do.
But what truly annoyed me is that only certain characters can kill certain monsters.
Tidus is quick = Quick monsters
Auron is powerful, but slow = Monsters with lots of defence
Lulu is a black mage = Magic Weak monsters
Yuna can basically only heal, so she hits like 2-6. Useless unless you need to heal.
And if they try to fight a monster they were not designed to fight, they either miss or do weak damage.
This makes the battles way too predictable, long and boring, and you do the same thing over and over, and over and over...
And Kimahri, somehow he don't get a "him" monster, making him mostly useless.
He is too weak to hit Auron monsters, he's too slow to hit Tidus monsters, he is too useless to hit flying monsters, he dosen't have any magic attacks.
What a waste of a good character design.
Annoyingly, there's a difficult boss fight you have to complete, the only reason it's difficult is because Kimahri is so useless you never train him, then he's so weak when he meets the boss.
The characters you DO use, like Auron and Lulu, they NEVER get their own boss fight. You never meet a boss where only they can do something.
Oh, except for a boss where Lulu needs to throw Thunder on an eletric machine. That's it!
There was a "Auron only" boss where he needs to knock a monster over, but you can do it with Lulu also.
So basically, the characters likely used least gets the special honour in certain boss-fights.

The story was redioucously predictable, you only had to look at the characters and know exactly what would happen to them.
If they were the good or bad guys, what their personalities were e.t.c
I mean, if there's only one guy in this game who is over 6 feet tall, his name is Seymour, has blue hair and Tidus looks irritated when he walks on screen... hm... could he be the bad guy?
Of course he is, you didn't even need to KNOW he was a bad guy, he even helps you defeat a boss, you get to play as him for that fight, but you already knew he was going to turn psycho by just looking at him.
I was really dissapointed by this fact, I would love to have a cool characters instead of the gang of loosers you are forced to play with.
You never really get to know why Seymour is psycho, it just seemed like a really pathetic reason when you get to know why later in the game.

The story of the game goes, there's a big monster called Sin that appears... I don't remember, aboutt every 10 years or whatever a summoner has to sacrifice his/her life to make Sin go away for another ten years. Yes...
So, by looking at the characters, how obviously is it that Yuna is the summoner? How obvious is it that her gang of loosers will stop her from being sacrificed?
But the game really tries hard to convince you she will die, I mean come on, everywhere you go people cry and worship her like they are obsessed.
There are THOUSAND scenes where the characters talk about Yuna and she talks about useless stuff.
She can basically talk about the weather is nice, because she wants to hide how "scared she is".
Awwwww!
And she never smiles!
Double-awwwww!
Not only that, you are forced into her gang of loosers, the "guardians", and you have to visit every temple in the whole world to move a bunch of useless, glowing stones and put them in the right place, to help Yuna go into a temple and get help from a Guardian Force (some kind of helpful monster you can summon)
The "moving glowing stones" minigames are torture, they do not challenge you in any way, only your patience.

So not only are the battles boring, you have a usless level up system.
You collect Ability Points, then you collect certain stones like Power Stones, Magic Stones e.t.c, when you have enough of both, you can move a rock on a "Sphere Grid" to learn new abilities or gain strenght, magic e.t.c
Why does this system has to take painful forever?
Why do you need like 40 AP to gain ONE strenght-point!?
This game would have been so much better if you had the old level up system, but nooo, you have to spend loads of time on this slow level up system that, because the sphere grid is always the same, makes the characters just as strong (or in Wakkas case, weak) everytime you play.

This game also moves at a very slow pace, you are forced to listen to 10-40 minute talk between the characters that mostly dosen't add anything to the game.
The basically explain about summoning, which I didn't care about, or about towns, which I really didn't care about, or they talk about something useless.
You cannot avoid this discussion, you cannot end them early, and sometimes, you listen to a 10 minute conversation, then you move the character 1 centimeter, they start with another 40 MINUTE discussion. Come on!
Once while I was playing, a thunderstorm starts. Tidus and Auron talk, talk, talk, talk...
I was literally saying "Would you two SHUT UP?! I need to save my game before the storm shuts down the electricity!"
The dialogue and english voice acting was horrible, you listen to amateurs who can't act and can't speak their lines properly, only focusing on sounding like their japanese counter-parts.

The graphics are NOT great, it's basically good detailed computer detailed models on detailed backgrounds and some good CG movies.
The characters move their faces, but their bodies are stiff and don't look real.
And everything, every single magic, sparkles, glitter, shines... you name it!
This drove me insane, even souls of dead people sparkled, the stones you should moves glows... you get the idea.

Oh, and when you finally get to the last boss in the game, preparing for the best battle of all, guess what?
You can't loose. If your character dies, s/he is automatically revived.
Also, the most feared, most talked about boss in the whole game is a .... little bug.
I was so dissapointed!

This should have been a movie, not a game, then you could skip the boring parts.


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