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Xbox : Tom Clancy's Splinter Cell Pandora Tomorrow Reviews

Gas Gauge: 95
Gas Gauge 95
Below are user reviews of Tom Clancy's Splinter Cell Pandora Tomorrow and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Tom Clancy's Splinter Cell Pandora Tomorrow. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 91
Game FAQs
IGN 95
GameSpy 100
GameZone 96






User Reviews (91 - 101 of 111)

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The splinter cell series is great

5 Rating: 5, Useful: 0 / 0
Date: July 18, 2007
Author: Amazon User

The Splinter cell series are all great games for adult gamers. You cannot just go blazing in, you actually have to think about what you are doing. Not mindless game

Linear, but with some heart-thumping suspense.

4 Rating: 4, Useful: 0 / 0
Date: January 30, 2006
Author: Amazon User

I played the orignal Splinter Cell on PC and bought Pandora's Tomorrow ("PT) with the purchase of my Xbox 360. You're back as Sam Fischer, covert (sometimes 'overt') operative with license to kill. You have the silenced/flash suppressed weapons, grenades, as well as non-lethal attacks that knock-out or disable opponents.

PT is less 'sterile' than the original Splinter Cell (PC version) as I found the environments to have added details that gave them a more realistic feel. Visuals and voice over action(except where the programmers play bit parts) are nice. You can argue about the realism of creeping through the streets of Jerusalem after curfew (with guards and occasional civilians milling about), but the near misses and close calls will keep your heart pumping. I wouldn't think that dressing like a high-tech ninja and hiding in the shadows would always be the best approach to infiltration, but whatever. Patience and stealth are key, although, occassionally, you have to do some shooting. For this reason, it's PG-13 (or maybe -16).

The game tends to be linear for many of the missions - but I suppose Sam would know exactly where he's going anyway - so you tend to 'follow a corridor' with few options to get around a situation; or to come back later and tackle the problem after working some other part the the mission. This is fairly easy to ignore as the details 'destract' you way from this winding hallway effect. Also, the controls occasionally can be annoying - I zoom in with the up-arrow in sniper mode using the flat thumbpad, and the night vision kicks-in fairly easily (left on the thumbpad) - not good if your looking around during lightning or in a bright area (washes out your NVGs ["Night Vision Goggles"]). Or when your trying to descend a ladder and Sam just can't quite get hold of it and he falls to his death.

That's another issue: saves are at certain checkpoints. If you don't make it to the next checkpoint and you die, you start from the last one. There's no "take out the bad guys, run back to some locale (hideout or whatever)to trigger a save, go back out, take out more, head back to save, etc. It's make it to the next checkpoint or don't. Fall down a ladder that Sam just can't grab and die? Start over at last checkpoint (might be an hour prior).

Overall, a engaging and exciting game. Btw, it's not a 360 game, but is on the backward compatibility list.

A Stealth Game With its Pros and Cons

4 Rating: 4, Useful: 0 / 0
Date: July 18, 2004
Author: Amazon User

This game is fun, but it has its pros and cons.
Pros:
1. When you are trying to hide a body, the stealth meter will flash stating the body is well hidden.
2. There is an advantage with the lock pick and optic cable. Instead of finding it in the inventory, it will say "optic cable" at the door. If the door is locked, it will also say "lock pick".
3. You can zoom in farther with your SC-20K (up to 6X).
4. You can whistle to lure a guard into your trap.
5. The lighting is much better. In the first Splinter Cell, I would often times be in a circle of light and I would have no shadow and it would say I was well hidden.
6. I guess you can say the graphics are better.
7. There are many new moves. You can shoot hanging up-side down from a horizontal beam.
8. Many places to explore. One mission is in an airport. Amother is in Jeruselum, Israel.
9. There is a new alarm (in some missions) where there are three stages. If you stay invisible, it will decrease.
10. Your pistol has a laser (by pressing the left trigger while equipped). It will come in handy when shooting at the back of someones head, but they can see it if you point it in front of them.

Cons:
1. When I did a split jump and then landed on the officer's head. I went right through him and it didn't hurt him at all.
2. Sometimes a guard will see you even if you are well hidden. (On the last mission, I hid a body in the shadow and the guy saw it and was more than 20 feet away.)
3. Voice acting: It is convincing except for the officers who never move their lips. Also, the civilians voice also sounds very weird.
4. I don't like the fact that your SC-20K is always in the rifle mode.
5. There were more checkpoints in the first Splinter Cell.

In conclusion, this is a game some people will and won't like. This is a fun game, but Ubi-Soft needs to fix these problems.

P.S. For all you people who say this game doesn't give you enough ammo, think again. Lambert said that your gun should always be your last resort. Stealth is your best weapon. You don't have to kill every guard you see. If you have too, always aim at his head. I always had never used more than 10 bullets by the end of any mission.

P.S. Look for magizines in the game that have the Prince of Persia (a game by Ubi-Soft) cover. One of them is in the Paris-Nice level. Find the place where the conductor is telling the man how he couldn't find any earplugs. Run in and knock the civilian out cold. Take your binoculars and zoom in on the magizine on the table. You have found a Prince of Persia Magizine!

Improved over the last one

5 Rating: 5, Useful: 0 / 0
Date: August 19, 2004
Author: Amazon User

I recently purchaced this game after I beat the first one and loved it. I expected the same controls, slightly better graphics, and same gadgets. Boy, was I wrong! This game is much, much better.
The graphics in this game have been improved a ton. Everything looks so real. Sam has more facial detail, the surroundings are better, and the shadows have improved. There is only one graphical glitch, and this is when you grab enemies, or put them down. Sometimes you or the enemy can go slightly into the wall. Not that it matters, I just wanted to say that. Overall much improved graphics.
The controls are changed but but not drastically. when you wall hug, you press in the left thuinbstick. To snipe, you press in the right thumbstick. Inventory is now the white button, and black button is whistle. Down on the directional pad is laser aiming. (I'll get to the gadgets later on in my review) Also, if you press the right thumbstick in without having the SC20K equipped, you will be put into a camera mode which will let you zoom in and out. Okay so the controls were cahnged drastically, but I was still able to play with no problem.
Now to the gadgets. There are many new gadgets and moves. Here is a list: Pistol laser-aiming, ajust the snipe cam in and out, whistle, half split-jump (which allows you to jump to leges while in a split-jump), upside-down pole shooting, laser-mic zoom, and new backrounds like a different view for the sticky camera, stealth meter etc. The voices of the people are changed very slightly, you might not even notice the difference. Instead of health kits, there are health power ups on walls that can be used more than once but have limited using.
The sound on this game is phenomonal. It has cultural music for different places you go. The sounds are also much more realistic.
The gameplay is the best partof the game. Newly designed levels, including outdoor levels were included. The light changes during the game, but it never turns into broad daylight. It makes it much easier to distract certain guards by the whistle feature. It has the same Sc20k gadjets, and is a lot like the last game in terms of stalth movement. But what you have to look for in this game is more pipes, and more split jump moves. Also, there are more times you have to shoot out the lights, and more times you have to look for alternate routes.
There were a few things that I did not like about this game. One, I realized that if I hadn't had the first Splinter Cell, I woundn't have been able to play this one at all. You have to remember what you learned in the first one for moments in this game like when you have to disable wall mines, and shooth land mines. Also, the levels are slightly shorter, and there is one less level, so I beat the game in three days. Also, it was a bit easier than the first, but that doen't say much because the first one was extremely difficult.
This game has a ton of replayability. I keep finding alternate routes i din't find the first time. I also keep finding more health boosters that I didn't see.
Overall this was a great game. Don't get it if you don't have the first one, or if you didn't like the first one. If you didn't like the first one, just rent this. I don't know you might like it. This is the best game ever. I loved it.

Pretty good

4 Rating: 4, Useful: 0 / 0
Date: September 22, 2004
Author: Amazon User

this game was pretty good. it was REALLY fun, but it was kind of short. it seemed long because you have to wait for guys to move, so it seems longer than it really is.

better than first

5 Rating: 5, Useful: 0 / 0
Date: June 24, 2004
Author: Amazon User

Once again Ubi soft puts out another great Tom Clancy video game. Exceellent graphics, plus good gamplay. As expected short but good. The mutiplayer is also preety sweet but I don't play a game for multiplayer. Pandora tomorrow seemed easier than the first title but the action was a little more intense. Parts were hard. Buy this game if your a Tom Clancy fan, its diffinetly worth the money.

Better and worse than original

4 Rating: 4, Useful: 0 / 0
Date: June 25, 2004
Author: Amazon User

Splinter Cell: Pandora Tomorrow (like the first in the series) is a welcome addition to the stealth action genre. It offers high tension, incredible graphics (especially in its natural environments and lighting effects) plenty of action, excellent voice acting (by the principal characters, anyway) and is a lot of fun to play. However, despite these accolades it has its share of problems.

As another reviewer has already written, the voice acting (except for the principals) is abysmal. EVERYONE, whether they're Indonesian, French or Israeli sounds American. Even their lines seem wildly unnatural and out of character. While this wouldn't seem to be that big of a concern at first, it gets old quickly and detracts away from the atmosphere, tension and believability.

Another problem is the game's bugginess. Dialogue would often begin between Sam and other characters, even when he was alone! All because he was standing in a place where the other character was supposed to appear and talk to him. Very odd. In addition, the subtitles for the dialogue between characters often didn't match what they were saying or was completely ungrammatical.

The enemy AI was decent most of the time, but there were problems there, too. Even after taking a couple of rounds, some soldiers would go back to their patrol routes as if nothing had occurred. At other times soldiers would go on alert because they claimed to have seen me (when I wasn't even in the same room with them and wasn't moving). The game is a bit like the first Tenchu in that way and again, it's very strange and frustrating.

My last complaint is with the set pattern you're forced to take in the game. A more free flowing environment would have been more fun and challenging. The worst example of this is the final confrontation with Sadono, in which you have to follow a certain path in defeating him. Deviating from this route always ends in you getting shot.

Still, despite my gripes, PT is a good game and is fun to play most of the time. I enjoyed the first and this one even more, but I'd try and get a used copy or wait until the price goes down a bit before purchasing it.

Phenomenal Work !!!! ......Fisher

5 Rating: 5, Useful: 0 / 0
Date: July 03, 2004
Author: Amazon User

I confess...I have never played a Tom Clancy game before...but I am glad I did this one ....its not mindless shooting and blowing things up like the genre of games I am used to playing like Golden Eye (N64), Night Fire or even like the legendary HALO. The stealth missions and non use of lethal force makes this game remarkable. I was mad at my brother for buying this game (thinking only HALO 2 will be worth the 50 bucks this year) but now I am glad he bought it....this is truely one of the masterpieces for X Box :)

Splinter Cell got better

5 Rating: 5, Useful: 0 / 0
Date: July 03, 2004
Author: Amazon User

(short review attempt)

I awaited this one for a while, it came out, and it was everything i hoped it would be. Some of the graphics look better than the first. And the singel player storyline is more the of good stuff form the first, except puts you out doors more often. I cant get enough of me splinter cell.

The multiplayer is so much fun. I dont remember playing anything this original online for a while. It takes a common concept of first person shooting and switches it around a little by adding spies to it... and *gasp* it makes you use your brain to try and outsmart the other team! I consider an online game full of repaly value if it lets you try and get into the other person's head to out think them, and this onelets you do that just perfectly. Something i love to do, play mind games with people. So at the end of the day you'll have fun testing different strategies against some people, then going back the next day and doing it all over again. It's amazing how some things you can get away with and others will stomp you down at the slightest mark of an attempt.

If I have to name a problem, it's the slight change of some of the controls. Like going against a wall, i cant keep track of how many times i whistled when it was definitely NOT a good time to whistle. Another small thing is the loading times when first booting up the game, a little long. But these small faults are easily overlooked

More of the great single player which made the first splinter cell a hit, added with superb online multiplayer for pretty much infinite replay value, make this one better than the first in my book

(short review attempt didnt work too well)

Outstanding gaming

5 Rating: 5, Useful: 0 / 0
Date: June 17, 2004
Author: Amazon User

This game is outstanding. I played the first Splinter Cell on a PC but having the XBox controls for Pandora Tomorrow made it that much better. The graphics are second-to-none, and the gameplay is very smooth. Having to replay sections where you cannot save was the only drawback to the XBox version.


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