Below are user reviews of F-Zero GX and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for F-Zero GX.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
Summary of Review Scores |
| | | | | | | | | |
0's | 10's | 20's | 30's | 40's | 50's | 60's | 70's | 80's | 90's |
User Reviews (1 - 11 of 102)
Show these reviews first:
Game works but not orgional box.
4
Rating: 4,
Useful: 0 / 0
Date: April 12, 2008
Author: Amazon User
I'v been a fan of F-Zero since the SNES game and having just got a Wii I had to get this game. The CD is in great shape and it had all the included books. I dont think it is in the original case but I could be wrong because I have never bought a GameCube game brand new.
Fantastic racing
5
Rating: 5,
Useful: 1 / 1
Date: February 24, 2008
Author: Amazon User
My favorite racing games are all arcade-style ones. Forget realistic racing on a boring oval track - I can't get enough of ramping over buildings, hurling banana peels at passing go-karts, or rounding curves at over 300 MPH.
So for me, F-Zero GX certainly doesn't disappoint. It keeps you enthralled with an incredible sense of speed at all times, even pulling a near-constant 60 FPS when there are 30 (!) racers on screen at once. The pounding electronica soundtrack is excellent and proves yet again that Sega has the best sound team in the industry, hands down (and that's not all - each of the characters has their own special 'profile song' ranging from alternative rock to death metal, pop-punk to hip-hop and even a chiptune!) Graphics are crisp and clean, which is good since you'll need the good visibility while passing enemies on the narrow stretches. Controls are nicely responsive (and configurable!), load times are few and brief, and there's a wide range of modes and unlockables to keep players interested.
And then there's the difficulty. This game is TOUGH AS NAILS. It requires incredible patience to beat everything on even the 'hard' difficulty settings, let alone 'master'. Once in a while a game comes along that is so punishingly hard, people are justified in bragging about beating it on the most challenging level. This is one of those games.
By far I had the most fun playing this with friends. Like most GC games it supports up to four players at once. It's a lot of fun trying to elbow your buddies off the track at high speed. (One nice change from F-Zero X was the removal of the 'slot machine' dead players could play that would screw over the remaining racers - thank God!)
The game isn't totally flawless (what is?) - one irritant is that the cars aren't well-balanced and most players will simply pick the heavier machines time after time. The standard machines can be pretty lackluster anyway and often a custom machine will beat all - disappointing for fans of the F-Zero characters (Captain Falcon etc.) Far more disappointing is that unlocking all the secret stuff takes either incredible skill or access to a dwindling number of F-Zero AX arcade machines, so most players likely won't get to sample everything the game has to offer. Finally, it would be nice to have more tracks available (even if it meant fewer cars), since players will exhaust all the available ones within a few gaming sessions with friends.
Those problems aside, the game is a blast to play and provides a tough challenge for even the most hardcore gamer. At less than $10 most everywhere, this is one game all Gamecube racing fans should own.
Sweet
5
Rating: 5,
Useful: 0 / 0
Date: February 05, 2008
Author: Amazon User
Instant classic..still waiting for the Wii version! I like this one better than FZ X..mainly cause the graphics were cool looking. X had easier tracks but this one has a lot of tuffer one that you can fall from. Buy it
okay
1
Rating: 1,
Useful: 0 / 5
Date: January 14, 2008
Author: Amazon User
this was an okay game. not one of the best racing games i played but it was alright. the graphics and scenry was cool though. but i wouldn't buy it.
So fun!
5
Rating: 5,
Useful: 0 / 0
Date: August 23, 2007
Author: Amazon User
I just realized the other day that there was a gamecube version of F-Zero. I used to play the N64 version all the time and I loved that game so when I noticed the GC version I had to get it. I'm not disappointed, it's a fun game, and the tracks are even harder than the N64 version. Good luck passing all the races!
Nice and betther than the arcadias....
5
Rating: 5,
Useful: 1 / 1
Date: March 13, 2007
Author: Amazon User
I like much this game since it appears in the SNES... but now it's more "speedy" and betters graphics...
Ready for a healthy challenge? Look no further.
4
Rating: 4,
Useful: 0 / 0
Date: February 21, 2007
Author: Amazon User
F-Zero GX is a blast. It's blazingly fast (I'm talking oh-my-gosh-I'm-going-to-throw-up kind of fast), it looks great, and it offers plenty of challenge to boot. In fact, if you're looking to unlock anything, you're gonna have to put some serious work into memorizing each track and perfecting your technique. This fact lowers the widespread appeal of the game, and it is darn near impossible at higher difficulty levels, but it is immensely rewarding and an absolute riot to play. A solid story mode and great multiplayer round out a quality, well-made package.
F-Zero tough
5
Rating: 5,
Useful: 0 / 1
Date: January 03, 2007
Author: Amazon User
This game is tough. Twitchy controls with very little lateral feel. High speed thrills with completely unrealistic turning and braking. In short, a great arcade game.
The unforgiving physics of the game give a quality which is just this side of frustrating. On some tracks, an hour of replays is necessary before attaining a level of competence.
I am reminded of coin-ops back in the day. Total fun - Highly recommended.
This game embodies perfection....
5
Rating: 5,
Useful: 4 / 5
Date: April 02, 2006
Author: Amazon User
I can honestly say, in all my years of gaming, I've never had as much fun as I have had with F-Zero GX. It has, by far, the best replay value of all the games on the Cube. Everything in this game is executed flawlessly: the sleek tracks wizzing by you at 1200km/h full with 29 other racers, the detailing on the machines, the menu interface, the songs for the racing tracks...the list goes on and on.
I never thought of Sega as much more than an EA. I considered their games to be largely unrefined, and lacking in innovation and inspiration. Then I played GX and that view completely changed. Sega has gone to extraordinary lengths to make this a game worth playing; take the title screen's camera sequence of following Capton Falcon's ship around a track packed with exitement, for example. Fire Field's Cylinder Knot, a racing level stationed inside a volcano, is brewing with bright orange lava everywhere, with sparks jumping all over the place. When there is a major beat in the song (like a measure's downbeat), the camera angle changes to a new view. This switching keeps the race fresh for the whole length of the title song. Another special characteristic of this game is its ability to suspend disbelief. The tracks are set in busy, believable levels loaded with background effects that truly make you feel like you're there. This is in stark contrast to F-Zero X's flat, boring levels. Sega saw this was a problem, busied up the background, and threw the track all over the place in whacky, exciting loops, turns, and jumps. It's aesthetically refined graphics like these that make the game truly unique and worth playing.
There simply aren't many other games with this level of perfection in continuity. Nothing feels left out, and nothing feels overrated. If I were going to be left on an island and could only take one game to play, this would be that game.
Help I'm gonna win!
4
Rating: 4,
Useful: 2 / 4
Date: March 25, 2006
Author: Amazon User
This game is preety good for a racing game, but it's super hard !
Actions