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Nintendo 64 : Golden Eye 007 Reviews

Below are user reviews of Golden Eye 007 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Golden Eye 007. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (81 - 91 of 297)

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my favorite game

5 Rating: 5, Useful: 1 / 1
Date: December 24, 1999
Author: Amazon User

This is loads of fun. Great multiplayer mode and cheat options (once you've earned them, of course). This game takes lots of strategic fighting and maybe a little bit of thought in order to plan out your mission before accomplishing it. The game can get tough, especially Jungle on 00 agent, but that doesn't stop the fun. I got this game well over a year ago and I just played it 5 minutes ago. There are so many glitches and secrets to this game that it will keep you playing and searching for secrets (I know nothing.....). This is a must have for ANY James Bond fan, N64 owner, or anyone that likes good multiplayer action.

COOL!

4 Rating: 4, Useful: 1 / 1
Date: December 24, 1999
Author: Amazon User

THIS IS AN OLD BUT VERY GOOD GAME. It is one of the best shooting games I played yet and is a lot like the movie. The weapons could improve though

The Best Game Ever.

5 Rating: 5, Useful: 1 / 1
Date: January 01, 2000
Author: Amazon User

My favorite games used to be the Mortal Kombat games. They'retotally different from Goldeneye, but I'm just making a comparison. Igot tired of them after a few months. VERY tired of them. How many times could you possibly watch someone getting slammed onto a bed of spikes? Then along comes Goldeneye: the slickest, stylish, strategic, most fun game I've ever played. I've had it for over 2 years now and I'm just as hooked as the day I bought it. I really haven't gone through one day without playing it. Even after you complete the game, you have the bonus levels to attempt to reach. The guns just flat-out rule. You can walk around like Dirty Harry with your cougar magnum, shoot down entire armies with rifles or play it cool with 2 guns at a time John Woo-style. Blowing someone 10 feet off the ground with the rocket/grenade launcers are an impressively sweet touch to this masterpiece of a video game; It's "The Godfather" of the Super Mario World.

awsome game

5 Rating: 5, Useful: 1 / 1
Date: January 02, 2000
Author: Amazon User

This game is sweet! you have 3 different difficulty levels,many levels,and sick multiplayer. If you beat all levels on a certain difficulty level you get new stuff. Example: If you beat it on secret agent(wich is medium)you get like........a million new characters for multiplayer! This game was ranked number 2 for most popular game of the year in some game magazine. That's pretty good. try it. u'll like it.

The Best Game For N64

5 Rating: 5, Useful: 1 / 1
Date: January 05, 2000
Author: Amazon User

No question hands down this game is the best game for any system. This game has great weapons, levels and graphics. A must buy. If you don't have this game you don't know the full world of N64.

Why are you reading this? You should own it already!

5 Rating: 5, Useful: 1 / 1
Date: February 10, 2001
Author: Amazon User

Perhaps the best videogame ever made!! What else is there to say? Just buy it now!

Buried Gold on the N64

5 Rating: 5, Useful: 1 / 1
Date: December 31, 2002
Author: Amazon User

Though Wolfenstein 3-D and the Doom franchise had come and gone long before its time, Goldeneye for the Nintendo 64 grabbed the First Person Shooter genre and ran with it for what seemed like miles and miles. Forget a touchdown, this game ran the ball for fifteen hundred yards, with three interceptions and a dozen field goals. Nothing on a home console was even close to its league. And even today, in the afterglow of behemoths like Halo, Metroid Prime and a limitless roster of PC shooters, the game holds up surprisingly well considering its limitations.

It's difficult to call any game "perfect." No matter how original, how exciting, how breathtaking it may look, sound, play or feel, there remain a couple frustratingly overlooked areas, and Goldeneye is no exception. Most notably poor are the one or two levels which feature a limitless stockpile of enemy soldiers. No lie, I've memorized the layout of a base from start to finish, known there's nowhere these soldiers could be coming from, and watched as dozens and dozens miraculously appear from thin air to resume their fallen brothers' attack. It makes strategy an impossibility and frustrates the player to their wits' end. In addition, there's the small matter of dead or dying enemy soldiers who stand in the way. Every once in a while, an armed adversary will take a head shot and then stand, blankly staring, for several moments before slowly dropping to the floor. This wouldn't be such a bad thing if the other soldiers' bullets couldn't pass right through him. So you'll often find yourself firing into the chest of a dead man, a futile attempt to get at the soldiers behind him, all the while taking fire from those still breathing on the other side of his body. Despite my small misgivings however, 99% of this game plays flawlessly. The progression of difficulty is astounding, moving from the relatively easy early levels to a series of seemingly impassible stages near the cart's conclusion. And it's all done while walking that razor's edge between being excessively cheap and being overly giving. The player realises these missions are possible, even as he's watching Bond die for the twelfth time in as many minutes.

Add to all that three difficulty levels, cheats that must be unlocked with speed, precision and overall know-how, hidden stages and hidden characters. Not only do you have a legendary FPS, you've also found nearly limitless replay value. Goldeneye is more than just a very good game, it's the stuff legends are made of. It's a game you'll want to play with your grandkids years from now.

Hands down, the most attractive part about Bond's N64 debut, even today, is its controls. The Nintendo 64 controller was seemingly created exclusively for use with 007's repertoire, as every button is in precisely the right place for its function. It truly is the kind of thing that takes five minutes to learn and a lifetime to master. The center grip of the N64 controller seems to BECOME the handle of a silenced PP7, Bond's revolver of choice. The "Z" button is a perfect trigger, and if you've purchased a Rumble Pack you can even feel the weapon kick back when you fire. Strafing is done effortlessly with the right hand, as is crouching and adjusting the zoom of a sniper rifle. No control system has ever felt so immersive, so right. After the first level, you hardly recognize the controller is there, it's already become such an extension of your own body. I can't sing any higher a praise than that.

If you've seen the feature film of the same name, you'll notice some eerie similarities. Everything, from the writing on a wall in the city to the placement of the soldiers deep within a Russian bunker is precisely as it was seen on the silver screen. It's honestly unsettling, how well the level designers did their jobs. Ever wondered what was behind that last bathroom stall in the film? You'll get your chance to find the answer on the N64. It's an experience I can't really put into words, something I'd never seen before and haven't seen since. It's a level of perfectionism that has yet to be matched in a video game adaption.

Finally, there's the multiplayer aspect of 007. While the single-player mode is challenging, unique and groundbreaking, multiplayer is absolutely unreal. I had the good fortune of living in a large college dorm complex at the time this game was first released, and thus experienced more multiplayer Bond than I'd wish on anyone. There were literally lines leading into my room, just for the chance to grab one of our four controllers and get into the action. It was an addictive community event, whenever that little red light on the front of our N64 lit up. Truly something special. With multiple modes of play, a handful of playable levels, some hidden surprises and dozens of options, you were guaranteed to never play the same match twice, and it didn't take much for the lighthearted action to become a cold-hearted war. In a time and place where four player deathmatches are a no-brainer, it's hard to imagine a game that pioneered the field. Goldeneye blazed that path, and did so in style. It cleared out the weeds, flattened the hills, and paved the roads that Halo drives its way across today. Truly, the game was revolutionary and it still plays as such.

In short, Goldeneye is almost reason alone to own a Nintendo 64, even today. There's a charm about it that can't be described, a realism and authenticity that goes beyond the aging graphics and occasionally slow gameplay. It's got the look and feel of a legend, and that's exactly the word I'd use to describe it. While there are certainly flaws, this is a game you'll kick yourself for never owning in a few years, when it becomes increasingly difficult to track down.

THE BEST

5 Rating: 5, Useful: 1 / 1
Date: April 19, 2003
Author: Amazon User

No doubt, the best Nentendo game ever created up till this day. This game is better than all the Nentendo games for all it's systems. It has the best multi player game ever for any system, and a A- single player game. The only thing about the multiplayer game is that it could use a bit more weapons. And the single player game is up there with Metal Gear Solid (the original). It's game has lots of levels, and is very challenging, but in a good way. It's cheat options are really hard to get, but once you do, it makes the game even more awsome. So overall, you only need one word to describe this game: spectacular.

The Ultimate First Shooter

5 Rating: 5, Useful: 1 / 1
Date: June 20, 2003
Author: Amazon User

Games don't get better than this. This is the greatest First Person Shooter ever created for N64. The controls are easy and the levels are fun, the Multiplayer option is especially fun to play.

The Best FPS Game To Ever Reach Consoles!

5 Rating: 5, Useful: 1 / 1
Date: August 01, 2005
Author: Amazon User

Best FPS...unquestionably. Best James Bond game...absolutely. Best console game...bold statement with few exceptions.

This game doesn't even need the James Bond label to it, though that certainly adds a favorable punch to the game. The shootouts are intense, the gadgets are plenty, the A.I. is still smart (though dumb in some ways), the missions all have high replay value, and the simpler Multi-Player still holds some fun in it.

Graphically, this game doesn't look as pretty as it once did. But the frame rate is very smooth with no slowdown (except for some nearby explosions). The blood smears on any part of an enemy, or friend, that you shoot. The guns look nice, and the levels' environments retain the same dark, moody feel that established the "GoldenEye" film as its own.

Sound effects are fantastic. Eric Serra's techno-bent on James Bond music plays in every level (except for the Jungle, which is the correct choice). The music is never frustrating or displeasing, but gets you ready for both the intense action and the quiet suspense. There are no voiceovers, but only CDs were capable of such feats back then. I actually like that because the lines that you read are open to your interpretation. I enjoy imagining that Pierce Brosnan and Sean Bean are speaking the dialogue, instead of risking poor imitator-actors. The guns blaze, each with their own effects, and touches like doors opening and the grunts of fallen enemies add more to this amazing game.

The default controls are dead-on and not clumsy. If you don't like them, there are 3 alternate options. In addition, there are 4 more options should 2 players feel like playing through the Missions. That's actually nice if you've got kids who don't play games much and want to enjoy this one, or if you want to have a buddy's strategies merge-or-clash with your own.

Replay value is high, as the levels are never a bore. Each difficulty even changes your strategies to the game, because the A.I. is tougher and the objectives you have to acheieve are more difficult. The Multiplayer has been outdone by today's standards, but simple-minded fun is still here. There are even Cheat Codes to "earn" (YES!). Unlocking these options will test your skills, and patience, like few N64 shooters do.

There are a couple of sore spots. First off, the enemy A.I. has a couple of shortcuts. I won't reveal them, but for the gamer who plays this game enough, you'll sure enough find them. The biggest problem with this game is the "Height Issue." I'll give you an example. In Level 5 (Severnaya Bunker), the place to end the level is a short, not so wide hallway that leads to a staricase going upward. Suddenly, gunfire came at me, but I couldn't see the guards for a couple more steps. In other words, there are moments when the enemies can see you with inexplicable skill if you're at a different height than they are. I kind of believe in the "If I can't see you, you can't see me" theory, and the A.I. cheats sometimes.

Nevertheless, this is gaming greatness! Do not pass this one up at all! This is a piece of history that has aged very well!

ONE MORE NOTE --- Don't be afraid buy this game Used. You can delete the saved cartridge data, letting gamers like me start from the very beginning.


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