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Nintendo 64 : Super Mario 64 Reviews

Gas Gauge: 90
Gas Gauge 90
Below are user reviews of Super Mario 64 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Super Mario 64. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 94
Game FAQs
IGN 98
Game Revolution 80






User Reviews (71 - 81 of 249)

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A Really Kick-Ass Game

5 Rating: 5, Useful: 3 / 5
Date: December 18, 1999
Author: Amazon User

This game is really awesome. After playing it 3 years ago with my super brother, who beat it, I found the game difficult and at times tedious. I recently came back to the game, which I never really liked, and played it for a couple weeks until I beat it. Once again, this is an awesome game with really good graphics. This is a game with true substance and I this everyone who plays it will find it extraordinary. There are two small problems with this game. 1. Once one earns all 120 stars, he then goes to the roof of the castle and recieves 100 lives from Yoshi. This "gift" is utterly useless once you have every star in the game. I think this was added just to have Yoshi in the game. 2. After the whole game is beaten, few levels are fun to play again. Overall an excellent game with a cool interface in the castle and paintings. I strongly recommend this game and its not too expensive now.

Best action/adventure game for N64

5 Rating: 5, Useful: 3 / 6
Date: August 14, 2003
Author: Amazon User

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By now, many Mario fans have taken a look at either the Japanese or U.S. version of Super Mario 64, so we'll spare you (most of) the hype and rhetoric. Having said that, it must be stated that SM64 is the greatest videogame to date, and one which all games, regardless of genre, will be judged henceforth. Nintendo set itself a nearly impossible goal and achieved it with SM64. Look closely, Mario's lineage is 2D -- not ideal material upon which to base the most intensely scrutinized 3D videogame ever. But videogames are, in the end, meant to entertain. And entertainment is at the heart of this fantastic title.
Like many previous Mario games, experimentation is integral to the experience of playing. You must explore everything, leave no rock unturned, no mushroom mute, no door unopened. Mario himself has so many possible movements, and the environment is so intensely interactive, that even the least experimental players will spend hours on the first level without achieving anything in particular. The game is initially less accessible than previous Mario titles, although the three-pronged analog controller isn't really where the difficulty lies -- the joypad itself performs excellently. Overall, the biggest obstacle in the game is finding the correct viewpoint. The camera, which moves on its own (unless directed manually by using the four gold buttons), tries to find the optimal angle to view the action, though occasionally you're simply not able to see where you're going. Additionally, frustration sets in as you spin the camera around while simultaneously attempting to run across a moving plank or tip-toeing across a tiny ledge. But getting the hang of SM64 is all a matter of practice , and as soon you catch on, you will execute these skills unconsciously. The variety of levels and scale each world is simply breathtaking. The game consists of 15 massive courses in which Mario can attain seven stars per course, with numerous secret areas and bonuses, including 15 extra stars (for a total or 120 stars). It'll surely take the average gamer 60 hours to reach the third and final Bowser and free the princess (not to mention find Yoshi), so the game's replay value is bountiful. And despite all of their saccharin-sweet cuteness, the graphics are magnificent. Shigeru Miyamoto's dream of producing an interactive cartoon has been fully realized -- the animation is lavish, the textures rich, and even the most superfluous touches have been completely executed. SM64 is not perfect, however. Despite the efficiency of the hardware's Load Management, draw-in is noticeable, and occasionally gamers will look right through walls or objects. Still, this is as close to perfection a game has ever been (64-bit, no less). Super Mario 64 also puts Nintendo's preference of "silicon over CDs" to the test, with pleasingly familiar results. Most owners of either a Saturn or a PlayStation (or both), have by now acclimated to long load times, though grumblingly. Super Mario 64 will remind them of how gaming used to be: load time is nil, and reaching a playable level is only a matter of seconds. From the time you switch on the unit until you're done, the flow is seamless, and moving from one game area to another is instantaneous. Nintendo's musical prodigy, Koji Kondo, turns in an inspired performance, somehow finding room on the small cartridge to create the appropriate music for each world. Even though some tracks are cheesy, others, like the sitar-laden score of the first fire level, are more than effective in setting the mood for the level, and are as atmospheric as any Redbook audio. Also impressive are the sound effects: Mario's onscreen antics are matched by grunts, whoops, and hollers, fleshing out his spunky personality. As a whole, the flagship N64 game more than makes up for any painful delay (or delays) imposed upon the unit's release. SM64 is complete in every way, and the challenging experience of working toward each new level is far greater than the game's minimal flaws. Nintendo's craftsmanship and zeal for creating fantastically enjoyable games has never shown through more than in Super Mario 64. Nintendo 64's early flagship title demonstrates the power of the hardware as well as the creative genius of Miyamoto and team. Not only does the game obliterate every platformer before it in terms of visual finesse, it plays just as well if not infinitely better than previous 2D incarnations of the Mario franchise. 3D worlds are huge and cleverly laid-out so that there's never a dull moment. Secrets play a huge part of the experience, recapturing the classic gameplay style of the series. In fact, this game is exactly as one might hope it would be: Mario in 3D. More freedom, more space, more options, better graphics, improved and elaborated control schemes -- it's all there. Possibly the greatest videogame achievement ever. Don't rent. Buy.

An Adult that Has Trouble With This type of Game

3 Rating: 3, Useful: 5 / 14
Date: December 04, 1999
Author: Amazon User

My kids really enjoy this game, especially my 5, 8 and 11 year olds. My teenagers played it until they mastered it and now leave it alone. I personally had trouble devoting the time to it necessary to learn enough to enjoy it at all.

A classic in its own regard...

4 Rating: 4, Useful: 2 / 3
Date: January 05, 2001
Author: Amazon User

Super Mario 64, the game that helped launch the Nintendo 64 machine, has become a classic since its original release in 1996. Super Mario 64 introduces the gamer to a truly three-dimensional world of the Mushroom Kingdom, and is a great start for a beginnning Nintendo 64 player. Smooth and solid gameplay involves the collection of stars from a variety of levels including desert, ice, grass, and fire areas. Once the game is finished however, it quickly loses its replay value. But there are enough objectives in Super Mario 64 to keep a gamer playing for hours

A great game

5 Rating: 5, Useful: 2 / 3
Date: November 21, 2001
Author: Amazon User

super mario 64 is an interesting game. there about 20 different worlds. there are also 3 different caps you can use besides the original one. there are:the wing cap, the metal cap, and the invisible cap. to use different caps, you have to unlock them by finding different bonus worlds.

the goal is to collect all 120 stars defeat bowser, and rescue peach. there are 5 stars to collect in each world. there is also a bonus star you can get on each world you can get by collecting 100 coins. each coin you get can replenish mario's health meter.

I think any mario fan should definately buy this game.

One of the best games ever.

5 Rating: 5, Useful: 2 / 3
Date: June 22, 2003
Author: Amazon User

This game was an instant classic. Mario handled his 3D debut like a samurai handles a katana. The game is full of amazing images and scenery, challenging platform action, clever puzzles, and all around awesomeness.

You play as Mario of course, who must tip Toadstool's castle's balance of power into his favor by collecting the power stars that the evil Bowser's lackeys are hiding inside the castle's artwork. You must enter the 15 worlds: Eight behind surrealism paintings, one miniature haunted house, one under a pool of oil, one behind a fake wall, one behind a wall of water, two versions of one behind two still life paintings, one behind a clock face, and one in a hole with a beam of light coming out of it.

The first thing to grab your attention is the look. It's a dated game, but you just can't help but think that it looks cool. The environments that Mario visits are really neat to look at. One is a floating mountain of snow, another is a freaking creepy "Boo" house, and a dark cavern with poison gas, construction beams, and a creature that could be related to the Loch Ness Monster.

There's also the play control. All of Mario's moves are executed easily using only three of the buttons on the controller. There are jumps, special jumps, punches, kicks, combos and backflips. All of these moves are accomplished with no trouble at all.

All the enemies are pretty easy, even Bowser's not that tough. The challenge of the game is the platforming, it can get pretty tough in some places.

While beating this game may not be the hardest thing ever, finding all 120 power stars will take some time, it certainly took me time.

There are also a lot of bonus areas and secrets in this game. Some of the stars are hidden in the secret areas, and you must also find the switch palaces so you can use the power of Mario's hats to fly, become invisible and turn to metal.

The games's biggest flaw is the age. The game still looks good today, but the textures are noticabely awful or plain in some areas. The camera can also be tricky to get used to, and even if you do get used to it, it doesn't always do what you want it to.

There's also Mario's voice, provided by Charles Martinet. Mario sounds like some whacky freak with a voice higher than Michael Jackson's and an Italian accent faker than pro wrestling.

These weaknesses aside, Mario 64 is an excellent game full of wonderful locations, great platforming, fun characters, good music, and loaded with imagination.

Best Game ever Created!!!

5 Rating: 5, Useful: 2 / 3
Date: January 03, 2004
Author: Amazon User

This game was the first game I think ever made for the 64. It is soooo awesome with beautiful graphics for it's time, great cheerful fully explorable levels, and a breathtaking castle to explore belonging to the girl you must save from Bowser-the Koopa King-Princess Toadstool Peach. Along the way fight scary and even cute enemies and get challenged by original Mario characters such as Koopa Troopa, Bo-bomb, Toad, Goombas and more. Anyone can play this game since there isn't any use of bad language or ... innuendo, which is very uncommon in modern day games. It is also not a game you can beat in a day since you have to find and earn 120-yeah, count 'em! -Stars and on top of that beat Bowser 3 times. But what's great is even AFTER you beat it you can still play and beat more tasks such as race the extra fat Penguin and, even get a visit from Mario's best pal, Yoshi who gives you some "presents".
For the best, most fun game I've ever played-and beaten!!^_*-
You need to play SUPER MARIO 64!!!

Might I suggest you try to find the official player's guide too, because some stuff will stump ya!!

This game rocks...

5 Rating: 5, Useful: 2 / 3
Date: October 28, 2005
Author: Amazon User

When I first got the N64 I got this game. I didn't understand it. Then, I played it on the Nintendo DS & my 11 year old brother had it half way beaten before I could get started. I am 23. So, my brother showed me how it worked. Now, I just love this game.

one of the best N64 games---solidly fun

5 Rating: 5, Useful: 2 / 3
Date: April 08, 2006
Author: Amazon User

This game was one of my favorite games on the N64...one of 10 or 12...anyway, this game is stunning graphicly (for it's time) and the gameplay is a blast and challenging

you can find this game on any emulator site...check it out

Fun, but not classic Mario.

4 Rating: 4, Useful: 2 / 3
Date: September 27, 2000
Author: Amazon User

This game is fun, but don't expect a classic Super Mario game. This one is way diffrent than any other Mario game before it, but still great in it's own way.


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