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PC - Windows : Temple of Elemental Evil: A Classic Greyhawk Adventure Reviews

Below are user reviews of Temple of Elemental Evil: A Classic Greyhawk Adventure and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Temple of Elemental Evil: A Classic Greyhawk Adventure. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 128)

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buggy and slow as all get out

1 Rating: 1, Useful: 0 / 0
Date: August 28, 2008
Author: Amazon User

What a frustration. There must be a patch out there I can't find. This game suffers from such slow game play it is a wonder it was ever released. Did any of the developers actually bother to play there finished product? Maybe so but it was too late to do anything about it by then. You will spend 90% of your time waiting in combat for your turn. Good luck with it.

Hail Flavius

Not bad but I've had better.

3 Rating: 3, Useful: 0 / 1
Date: April 09, 2008
Author: Amazon User

This is an ok game. I like the fact that I can make my whole party, player by player. the radial menus are ok. the combat is good. I like the turn based type of combat. That way i don't have players just standing there when they are done casting or whatever. Over all I am Happy with my purchase.

So Far, It Looks Great !!!

4 Rating: 4, Useful: 1 / 1
Date: February 03, 2008
Author: Amazon User

My son recommended this game to me after I got my new computer (HP-dv9000 series laptop); he has been running it just fine on his Alienware machine.

I did notice that some of the music sounded a little strange, but after playing with the configuration for 10 or 15 minutes I got that problem solved. So, so far, the game looks fantastic, and it looks like my kind of game (I'm a big fan of NWN 1 and 2 and all their expansions). As an aside, I also like strategy games such as Galctic Civilizations II and Civilization IV.

I'll play around with this game for a week or so and then add an update to this review after I've had a chance to see how well it "holds up" on my computer. But, honestly, I don't anticipate any problems.

Update: After several days of trying to get ToEE to run on my new computer (which is running Vista) I finally gave up. However, I do have another computer which runs Windows XP so I installed the game there. I'm happy to say that it runs fine on that machine, and I'm enjoying the first chapters of this excellent RPG.

One caveat to the "style" of the game -- this is a serious attempt to recreate a Dungeons and Dragons experience using the computer as DM. Those that haven't played D&D (with the books and the many and varied dice) might not appreciate some of the subtleties of this effort by Atari. Not that playing D&D is an absolute must for enjoying this game; it stands on its own pretty well. But, for those of us who have indeed spent many long nights throwing 20-sided dice, this game will definitely bring back memories. And, the graphics (while not state-of-the-art) are eye-catching, the plot is fun, and some of the conversation is a hoot. Where else can you find so many hours of enjoyment for such a small price?

Best Wishes for a Peace Profound,

Abrah Neshamah, F.R.C.

Excellent Intro. Game

4 Rating: 4, Useful: 2 / 2
Date: January 04, 2008
Author: Amazon User

Bugs aside, this is a really great way to introduce someone to D&D (without table top).
The game itself is heaps of fun, quirky and interesting enough to keep one entertained (absolutely perfect for procrastinating).
Note about the bugs:
If you're lucky, there will only be a few. You can choose to tolerate them or download a patch. And that can be handled with either the official patch or one provided by Circle of Eight ([...]). I personally recommend the Co8 patches (they fix a lot, and add some new things, if you like).
The game now is cheap enough to not worry about the bugs. If you're a very serious gamer, maybe this is too annoying for you, but if you're casual about your games, then this one is definitely worth the [chance of ] glitches (which, I repeat, can be fixed).

I recommend the overall plot of the game. It's a lovely adventure. It's engaging, and stimulates your imagination, which of course, is more then half the fun.

Check it out, and enjoy!

Excelent game

5 Rating: 5, Useful: 1 / 2
Date: May 21, 2007
Author: Amazon User

ToEE is a very good roling playing game. The D&D rules applicate perfetly.

a disappointment - but still fun to play

4 Rating: 4, Useful: 1 / 2
Date: March 28, 2007
Author: Amazon User

Atari really blew this one. Their interface is nothing but trouble - HIGHLY disappointing.

BUT...

This game rocks! The story line is fun, the villains are pretty hard, the end battles are great, and the epilogue is varied (depending on what you do). I really wish EA had done this game. It is good for a bout a week or two (assuming that you don't stop to sleep). More than worth the price.

If you like this - try the Icewind Dale games (you can get the entire set of 3 games in a Boxed set for less than $20 - maybe even ten)

I was hooked because - yes, when I was 16 I played the DnD version - which was one hundred times more scary - and about ten times more fun.

so much unmet potential

2 Rating: 2, Useful: 1 / 2
Date: March 13, 2007
Author: Amazon User

You know that saying "the whole is greater than the some of its parts"? Well, I feel the oposite is true with this game. It certainly looks very good. It has a very good turn-based fighting system that is easy to use. Stat building and leveling up is handled well. The problem is that these individual elements do not add up to an enjoyable game. It feels rather empty, and due to many bugs (several of which crash the game), I found myself eager to "get it over with" so I could play something else.

It lacks any meaningful plot and is basically a series of somewhat redundant battles. I got the feeling it was a great starting point for a really good game, but it never really went anywhere. On to KotOR!

Not bad if you're desperate

4 Rating: 4, Useful: 3 / 6
Date: June 03, 2006
Author: Amazon User

If you love single player, multi-character RPGs like I do, then you'll dig TEE. It's no where near BGII, but it will keep you entertained for a few weeks. The only thing that slightly annoys me is that it's turn based, which goes a little slower than the space-bar pause games like BGII.

Pretty Good Overall

4 Rating: 4, Useful: 4 / 8
Date: April 13, 2006
Author: Amazon User

I purchased and installed the game on my Compaq V4000 laptop a few weeks ago. So far, I have encountered no glitches, but have noticed a few things that don't seem quite right, like the rate at which you miss and how magic items are few and far between.

Combat is excellent. I played Neverwinter Nights and hated it, because enemies were too weak to oppose you and the interface was annoying. TOEE has a streamlined and easy to use combat system and is challenging nomatter what you are fighting.

My biggest gripe is the items. They, frankly, suck. magic items are, as stated, rare, and the inventroy is tiny. The lack of decent armor also annoys me. I didn't have anyone with armor better than master work until the party hit level seven. on the plus side, magic potions are in abundance, which is kinda fun.

Overall, worth trying, but it won't go down in history.

An Awesome Way to Discover the World of Greyhawk

5 Rating: 5, Useful: 7 / 7
Date: March 11, 2006
Author: Amazon User

First I'd like to say I never had any problems running this game. I popped it in, downloaded it, and played it with no weirdness. Smooth as could be. Also I strangely did not have a level cap, but just kept getting new spells and feats, etc. (I honestly think something went wrong here--but my characters just kept leveling up beyond where I think the game was programmed to prevent me. Hey give me more bugs like that anytime!)

The gameplay feels a lot like Baldur's Gate (which is the computer game that made me fall in love with both the Forgotten Realms and computer RPG's--the best computer RPG of all time) with much of the same freedom to explore and do things in any order you want, and to approach problems from a variety of angles. Most of all, it is a great way to fall in love with D&D's Greyhawk setting if you're like me and pretty much have only gotten to know it in snippets from the 3rd edition core rulebooks. It is wonderful to immerse yourself in, an engaging story that will suck you in for hours and hours.

A couple of warnings. First the game is HARD. You will be challenged to think tactically about every fight you get into, even the random encounters along the roads, and even then you will die horribly a lot. They throw some mean badguys at you without flinching. I loved the challenge of it, but I can see how all the merciless slaughter could turn away someone who's used to games that pamper them a bit more.

Also as mentioned in another review, you'll find that any adventuring companions you run into will get first cut of the loot when looting enemies. I can see why they did it, to reflect the fact that characters who join your party don't automatically become your slaves, but still it can be a bit frustrating, especially when an ally pilfers the best stuff off a body literally on the other side of the map from him and you cannot get him to return it. Also if the comment made is true, and the NPC's will overload themselves, then that's another big headache. What I found as a solution was this: Give the NPCs all the worthless big items you're carrying around (quarterstaves, rocks, arrows, etc) until you fill all their inventory spaces. They won't be able to pick up anything but coins and won't get encumbered. The other easy fix is to kill your NPC companions as soon as they've outlived their usefullness and get your stuff back (gee, any guess what the alignment of my party was?)

On the whole I was impressed by the game. I found the graphics very pretty (a refined version of what you get in Baldur's Gate--a bit of a dated presentation compared to Neverwinter Nights, but very nicely drawn and animated). The dialogue options were great--with four or five responses available at each branch of conversation I was usually able to say some flavor of whatever I would have wanted my character to say. The NPCs were colorful and fun, always worth talking to, and the main plot when you enter the Temple is really absorbing. My one regret is that apparently there is some demon queen ultimately responsible for the ills in the game, but for the life of me I could never find her--though I did run into two gods and fought gobs of uberpowerful devils and demons across the elemental planes before finally submitting to the will of my dark lord. Heh-heh, how often does a game let you do THAT?


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