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PC - Windows : Call of Duty 4: Modern Warfare Reviews

Gas Gauge: 94
Gas Gauge 94
Below are user reviews of Call of Duty 4: Modern Warfare and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Call of Duty 4: Modern Warfare. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 90
Game FAQs
GamesRadar 100
CVG 89
IGN 94
GameSpy 100
GameZone 95






User Reviews (11 - 21 of 202)

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stupid design flaws drag down a potentially 5-star game

3 Rating: 3, Useful: 9 / 15
Date: November 14, 2007
Author: Amazon User

first of all, i haven't played the single player yet. i'm sure it's great, but i wanted to jump right in to what i always loved the COD series for - multiplayer. at first, everything seemed to be wonderful about multiplayer, but before long the negatives started to show.

for one thing, these maps are way too small. you will die. you will die A LOT. you will die A LOT as soon as you spawn. yes, you will. you will die, and die, and die. you will die by getting shot through walls (allowed in this game). i died once from being shot through a concrete block - not cool. you will die from helicopters overhead that you can't see. you will die from airplanes appearing instantaneously dropping bombs on you and your teammates (gee, this warfare must be modern for a plane to fly over and pinpoint bomb your location in 1 second). and this will happen many times in one round. these are the negatives you have to live with along with the positives of COD 4.

i have a big problem with that. the thing that always made COD great was you had full control over your fate. if you were skilled enough, you could stay alive forever. COD 2 didn't even have artillery strikes, so you were in full control. here? not so much. especially when you consider.... the GRENADES. my god, the grenades. they never end. everyone gets one grenade, and you can even get 3 with a perk. since they can be cooked now, you won't be able to avoid many of them, and you will have to dodge many more. don't get me wrong - cooked grenades are overall a GOOD thing and far preferable to the retarded uncooked nades of COD 2, but this many grenades on maps this small is a BAD thing. the ability to "throw back" grenades is mostly a crock - since most are cooked, you're almost certain to die trying to do that, so people don't even try it. why didn't the designers think about this??

another weakness - no room for snipers. in past COD games, plenty of people would snipe. in COD 4? hardly anyone, because it's not worth it. it's far too hard to kill anyone with a single-shot sniper rifle - hit them in the chest, and they LIVE! and guess what? since there's no health meter, your shot just did ABSOLUTELY NOTHING! hooray! it's far too hard to get a headshot because you have to get a more precise headshot than past COD games, plus sprint is enabled so people just run around.

as if getting constantly naded, bombed and choppered weren't bad enough, there's also stun and flashbang grenades. don't get me wrong - just like shooting through walls, it's very fun to DO TO OTHERS, but not so fun when it happens to you. it's just another element of the game to make you feel like you're getting digitally raped!

i'm amazed the creators didn't make BIGGER MAPS, as many servers have up to 15 people per team!!! one map in particular, "shipment," is so tiny it's just absolutely unforgivable.

also - what the hell happened to capture the flag????? now we get "sabotage," which is cool, but quite hard to keep up with what the hell is going on. every 2 seconds someone gets killed and drops the bomb - a voice announcer keeps telling you "they set up the bomb" or "they dropped the bomb" but everything moves so fast, it's impossible to keep up with. that announcer needs to go!!!!!! in addition, the target location changes every time, and you have to keep looking at your map to know where to go - this game totally revolves around following a map. not very fun.

speaking of the map, the radar thing sucks. the idea was that when a player gets 3 kills in a row, they can enable radar which shows their team the enemy's position on the map - this makes it a lot easier to kill because you know where everyone is. this is a pretty good idea, except RADAR IS ALWAYS ENABLED, so how the hell can you call it a "perk"? it's one of those ideas that is good in theory, but bad in execution. how realistic is a war where you know where every enemy is?? not very.

speaking of radar, there is a "hardcore" mode that some servers use that cuts out radar and your map, and your weapons display. however, this is even more frustrating because it doesn't show you what weapons, grenades and special weapon you have. what the hell?? that's not "hardcore" - that's stupid.

anyway COD 4 is overall a wonderful FPS game and one of the best ever created SO FAR... yet still i've played COD 2 just to get away from all its frustrations. i'm sure just like COD 2, they won't make any additional maps, so we're just stuck with the tiny maps, blowing each other to hell all over the place. it's a great game - but it's sad it could have been so much better. the custom designed weapons is a great feature, but unfortunately you can't design weapons while playing a game, and you only get 5 slots. i would have liked an on-the-fly custom weapon design feature.

one more thing - if you like a particular game type, it's hard to find a server that only playes your game type. many servers have a rotation of search and destroy (which i hate) and domination and sabotage (which i like). there's no way to "weed out" these servers in the server browser.

also nightvision is ugly as hell and nobody uses it. i don't know why they included that crap. my final verdict: play COD 4, but stay away from servers with more than around 7 people per team.

Best Game Period.

5 Rating: 5, Useful: 5 / 6
Date: November 12, 2007
Author: Amazon User

Infinity Ward's Previous COD Games focused on WW2. Well COD4 takes place in modern times with modern weapons and the results are amazing. First the graphics in this game are so good that you just want to look around but the constant action really does not let you take in the scenery too long. With Ferocious Firefights , Grenades And vehicles exploding your senses are tricked into believing your actually in this Battle. This game plays out more like a movie than a game. Most items in this game take damage and can play a vital role how you fight. If enemies are near a car you can shoot it to blow it up acting as a weapon itself. The Story is intense switching Back and forth from Russia to the middle east in a cohesive story plot that is all too familiar with todays greatest fears.
A russian nuke fell into the hands of terrorists. Needless to say this is as Dire as it gets. This game take you on various missions from you bombing from above, sniping, assasinations, and tank killing never letting the game get boring in just First person mode. The missions are also more open and less linear. You still have to accomplish certain goals but the order you do them and how you get there seems very open as many of the missions are outdoors and there are no closed in corridors like in the past Games. This game is a must have for anyone who enjoy FPS Gaming. The only negative is SP is only around 6 hours long , but the best 6 hours you'll ever spend .

ALMOST Flawless

4 Rating: 4, Useful: 5 / 6
Date: January 23, 2008
Author: Amazon User

This review focuses on the multiplayer aspect of the game. We all know the single player is amazing, pulls you in, and should be turned into a movie--but is just too short!

So on to the multiplayer:

The multiplayer part of this game is great. It keeps you interested with a quick way to rank up. Unlike Battlefield 2, where it took months sometimes to advance to the next rank and unlock items, this game keeps you interested with new challenges, ranks, weapons, weapons upgrades and even camo for your weapons. I still have not unlocked everything in Battlefield 2, nor will I ever because I don't have enough time to contribute weeks or months simply to unlock one weapon in a computer game!

With COD: MW, however, things are constantly unlocking and new challenges are always keeping you interested. It makes for a fun experience that doesn't get boring.

The creators also nailed the melee attack. Too often, this is squandered in games with a lame attack that almost never gets its target or is ineffective, think COD1 and Battlefield 2. In COD:MW, however, melee is an effective form of attack, where the player's character actually lunges forward a bit to reach his/her victim, making it easier to knife another person's online character.

Furthermore, with the ability to have custom classes, there is the chance for some real interesting game play that can change depending on which class the player chooses. By mixing and matching perks with weapons, the player really has the ability to develop exactly the kind of class he/she wants without being tied down to one of only four choices.

I do have one grip. It was time to include the ability to actually control the weapons on the chopper when you get enough kills to call one in during a multiplayer game. It could have been limited by when you were shot down, or when it was time for the chopper to "leave for refueling," thereby ending the air support.

Or perhaps, they could have worked in an ability to call in a C-130 that you would be able to operate for say 30 seconds before it had to "leave for refueling." In order to keep the player from just spamming the entire map, they could have put in negative points for every friendly killed during a C-130 strike, keeping the time limit way down, and allowing for only short bursts of shots.

The airstrikes are frustrating because the maps are relatively small, so by the time you call one in, the enemy has moved away. Although the airstrike present the opportunity to get a large number of kills very quickly, they usually get wasted. After all, nothing is worse than getting that 5-kill streak and then seeing absolutely no points pop up after calling in an airstrike!

The automated chopper is equally frustrating because often times it simply fires rockets into random areas where no enemies are located, or flies around to portions of the map that are unoccupied.

Nevertheless, calling in the right airstrike or the chopper at the perfect time is always great fun. It could have been better, but it's pretty awesome that that is probably the weakest part of the multiplayer of COD:MW!

Great game.

Excellent game!!!

5 Rating: 5, Useful: 4 / 4
Date: January 20, 2008
Author: Amazon User

I am a fan of 1st person shooters, particularly realistic modern warfare games. Best 1st person shooters before this one, to me, were BF2 and GR (the first series). I loved Ghost Recon particularly because of the way gameplay felt, one shot killed you must of the times, you could injure different parts of your body, etc. This game feels a lot like Ghost Recon, specially when played in Hardcore *GR the first series* (they messed up GR with GRAW), and the graphics are absolutely amazing. It lacks the "injury"part and like other COD you heal if u stay away from bullets for a sec (which I dont like), Maps are awsome, although small (I wish they would have made them bigger). If you like 1st person shooters, this is a must have!.

pc gamers beware

1 Rating: 1, Useful: 13 / 27
Date: November 23, 2007
Author: Amazon User

I am not going to review the action, graphics, or plot of this game. I would like to, but I can't. The reason I can't is because the dvd that this game is published on will not play in my dvd player. In fact, many people own dvd players that will not work with the secret anti-copying voodoo included on the dvd, and if you are one of the owners of these drives, you can't play this game either. In fact you can't read the dvd at all, so you can't even install the game. If you are one of the unfortunate owners of these unsupported dvd drives you may, like me, turn to activision tech support for assistance. Then you will find, as I have, that activision tech support is as usefull as a third shoe. I have been repeatedly told to reboot my computer then run the game to see what happens, this despite the fact that I have explained repeatedly that I can't even read the dvd or install the game. If you have surmised that I have some exotic dvd drive and that I should expect some difficulties, I can assure you my drive is as vanilla as they come. It is a LG manufactured dvd drive that was standard install from Dell on my Dimension computer.
Being as I purchased this game from Amazon, I was not able to see the various labels on the box, but now that I have received it one label stands out..."This game contains technology intended to prevent copying that may conflict with some disc and virtual drives."
So, beware pc gamers, just because you have a fast enough processor, and a powerful enough video card, your machine may very well not be able to read the dvd, install or play this game.

An Incredible Experience

5 Rating: 5, Useful: 19 / 46
Date: November 07, 2007
Author: Amazon User

From the moment you turn this game on you are swept into a reality that is all to similiar to what is going on in today's world. The storyline is something you have probably heard before on the news. Out of control regimes in the MidEast and potential anarchy in the old Soviet Union. The two factors make for a very intense game. I don't even know if game is an appropriate title for something so realistic. Your mission is to stop a rogue government from getting their hands on nuclear weapons. Obviously a big challenge for anyone.

If you have played previous Call of Duty games you know the quality that goes into the gameplay. Never overly to difficult for a first timer. Much of the combat is very similiar to previous COD games. The objectives are always short enough to keep the player involved. What sets this Call of Duty game apart from it's previous incarnations is the amount of realism that has gone into it. The graphics and sound are so real that you could almost think your watching a movie....Actually more real than a movie. The only thing that may be lacking in this games single player missions is the lack of co-op play and the overall shortness of the game. Most will have it completed under six hours. Of course you can always give it a try and a more difficult setting.

The online multiplayer is amazing. To say the least I didn't expect it to be this intense. From the moment you start an online challenge you are thrusted into battle. The game seems to keep the online working in such a way that it seems incredibly realistic. What I also enjoy about the online is that it allows you to rank up rather quickly but you must have enough skill to be an asset on the battlefield. Online there are numerous different missions that keep the game extremely fun and fresh. Although you won't have access to these challenges until you prove your abilities. What also keeps it fresh is the ability to gear your soldier differently as you advance thru the online. This game will definatley have people playing for many, many months.

If you enjoy shooter games and most importantly like realistic war sims then this game is for you. The graphics are amazing, the environments almost look too real, and the sound sets this game apart from others that have flooded the field. If you ever wanted to have an idea of many of the challenges that today's soldiers have to deal with then you need Call of Duty 4. This may possibly be the game of the year.

GET THIS GAME!!!

5 Rating: 5, Useful: 6 / 9
Date: November 07, 2007
Author: Amazon User

If you have any interest at all in military-type shooters like Rainbow 6 & Ghost Recon...GET THIS GAME!! If you loved Battlefield 2 or the classic BF1942 Mod "Desert Combat"...GET THIS GAME!!! Don't hestitate for a second...scroll up, click on the BUY IT NOW button and thank me later.

I picked up the PC version of this game yesterday and have not been able to stop playing it. The graphics and gameplay are incredible and that's just in single player mode. The multiplayer mode is even better. It is everything you wanted in a multiplayer military shooter but didn't know to ask. Trust me when I say...THIS GAME ROCKS!!!

Singleplayer Shines, but Multiplayer Bores

4 Rating: 4, Useful: 5 / 7
Date: January 02, 2008
Author: Amazon User

COD4 fans are not gonna like me one bit after this.

COD4 is the best singleplayer-mode combat action I have ever seen in a game. But since all you're doing is basically participating in a militarized episode of "24", it comes off as very unoriginal. And it's aggravatingly short - if you're good, you can walk through singleplayer in 5 hours. A HUGE letdown is that you are led by the nose with zero wiggle room every step of the way through this game - "linear" doesn't even begin to describe it.

Yeah, great graphics, but Crysis stomps all over it. In fairness, COD4 gets human movement down much better than Crysis, and is equally as important as graphics.

Sadly, and very surprisingly, and despite all the hype, (you're gonna be shocked that I even say this) multiplayer is where this game really falls on it's face. You're never fighting in any other way than running around on foot with a rifle inside of claustrophobic, "sardine can" maps. If multiplayer was half as cool as the singleplayer maps, modes of combat and sheer capabilities, it'd be worth it. But the vast majority of what you see and experience in singleplayer is nowhere to be found in multiplayer.

As beautiful as it is for a DX9 game, this game is just COD2 with a graphics mod. Sorry, Infinity Ward, but you guys need to acknowledge that players like to operate vehicles and aircraft, and need maps big enough to actually use them. Faked, "called in" air strikes is beyond lame. Even lamer is that you have to earn X number of kills before you can call said fake air strike in. And what's the point of the sniper class (or rifle scopes for that matter) when the maps are so tiny that every one of the bad guys is close enough to take out with a grenade?

I stress that what is in the game is phenomenally well done and it looks great (and even gets human movement down better than Crysis) - but what really screws multiplayer up in this game is the sheer volume of elements that are missing due to embarrassingly and inexcusably tiny little maps.

I don't care if everyone on the planet was playing this game and I was the only one who wasn't - COD4 is as every bit the brainless, boring, "run-n-gun" jousting match that COD2 was, and I ain't falling for it.

4 stars for brilliant singleplayer.

unfulfiled potential!

1 Rating: 1, Useful: 8 / 15
Date: December 04, 2007
Author: Amazon User

this game could have been so good, call of duty desperatly needed a good title now it was finally out of ww2 (the cod series was stuck in ww2 longer than the actual ww2!!!).

the first thing that struck me are the graphics, they are not any step forward, they are just 'ok' - i suppose the good thing to come out of this though is that it will play well on more pc's.

but the biggest negative point i have about this game is the single player mode.... oh my god its soooo short!!! - this should not have been a full price game, really!!

If like myself you are a fan of first person shooters, i personaly would go for crysis, sure it requires a super amazing pc to play it well, but it looks amazing - and its a lot longer then cod4.

The length of a movie for five times the price.

2 Rating: 2, Useful: 9 / 18
Date: December 23, 2007
Author: Amazon User

I have not played any of the Call of Duty series before but picked this up on the advice of a friend. Everyone seems to think this is amazing and PC PowerPlay even gave it 9/10 (though PC mags reviews often mean little). Overall I found the game to be a fairly average offering, and here are my reflections for those considering a purchase.

Stability: Stable, did not experience any crashes whilst playing. Played on Vista 64, Q6600, 4GM RAM, 2x 8800GT in SLI.
Graphics: For those with powerful systems COD4 is the equivalent of games coming out in late 2004/early 2005. The strength of the graphics are in the textures, but there are limited shadows, lighting effects, or any of the more advanced graphical techniques that we see in more recent titles. The reduced effects means that the game will scale very will on almost any system but as a result looks similar to titles from two years ago. Graphically it reminds me of the second splinter cell game, so that's the comparison and while not up to today's standards they are still reasonable.
Sound: For the most part actually pretty weak but it serves its purpose. Grenades make the same sound no matter what substance they land on and guns sound very light and unrealistic but nevertheless it is passable for what it is trying to achieve.
Gameplay: Now this is where I have struggled to get the concept. In most games to move forward you have to complete the objective, kill the bad guys, complete some task etc, and this is true from Half Life 2, FEAR, Crysis, FarCry, Quake etc. In COD4 this is different, in COD4 the objective is to move forward, in fact actually completing any other task is pointless and often counterproductive. You can kill all of the bad guys that you want but they just respawn in an endless supply. The way to eliminate your enemies and to stop them from respawning is to simply move forward. If you move forward then the enemy stops respawning and your team mates (of which you have no control) kill cover. For me this meant that I never felt like I was contributing to the actions of the story, but rather following it along and hence wrecking the immersion factor. If you shoot anyone then you risk being shot, so better not to shoot anyone. There is a sniper level where you have to wait for a helicopter whilst being swarmed by never ending enemies - since it is pointless killing anyone since they respawn what to do? Simply lie down in the ticket booth until the helicopter arrives - and solutions like this are on almost every level. There are some levels that where quite good, namely taking over the gunners position from an AC-130, this reminded me of a youtube video of such an action and was well done, however the shooting component of the game was merely a means to tell a story, but a passive story rather than one that you get the write.
Length: I played through the single player on Hardened mode and managed to finish the game in about 5 hours. There was little challenge as it is more of an experience rather than something that you have to work for. Multiplayer can extend it a little more but due to the missing Coop play I found multiplayer to be inferior to that of R6V, so unless someone at a LAN party wants to enforce this game there is more fun elsewhere.
Replayability: Negligible. They provide an arcade mode so that you can replay with cheats and the like but really the whole game is arcade. The more impressive cheat is unlimited ammo but Since you are carrying around 4000 rounds of ammo with two weapons anyway, this seems kinda redundant as I was never in danger of running out of ammo in single player.
Verdict: I really want to give this a 3/5, but I gave Bioshock a 3/5 and Bioshock is a better game than COD4. Maybe it is just me, but I like to feel that I am actually contributing to the outcome of the game rather than just being taken along for a ride. Hence, I feel like I was being taken along for an overpriced movie presentation.

My current FPS Ranking (of recent shooters that I have played):

1: Crysis
2: Rainbow Six Vegas
3: F.E.A.R.
4: Quake 4
5: Halflife 2
6: Bioshock
7: Call of Duty 4


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