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Nintendo Wii : Super Paper Mario Reviews

Gas Gauge: 83
Gas Gauge 83
Below are user reviews of Super Paper Mario and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Super Paper Mario. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 88
Game FAQs
GamesRadar 80
CVG 88
IGN 89
GameSpy 80
GameZone 90
Game Revolution 75
1UP 80






User Reviews (11 - 21 of 170)

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One of the best Wii games out there

5 Rating: 5, Useful: 6 / 8
Date: April 18, 2007
Author: Amazon User

Super Paper Mario, without a doubt, is one of the best Nintendo Wii games out there. If you loved the old school days playing all the Super Marios then you'll love this. It takes the classic 2D gameplay and gives it a little extra spice with the ability to switch into 3D whenever you want.

In the beginning all the heavy dialogue was a bit tedious to go through (it lasted about 15-20 minutes) because I was anxious to just get into playing the game. However, it's not as bad as some of the other reviewers are making it out to be. If you're interested in the story and the characters it's quite enjoyable and the storyline is very creative and amusing. You just have to give it a chance and allow yourself to get into it.. it won't disappoint, I promise!

Playing the game is relatively easy, but some of the levels are hard to figure out (at least for me!). I recommend the game for young teens and up because children might find some levels difficult and probably won't want to sit through reading all of the character text.

HUGE LET DOWN, THEY CHANGED THE FORMAT AND IT RUINED THE GAME

1 Rating: 1, Useful: 10 / 18
Date: September 08, 2007
Author: Amazon User

The Paper Mario series was one of the best series featuring 2 of the best games for Nintendo's previous systems.....Paper Mario for the N64 was a brilliant RPG game with enough colorful design for the kids, but yet enough of a decent story and interesting almost Zelda like moments for the adults. It was a turn based game, where the player would have to use strategy, etc to figure out ways to progress through the game. I enjoyed the first Paper Mario maybe more than any game I have in a long time, and therefore eagerly picked up the Paper Mario 1000 Yr Door for the Gamecube a few years later....

THe GameCube game was a bit less effective that the original, mostly because they added a bit TOO MUCH text to the story, but it still was a long (30+ hour game) and had enough to more than keep you interested, just didn't have the ghost levels, or charm of the first one because some of it had been done, but it was not far off, still one of GameCube's better titles and one of the few long games that I (an adult) took the time to beat. There's enough humour etc and enough strategy to make this one interesting, and I was eager for more (I had the game for a few years actualy before I got around to playing it because as an adult time is tough and devoting 30+ hours to a game can be hard, but when I had the time, I was more than happy with using it to play this game. It was more challenging than the first one, but also maybe a big too long. Still hardly a bad game, I'd still rank it a perfect 10/10 overall....and I was more than eager to buy the Super Paper Mario game which at the time I thought was going to be for the GameCube....

6 months pass and the Super Paper Mario game comes out for only the Wii.....I had already a desire to buy the Wii, but thought I can't wait to buy it now because I know there's at least a Paper Mario Game if not a Zelda game I'd be interested in.....so I finally buckled down and bought something I thought would be a can't miss title....Super Paper Mario. I like the fact that the first two games read like a story, and really the most compelling piece of hte first two games is the RPG style with the thousands of mini stories and battles, they were very well detailed....

SO I bought the Wii, with really Super Paper Mario being the clincher for me, and got the game, put it in, with reasonable excitement. I even told my wife (I'm a newleywed) about it and she remembered briefly me playing the last one....and I said I was really excited about this, especially after I already tested and enjoyed Wii Sports so much.....so we both put it in, and right off the bat, the graphics were a bit disappointing (they're worse than the GameCube and maybe even N64 version) and suddenly the game is now more like a standard old-school, dated Mario Game than the interesting RPG styled game series I fell in love with.

I felt very jipped. I still am upset. I've tried to play the game several times, but find it boring, and less inspired/entertaining than the two games preceeding it. It's one of the worst video games I've bought ever, and is much more in tune for a 10 year old, rather than an adult (whereas the previous titles work well for adults, and I'd really recommend their strange charms). This title is a complete waste.

I almost feel like Nintendo should give everyone who bought this game thinking it was going to be similar in style at least to it's two predecessors should be able to get their money back. It's billed as a Paper Mario Title, but is much more like a very weak Super Mario 3 styled game. THis type of game would have been ok had it been called Super Mario 4 (I think World was 4) or Super Mario Wii, or really had it come out 15 years ago when I was a kid....but billing this as Super Paper Mario, then delivering a game that in gameplay is nothing like the original is a complete waste.

If you're a 10 yr old kid or an adult buying a game for a 10 yr old kid, by all means buy this game....if you are familiar at all with the Paper Mario Game Series, avoid this like the black plague. It's simply not worth your money, and had it not been for games like Wii Sports and Trauma Center, this game might have soured me completely on the Wii itself.....

It's just a horrible shame, and I'm still upset about it a month after I've bought it. I want my money back!

Snooze-fest

1 Rating: 1, Useful: 10 / 21
Date: May 27, 2007
Author: Amazon User

Here we are with yet another Wii game (the other being Zelda) that I will not finish out of boredom. Another HUGELY anticipated, fairly well-reviewed game I'm aware, but just like the majority of the Nintendo fanboys, the critical reviewers typically suffer from the same problem: believing Nintendo can do no wrong. There is a reason Nintendo has to keep making the same games. They have to stick to the same tired formula for everything they produce because when they stray from it the maniacal fans raise hell. When Mario had a 'jet pack' in Super Mario Sunshine they screamed and cried that it didn't 'stick to tradition' and hence sales suffered. When the Wind Waker used a cell-shading and what I thought was beautiful animation style the child-boy fans cried their little eyes out and kicked their feet and again sales suffered. So Nintendo is stuck either sticking to 'tradition' and making the same game every time because they know it will sell and their developmentally disabled fans will like it (because change is bad, familiarity is good) or they can try to 'break the mold' and get an onslaught of attack from their fans and risk having a profit-loss product on shelves.
That being said here's where this game went wrong for me. In reality HAD this game ACTUALLY stuck to a 'tradition' and been just a 2d side-scroller it would have been great. The majority of the levels are fun. However the problem is the levels are constantly broken up by horrendous "RPG" elements. The fans like to call it RPG elements, because that way if you criticize the fact that their is far too much dialouge, or that you seem to spend the majority of the time backtracking looking for a key or the door it fits in, they can say "Don't you know ANYTHING about an RPG!? Jeez!" and not worry about having to find fault with their beloved game.
But really this game is a SNOOZEFEST. From the moment you start it up and are forced to sit through a 20-minute opening sequence before you even take your first short step to running around the unfortunately large 'town' between every world looking for another damn heart pillar. Everything about this game screams boredom. Even the dialog that you will be subjected to in EVERY and I mean EVERY level and in between levels and before boss battles is not entertaining. There is no gripping story line that you will care about and the humour maybe lost something in translation because it's not there either. But on an average 45-minute session of this game you will probably spend just over 20-minutes clicking rapidly through line after line of dialog.
It's a shame too, because had I been on the graphic team I would be furious. The visuals are fantastic. The 2d worlds look great and the clever animation is wonderful. But you get sucked out of the world that the designers laboured to create every 15 seconds when you back in another chat fest.
I think I've gotten to the 6th world before my playing finally just slowed to a halt. And I know I won't pick it up again. There is no desire to keep going, like a game should give you. Instead it's only the feeling that "I spent $50 on this I should play it" but that wears off.
I really hope Nintendo gets with it. Zelda also bored me to tears since its the SAME Zelda game I've played seven or eight times now. I thought with a product as revolutionary as the Wii that maybe they were finally going to go against the status quo and create new and fun games again. But so far they are just porting the same old titles over to a new system.

Great game, but not for young kids

4 Rating: 4, Useful: 4 / 5
Date: April 12, 2007
Author: Amazon User

When I first heard about Super Paper Mario coming to the Wii, I expected that Nintendo's trusted Plumber would captivate a new generation of Nintendo fans just like he did 20 years ago with our generation. Little did I know that Super Paper Mario turned out to be a Role-Play/Platform-Jumper hybrid, made to please the hardcore gamer.

Nevertheless, Super Paper Mario is a fun and engaging game, where players must switch from a 2D world to 3D world and back to unlock puzzles and overcome obstacles. The game features huge amounts of reading, during which the player must extract clues and hints to successfully complete the task on hand. The game introduces a variety of playable characters (Luigi, Princess Peach, Bowser) and other helpers named "Pixls" throughout the game.

Children should be at least 10-12 years of age, depending on their reading level in order to really enjoy the game. I highly recommend the game to Parents and everyone from Generation NES, because Super Paper Mario is not only compelling and well designed, but it also offers short tie-ins to Mario's history.

Great, but too much talking.

5 Rating: 5, Useful: 3 / 3
Date: April 15, 2007
Author: Amazon User

If you buy games for the story, you'll probably hate this one. The game play is unmistakably fun, but the story is so poor and dumb that you'll probably wonder how long they actually spent writing it! The first 20 or so minutes is just talking! other than that, the controls/puzzles are enough to buy the game. I like it. (P.S. I would also recommend Legend of Zelda: Twilight Princess.)

2-D Or 3-D; That Is The Question?

4 Rating: 4, Useful: 3 / 3
Date: May 01, 2007
Author: Amazon User

Since the Nintendo Wii came out last year, many die hard gamers have been marveled with excitement over the way gamers can now play video games with the remote controller. There have been a lot of great games for it like The Legend Of Zelda: Twilight Princess, and Excite Truck. Sadly, many gamers have been anxiously waiting the new Super Mario Galaxy, and hoping Mario would deliver again. Unfortunately, gamers will have to wait. However, a different Mario game has arrived from the die hard Paper Mario franchise from the gamecube and Nintendo 64 eras. There also is something that makes this paper seem better than flat, but will it satisfy Mario fans for now?

Super Paper Mario for the Nintendo Wii, brings nack what made the Paper Mario games deliver in true role play. This time around, the game really does think out of the box, as Mario, Luigi, Peach and Bowser try to tackle the vicious Count Bleck and his minions Mr. L, Dimentio and others, as they tackle a fierce and wild world that seperates from the flipside and flopside. Each character has to unlock pixels, which help you through achievements from finding hidden doors, to lifting bosses. There are over 30 different levels in the game that bring back the classic 2-D side-scrolling action from the original Super Mario Brothers, with a different twist. Each character you play has a special ability. Peach and Luigi have a high jump, Bowser has the traditional fire-blazes, but Mario has the best ability. He can flip his world from a 2-D, to 3-D, to find hidden items and unlock hidden areas. The graphics in the game are absolutely beautiful, and really bring the classic gameplay into a whole new perspective, while the control is really on target most of the time. You do get a bit frustrated finding the unlocked doors, but everything else works like a charm. The story line also is fun and entertaining in each world of the game, while the story is cute but enjoyable for all the worlds.

All in all, Super Paper Mario is a well-rendered game for the Wii, and should entice new Mario fans, as well as those waiting Super Mario Galaxy. I really like this game because it is fun and exciting, for all ages and Nintendo junkies. This is one of the best games for the Wii, and any owner will love this game a lot.

Graphics: B+

Sound: B

Control: B 1/2-

Fun & Enjoyment: B+

Overall: B 1/2+

WHOA...

5 Rating: 5, Useful: 3 / 3
Date: April 21, 2007
Author: Amazon User

Andrew says:
I have seen absolutely no reason to mark this game down. The graphics work well with the story, the gameplay is intuitive and fun, it draws you in without trapping you, and the story is really cool.

I say:
This is the most interesting game since--probably Ocarina of Time. Not that there haven't been other great games, but those two seem to push the boundaries of gaming itself into new zones. With Ocarina of Time, the concept of controlling the world around with music was extremely powerful and accomplished in a way that was the perfect blend of skill and memory. It also pushed itself graphically, using motion capture for Link's animation and attempting new cinematic effects the likes of which have perhaps not been seen since. Super Paper Mario is a trip through the light fantastic, to be sure, and its flipping capabilities and puzzles mess with your perception through the entire game. Honestly, these people MUST be crazy--and geniuses--to have come up with such entertaining and fascinating visual play. A seemingly solid wall you were standing on is actually a thin pathway with twists and turns. A seemingly solid obstacle can simply be walked around! Crazy.

Not as Good as its Predecessors

4 Rating: 4, Useful: 3 / 3
Date: September 29, 2007
Author: Amazon User

This game was fun, creative, and goofy. The same as the first two paper mario games. The villains were insane and all had unique, interesting personalities. The only problem is the 3D option. It was a fantastic idea and very interesting, but at one point there's no complication in the game. If you run into any trouble, you just have to flip into 3D mode. It's a bit TOO powerful and takes away from the mental thinking of the game. Super Paper Mario was very fun, but toward the end, the 3D option made things too simple. Even battles aren't a challenge. In the first games, they were more strategic because you had to plan out your attacks since your enemy always got the same number of punches in that you did. There's no strategy or work involved in the battles on here, especially with the pixls and the other character's special powers.
On the plus side, everything else in the game is amazing. The graphics, sound effects, and music were all incredible. One of my favorite extras was the minigame area. Each game was challenging and fun. The other extra quests like the treasure hunts and cooking all the recipes in the game were also pretty enjoyable. The game is definitely good for many hours of fun, it's just that from an old Mario fan's standpoint it could've been a bit more challenging.

An okay rental

3 Rating: 3, Useful: 3 / 3
Date: September 13, 2007
Author: Amazon User

Once you get past the 20-odd minutes of pointless backstory, you are ultimately treated to a cute, gimmicky little game that definitely has some entertainment value. Some of these gimmicks are interminably clever while others feel like afterthoughts the developers came up with late at night when faced with the task of integrating the Wii remote's special features by any means necessary. The latter tend to grow tiresome in a hurry, and navigating around in 3D mode is unnecessarily difficult, but it's still kinda fun to play and worth renting at least. I got mine for $30 used and feel that money could have been better spent elsewhere.

I've had better...

3 Rating: 3, Useful: 3 / 3
Date: February 22, 2008
Author: Amazon User

I bought this game because of the reviews in the Nintendo Power magazine. I played Paper Mario 1 and 2 and they were awesome.

Super Paper Mario (aka Paper Mario 3) is a good game. I enjoyed playing it; however it is not as good as its two predecessors. It's good that Nintendo changed some things about this game; however, they ended up with the same side scrolling platform-like game, besides the brief moments of Mario in the 3D world, which made the only interesting part of the game.

An RPG has to be in 3D, or at least in perspective view to bring a good feel. I like changes for good. Like another review I read about this game; I loved the fact of Mario having a Jet-pack-like device in Super Mario Sunshine. I loved Zelda, Wind Waker, with its funny graphics (but, if someone changes the Zelda style of game and I'll trash my Nintendo right there). This brought new ideas for the game. But going back for 2D as they did in Paper Mario 3 with only few 3D moments for an RPG is somehow disappointing. I expected more of this game, even though, the graphics were cute.

(Note to Nintendo: Make games based in new characters with new storylines).

This is a game to play only once. So, rent it from a rental store and spend one or two weeks to finish it; enjoy saving the world and return it. Don't spend your money for something you'll play only once.

Pros.

Good story.
Creative 2D-3D switching (allows fresh puzzles).
Cute-looking graphics.

Cons.

The storyline is too slow (few predictable twists).
Time in 3D too few for an RPG.
Lacks fun factor to bring you to play again after beating the game once.


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