Below are user reviews of Super Paper Mario and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Super Paper Mario.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 170)
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Flippin' Awesome!
5
Rating: 5,
Useful: 185 / 200
Date: April 11, 2007
Author: Amazon User
Super Paper Mario, like the Legend of Zelda Twilight Princess, was originally a Gamecube game that was moved on over to the Wii. Still, it's definitely a game we've been waiting for and definitely a game worth getting a hold of. Simply put, this is one of the games Wii owners ought to want.
The storyline in Super Paper Mario isn't really anything special, but it's certainly one to honor for its fine script and clever writing. An evil magician named Count Bleck plans on taking over the world, and as Mario you'll need to stop him by finding the pieces of the purity heart that'll allow you to do so. In truth, the storyline is actually really crazy, but I'd rather not give too much away. It's actually a really enjoyable story Mario fans will love in the long run.
The game is very dialogue heavy but at least its creative. Much of it is very humorous and will have you laughing quite a bit. But when I say dialog heavy, I'm not kidding. You'll be mashing on the 2 button a lot. It wouldn't be so bad if characters didn't go on to explain such things that were useless.
Super Paper Mario is truly something remarkable in terms of its gameplay. It mixes Platforming and RPG elements. There's still a need to level up and Mario has his set of HP but all the way, this is a platformer. It plays very similar to Super Mario Brothers on the NES. However, a slight problem with this kind of gameplay, is that those who were really addicted to side scrolling Mario games and were used to holding down a button to run will be surprised to learn there is no button to run! It's no big deal, but if you're feeling nostalgic (as you probably will playing this game) it's actually something long time Mario fans may have to get used to, especially because Mario doesn't move very fast.
During the game you can press the A button and flip the screen from the 2D world to the 3D world any time you want. Most of the time you'll be playing the game in the 2D realm, but there's plenty to be done in 3D too. It's a necessity to getting past some of the games puzzles. If you're ever stuck on puzzle just try flipping. It's also used to get past environmental objects. If a pipe is too tall for Mario to jump over, for example, then you can switch the game to the 3D view and simply walk around it. You can't stay in 3D forever. If you stay in 3D for too long Mario will take damage.
The problem with the gameplay is that the game is far too easy. Most enemies are easily dispatched and don't do much damage to you anyway. Even boss battles are of little challenge. The boss fights are fun, at least, requiring you to fight them in interesting ways, but they're still on the easy side. If you're an expert gamer, I don't predict you'll die anytime soon throughout your adventure.
Mario also isn't alone. He'll be joined by Peach, Luigi and Bowser throughout his travels, and each of them has an ability they can do. Peach can float, Luigi has a high jump and Bowser can spit fire. You can switch between them at any time, and there are moments when you'll actually need a certain character to do things. However, the game relies heavily on the mechanic of going from 2D to 3D and only Mario can actually do this. Despite that you've got other characters, you'll still play through most of the game as Mario.
Throughout your adventures you'll also collect Pixls. Little fairy like creatures that give Mario and company other abilities he can use. For example, early on in the game he meets a pixl that allows him to grab enemies and other objects and throw them. There are plenty of other powers. Needless to say, Super Paper Mario is filled with secrets.
The wii remote works well with this game. As noted you'll hold it like an NES controller and play the game in basically the same style you played the original Super Mario Brothers. The Wii controls, however, feel a little tacked on. You can point the remote to search for hidden doors or scan enemies. You can also shake when you jump off an enemy to get more points. The wii remote doesn't have a big impact on the gameplay, though.
Visually, of course, the game looks like a late generation Gamecube game. However, the games unique style alone warrants its beauty. The 2D landscape is far better looking than the 3D landscape, though. The 2D backgrounds are beautiful, and the background environments really shower a lot of detail. 3D doesn't look as good, though because it's just not as pretty and filled with life. Most of the level designs themselves are also pretty plain. As far as platforming goes, there's nothing too intuitively designed either. The levels also aren't filled to the brim with enemies. There's a lot of jumping, but not a lot of obstacles in your way.
The game also sounds really good. There's no voice acting to speak of, really. Which sucks for a game as text heavy as this, but most gamers who've been gaming for well over a decade probably won't care about this, anyway.
On the whole, Super Paper Mario is a must own title for the Wii. It's been ingeniously designed; it's full of humor and has been cleverly written. And to top it all off, it's just a lot of fun to play.
Pros:
+Well crafted dialogue
+VERY humorous game
+Strikingly original gameplay elements
+Simple easy gameplay to get a hold of
+Good music
+Plenty of things to do in the game
+Cleverly designed puzzles
Cons:
-The game is far too easy for experienced gamers
-Tacked on Wii Remote controls
-Very dialogue heavy; it's GOOD dialogue, but there are moments when you really just want to play the game
This is the best game ever!
5
Rating: 5,
Useful: 6 / 7
Date: April 11, 2007
Author: Amazon User
Well, after two hours of game play I gotta say that this is one FUN game.
My sister bought it with her B-day money and I wasn't so sure she'd like it at first. Well, I was wrong. xD Both my sisters love it (10&6) and so do I!
The grafics are just like Paper Mario, TTYD. So thats cool! The characters are all lovable. Bowser is funny (My fave charrie) And its just a cute, funny, FUN game. Its really awesome going from 2D to 3D to! Everything looks like paper, Its really neat. The pixles are so cool to! I like the butterfly. :P
I was surprised at this, but the controlls are very easy! You hold the Wii remote sideways, and that works very well.
I've been a fan of Paper Mario64, Then Paper Mario TTYD(The thousand year door) and now this! All three are super fun. This is now one of my favorite games, I'd give it more stars if I could!
Overall, I'm very happy with this game, and my sisters like it to! :)
~Jackie
Great game, but not for young kids
4
Rating: 4,
Useful: 4 / 5
Date: April 12, 2007
Author: Amazon User
When I first heard about Super Paper Mario coming to the Wii, I expected that Nintendo's trusted Plumber would captivate a new generation of Nintendo fans just like he did 20 years ago with our generation. Little did I know that Super Paper Mario turned out to be a Role-Play/Platform-Jumper hybrid, made to please the hardcore gamer.
Nevertheless, Super Paper Mario is a fun and engaging game, where players must switch from a 2D world to 3D world and back to unlock puzzles and overcome obstacles. The game features huge amounts of reading, during which the player must extract clues and hints to successfully complete the task on hand. The game introduces a variety of playable characters (Luigi, Princess Peach, Bowser) and other helpers named "Pixls" throughout the game.
Children should be at least 10-12 years of age, depending on their reading level in order to really enjoy the game. I highly recommend the game to Parents and everyone from Generation NES, because Super Paper Mario is not only compelling and well designed, but it also offers short tie-ins to Mario's history.
Very fun game
4
Rating: 4,
Useful: 2 / 7
Date: April 12, 2007
Author: Amazon User
This is a very fun game. If you're a Mario fan, it's the best game for the wii until Super Mario Galaxy comes out. It's very dialogue heavy, but it is not very complicated, and should be understandable for little kids.
Solid Fun
5
Rating: 5,
Useful: 50 / 53
Date: April 13, 2007
Author: Amazon User
It's a shame that so few people have Wii's in North America. Otherwise, I would imagine that "Super Paper Mario" would have tons of reviews at this moment. This is an incredibly solid game.
Less "Paper Mario" than "Super Mario", the game returns Mario to his 2-D roots. Gone are turn-based battles, and in their place, good 'ole hoppin' and boppin' fun, like in the old days, but with one clever twist. When your character is faced with, say, an impossible jump, you can simply "flip" yourself into three dimensions, the result of which is often the opening of a new path, or the emergence of a hidden pipe, etc. It's a clever twist on the 2-D goodness of the old "SMB" games of the Nintendo and Super Nintendo.
If I had one complaint with the game, it's that it's a bit too easy. With the ability to level ones character, the challenging aspects of the original "SMB" games gets a bit lost (in particular, the character will NOT die from falling in a hole, and can sustain multiple hits before running out of heart points, which can be replenished by items, or even hidden mushrooms). But make no mistake - while the game is never particularly challenging, it is always fun. The dialogue is snappy (the "dating sim" send-up is incredibly humorous, e.g.), the controls are good and responsove (I would have liked to see the nunchuk controller used a bit, particularly for the 3-D sections, but this is a mild complaint), the graphics are pretty...interesting, and the whole experience is trippy, in a "Katamari" sort of way.
All in all, a solid Wii outing - this is one of those games that makes you happy to own the system.
Old School meets New School
5
Rating: 5,
Useful: 3 / 5
Date: April 13, 2007
Author: Amazon User
Super Paper Mario has all the love and fun that was packed into the first Mario Brothers game produced, but in a fresh, yet familiar, take on the Mario franchise.
Now, any veteran of the Nintendo and Super Nintendo classic Mario games will feel that this game is at a much slower pace. While there is plenty of jump and run action, this game has many RPG elements--lots of story, items, story, puzzles, oh and story. The story itself is very strange, but if you stop to read it (instead of skipping to the action), it's actually quite amusing. Also, you'll run into levels that leave you scratching your head until you remember to flip the world somewhere or wave the remote at some wall to find the way forward. Though, this is not so bad in my opinion, because you get to play the game longer.
So, Super Paper Mario may feel somewhat like the classic Mario gameplay, but it has so much more added to it wrapped up in a funny story. Definitely a must-own game for Mario fans who have managed to snap up a Wii.
Extraordinarily Disappointing
1
Rating: 1,
Useful: 8 / 43
Date: April 14, 2007
Author: Amazon User
I was previously unaware of the "Paper Mario" franchise. However, I rushed out to buy this game, because I have been a big fan of every other Mario/Luigi game released for the various Nintendo platforms. I have never been so disappointed by a video game purchase in my life. I have basically given up after an hour and a half of play.
We are supposed to forgive poor graphics on the Wii, because it has innovative game play. Not only are the graphics for this games some of the most painful I have seen, but it does not take advantage of the Wii remote. The couple of actions you can perform with the remote are clearly an after thought, and the game would be better off without them.
My first hour and a half with this game was filled almost entirely by trying to rush through reading an extremely poorly written story. During that time, no interesting skills are learned nor are there any significant enemies.
Perhaps gamers who were aware of and enjoy the Paper Mario franchise will feel differently; however, I highly doubt that anybody who was a fan of prior Mario Bros. games will enjoy this one even slightly. I will be trading this game in ASAP.
Pros:
None that I can find.
Cons:
Painfully bad graphics.
Poorly written storyline.
Overly long-winded characters.
Overly simple game play.
No control suitable for the Wii.
Super Paper Mario- In 3-D!!!
4
Rating: 4,
Useful: 1 / 1
Date: April 14, 2007
Author: Amazon User
Being a fan of the Paper Mario (and whatever Mario) franchise in general, I rushed out to buy this game. From what the previews demonstrated, it was going to be a RPG/Platform game, removing the turn-based element of the previous Paper Marios and inserting the platforming style that made Mario so popular to begin with.
In this game, Mario has to, gasp, save the world from Count Bleck and the universal doom predicted by the Dark Prognistus. In this, he receives the aid of Pixls, partners that allow Mario to do certain things (throw, set off bombs, glide over spikes). Mario also has the ability to flip the world sideways, adding an element to the platformer you once knew and loved. Additionally, it's not just Mario at the driver's seat. The game will eventually require you to alternate between Mario, Peach, Luigi, and Bowser. Paper Mario is famous for using puzzles so you must constantly switch up your main characters or your current Pixls.
Leveling up is tied directly to your score, where you can improve your HP or your Attack Power. Hopping on foes and then performing "Stylish Moves" by moving the Wii-mote after jumping on a foe increases your points. There are also items to collect, some that attack your enemies, some that replenish your health, and the Mega-Star that transforms your character into a temporary 8-bit behemoth (apparently, Peach was a redhead).
Despite all this, there are disappointments. Frankly, it's not as challenging as I anticipated. It's difficult to fail if you were fairly decent at the original platformers (i.e. not jumping on creatures with spikes). The storyline, although quirky and humorous as usual, only spanned about 20 hours of gameplay, ignoring all the numerous secrets spread out on the map. It's easy to tell this was a GameCube based game, even though there are some attempts to incorporate newer Wii functions. Also, the Pixls were introduced and tucked away. The partners from the previous Paper Mario (a baby Yoshi, a bashful Koopa, etc.) had their own HP and more noticeable personalities. The Pixls hover around Mario like butterflies. Only Tippi, the first and main Pixl you get, has any real dialogue.
Overall, I thought this game was an 8/10. The result of the RPG/Platforming fusion was that the bosses were too easy. But I still loved it and encourage others to play it.
Wonderful game
5
Rating: 5,
Useful: 1 / 3
Date: April 14, 2007
Author: Amazon User
I bought a Wii for my son who is 6 a couple of months ago and have been enjoying it almost as much as he does. The only problem I've had at my house is the fact that my wife doesn't play anything but bowling. She's a mario fan and since there has been no Mario title out yet she's felt left out. I downloaded Mario 64 on the virtual console but she preferes side-scrollers. So, when this title came out we bought it the first day.
She's played it more than anyone and that is a testament to how fun this game is. I'll be the first to say it's been the best game I've played on the Wii so far.
I think Nintendo realized that with the great sales of Super Mario Bros. for the DS that it's hard to beat Mario on a platform sidescroller. Everything on the game looks beautiful and the gameplay doesn't require the need to get carpel tunnel by bending over backwards to make a "special" move. I would recomend this game to anyone.
Great Game.
Great, but too much talking.
5
Rating: 5,
Useful: 3 / 3
Date: April 15, 2007
Author: Amazon User
If you buy games for the story, you'll probably hate this one. The game play is unmistakably fun, but the story is so poor and dumb that you'll probably wonder how long they actually spent writing it! The first 20 or so minutes is just talking! other than that, the controls/puzzles are enough to buy the game. I like it. (P.S. I would also recommend Legend of Zelda: Twilight Princess.)
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