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Game Cube : F-Zero GX Reviews

Gas Gauge: 87
Gas Gauge 87
Below are user reviews of F-Zero GX and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for F-Zero GX. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 86
Game FAQs
GamesRadar 90
CVG 90
IGN 93
GameSpy 80
GameZone 95
Game Revolution 80






User Reviews (1 - 11 of 102)

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The best use of Nintendo's franchise names on the Cube?

5 Rating: 5, Useful: 51 / 52
Date: May 13, 2004
Author: Amazon User

A little background. I love Nintendo games. There I said it. I am an adult gamer, 29 years old, and I feel Nintendo's current reputation of being just for kids is totally undeserved, and in fact is a buch of hogwash started by Sony & Microsoft fanatics. I have an XBox and enjoy playing games on both that system, the GameCube, PC, and my GameBoy Advance. No I don't own a PS2, and never have. That being said, anyone who discounts Nintendo's systems as systems for kids, is really cheating themselves out of option of playing some of the highest quality software on the market.

F-Zero GX is hardcore. This is no joke... if you don't believe me, read other reviews on Amazon, or critics reviews elsewhere. It is the hardest game I have played in the current generation, which in general has seen difficulty decline over the previous generation of consoles. As games have become more mainstream, developers have been making them easier in order to entice people that may have avoided playing games in the past because they thought they were too hard. Nintendo itself is guilty of this. "The Legend of Zelda: The Wind Waker" was significanty less difficult than its Nintendo 64 counterparts. So was "Super Mario Sunshine." That being said, with the possible exception of "Metroid Prime," "F-Zero GX" is the purest form of vintage game difficulty available on GameCube. I really think that farming this franchise out to SEGA was the best possible choice. SEGA has a hardcore reputation for building frantic, visually stunning games with higher than average difficulty. Unfortunately for Sega, the hardcore percentage of the market used to be dominant, but as the industry grew, hardcore gamers now make up a relatively small portion of the overall gaming community.

If you like difficult games, or even think you might like to give one a try, "F-Zero GX" is an excellent choice. The graphics are absoulutely stunning all around. The play control is so tight, the player will never question that when a mistake is made, it was her/his fault. You will never blame the game because the control is flawless. Difficulty varies... and gets significantly tougher as gameplay progresses throughout. The game actually encourages lots of practice. Practice will help players increase their skills. The game is very fun and has extremely high replay value.

"F-Zero GX" is a masterpiece collaboration of Nintendo and Sega. This may be going out on a limb, but I enjoyed it more than any GameCube game of 2003, including "Mario Kart: Double Dash" for GameCube and "Burnout 2: Point of Impact Developers Cut" for Xbox, both of which are fabulous racing games too.

Bottom Line: If you like the "F-Zero franchise", racing games, arcade style games that you can play for a few minutes or several hours, or are looking for something a little less "kiddie" than other games for current consoles, look no farther than "F-Zero GX." A harcore gamers dream come true.

Jeff

Fast and Furious

5 Rating: 5, Useful: 22 / 22
Date: August 30, 2003
Author: Amazon User

I had high hopes for the newest F-Zero game, but I didn't that it would be THIS good!! F-Zero continues the great tradition of the series, and with a new developer and published by Nintendo, the series is better than ever! In F-Zero 64, the game was fast, and fun to play. Now with F-Zero GX, it is faster than ever with up to THIRTY opponents onscreen at once! That is incredible for a racing game, and Nintendo has broken new ground once again with this game. The sound is awesome, with great sound effects and great music. The fast beats perfectly fit in with the style of gameplay that is delivered here. And this game is so fast, it is like a roller coaster within your TV! People with weak stomachs WILL have a hard time playing GX. I love games like this! The graphics are state of the art as well, with great visuals and awesome background lights. Once you slow down, the graphics dull a bit, but through most of the game you are going the speed of sound, so the graphics never are bad. I recommend this game to anyone who loves racing or the F-Zero series. If you thought that Wipeout Fusion was the last stop in futuristic racing, hop onboard GX. It's the ride of your life!

a great game

5 Rating: 5, Useful: 12 / 13
Date: August 21, 2003
Author: Amazon User

ive played this this game at e3 convention so this should be helpful. first off when i played it it looked done to me but it was actually only 70% done so look for more racers and tracks in this one. second the graphics are amazing even at 1000 mph it looks beutiful.The handling is flawed though as it is in most
f zero games. But no game can compare to the handling of the need for speed games (to us video game geeks that is) so be sure to get this one. Oh and parents its only rated teen for some suggestive themes in the story mode (meaning that it shouldnt really be rated teen)please tell me if this was helpful

Fast, Tough, and Exciting -- in other words, F-ZERO.

5 Rating: 5, Useful: 12 / 13
Date: September 10, 2003
Author: Amazon User

Having been a *huge* fan of the original F-ZERO (released way back in the early 90s for the Super Nintendo), I was very excited to hear that Nintendo (in collaboration with Sega) was producing a new game in the series, and I picked it up last week just as it came out -- which I rarely do. (see also: Soul Calibur 2)

I can say now that Nintendo has produced an amazingly fun, fast-paced arcade racing title, certainly the best game of its type currently available. There is a huge variety of fantastically detailed tracks, 30 cars to unlock, and a challenging story mode to complete as you progress. The graphics are astoundingly detailed, especially considering there are often dozens of cars careening around (and off) the track at any given time. The game supports Progressive Scan (480p) if you have a TV that can display it.

The gameplay comes at you fast and furious, as the quicker cars regularly cruise in excess of 1200 km/h (about 900mph, or mach 1.5), and the game does an excellent job of conveying the sensation of speed. There is a new system of turbo boosters that allows you to get a boost of speed at any time after the completion of the first lap -- but using the turbo drains your vehicle's energy, risking a crash if you smack into too many walls or other cars. The tracks are brilliantly laid out (at least the ones I've seen -- I haven't unlocked all the hidden ones yet), ranging from a mobius strip cutting through a lush jungle, to a twisty road winding around crumbling egyptian-style ruins, to flat-out racetracks encircling floating casinos. Fans of the series will be happy to see a few classic tracks like Mute City rebuilt for the new game. The designs make excellent use of your car's ability to stick magnetically to the track surface -- many of them look more like rollercoasters than racetracks. One particularly memorable one has you racing on the outside of a giant set of metal pipes, while a raging pool of lava below sends gouts of flame leaping over the track.

However, the game is *extremely* challenging, particularly the story mode missions. This is sort of unusual: I expect the upper levels of the racing mode to be insanely hard, but normally you use a story mode to ease people into the game and *not* to make them pull their hair out! The first mission is a nice, easy introduction to the game, and then the second is ridiculously hard -- and the next few aren't much easier. In another strange move, you have to unlock the story mode chapters by earning "tickets", either by playing the racing mode or by getting good enough times in the Time Trial mode (you also get tickets by beating each story mission, but not enough to unlock the next one by itself :/). The same tickets are used to buy extra cars and parts to customize your vehicles -- which is annoying, since it means you have to choose between playing the story mode and unlocking new cars and parts to use in the GP (until you get good enough to tackle the higher difficulty settings, where the rewards are more plentiful.)

An interesting feature is that you can take a memory card from your GCN and plug it into the upcoming "F-ZERO AX" arcade machine, which will allow you to use your custom cars in the arcade, as well as unlocking various new tracks, cars, and upgrade parts when you return home (you can also unlock them by beating all the hidden tracks in the GCN version on the highest difficulty setting, but as you can imagine, that's quite difficult.) If one of them shows up anywhere near me, I'll be sure to give it a shot and report back. Several games have tried things like this in the past, but without too much success (at least in the states, where good video arcades are a dying breed).

In short, F-ZERO GX is a fast, challenging futuristic racing game that gets a strong recommendation for all racing and F-ZERO fans. However, be warned that it can be quite frustrating at points -- don't get this for anyone with a short attention span.

A Must-Have for Racing Fans

5 Rating: 5, Useful: 11 / 13
Date: August 31, 2003
Author: Amazon User

If you're a racing fan, and enjoyed Pod Racer, you'll really enjoy F-Zero GX! The tracks are great, the soundtrack fits the speed and you blast away at high speed!

I loved Pod Racer with its super-fast racing and great landscapes. While the landscapes in F-Zero GX aren't quite as fascinating in that Star Wars sort of way, they are definitely varied and interesting. You get giant worms leaping in the sandy desert and blinking neon in the casino.

Where in Pod Racer you had in essence a land speeder that could sometimes do jumps, in F-Zero GX you have a magnetic ship. Which means that you can in essence do any twist and turn the track can do - including spirals, loop-the-loops and MUCH more. It's like a super high speed roller coaster, and you can do the jumps too!

You can work your way through 20 different courses and unlock 30 different pilots. You can customize your ship as you go in many different ways. The multiplayer gameplay is tons of fun and we've spent many hours enjoying that. Best of all, if you have a real life arcade near you with F-Zero in it, bring along your memory card! You can fly your own custom-designed spaceship IN THE ARCADE complete with surround-sound and shaking seat!!

An amazing achievement that is great for single play, multi-play and arcade play. A must-have for any racing fan.

e3

5 Rating: 5, Useful: 7 / 9
Date: May 29, 2003
Author: Amazon User

I played this game at E3 and it blew me away! the graphics are awsom and the gameplay is solid, and it very fast paced as people would come to expect of an F-Zero game. You can even use your memory card on an arcade version called F-Zero AX and download new racers, coarses and tune ups for your vehicle. This game is turning out to be one great game.

4.5 stars - Best F-Zero to date

4 Rating: 4, Useful: 6 / 7
Date: June 18, 2004
Author: Amazon User

The Nintendo corporation has a number of different franchises - some are very well known (Mario, Zelda, Kirby, etc.), while others are unknown to the casual Nintendo fan. The F-Zero series is one on those lesser-known Nintendo franchises. Though the series to date hadn't achieved anything out of the ordinary, the fourth installment of the series in America, F-Zero GX, recently arrived on the Gamecube. Is this another one of the subpar racing games out there, or is it one of the Gamecube's stand-out titles? Read on and find out.

PROS:
-Let me start my saying that this game is something I thought I would never see happen in my lifetime - a collaboration between Nintendo and Sega. The corporations were once bitter rivals with one another, but were great game makers independently. And at long last, due to Sega canning all of their system production and becoming a third-party exclusively, two giants of the game world have come together to work on a game. This alone should say A LOT.
-There is a good deal more depth here than you would expect to find in a racing game. Don't pass this off as "just another racing game" until you have actually played it.
-You can choose from four different racers, but unlock a good deal more of them. there are also fifteen courses initially, but you can unlock more of them as well. You unlock things by using tickets you earn in some game modes.
-Every character has some kind of backstory (This really adds to the depth of the game.)
-The "boosting" system is much better here than it was in past F-Zero games. Instead of earning a single boost after every lap, you can boost whenever you want after the first lap - but every boost drains some of your ship's energy. And once you're energy's gone, you're out of the race! This new system forces players to take strategy into account.
-The game makes excellent use of the Gamecube's controller. It may take a little getting used to at first, but ultimately, you'll grow to love the control scheme.
-Perhaps the greatest aspect of the game is the customization feature. You can design your own F-Zero racer, and, well, race it! You can buy new racer parts using the tickets you earn in certain game modes. And, of course, you can design emblems, and put them on the craft! The game also provides emblems you can use. A customization element is something that many gamers love - myself included.
-The game is compatible with the recent F-Zero arcade release, F-Zero AX. You can take your memory card to the arcade, plug it in there, and race your home-built custom machine! You can even get characters and tracks from the arcade versions to take home to the console version, and vice versa! Don't overlook the arcade compatibility - it's one of the greatest features of the game.
-It's the best F-Zero to date - no questions asked.

CONS:
-When you design your own craft, you can't name it - the game gives it a name, based on the parts you used to make it. Likewise, you can't design a custom pilot - you have to use one of the pre-existing ones.
-This game may be too fast-paced for the casual gamer.
-This is a HARD game. VERY hard. Even the so-called "novice" difficulty level isn't easy! Contrary to what some gamers think, there IS such a thing as making a game too hard, and this games proves it.
-The game uses A TON of Memory Card space. Make sure you have a Memory Card that has a lot of space before you get this game - it's sure to fill a lower-capacity Memory Card almost entirely.

OVERALL:
F-Zero GX isn't a perfect game, but it's still damn good, and I recommend that any Gamecube owner give it a try. Four and a half out of five stars. For anyone who is curious, here is a list of every F-Zero title to date (in America.)
·F-Zero (SNES)
·F-Zero X (N64)
·F-Zero: Maximum Velocity (GBA)
·F-Zero GX (GCN)
·F-Zero AX (ARCADE)
Each past F-Zero game was a good, fun racer, but they were all plagued by a number of flaws - lame graphics, lack of depth, the first one even lacked a two-player mode! Let me put my opinions of F-Zero GX simply - IF YOU OWN A GAMECUBE, TRY THIS GAME. There's something here to please pretty much every gamer out there.

By Luke Mosteller

5 Rating: 5, Useful: 12 / 23
Date: July 17, 2003
Author: Amazon User

This game seems awesome! Note to Parents: The only reason This game is rated teen is because there is gambling in story mode. In this game you can race in story mode, grand prix mode, time trial mode, and vs. mode. Also when you're changing between racers, you can make the max. speed higher but it will lower the acceleration speed. The game is so fast-paced, you'll have to memorize the race courses down to the the millisecond to be able to react fast enough.

Possibly the best GameCube Game Yet!

4 Rating: 4, Useful: 6 / 8
Date: September 02, 2003
Author: Amazon User

Okay,,Now I have had GameCube for about 2 years now, and when i heard that a new F zero game was comin out,, I was exstatic! I immedaitly bought the game and was this game ever worth it!! The new cources are perfectly detailed, and also longer, giving you the chance for a comeback late in the race! The story mode allows you to see what your characters are eally like. And the graphics?? Could they possible be better, here is my review...

Game Play: 9.5/10- Almost perfect, the controls are almost perfect also.

Graphics: 10/10- Possible the best graphics I have ever seen.

Controls: 10/10- very easy to learn

Diffficulty: 9.5/10- Expert is challenging even for masters of the game, making it more fun.

Replay Value: 9/10- 25+ cources each about 5 mins long will keep u comin back for more!

Overall 10/10- BUY THIS GAME!!

Incredible game

5 Rating: 5, Useful: 4 / 4
Date: September 05, 2003
Author: Amazon User

As soon as this game was announced and I saw the first screenshots, I ran out to buy a gamecube. I purchased the game the first day it came out, and was definately NOT disappointed. The graphics are unbelievable, the gameplay is many times better than wipeout fusion, and the speed almost put me in shock.
Of course, the price was a little high (since it had just come out), but it was well worth the money I spent on it. I'd recommend this one to anyone even remotely interested in futuristic racing games.


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