Below are user reviews of Devil May Cry: Greatest Hits and on the right are links to professionally written reviews.
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User Reviews (31 - 41 of 329)
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This is a GREAT game, it should be on every PS2 short list !
5
Rating: 5,
Useful: 3 / 3
Date: May 27, 2002
Author: Amazon User
This is one of the very best PS2 games you can own...run, don't walk to your local store if you don't already own it! The action is fast and furious, the graphics are gorgeous, and the music is always appropriate and cool, whether you're in the middle of a fight or just exploring the big creepy castle. The reviewer who compared it to Castlevania missed the point...Devil May Cry is what Castlevania wishes it could be (3D, ultra-fun, and in-your-face) and isn't yet. Dante's moves and upgrades are incredibly cool....even in Mission 1, before you've obtained any items or powers of note, you can stil double jump off a wall, whip out your twin handguns and blaze away (well!) in midair. It's BETTER than a John Woo film. The level of polish is good...even the menus are cool! Oh, and did I mention that most of the regular enemies and all of the bosses are amazing-looking, original,and tough to beat? Perfecto.
My only gripes are that the story is a bit weak (basically an excuse for mass carnage... but what story in a video game isn't?) and the camera angles let you down occasionally. The game is also a little bit TOUGH...others who tell you its too easy are very likely playing it in Easy mode. There's also a lot more gameplay than the 8-15 hours some are quoting...again, DON'T choose Easy mode when the game offers it (i.e. after you die a couple of times early), and do do the Secret Missions. You'll be in for a long, hard challenge, but it is soooo worth it. What a game.
Don't Miss This Awesome Experience !!!
5
Rating: 5,
Useful: 3 / 3
Date: July 09, 2002
Author: Amazon User
I spent about 2 weeks looking at diff. gaming sites trying to decide whether or not to buy this game .... I took a risk and bought it without renting it and i guess i lucked out because this game is simply awesome !!!
Just about everyone will enjoy one or another part of this game. Whether it be the graphics or the gameplay or the intriguing storyline , there is something in this game for you.
For all the hardcore gamers, this game contains about 9- 12 hrs of gameplay, however you can beat the game on higher difficulties and unlock more gameplay oftions. Once you pick this game up your not going to want to put it down (at least for ahwhile). The storyline in my opinion is intriguing and ads to the great game and On top of that the bosses are more challenging then in most games which to me makes a better gaming experience.
The graphics are top notch as well and the cutscenes are simply tremendous. And the last great feature to this game that I will talk about is the control style. The controls are quite simple to learn and once you have mastered them you'll be finding yourself throwning your sword at one enemy and blasting the other way with your dual pistols.
The bottom line is that Devil May Cry ranks up there with the top PS2 games such as Metal Gear Solid 2 and Grand Theft Auto 3. It's an awesome gaming experience and I would hate for any PS2 lover to miss this awesome experience!
Demon Kill(er)
5
Rating: 5,
Useful: 3 / 3
Date: September 02, 2002
Author: Amazon User
I got this game last week after reading several reviews on Amazon. I popped in the game, and I was instantly glued with the opening scene. I'm usually not a huge fan of action games, but this one is awesome.
In the game, you play the character of Dante who is the son of a demon who saved the world from the devil 2,000 years ago. Dante is half-human, half-demon. He is met by a pretty girl who flies from the sky named Trish who gives him the task of defeating the devil once again as his father did. The game starts from there, and it is instantly cool. The graphics are great, the music is good, and the game play is fun and challenging. The enemies are not easy to beat. They come at you in groups that require moving and some speed along with slashing and shooting. That is one of the coolest things about Dante, he not only uses a huge sword (and gets an even cooler sword early in the game) he also has some guns to blast away his supernatural enemies. If you get an enemy alone or in a group of two, (you don't want to do this when there are other enemies around you) Dante can use his sword to toss the enemy in the air and shoot them as they come falling down. There are other abilities like the ability to change into a demon which recharges some life and adds new skills to Dante's repertoire. He can learn new skills and get items by trading in the red souls of demons he has killed which is another interesting addition to the game.
I have thoroughly enjoyed this game so far and have found it pretty challenging in parts. I think this game is a must buy for any gamer!
A Demonic Hero for the New Millenium
5
Rating: 5,
Useful: 3 / 3
Date: December 13, 2005
Author: Amazon User
It all starts here. Devil May Cry is the gaming debut of the action-adventure hero Dante... half man, half demon, all hardcase. Armed with the sword Rebellion and the enchanted twin handguns Ebony and Ivory, Dante defends mankind from the forces of evil, carrying on the legacy of his father, the demon Sparda.
Set in a dystopian "near future," Devil May Cry delivers hard-hitting, premium quality action that is by definition dark fantasy rather than sci-fi. Dante's journey to thwart the evil god Mundus is one of pure, dark-themed gaming bliss, presented in a fashion that can only be called STYLISH.
As Dante, the player will battle twisted demons of all kinds with an on-the-fly combo of sword attacks, martial-arts style gunplay, and unleashed magic powers from Dante's "inner demon." The action gets very frenzied in spots, and newcomers to the series are in for a real challenge. The game's battle combo and level grading system rewards the player for annihilating the enemy and clearing each level as quickly and "Stylishly" as possible. Rounding out the action are elements of exploration and puzzle solving... no mindbenders here, but enough to keep the massive amounts of fighting from becoming monotonous.
This game - as well as the rest of the series - sports creature and character designs that are nothing short of wicked (in the best possible way). The game's boss characters are truly inspired as well. In fact, I would go so far as to say the boss known as Nightmare in the game is one of the most innovative, flat-out weird, and challenging boss monsters ever created in gaming. Gamers will no doubt find their own "favorites" in the course of the game; there's a great selection to choose from.
Without dropping spoilers, I can say that the game's climactic final battle practically drips with Gnostic influence regardless of the developers' original intent, and turns traditional notions of what symbolically represents good and evil on their head. I'm frankly a little baffled that watchdog groups haven't turned this franchise into the scapegoat boogeyman of the hour. Perhaps they have their hands full with the Grand Theft Auto series... a subject for another reveiw.
Devil May Cry was a masterpiece when it was first released, and after a few short years has rightfully gained classic status. It's the standard by which the rest of the series - and the action adventure genre as a whole - will be measured. High standards of graphics, character design and gameplay as well as a serious challenge level are the key factors, but moreso is the fundamental appeal of Dante himself, who has already become a crossover hit in games outside the DCM franchise. He embodies strength, resilience, and fierce independence. He is brash and cocky without being foolishly puffed-up. He keeps his cool under pressure, dropping wisecracks in the face of two-story-tall monstrosities, and shrugs off wounds that would slay an ordinary man. But most importantly, he embraces both aspects of his human-demon nature, realizing there is a proper time and place for both. In this sense, he provides a model with much to teach those of us in the ordinary world.
Must-play gaming. Five out of five.
I Cannot Do This Game Justice
5
Rating: 5,
Useful: 3 / 3
Date: February 24, 2006
Author: Amazon User
this may sound rather tired now, after the hundreds of thousands of other reviews that say it, but this is the single best game ever created. ima going to cut to the chase;
PROS: coupled with its sequels, it has a very deep storyline, and awesome characters, kickass action, and enjoyable gameplay, cool enemies, AMAZING graphics, and detail in its levels, awesome score (if your a fan of the rock/electronic/industrial genres... im one of them ;)) heaps of upgrades to helth and so on... its just generally awesome... HOWEVER
CONS: it is quite short... however this has not prevented me from replaying the game several hunred times (i am now one of the people who can do it in under 2 hours as it was said in another review lol) and there is basically a complete lack of any 'puzzles' as such. i think they were about my only problems.. oh and the camera angle can get a little annoying.
overall; its my most plated game i own 20/10, its amazing. fans of onimusha, chaos legion, even tenchu, metal gear solid and final fantasy may find this game worth the money
Impressive!
5
Rating: 5,
Useful: 4 / 6
Date: October 24, 2001
Author: Amazon User
I'm a big fan of the role playing / action adventure games and I must say that this is so far (I really just started playing it) is a very, very good game.
Graphics: Graphics are definitely an A+. The fighting scenes are ultra smooth and fast. Cinematic scenes are top notch. Since I'm just on Scene 6, the monster selection and variation has been pretty good. The animation on these is creature is great. Background graphics are wicked!
Game Play: Unlike some other PS2 games where all you need to do is constantly press the X button to attack, this games offers various combination attacks depending on your button and analog stick combos. In addition to Dante's sword attack he has some fire arms as well. These can be used in combination with the sword attack. For example, you slice up with his sword throwing the enemy into the air and then blast away with your guns simultaneously as the creature returns to the ground. All happens very fast....
Rather than collecting gold, for example, when a creature is killed you're granted orbs. These act as health power ups and "currency". There are various upgrades that can be purchased. So far the most intriguing being an upgrade in Dante's demon abilities. These include numerous attack upgrades....
Sound: Great!
Strategy: This could be included in my game play analysis, but to me it's the most important part of the game and requires a separate category. I rated this game a 5, however if I were to drop it to a 4 ½, this is the category. So far the puzzles are quite easy and you're almost guided to the solutions. The levels aren't amazingly huge like those in Tomb Raider and don't require a great deal of searching. The bosses are pretty tough.... There are secret puzzles to solve, pretty cool.
Overall: If you're a fan of the Tomb Raider type series, you'll like this. In fact, if you're a fan of the PS2, you'll like this. It's a great game that is getting better as I progress through. Once I finish I'll give a final rating.
Great Atmosphere, good gameplay
4
Rating: 4,
Useful: 4 / 6
Date: March 22, 2003
Author: Amazon User
I've heard the reviews saying that Devil May Cry was one of the greatest games ever. Well, I wouldn't go that far, but it is a good game. Devil May Cry is a fight and slash game with a haunting background and a terrible storyline. It does work well though, and flows nicely.
This game has some problems, but those are not problems that detract from the gameplay too wildly. First off, it commits the greatest cardinal sin or all time - you cannot save at any point. This immediately means that at least some of the game will contain repetition. My second biggest gripe is the camera angle is situated at stationary spots. It does not follow you around like other games. Worse, is that when you move, the camera angle will switch to a vastly different view. This ranges from inconvenient when navigating a room, to hellish when you're running and jump attacking a monster and the room suddenly flips on you. I also thought the front end and menus were a little unintuitive, and the fact that you couldn't adjust the music and sound volume separately was also annoying.
The game starts off with a bad storyline, and then Dante, whom you play, is placed into a dark foreboding castle, where the entire game takes place. It's safe to say this background rates up there with Final Fantasy 10 and Ico. You then fight your way through different small levels, collecting orbs and objects to advance to the next level. At about the third level, you can choose which difficulty you can play. With the easiest level, you can just hack and slash and special attacks will be automatically done. In the harder levels, you can do those stupid random up up down A B L3 right down down combo moves that are in Fighter games. Needless to say, I took the more straightforward level.
The game consists of a little over 20 missions. Some missions consist of moving from one place to another, others are a little more complex in that it requires you to gather an object and place it with an another, and some require you to beat a boss. Either way, the missions rarely consist of backtracking, there is little wandering or not knowing where you are going, and there is a little repetition. The movies are rare and skippible, so the action is rarely interrupted. This means that the game has a great flow.
All in all, it's a good game. As a greatest hits game, it's a superb value.
Pros:
Haunting atmosphere.
Which difficulty selected determines type of game.
Great flow.
Hardly any pointless wandering.
Cons:
Fixed Camera
Cannot save at any point
Time:
12 hours (easy difficulty)
Frustration Level:
Low
Old-School Action Gets A Face-Lift
4
Rating: 4,
Useful: 3 / 4
Date: October 16, 2002
Author: Amazon User
In the golden days of 2D action, where the fist and foot were employed as your weapons and you would resolve your differences with enemies in good old fashion brawls, sure it may have been simple, maybe lame to some. But in many ways, technical isn't deemed superior to simplistic. Now with games of Metal Gear Solid and even Tenchu: Stealth Assassins, fights are recommended to be avoided, stealth is now your friend, and numerous tactics are provided: sliding against walls, crawling past guards even the cardboard box method in MGS1.
To die hard action fans such as myself though, you can't beat the sense and overall feel of straight forward fights, no hiding, and no running. You put up your fist, your sword and now your infinite ammunition hand-guns and you break through anything in your path. And it's the sheer feel of action, that isn't contained, but in fact over the top and out of control that gives Devil May Cry new life in the decaying genre of action games that are intended to play as a classic 2D action game in 3D worlds.
From Capcom, you necessarily wouldn't expect this type of game. Now there is certainly no denying Capcom knows a thing or two about fighting games, but lately that as well as survival horror has been the main titles on their release list. Of course Devil May Cry contains multiple factors easily reminiscent of the Resident Evil and Onimusha engines. It's not a combination of the two however; it does create an entirely new feeling of its own.
You control the demon-warrior Dante, a sword wielding mercenary who packs two handguns (each with their own names!) with a sole mission of cleaning the floor with the demons of the 21st century. After acquiring certain weapons and abilities, raging combos and powers ranging from lightning attacks discharged from Dante's hands to tossing your sword like a boomerang will be at your disposal. Some will even be required to progress through levels (hence the double jump). Special skills are earned by collecting red orbs and then exchanged at an idol where items can also be found. Once a certain sword is equipped a "Devil Trigger" meter is given. Connected hits on enemies will charge it and once filled; Dante can unleash powerful attacks by turning into his Devil form virtually making him indestructible.
Battle is simplified to three controls, attack with sword, attack with guns and jump. Combination moves play an important role during DMC being ranks can be achieved during battle ranging from "Dull, Awesome and the elusive Stylish", stacking up Stylish combo's will most likely guarantee an A ranking after levels, unless it is a time based objective. Sadly for the fighting system, there is no block button which can be very frustrating at time when dozens of enemies are attacking at once, instead the jump button can also be used as a dodge method which salvages this fault a little, but in a game requiring sword attacks and where enemies can defend themselves, I see no reason why you shouldn't be able to. Luckily the range of attacks can hit almost every enemy within a 180 degree section. That's a good thing being there is no lock on feature, and you will be facing up to eight enemies at once nearly every battle.
The environments are all cantered on a rusted castle, from dark chambers, underground water passages and gardens. The detail fit into these areas are no joke, everything is animated incredibly, there is a lavish fight in an area of waist deep grass and trees that left me in trance at the detail put into the surroundings. And much as Resident Evil and Onimusha, the lighting effects are top-notch. Dante is walking down a hallway during a thunder storm in the middle of the night, lightning flashing through the windows and crevices temporarily giving him a glimpse of the darkened hall ahead. Of course these little effects come to no surprise given Capcom's past creations. Fantasy touches, yes, but once again multiple areas are revisited again and again. Back tracking becomes very unattractive in games such as this being it begins to give a sense of complete repetition through non-playable terms. You'd think with 128-bit systems these days, companies could give more variety to gamers.
The game is broken up into 23 missions, which is a first for survival horror genre. The games course runs from 5 to 2 hours depending on how deeply you will delve into finding hidden items. After each mission red orbs are awarded for you combo rankings and time taken. Certain objectives are assigned to each level, some involving puzzles that are incredibly simple and hardly take any thought whatsoever. Some may enjoy the frequent breaks during game play, but the missions aren't needed being how short of time is taken for some, an example is the traditional get from point A to point B before time runs out, the only mildly disturbing factor is that it can be done in less that 60 seconds.
So what is the upside from the preceding glitches? The amazing thing is Devil May Cry is the first game since the birth of the 3D gaming engine to revive the classic action found in the old dynasties of Streets of Rage and Strider. Once again out of control action is unleashed into glorious 128-bit graphical power as it should be. It's pure kinetic energy, non-stop adventure that's like a geyser just waiting to burst once enemies appear on screen. Capcom pulls out what so many companies have failed with recently, in a simple phrase I can deem it a go for broke action packed extravaganza.
Unbelievable Hack-and-Slash Fest
5
Rating: 5,
Useful: 3 / 4
Date: May 22, 2003
Author: Amazon User
When I first heard of this game, everyone just HAD to insist that it was the most fun they've ever had. Now, I'm not normally a fan of gorey shoot-em-ups, so I refused to play it. When I finally DID get around to playing it, I was surprised. I... LIKED it... I don't know what got me, the innovative controls, the creepy as hell Castlevania type settings, or just the fact that you could turn into a demon and fight bosses such as Phantom and Nelo Angelo. What I particularly liked was the power up system. Slash or shoot the crap out of enemies to gain red orbs, then buy some neat little abilities or items to help you through the game. Here's a quick rundown of the game:
GRAPHICS: 4/5 Come on, it's 2003! This game's graphics looked very good back then, but in this day and age, they are merely "decent". Special effects are rather simplistic, but they still look pretty cool.
SOUND: 5/5 An enemy being hacked apart by the Alastor sword sounds like it's being hacked apart by a sword. Realistic, in other words. The music isn't spectacular, but it suits the creepy surroundings. Dante's in-game voice could've used some work, and the voice actors are nothing short of awful. That doesn't detract from the score, as the in game sound effects are just too good.
GAMEPLAY: 5/5 This is DMC's best part. Jump off walls, then bring your sword down onto an enemies, head. Slice them up into the air, then fill 'em full of so much lead they need to be sharpened and called a pencil. Turn into a winged demon and shoot bolts of lightning at your foes. It just goes on. Simply put, the game is a hell of a lot of fun to play.
CONTROLS/CAMERA: 2.5/5 Ouch. The controls can take some getting used to, but they aren't such a problem. The camera is pure evil... mostly in boss battles, when it's fixed at an angle so you can't see them getting ready to launch a powerful attack at you. It's really not cool. (It's not THAT bad, but it can stil be frustrating.)
REPLAY: 4/5 The game's first few missions get pretty boring after a few playthroughs, but the sheer number of VERY expensive abilities (it's almost impossible to get them all on one trip through) and the number of modes and extras (DEVIL HUNTER MODE!!! YEAH!!!) make it worth coming back for.
OVERALL: 4.5/5 While nowhere near perfect, this game is HIGHLY enjoyable. And with a [decent] price tag, it's more than worth it to purchase. Although, tough luck to those of you under 17. It's Rated M, and holy crap, does it ever deserve that rating.
Jesse's review on a game with potential...
5
Rating: 5,
Useful: 2 / 2
Date: November 07, 2001
Author: Amazon User
Well this game was amazing...hmmmm. Yes this game was incredibly addictive. i found my freinds completely tranced toward the tv screen.If theres one thing this games got, i would have to say ACTION. Yes alot of action which kept me at the edge of my seat. My smile shone as i killed the little bugs with a shotgun.i would have to say that my freind "jumped" when the lava scorpion chased me down the hall..lol.Sorry guy at least i didnt say your name..well i hope all you gamerz out there will atleast rent this one. im sure you will not be bored for the first hour atleast,im defintly looking forward to buying this game.
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