Below are user reviews of Temple of Elemental Evil: A Classic Greyhawk Adventure and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Temple of Elemental Evil: A Classic Greyhawk Adventure.
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User Reviews (81 - 91 of 128)
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Its good
4
Rating: 4,
Useful: 2 / 4
Date: September 27, 2003
Author: Amazon User
A good RPG, and great for D&D lovers. A few bugs, but nothing a good patch couldn't cure, and make it a 5 star game. A tough challenge and worth a try.
The successor to Baldur's Gate
5
Rating: 5,
Useful: 2 / 4
Date: September 28, 2003
Author: Amazon User
This game has by far the closest implementation of the D&D rules of any game I've played. While the developers of Neverwinter Nights changed the 3E rules at will, Troika has gone out of their way to implement the rules faithfully. The turn-based combat is the most enjoyable of any RPG I've played and reminds me of the fun I had playing Jagged Alliance. You have dozens of options in battle, from charging to launching full attacks to preparing an attack to interrupt an enemy spellcaster. The game has over three hundred spells which grants your spellcasters a multitude of ways to deal with hostile situations. The graphics are beautiful and highly detailed. Every time you put a new hat or cloak or robe or piece of armor on your character, the model is updated. I spent quite a great deal of time dressing up my characters so that each would have their own distinctive look.
The game does have some bugs. I myself only experienced a single CTD and a couple of the item crafting bugs. From time to time, the game has also been a touch sluggish when there are a lot of NPCs on-screen. However, a patch is already in the works by Troika so these problems should be rectified within a week or two.
How do they (Atari) stay in business?
1
Rating: 1,
Useful: 2 / 4
Date: September 28, 2003
Author: Amazon User
The Temple of Elemental Evil (TOEE) might be a great game on
anything besides a PC. The game will not load on a desktop PC or
a laptop.
Atari offers the lame advice: "Update your drivers."
Hundreds of people on the TOEE Forum (http://www.ataricommunity.com/forums//, then Temple Of Elemental Evil Forum) have tried everything they can think of to make this game work. It doesn't.
I consider Atari incompetent. I will never buy anything from them again. Perhaps their console games work. The ones for PC's don't. I wish Amazon had a "zero star" rating. That's what it should be.
So much potential...
2
Rating: 2,
Useful: 2 / 4
Date: October 06, 2003
Author: Amazon User
This game had the potential to be the closest pc game to the original PnP games, however, it has turned into a giant disappointment. Here's why:
-completely unfinished dialog
-far too many bugs to mention. Basically, a +3 Cloak, which is all you ever know by the vagueness of the description doesn't even give you +3 nor do many other "bonuses"
-the game was rated "T" at the last minute which caused the developers to take out many, many things but the remnents of those quests/people remain which leads to unsolvable quests
-uses the Arcanum engine which was outdated when Arcanum was released 1-1/2 years ago.
Do NOT buy this product unless you want to encourage other software companies to release beta games. This title, while it had been promising, is an utter disappointment.
Not that many bugs!!!
5
Rating: 5,
Useful: 2 / 5
Date: September 29, 2003
Author: Amazon User
I can't believe the people pissing and moaning about the bugs.....they're not that bad and really don't affect gameplay. The only bugfree software I ever see is from Blizzard, and that's because it takes them 3 years to release it. TOEE is a very cool game....great graphics, very cool music, some good humor, and incredible combat and character design. I quit playing Neverwinter nights due to the completely lame combat and the horrible graphics. The 2d isometric with the hand painted rendered backgrounds will always be better than NWN's Aurora engine...which is looking very dated. I've lost plenty of sleep playing TOEE, and I highly recommend it. It needs a little polish, but that's it.
Excellent game with some irritating shortcomings
3
Rating: 3,
Useful: 2 / 5
Date: October 28, 2003
Author: Amazon User
The game itself is excellent and you can play it very creatively, which is the whole idea behind DnD: the storyline is not as straightforward as the typical linear questing in Baldur's Gate, Icewind Dale and Neverwinter Nights, which is a welcome difference. The fact that you can create your own items is also great - you no longer need to bash in the head of some ogre to get an artifact. However, for some unknown reason it is very hard to guess what you need to know as to make a flaming longsword +2 as to plan when to make it and what spells to learn as to make it. Also, you get several items which are obviously magically enhanced but you don't know their effects - say boots and cloaks of Elvenkind. OK, you can just put them on and start looking through each and every inventory screen to see what changed (maybe it's one of your attributes or a new feat or a skill, or bettered a saving throw - you can check this, but what if the thing gave you magic resistance or increased your movement rate?). So, this is a good game which only needs better documentation of items - I have had the luck to buy several TSR / WOTC based games, so I have learned by heart the properties of most items and with the help of the DnD manuals it is relatively easy to guess stuff; still it does decrease the joy of playing this otherwise excellent fantasy RPG.
Totally Unbalanced
2
Rating: 2,
Useful: 2 / 5
Date: April 11, 2004
Author: Amazon User
Being a D & D fan and seeing a PC game with version 3.5 incorporated, I immediately purchased the game. At first the game seems pretty cool. I had to laugh when the big frog grappled one of my halflings with its tongue and then scooped him into his mouth. However, the encounters are absolutely unbalanced for first level characters. As DM I would never pit first level characters with monsters whose hit dice are twice, triple or quadruple of that of the party. The characters no matter what character class all died as monsters, animals, the undead relentlessly sought and destroyed the party. The party itself inept could not barely hit a thing.
I do not recommend playing this game. Laughable at first, but evolves into sheer fustration. Ditch this software game and stick with core rule books and human common sense. In this case paper and dice rule.
frustrated as everyone else is
2
Rating: 2,
Useful: 2 / 5
Date: October 26, 2005
Author: Amazon User
i bought the game awhile back but for me didnt have a problem getting it to work.
the control interface couldve been alot better as well as the many many bugs the game has.
i uninstalled it and quit playing it because of the bugs as well as didnt agree with the fact you had to go and download all the patches for it as well and it doesnt mean the patches fixed anything.
i am a hardcore gamer and i do have patience but with this game it was worn thin.
the graphics are ok there are many things to do in the game but the overall bug problem as well as downloading all the patches hurts the game.
if you have patience and you have time on your hands to tinker around then all means buy the game.
Good game that needs a bit more polish
4
Rating: 4,
Useful: 1 / 1
Date: September 29, 2003
Author: Amazon User
TOEE is a true Dungeons'n Dragons game modeled after a pen and paper module of the same name. The strength of this game lies in graphics and combat. It is by no means created for DnD newbies, who most likely will become frustrated by the sheer complexity of the combat elements. Players who do not understand DnD rules can easily get their characters wiped out during the first few combats.
Combat is as good as it gets, true to DnD elements. It is turn-based and the options that your characters can pick from during combat are enormous, and that's where TOEE shines.
The game, however, doesn't feel polished. Quests are quite straight forward and boring, some quest elements were taken out before release due to M-rating. There are little hints here and there in the game indicating that Troika took shortcut and rushed the game out to the shelves. Several bugs in the current release version of the game may also hamper gameplay, hopefully these will be fixed the the patch is released.
The game overall, to me, is very enjoyable mainly due the combat elements. The graphics and visual FX are very well done, voice acting and music is good enough. However, if you expect a game of Baldur's Gate quality, this isn't quite it. The game lacks an epic feel, and the complex story of Baldur's Gate. NPC's also aren't as interesting. Think of TOEE as a quick dungeon romping DnD style with extremely detailed turn-based combat. If you can look past everything else and focus on the combat part, TOEE is a very fun game...and hence 4 stars from me.
Enjoyable in Between Crashes
1
Rating: 1,
Useful: 1 / 1
Date: October 11, 2003
Author: Amazon User
Not Bad, but Crashes
My initial view was skeptical, as the game seems unpolished. The interface for character creation was not intuitive, as you had to drag and drop text cells into other text cells to choose options. If that wasn't bad, I finally got to the portrait section, which is abysmal. There are a so few portraits, and the art quality is not very good. The portraits nowhere compare to the portraits in other D&D video games like Baldur's Gate.
Once I got started, especially once I got to the Temple, this game got really exciting. Interacting with evil villains, dungeon crawls, tactical combat. All of this is just awesome. I even have a freaking hill giant slaughtering all the units for me. But alas, the game keeps crashing. Maybe the hill giant takes a lot of processing power.... Sometimes these crashes are so bad; I have no choice, but to reboot Windows XP. This reminds me of the dark Win 95 days. There are some other weird bugs, where monsters appear in walls and are not approachable.
There are also a lot of little bugs that got annoying in regards to how the game implements the D&D, 3rd Ed. Rules: "Flat-footed" enemies get "attacks of opportunity", I cannot seem to surprise the enemy, even though my character attacks first before combat. Detect Magic, doesn't seem to detect magic, evil non-player characters seem to grab the loot first when searching bodies, even though they are on the other end of the screen.
I think that if you played NWN, IWD, or BG, some parts of the game may a disappointment. Once it gets started, the game picks up and gets really exciting. Because the game seems to have many bugs, I would hold off a little bit until patches come out, and feedback about the quality and stability is more positive.
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