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Playstation 2 : Final Fantasy X Reviews

Gas Gauge: 88
Gas Gauge 88
Below are user reviews of Final Fantasy X and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Final Fantasy X. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 93
Game FAQs
CVG 80
IGN 95
GameSpy 80
Game Revolution 85
1UP 95






User Reviews (1 - 11 of 530)

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Incredible

5 Rating: 5, Useful: 212 / 281
Date: December 25, 2001
Author: Amazon User

My first impression of the game was that it would have a summoner type feel (which isn't bad, but not usual FF to me.) However, the game has a very well done story line. Good voice acting and it flushes out the characters so well that they talk to each other and goof on each other in battle. The graphics are very good, though a little jittering and jagged edges on the vector at times. The cutscenes however are superb, and almost movie like in quality.
The game has a great combat interface, though I am not sure yet if I like the sphere system for gaining skills and abilities.

The storyline seems good so far and I am approximately 10 hours in. The music is very good, but I still think the FF3 soundtrack is the best one ever. Overall this is turning out to be my favorite in all the FF series that I have played.

Leveling Up as a Way of Life

5 Rating: 5, Useful: 91 / 110
Date: April 23, 2003
Author: Amazon User

Not having a lot of experience with the PS2 platform, I am less than jaded when it comes to comparing role-playing games on the PC to their platform-based cousins. Having only the PC version of Final Fantasy IX as a basis of comparison, I was amazed by the graphic richness of the new game. This is not just a matter of higher powered engines and CGI wizardry. It really springs from the artistic commitment of the staff designing and creating the game.

Character design still shows its heritage from Yoshitaro Amano, one of Japan's greatest graphic artists. In addition, the background and 'set' design is equally imaginative. Massive use of CGI work simply makes all this magic spring to life with movement and gesture. No less an effort has been spent on the game's sound and music, making the experience of the game intense, and sometimes even spellbinding.

Tidus, a young blitzball professional, is thrust, mid-catastrophe, into the world of Spira, where an incredible monster (Sin) is gradually destroying the world as punishment for its ecological missteps. He meets Yuna, who is a Summoner, capable of calling up Aeons as battle weapons. Yuna has begun a voyage from temple to temple, a quest that must end in a confrontation with Sin to bring peace to Spira. In typical RPG style, they and their companions follow a path of ever escalating monsters and challenges, culminating in a prolonged, exhausting final struggle.

The story and dialog are fine, with a few twists to keep player interest, but for the most part it is predictable. Since people come to this game looking for different things, the creators have tried to manage a difficult balance between narrative and play, and, for the most part, are successful. The dialog is sometimes silly and sometimes touching, but it is never unbearable.

This is an incredibly large game. It is possible to stick to the basic story line, minimum leveling up and barely make it through the game in 50 to 60 hours. A quick perusal of a good walkthrough quickly reveals that nearly half of the game is hidden from view, and that diligent playing can be very rewarding. My time using the walkthrough was 90 hours, and there were still possibilities left unexplored. Obviously, the game will stand up to replay.

I have to give the game five stars. I can quibble about storyline and some predictable gameplay, but there is too much that is simply outstanding. This will be considered one of the peaks of RPG gaming for some time to come.

FFX is the reason you buy a PS2!

5 Rating: 5, Useful: 50 / 76
Date: November 17, 2001
Author: Amazon User

FFX is enough reason to get a PS2 all in its own. X-box nor Nintendo has it so YOU BETTER GET A PS2! This game kicks (...) with EXTREMELY SUPERB OUTSTANDING SENSATIONAL SPINE-TINGLING GRAPHICS. I can't say enough about them. The 3d backgrounds are awesome and the story is just amazing. This game should be passed up by no one, even if you don't even like RPG's. Voice acting adds a huge new element and the battle system is Greatly improved, the music is beautiful, and the CG's are SWEET! The only thing we could hope for more is some kind of a special edition bundle. Like I said I cannot say enough about this game. Square HAS DONE IT AGAIN!

Final Fantasy and the beginning of a new era....

5 Rating: 5, Useful: 42 / 54
Date: November 18, 2001
Author: Amazon User

I broke my neck off this get this fantastic rpg, and it was worth all the money I payed for it...

Well anyways... Final Fantasy X gives a new indepth feel in battles and also in a new way to gain up HP,MP, and stats... I definetly was wow-ed by the game in the very beginning, when Tidus plays a game of Blizk Ball... (I hope I spelled it right....) but gets interrupted with an enemy (who shall remain nameless.... as of this point...) who totally levels a whole town within seconds...

But as the game progresses on the scenes get way better... (*As also another note... you happen to arrive into your very first battle within maybe 10mins top into the game) more characters arises and battles get even sweeter than before the last...

This (I truly admit...) is a MUST-BUY rpg... and I hope that you fanficts of rpgs will enjoy this game as much as I did.

Sayoonara!

Living the RPG -- Worlds in the PS2

5 Rating: 5, Useful: 40 / 46
Date: December 11, 2001
Author: Amazon User

I must say now, even though some amazing games have come out this year, such as Soul Reaver 2, Devil May Cry and the spectacular Metal Gear Solid 2, the defining game experience in the coming months will be, without a doubt, Final Fantasy X. No other RPG series has come close to the success and immense enjoyability that the Final Fantasy series has gained over the years. Although there have been some frustrating titles (FF VIII) and some sleeper hits (FF Tactics), Square has established a track record of produce the most realistic and moving story-based games on the market. Final Fantasy X will be no exception.

One of the newest and truly amazing features of this game is the life-size adventure system. In previous RPGs, the adventurer would explore a large outside world, but when entering a specific town or dungeon, the player would often have to walk up to a small icon and confirm entrance. In FFX, your character will be walking in the world from his or her own perspective, and will see oncoming castles or mountains in the distance. When encountering them up close, the scale is life-size in preportion to the character, that is to say, the mountains aren't going to be head hight, they're going to span up into the clouds. As an additional note, fights will now take place on the screen you are in, and not transfer to a pre-rendered background. This takes an amazing amount of effort on the game designer's part, and I want to thank them for making this such a realistic experience.

Another change is the battle time system, previously known as Active Time Battle. The fights now take place in CTB, or Count Time Battle. Instead of constantly waiting for action meters to reach an end, you will be able to use a character immediately on his or her turn and see the list of the next 4 enemies or allies waiting to act. The turns will proceed in sequence, as opposed to the old system of racing the enemy to confirm an attack. This allows for more strategy and twists in battle; a Stop spell could shake up the order of actions a great deal. (As veteran FF fans may notice, this is very similar to the time system in FF Tactics, Square's small unit battle manuvers RPG.)

As not to worry the long-standing fans of the series, some classic FF features will be returning. The special limit attack feature (limit break / trance) has been dubbed Overdrive. It's nearly the same as FF VII's limit break system, each character having a meter that raises when the character is damaged. Chocobos once again live in the environment of the game, as do summons (now called Aeons, and you even get to fight as them in battle!) A leveling up feature, the Sphere board, lets you custimoze characters nearly any way you want, almost like the Materia of FF VII and the Job System of FF V.

This game has so many virtues that it's hard to expound on all of them in a simple, one-page review. The beautiful graphics, amazing storyline, and wonderfully rendered characters (who speak, smile, and scowl) all combine to form one of the greatest RPG packages on any console to date. Kudos to the programmers at Square that spent years designing the most involved game I have ever played. If you only try one role-playing game in your entire life, make it this one.

Finally a FF for PS2

5 Rating: 5, Useful: 37 / 63
Date: December 17, 2001
Author: Amazon User

I have played the Jampack demo. This thing get's ten's all over the board ladies and gentlemen. WOW! Obviously I cannot speak about the story or the full musical score of the game. With the advent of the FMV we saw the FF series transformed. The opening and early FMV's in these games are impressive and leave you with your mouth wide open with amazment. Which leads me to wonder what the heck lay in wait when you get to the those final awe inspiring FMV's at the end.

The enemies are so amazingly drawn. The spells are so in depth. The water spells look watery and real and just so amazing I cannot even describe it. The Characters are drawn exceptionally well also.

AND FINALLY WE HAVE A MAIN CHARACTER THAT IS NOT A WEAKLING! Tidus converses and has a personality.

There is a map with an arrow that steers you where you need to go. It litterally points you in the right direction. It is not possible to get lost. Which is a great improvement from the earlier versions.

Overall this game is awesome. There is no doubt that this game will redefine all future releases of RPG's across all the game consoles.

*Keep in mind that this review is based entirely on screen shots that I have seen and the demo that I played on the Jampack

Only The Best For PS2

5 Rating: 5, Useful: 30 / 47
Date: November 23, 2001
Author: Amazon User

This game is Incredible, i have been waiting for this since Early Summer, and counting down the days till i played it was slowy winding down. Just a week or so ago i found out it was to be released this december, how sweet is that? Everyone who speaks english can now have the oppertunity to play the greatest game ever, forget solid snake, he is fantastic, i admit that, but this game makes him look like elmo. I have played the last 3 Final Fantasy's and each of them made improvements in each one, this game, FFX however, will combine anything and everything you could ever want from any video game, and puts a pretty ribbon on top. Too bad it doesn't come out before Christmas, Oh well, I guess i can wait another month or so until that date where square makes history and sells more copies than anyone ever thpught could be sold. Final Fantasy is a dream come true, really. The graphics, the everday graphics (don't get me wrong, they are FAR from everyday, i mean they are always like this) of this game are very similar, even exceding the great CG cinematics of previous Final Fantasy's, such as VII and VIII. The battles are so fast paced, that is all you cn think about in them. I could think about what time basketball practice started while beating EDEA and SEPHEROTH, not too fast battles, but they were fun anyways. The frame rate is blistering, and the visuals are stunning (have I mentioned that?!) ... you will see that this game will easily surpass any game for a long time. ADMIT IT XBOX OWNERS,BUYING AN XBOX WAS A MISTAKE, JUST ABAD COMPUTER THAT CAN ONLY PLAY GAMES, SO SIT DOWN AND PLAY UR ...GAMES, CUZ U CAN'T TOUCH THIS WORK OF ART BABY! Anyways, if u have a brain, buy this game,if u don't, buy this game, along with a ps2. Any Questions?...good. Have fungamers, keep it real!

Pretty Awesome Demo

5 Rating: 5, Useful: 26 / 37
Date: December 17, 2001
Author: Amazon User

I got the demo for FFX the other day and I just keep playing it over and over. The battle system with the ability to be the Aeons is awesome and if you have a hard time against an enemy just switch characters to someone who can deal with it. You can also swim in the water and under it. Blitzball just looks incredibly awesome. And the voices are really darn good. The only thing I didn't like was how much Tidus whined but that's only a minor thing in my case. The graphics are flawless and the music is great. Overall I think this is definately going to be the best final fantasy yet. But I guess you already figured that.

Final Fantasy X is getting a lot of hype, will it live up?

5 Rating: 5, Useful: 0 / 2
Date: December 02, 2001
Author: Amazon User

Basically this game is going to turn out to be FFVII (be really good) or FFVIII (be a disappointment and be mediocre to some fans). The only thing I'm hoping from this game is for it to be better than Final Fantasy IX. If you want the truth from me, I don't think that this game will live up to the hype. When a game gets a lot of hype there are always a ton of people disappointed with the game.

Now I know a few things about this game. It goes back to the futureistic setting of Final Fantasy. To tell you the truth in the future there probably won't be as much "fantasy" as the medevil times. But thanks to FFVII I can say that I'm wrong.

What you should expect from the game is the fact that Sqaure got voice actors. This could be good or bad. It depends on how the voices react to tone and feeling. That what I'm mainly looking for. If the voices are good it could build interest in the characters.

Regarding the 50+ hours of gameplay, I can gaurantee you that I'll beat the game in less than that. There are still people who are convinced that Grandia takes 90+ hours and thats a load of bull! But with the gameplay I shan't be disappointed since it is sqaure and all.

The battle system has changed though. Its now a CTB battle system. I think that means Controled Turn Based battle system. That may cause a problem with me being that I've loved the ATB battle system. But I guess there has to be change at some point in time.

From my sources the story is not as good as FFVII or Grandia, but its a good storyline.

I can't say whether I recomend this or not being that I was disappointed with FFIX and hope that this can be better.

Defintely One of the Best Final Fantasy Games

5 Rating: 5, Useful: 2 / 2
Date: December 26, 2001
Author: Amazon User

Squaresoft is known mostly for their work on the Final Fantasy series, which has just come to the Playstation 2 in North America. Square has shown that it's on top, and has superiority over the mass market once again.

Well, here's the breakdown:

Graphics: This game is probably the most appealing visually. It's not prerendered, as FF7-FF9 were. The colors are rich, it's not all dark, environments have been so well done that it is truly amazing. For those of you who have played previous FF games, mainly on the PSX, you either got great out of battle graphics, and rough in battle ones, or vice versa. X has ensured that you'll get the same effect throughout the game.

Controls: Don't really need to say anything here. Controls are simple, easy, and don't require need much hand-eye coordination to get through. Vibration function makes the experience a lot better.

Music: Hmmm...There are not too many memorable songs, yes there are a couple that stand out, but most are just above average. (For those of you who don't know, Square is known for great music)

Plot: In general it's not that much new, defeat the guy who's trying to destroy the world, but new twists have been added, which will make it much different than one would think. All the characters are well developed and unique, and the story stays true to the focus. There is, as always, the romance, comedy, intrigue, that makes RPG's what they are.

Battle System: Excellent. One word. Traditional levels gained by experience points are no more. Instead, you win AP (Ability Points) at the end of battles, which you can use on the "Sphere Grid" the way that you can improve statistics for characters.
Characters can be switched in the middle of battle, without using a turn, and since the game is now using CTB (Conditional Turn Based) as opposed to ATB (Active Time Based) it will involve more strategy. i.e. turns are decided by speed, and the more speed, the quicker someone can recover from attacking and get another turn. (turn being chance to attack) The best part of all is that there isn't so much of a focus on leveling up.

Miscellaneous: For here, I'll just put mini games. There are quite a few of these, optional boss fights, items, etc. but a couple are very challenging, patience is a requirement is you like getting everything.

I do have a few disputes however. To begin, some fights can be overly challenging, Square went without mercy more than once on this project. Secondly, the traditional world map is gone. The way it was done is really good, but it's tough to get used to not having one.

It should also be known that since this game is RPG, it usually only has the lasting appeal on those who like those types of games. Even so, this game is defintely worth trying at the very least.


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