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Xbox : Tom Clancy's Splinter Cell Reviews

Gas Gauge: 93
Gas Gauge 93
Below are user reviews of Tom Clancy's Splinter Cell and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Tom Clancy's Splinter Cell. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 86
Game FAQs
IGN 96
GameSpy 100
GameZone 97
1UP 90






User Reviews (51 - 61 of 276)

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Splinter cell

5 Rating: 5, Useful: 2 / 2
Date: May 24, 2005
Author: Amazon User

This game is great if you're a person who likes stealth. It is very realistic and even if you make a sound you'd better hide!

Great Game - You dont need to hit the cooks

5 Rating: 5, Useful: 3 / 5
Date: January 03, 2003
Author: Amazon User

As the previous reviwer mentioned, its hard to get past the cooks in the embassy without one of them souding the alarm. You cant kill them, but you can sneak past them, open the door and they wont noticed.

The stealth part is sometimes very slow, while hiding in the dark to wait for guards to pass. But you need to be patient and not use the gun all the time. When you get 30 rounds and there are very limited ammo pickups. You have to shoot guards in the head to get a direct kill, Otherwise it takes 5 bullets to knock them out. Its not a shoot em up game. My brother used up all of his bullets half way through a round and could not finish the mission and had to start all over.

Overall its a great game, graphics are great and the story is a good one as well.

The hype is justified!

5 Rating: 5, Useful: 3 / 5
Date: November 03, 2002
Author: Amazon User

I am always suspicious of an overly-hyped game, but Splinter Cell left nothing to be disappointed about. If this is a taste of what's down the road for video games, I'll have to quit my job! The graphics are super, game play and sound awesome, and the implementation of the stealth concept is powerfully convincing.

I have only three minor issues with the game. The first is that it takes a bit to get the controls down. Not a big deal, just a forewarning. What really bugged me was that pistol aiming was too slow. The number of bullets it took to put someone down was also on the unrealistically high side. You could be right over someone and shoot him in the back of the head, and it still would take a couple shots.

These minor flaws aside, the game if simply awesome!

Awesome game!

4 Rating: 4, Useful: 3 / 5
Date: October 30, 2003
Author: Amazon User

Takes all the best parts from its closest predecessor (the Metal Gear Series) and improves on every single one of them. It's not as new and groundbreaking as Metal Gear was at the time, but the game is SO WELL DONE it's staggering.

Can't wait for the sequel

Why?

5 Rating: 5, Useful: 3 / 5
Date: April 23, 2004
Author: Amazon User

Why are you actually reading reviews to consider if you should purchase this?

Why don't you ALREADY own this?

Fun Game, Foul Language Included

2 Rating: 2, Useful: 12 / 43
Date: December 08, 2002
Author: Amazon User

I would give this game 5 of 5 stars, but the amount of foul language in this game is just intolerable. And it just gets worse the further you go. It should have a mature rating as opposed to a teen rating. There's barely any violence (depending on how you play it), but the language is terrible.

Forget the hype - Dragon's Lair for the 21st Century

1 Rating: 1, Useful: 3 / 6
Date: March 13, 2003
Author: Amazon User

I don't know what it is, maybe I'm getting older or people just have short memories, but this game is nothing more than a rehash of Dragon's Lair - albeit with a bit of extra sparkle.

For those of who don't know what I'm on about, Dragon's Lair was a laser disc arcade game from the early 80s that looked great - it had graphics by Don Blueth the animator behind Disney stuff and other cartoons - but which had one dimensional gameplay so thin you could cut yourself on it. In Dragon's Lair, the player enetered one room and couldn't move forward wihtout passing through. There was only one way through the game, and only one way to solve the puzzles a room contained. "Gameplay" invovled continually getting your character killed until you figured out the one way to move through a room. Which led you into another room where you started from scratch.

At first everyone was overwhelmed by its prettiness and cinematic feel. Now, it's revilled as being a non-game piece of nonsense.

Splinter Cell is just the same. Sure it looks great. Yes the toys your character can play with - the sticky cams, the night vision, the thermal vision, lockpicks - all look cool. But they are all useless. There is no game here, just a sequence of nice looking animation with a few (repetitive and dull) puzzles that you must solve in order to progress to the next (repetitive and dull) puzzle.

The game is more linear than a freeway. You cannot deviate from the preset path set by the game, and you cannot solve puzzles in any way other than the way designed by the programmers. You cannot explore; the only doors that open are the ones you are to go through.

You simply get yourself killed working out how the game wants you to progress from one room. Your reward is another room where you do the same thing. So maybe it's an oil rig, or a government office, the gameplay is the same

Maybe I'm an X-Box heathen, but I played about 50% of the way through this undeniably pretty title before giving up.

Dragon's Lair is a visually stunning piece but only quasi-interactive computer programme. 20 years later, Splinter Cell is the same thing. Splinter Cell makes full use of the X-Box graphics and sound capabilities. It looks stunning. I fear, though, that everyone is just looking at the pretty pictures without thinking about the game.

There is almost NO GAME here. The media just says there is, the same way everyone thought the emperor had clothes on. Rent a DVD if you want good looking pictures on your screen. If you want some a game, save your pennies for almost any other XBox title. Sure, it might not look as good - but there should be more fun and games in it.

The Best Game!

5 Rating: 5, Useful: 3 / 6
Date: December 11, 2002
Author: Amazon User

dude this is the best game i have ever played i dont know who would not like this game. whoever doesnt has a horrible taste for games. But take mine and everyone elses word for it:this...is the best game for Xbox, or possibly any console.

Another Tom Clancy game

3 Rating: 3, Useful: 3 / 6
Date: February 24, 2003
Author: Amazon User

I first played Splinter Cell on a friend's XBOX before I ever got the system or the game. It seemed pretty fun to me and so when I got XBOX I decided to buy Splinter Cell too. However, perhaps the reason my friend's game was fun was because he had already beaten the levels and I didn't have to go through all the mind-wreaking events of the game. It can be a really fun game yes, but it can also have a person chucking their controller at the TV screen and wanting to throw their XBOX out the window.

The graphics though and the audio is superb. The storyline is very good and in-depth, the design of some of the levels leaves something to be desired, but most of them are ok. The graphics and stealth are the mainstays of this game. I liked being able to hide invisible in the shadows and dropping onto enemiesusing the split-jump mauever is fun. However, for me, this game had too many hard parts which made me turn it off several times. I'm still playing it and still trying, but maybe this just isn't my kind of game.

Simply the Best

5 Rating: 5, Useful: 2 / 3
Date: December 03, 2002
Author: Amazon User

I rented this game and only played for a few days, but already I am hooked on this game. It[is better than] metal gear solid and any other spy games. As usual, it stresses stealth over run & gun, but incorporates a new lighting engine the likes of which you have never seen! Everything casts real-time shadows (including fluttering moths and window blinds). Even objects like curtains cling to your character and look stunningly real. More than once you will find yourself stopping in the middle of the action simply to stare in amazement at the stunning graphical achievement at work here. Lots of cool gadgets, too, including a snake-cam that allows you to peek under door before opening them. Without a doubt, the best game I've played in a LONG time!


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