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GameBoy Advance : Golden Sun : The Lost Age Reviews

Gas Gauge: 84
Gas Gauge 84
Below are user reviews of Golden Sun : The Lost Age and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Golden Sun : The Lost Age. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 86
CVG 80
IGN 90
GameSpy 80
GameZone 89
1UP 80






User Reviews (21 - 31 of 124)

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The best for GBA

5 Rating: 5, Useful: 3 / 3
Date: June 24, 2003
Author: Amazon User

This is a game that is hard to put down. Even after playing it for two weeks straight I can't stop. It has to be one of the best games for GBA, and here is why:

Sound: A little corny, can get irritating, but it fits the game.

Graphics: Awesome, very detailed, backgrounds are always changing with detail, when fighting monsters graphics are at its best.

Gameplay: The most important thing is gameplay. This game has the best. You're always finding something new that has you looking for more and more. The storyline is very good, and maintains throughout the game. Interact with items, beasts, collect djinn to do devastating attacks on monsters such as werewolves, bees, knights, dinosaurs, and people. Pretty complicated and puzzling at times, lots of problem solving. The world changes as you continure on. Even when you beat the game, you can challenge your friends to battle.

This is definitely worth getting. Might be good to buy first Golden Sun before this, so you understand more of what is happening.

Amazing.

5 Rating: 5, Useful: 3 / 3
Date: July 17, 2003
Author: Amazon User

This game is totally amazing. Like the first game, it takes a LONG time to beat (a good thing). Also, if you beat the first game, you can transfer data. Once you beat it, though, you can replay the game in Easy mode or Hard(er) mode, and the sound test function effectively turns your game boy into a 96 track mp3 player of continuous cycle music. Not all of the music from the first game is included, but most of the good tracks are.
Graphics: 10+/10 Takes advantage of GBA's ability.
Sound: 9/10 Takes advantage of the ability of the GBA, but the cycle bit gets repetitive, especially in one place (i don't want to spoil the place)
Gameplay: 8/10 There are a lot more long speech areas, and they get tedious. DON'T, however, skip through them, because they usually say important stuff.
Storyline: 5/10 This rating is for the WHOLE game, GS1+2. GS1 is boy wakes up, sets out to save the world, but this game has got a much better plot, including several twists that affect the whole game.
Overall: 10/10
But make sure to beat Golden Sun, then Transfer your data to Golden Sun: The Lost Age. Otherwise, a fair bit of gameplay time is lost.

Excellent sequel.

4 Rating: 4, Useful: 3 / 3
Date: June 14, 2005
Author: Amazon User

While this is the 2nd Golden Sun game, it is not so much a sequel as it is a continuation of the first game.

The story pretty much continues right where the first game left off and you are benefited greatly if youve played through the first game before hand.
You can carry over your characters if you have a save from the first game and this is the only way to get the best summons in the game.

The summons, or pokemon, are what make this game so much fun and they are absolutely beautiful to watch.
Though the puzzles in this game are about 500% more complex than the first game, the enemy fights are still way too easy.
Oh well...

In the end this is still a tremendous rpg and will last you quite some time... both games combined took me 56+ hours.
And while the game is lots of fun, it is still not perfect due to its ridiculously long dialogue parts.
But the pluses easily outweight the minuses and this is still one of the top 3 rpgs available on the Gameboy.

Golden Sun: The Lost Age.......

5 Rating: 5, Useful: 3 / 4
Date: April 24, 2003
Author: Amazon User

Golden Sun was the finest RPG to ever grace a handheld when it debuted back in 2001. With its' lush graphics, epic story, challenging puzzles and addictive battles, it certainly held its' own against the big boys on the consoles. No other RPG has been able to hold a candle to the game on the Gameboy Advance. That is, until now. Course, it ain't no other series stealing its' crown...It's Golden Sun: The Lost Age. The second installment of the series which picks up mere moments after the first one ends.
So, what can I say about Golden Sun: The Lost Age? Well, Let's see...For starters, it's a much deeper, more involving RPG than its' forerunner and a more challenging game, overall. There's a new group of adventurers to control, mysterious new continents to explore, new magical attacks to master, and challenging new puzzles to figure out. If you didn't clear your data from the first game- you can even manage two groups in the game.
The only downfall in the game is it looks, sounds, and plays almost identically to the first game. Considering how awesome the first game was, that's not a bad thing at all. Camelot is smart enough to know they shouldn't mess up a good thing. It's the story that matters in an RPG, anyways, and they definitely have an interesting one in the second installment.
Personally, I think this is an awesome followup to the first game. One I highly recommend to all RPG fans and Gameboy Advance owners alike.

Corrects the few flaws of the original Golden Sun

5 Rating: 5, Useful: 3 / 4
Date: May 07, 2003
Author: Amazon User

Back in when the GBA was first released, one of the best titles for an RPG fan remembering fondly the days of the SNES but wanting more than just ports was Golden Sun. It had stellar graphics, catchy and mood-fitting music, and an ingenious, original battle system. However, it had admitted flaws- the storyline wasn't all that involving, the characters had no personality, and the puzzles and bosses were far too easy. All of these flaws have been nipped in the bud by Golden Sun 2: The Lost Age.

The plot is more fleshed-out, and we finally understand some formerly obscure elements such as the origin of the series title. In fact, the plot is so improved that it becomes apparent that the first game was really just a setup for things yet to come.

The playable characters are still slightly lacking in personality, but the villains are all expertly crafted, and one in particular has dialogue perfectly suited to his cool, calculating personality.

The bosses now actually represent a bit of a challenge (the final boss of the original Golden Sun was a joke), although they are nowhere near impossible. The puzzles are definitely more difficult, although they are still nowhere near Zelda-caliber, and I reccomend this for a beginning RPG gamer.

The graphics, music, and magic/battle engines remain as great as ever before, retaining the system of capturing "Djinn" to increase your magic power or summon monsters to aid you in battle. One fault I found was the lack of new basic summons (the old ones are recycled), but the addition of the new "Combo Summons," summoned by Djinn of multiple Djinn elements after finding the appropriate Combo Tablet, more than make up for this.

All in all, this is defintely a reccomended buy for your GBA.

Zymn's Happy Review

5 Rating: 5, Useful: 3 / 4
Date: July 24, 2003
Author: Amazon User

Hi everybody! I once saw the first golden sun and was unimpressed. Then I decided to play it. It was awesome!!Within ten minutes of playing I traded my prized Advance wars for it. Golden Sun was very unique. It was made unique by the cute little djinn, and their usefulness in upgrading stats and their great battle potential. The cute djinn can unleash a powerful attack or up your stats for a few turns. Then you can use them to summon various creatures. GS2 does it again, only better. GS2 has a MUCH better story than GS, such as, you go through the first one thinking that the light houses are bad and equal destruction, only to find that lighting them is the only way to save the world and there is many, many more "twists" than GS. GS2 is also MUCH longer and challenging then GS. There are many new multi-elemental summons that require more than just four djinn to summon. My favorite new summon is Catastrophe, the embodiment of destruction. GS2 also has the best graphicss and sound of any GBA game yet to be made. Overall golden Sun: the lost age is probably the best game, other than Resident Evil and/or Metroid Prime, you can buy. You should get it even if you aren't an RPG fan, you'll almost instantly become one.That's what happened to me. I used to be a first person shooter fan now it's RPG! And the ocasional shooter. Oh ya, Golden Sun: The Lost Age is the best RPG ever!! Farewell.

It's HERE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

5 Rating: 5, Useful: 5 / 10
Date: April 08, 2003
Author: Amazon User

This game is one of the best games in the entire universe!If you have played Golden Sun you know what I'm talking about.This game brings magic and plain force together in a fabuoulus way.If you are just getting into the saga of Golden Sun you will find it spectacular.Also if you beat the first one it gets better and if you haven't this game is great anyway!It gets hard but is always fun.Even if you don't like RPG's(like me)this game is and always will be totally awesome.

It's tight alrite'

5 Rating: 5, Useful: 2 / 2
Date: May 10, 2003
Author: Amazon User

The anticipated sequel: Golden Sun: The Lost Age, has finally arrived to video gamers around the world delight. I haven't played part two yet, but its mechanics are the same as the first one, except a plethora of dijn, more weapons and powers, and a long hour of playtime, which I do own.
Golden Sun is the fist game that I got when I bought a Gameboy Advance, and its definitely one I wont forget as I play other Advance titles. So far, in my opinion, Golden Sun is the only game now that takes advantage of the Gameboy's graphic capabilities, well its not exactly full 3-D, but its definitely a huge leap into the future.
The story from the first centers around a town which holds a deep secret. This is straight from the instruction manual:
A Forbidden Power Is Unleashed......
Nestled away at the foot of Mount Aleph, the most sacred peaks on the continent of Angara, rests a quiet village called Vale. For ages, the elders of this remote community have been the caretakers of Sol Sanctum- an ancient temple on the mountain's slope that for eons has guarded the seal on the ancient science of Alchemy.
Now, that seal has been broken. A mysterious figure is attempting to release the powers of alchemy upon the world, a power so great that one who wields its full force can attain any of his heart's desires- countless riches, endless life, even the power to destroy the world. Once the combined power of the four elements- Earth, Water, Wind, and Fire, which together make up all matter- is unleashed, the world will fall to its knees before the one who wields it. If this horrible fate is to be averted, a brave soul must now arise!

"Freaky aint it?" Well that's basically your whole job during the first one, to stop Saturous and Menardi (the main villains) from "destroying the world and amassing countless riches"
Part two takes of starting another set of people, not the same one as the first although you can transfer them over or I think they appear later on in the game.
But this new group's motives are totally reverse than the first one, they want to light all the light houses!
I love the dijn system (dijn is the arabic word for "genie", they are small creatures which help you out alot through your journey, when you have the right amount you can put them on standby, giving you the ability to summon powerful beasts) in Golden Sun, esp. if you switch digjn, your whole stats including psyenergy (thats another way of saying your "power") will be altered!
The turn base fighting style is okay, but it lacks intelligent targeting, meaning that if an opponent who you were planning on striking died before your turn, your turn will be canceled instead of going after the next guy.
There are only two things that annoys me in the game, one first, when your walking on the overworld and you keep on getting sucked into a battle, and the immense time it takes just to level up!
Overall, no doubt part two is good or even better than the first, I'm really interested to see what happens after I load in my data from the first one.
If you want to find out more info, just go to nintendo.com and click on the Golden Sun link on the bottom. Check out the cool trailers while your there.

P.S. "Another cool thing about Golden Sun is that its non-linear, meaning it doesn't matter what town you go to first, although you might find some parts impassable, requiring you to go through the process and attain the psyenergy needed, but the rest is your own playground!"

BUY BUY BUY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*

5 Rating: 5, Useful: 2 / 2
Date: September 15, 2003
Author: Amazon User

I think this game is the best,theres not much to say because its so great.Ill list some pros and cons,pros:fun gameplay,and battle system,cool attacks,and good music.Cons:tough game,(really).Thats it,for qualities.This concludes my review with saying please buy the game guide!!!!!!!!!If I could rate this higher,i would!BUY This and you wont regret it!!!!(the first one is good too).THEIR WORTH YOUR MONEY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

The second-best game ever made.

5 Rating: 5, Useful: 2 / 2
Date: January 11, 2004
Author: Amazon User

If anything's a good game, this is. Even though a lot of the story and characters are a little vague without the first Golden Sun, it's still a good. As always, I recommend you get the first one first. But this is still a terrific game.

Pros-
-EVEN MORE DJINN!! If you thought that the 28 Djinn you got in the first game was enough, you'll get a headache getting the rest of them for a grand total of 72. Scared yet?
-New summons. Unlike the first game, you have to find them. The power of the summons comes in tablets found all around Weyard, from the beast-man Zagan to the ultimate Iris. It is hard to find them all. You also keep the 16 summons from last game for over 40 summons.
-New characters. Even though you play a little Jenna at the beginning of the first game, you keep her the entire game in GS:TLA. You also get to play Felix, a slight-antagonist in the 1st one. Also Sheba, who's futured in the very end of GS. Also a new guy, named Peirs, is your water adept from Lemuria.

-New cartload of Psynergy. You've now got a cartload of psynergy, including an advanced form of Ragnarock, the ultra-awsome Odyssey (not to be confused with Ulysses, the summon). Also, there's a party-healer called Aura that Jenna has.
-New classes. Can't say much as I usually stick with the same elements, but there are more.
-You can transfer data from GS to GS:TLA as Isaac's party joins yours. Though you can't have all eight fight at once, you can create your own group of four fighters.

-When you're fighting with only four out of the eight in your party, all members gain experience.
-The legendary Birds (Fire, Wonder, etc) give you major exp. points. Expecially if you encounter two of them and you kill one, the other calls for renforcments, you kill one, another comes, and so on.
-A SHIP!!!!! Be prepared to go to places that you cannot access on land.
-Ancient city of Lemuria!!
-The best thing in the game: the Teleport Lapis. Think Weyard is to big? It's a small world after all with the Teleport Lapis, with will Teleport you to any city in Weyard!
-After you beat the game, you can choose Easy, Normal, or Hard levels.
-In the Battle Arena, you can talk to a girl while holding R to listen to ALL the songs in both GS and GS:TLA. This is very neat as you don't need to be in a dungeon or cave to listen to the utterly terrific music.

Cons-
-GS veterans will be missing the brave Isaac, the thick-headed Garet, the lonely Ivan, and the trustworthy Mia as they sail around with the silent Felix, the impatient Jenna, the prodding Sheba, and the mysterious Peirs.
-Instead of getting the summons once you get enough Djinn, you have to find the tablets.
-One word: Dullahan. Not only is he an optional boss that will whip your fanny several hundred times over, but he also gaurds a summoning tablet. If the TO BE CONTINUED at the end of GS didn't discourage you, then this guy will.
-Can't return to Angara. North of the Karagol Sea is Angara, where you usually are in GS. But in GS:TLA, there is only two cities on Angara: Champa and Loho.

All-in-all, GS:TLA is a great game to add to your collection. Even though GS veterans will long for the fairly-peaceful world of Angara, they will not regret continuing the story.


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