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Playstation 2 : Resident Evil 4 Reviews

Gas Gauge: 94
Gas Gauge 94
Below are user reviews of Resident Evil 4 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Resident Evil 4. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 93
GamesRadar 100
IGN 95
GameSpy 100
GameZone 95
Game Revolution 85
1UP 95






User Reviews (31 - 41 of 202)

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Upgrade???

2 Rating: 2, Useful: 8 / 19
Date: October 28, 2005
Author: Amazon User

Is it me!? or did the graphics decrease from the orginal version of this game?.....I'am a big RE Fan and was hoping for a fairly upgrade, but when u look at it! the extras are really minor and unnecessary for a game that was already perfect!, after playing it for 2 days straight i realized how bad the texture was on the game! which looked darker than the original gamecube version.........my advice for this ps2 version of the game is to avoid! i would suggest buying this game only if you don't have a gamecube! personally nothing can beat the original.

Excellent entry into a series on the brink of becoming stale...

4 Rating: 4, Useful: 3 / 4
Date: November 29, 2005
Author: Amazon User

Or as many would say, a series that had already become stale.
Resident Evil 4 is an incredibly fun game. When we last left Leon Kennedy in RE2 he had just escaped Raccoon City. This time, Leon is sent on a mission to rescue the president's daughter who was kidnapped by a mysterious organization.
The gameplay recieved a huge overhaul. Though Leon still controls like a tank, the over-the-shoulder view makes control easier (though it's somewhat hard to get used to at first).
The game is a lot more centered on combat. The enemies are very clever and attack in packs. The player is expected to be able to shoot with great accuracy, and the weapons can be upgraded, bought and sold. The boss fights all feature creative solutions, and the puzzles are no longer the "backtrack across the mansion to find piece a that fits into place b to obtain key c that opens door d" variety (though there are still some dumb ones, but they're thankfully scarce).
The graphics are good but not as good as those of the Gamecube version or the Resident Evil Remake. The voice acting in RE has been improving steadily from game to game, and RE4 thankfully continues this trend (no more Jill sandwich).
As far as scares are concerned, RE4 doesn't fail to deliver. From the sound of the chainsaw, to the Silent Hill-esque monstrosities you encounter on the second disc, the game is full of scares and shocks.
Whether you buy this for the Gamecube or the Playstation 2, RE4 is definitely worth it. There's tons of new stuff and, story-wise, familiar elements. An excellent addition to a gamer's library.
Of course this reviewer recommends renting any game before buying to avoid dissapointments of 'Tomb Raider: Angel of Darkness' proportions :)

What oh what have I stumbled upon?

5 Rating: 5, Useful: 3 / 4
Date: January 28, 2006
Author: Amazon User

Before I get to my review, I'm going to start with a flashback to the year 2000. I was at a friend's house. He had recently picked up the N64 version of Resident Evil 2. Right after he started the game, I was sucked into a world of bloodsucking zombies and hideous monstrosities I had only seen in nightmares. I was terrified, particularly by a nasty creature called the 'Licker.' The environs and music were equally creepy. It was then that I finally had my first real taste of this mysterious genre known as 'survival horror.' Back then I was such an easy scare that I vowed to never pick up one of these frightening things. But let's just fast-forward 5 1/2 years into the future, shall we...

In early 2005, I recalled hearing about this game virtually everywhere. Being a frequent G4 viewer, it was impossible not to know about the impact this game had upon its GameCube release. Still being an easy scare, and still avoiding the survival horror genre like the plague, I decided to ignore the frequent coverage RE4 received. But that didn't last long. After seeing the commercial about a good 50 times, I became more curious as time went on, to the point where I even pondered about buying a GameCube. However, when I learned of a port scheduled to be released in October on the PS2, I decided to wait and see.

Obviously, I ended up getting the PS2 port. And I couldn't be happier with this decision. Why? Because RE4 is simply one of the greatest games I've ever been fortunate enough to play!

As I said, I'm an easy scare, and yes - I found a bit of the game's subject material to be rather disturbing, but I still managed to keep playing non-stop. I beat the game a month later, along with Assignment Ada and the Separate Ways bonus missions.

To factor in on what makes RE4 so fantastic, I'll break the next portion of my review into individual segments:

+ Storyline:
Following the demise of the sinister Umbrella Corporation, Raccoon City survivor Leon Kennedy (Resident Evil 2) is assigned to rescue the President's daughter, Ashley Graham, believed to be held in a religious community in Spain. When Leon arrives, he begins to learn of a sinister plot involving a virus known as the 'Los Plagas,' created by the evil Lord Saddler to dominate the minds of human beings, and thus take over the world. What Leon does not know is that a third party has also taken matters of extracting the virus into their hands, and that an all-too-familiar woman in a red dress may be of help to him in his excursion. A

+ Graphics:
Regardless of whether the PS2's technology can live up to that of the GameCube, these are probably the best graphics I've ever seen on a Sony console. For a port, this is just incredible. A+

+ Sound/Music:
The voiceovers for the most part are all well done. When a character is meant to be serious, he will sound serious. When a character is meant to be annoying, he will sound annoying (Salazar, anyone?). I think the woman who does Ada's voice (and who also played her on RE2) outshines all the others, but they're all great. The music is very enhancing to the amount of tension and panic you'll experience. When you're ambushed in a house by a group of villagers, you'll hear some rather eerie music for instance. I think I'll give the sound an A overall.

+ Replay Value:
In addition to Assignment Ada, there are 5 missions collectively known as Separate Ways that co-exist with the story told in Leon's game. In these missions, we get to see the story from Ada's point of view. This will answer numerous questions about some of the storyline's more enigmatic details, as well as offer hints as what to expect in the next RE game. There's also a minigame entitled The Mercenaries, which pits you up against a ticking clock to test your shooting skills. When you beat the game for the first time, you are also able to keep your weapons inventory, as well as receive new (and rather unconventional) costumes, particularly the gangster outfit. Overall score: A.

+ Enemies/Level Design:
Where chimeras and Lickers are a thing of the past, so are zombies. Instead, their role is taken over by mindless slaves known as Los Ganados. Multiple forms of these include villagers, monks and soldiers. Some, like the chainsaw wielders, are pretty tough to beat, and others will leave behind parasites that must also be taken out. My advice: don't shoot at the heads once you reach Ch. 1-2. Other enemies include mutated wolves, acid-spraying insects and some rather intriguing experiments called 'Regenerators/Iron Maidens.' As far as bosses go, I didn't find many of them to be as hard as they first appeared (in retrospect, I actually think the last boss seemed rather lame). The only ones I found myself having trouble with were Salazar and Krauser, and a simple upgrade of weaponry was an easy solution in both cases. In terms of levels, there are 3 main stages to the game - a village, a castle and an island. Each area consists of its own sub-levels - mines, sewers, and laboratories included. Each stage is essential in furthering the story, and there is also a little bit of backtracking involved (especially if you want to see some extra cutscenes) but, again, only a little bit. A

Difficulty:
The two settings of difficulty include Normal and Professional. The latter of which is unlocked once you beat the game on Normal. In all honesty I didn't think the game was too tough. The hardest part was probably overcoming any apprehension to turn a corner or climb a ladder, and as I said before, the game isn't that scary. There are a few puzzles that may seem mindboggling (particularly one in the castle basement that almost made me rip my hair out) but nothing you can't handle. A-

I think that sums everything up. Buy the game! You won't regret it!

Easy way to beat the village boss!! (Even on the pro difficulty setting)

5 Rating: 5, Useful: 3 / 4
Date: February 11, 2006
Author: Amazon User

It might be just the way I play the game but, for some reason during the first time I went through this game, I seemed to have lots of fire/red grenades at any given point during the game.

If you're like me where you seem to have lots of grenades on you at most points in the game, you're in luck. Here's an easy way to beat the village boss. You won't have to use any gun ammo or health boosts.

(before entering the barn that 'houses' the boss)
1. Make sure you have at least 5 fire/red grenades and 1 green grenade before you enter the barn (4 fire/red grenades are ok if you can manage to pick up the 5th one inside the barn while avoiding your friend).
2. Have the fire/red grenade 'equipped'
(after you enter the barn)
3. Dodge the boss's opening scene attack
4. The first time it's an oppurtunity (I do it immediately), throw a fire/red grenade at the guy then, immediately without turning away, equip the regular/green grenade
5. Throw the green/regular grenade at the boss while he's stunned
6. At this point (right after the grenade toss) you should still be facing the enemy, DO NOT WATCH HIM.
7. Immediately equip your regular 9mm gun (probably either the Punisher or the Blacktail), do a '180' and run to the ladder that you'll immediately be climbing up
8. As soon as you get up the ladder, do another '180' so that you can shoot the red gas drum/can that the boss is now standing next to (or at least near enough to get hurt by it)
9. AGAIN, do not watch the boss, you need to immediately run to the green/regular grenade at the window-sill like indentation on your character's right (right if you're still facing the gas drum you just shot, left if you're facing the back of the barn)
10. Pick up the green/regular grenade and equip the fire/red grenade as fast as you can.
11. Do a '180' to face the boss below you to throw a fire/red grenade at him.
12. While the boss is stunned, throw a green/regular grenade at the boss (this brings you to the 'splitting boss' scene)
13. After the scene is done, quickly equip to the fire/red grenade (you'll find yourself on the ground facing the boss)
14. As soon as able, throw the fire/red grenade at the boss, who will briefly be hanging next to his other half (this will knock it on the ground)
15. Throw another fire grenade at the boss while it's on the ground
16. You'll have to run back and forth a couple times, while dodging the boss, to learn his new fighting tendencies but once you get an idea of oppurtune times to throw at most 2 more fire/red grenades at the guy, he's history. (I find it easiest to stay on the ground for the final 1 to 2 grenade attacks since the boss occasionaly hesitates on lower beams)

Hope this helps.
You could probably substitute a red grenade for a green one after you knock the hanging boss on the ground (first attack after the boss's split) but I used another red one because I wasn't sure how fast he'd get back up on a beam.

This technique works well on the 'pro' difficulty setting but is unnecesarry for the regular difficulty setting.
I find that shotgun blasts do not alter the boss's ability to attack on the 'pro' setting so I had to resort to this method, mainly due to the fact that 18 direct shotgun blasts still didn't bring the boss down for me in this mode. Unlike the 'regular' difficulty setting, 'Pro' allows the boss to attack and move while being hit by the shotgun blast (at most 5 of the 18 blasts altered the boss's momentum).
If you're playing in the 'regular' difficulty setting, you can attack the swinging boss from up top like everyone recommends.

(I've replayed this boss at least 4 times to make sure that this technique works, so try with confidence)

A must-have in your game collection

5 Rating: 5, Useful: 3 / 4
Date: September 28, 2007
Author: Amazon User

I have always been facinated by the Resident Evil genre. However, I've always been a big chicken when it comes to playing their games. While I'm not a diehard fan like some, I have played the original for the PSone as well as a demo of RE3: Nemesis which came with Dino Crisis, another Capcom game, for the PSone.

I put a lot of thought into whether or not I should purchase this game or pass it up. Considering that I like the franchise in general, part of me wanted it, but I didn't want the same thing to happen to me that happened the first time I rented the original: Play it five minutes, get freaked out and shut it off for the remaining five days I had it.

However, the numerous good reviews I'd heard about this game were making it too hard to ignore. I picked up a copy for $20 and started playing. The truth is that it did take me a little while to actually like this game. I was about ready to go onto a RE discussion forum and ask when I should be getting into it.

Well, I didn't have to do that as eventually the heart-pounding, adrenaline-rush of action overpowered my initial fear and boredom to the point that I just wanted to kick the living crap outta every enemy I encountered. This game does stray from its survival-horror roots and becomes more of an action-horror game.

The game is incredibly long - a lot longer then I thought it would be. It took me nearly 30 hours my first time to complete the game. The replay value is extremely high, too. Capcom is known for having good replay value for their games and RE4 is no exception.

Upon completion of the game, you unlock another difficulty level, new weapons (some with unlimited ammo), two mini games and a third longer mini game where you play as another character that gets played out simultaneously to the main game.

Surprisingly, it has become one of the best games I have ever played and it is no wonder why it achieved all its high ratings and awards. Players should be warned that the game is extremely violent, rightly deserving its M rating.

Interactive cut-scenes add to the unpredictability as you can no longer simply put down your controller and watch. You may be required to do a series of button presses to prolong your life. Enemy AI is great, too. Enemies dodge your attacks, wield weapons, throw projectiles, carry shields and coordinate attacks.

Here's the lowdown on the basics:

Graphics - One word: Stunning, especially near the start of the game in the village. You'll truly be glad you aren't in such a desolate, wooded location. The loneliness and isolation of the first few areas makes you truly appreciate what you do have. But as the game progresses, you'll be wishing for the villagers rather then facing some of the more powerful enemies later on, some of which can scare ya just by looking at them.

Sound - Not as good as the graphics but still eerily satisfying. The howling wind in the village will give you chills and the heavy breathing of enemies lets you know their presence but being unable to locate them will cause you to turn in circles until you think the coast is clear. The music, especially in Ada's "Separate Ways" mini-game is powerful and gives you a little adrenaline boost. It's not "scary" powerful, but more like "emotional" powerful.

Replay value - High. Very, very high. With an added difficulty setting, many mini games and new weapons to test out, Capcom truly wants you to be playing this game nonstop until you have it implanted in your memory.

I was slightly nervous upon playing it for the first time and while there are those moments of fright within the game, the action and pulse-pounding adrenaline keep you going until you wear out your controller.

A Must Buy For Any Gamer

5 Rating: 5, Useful: 2 / 2
Date: November 13, 2005
Author: Amazon User

This is one of those games that ANY gamer will appriciate. the action never stops, and the graphics are simply incredible, looking just as good as the gamecube version. playing RE4 is almost like watching a movie in which you decide the outcome. the cast of characters is great, i actually developed feelings for all of them. the best part of this game, however, is the replay value. during the game you are faced with various "minigames" which you can play if you get tired of killing "zombies." after you beat the game, you get the option to play several more minigames playing as different characters, winning extra weapons, etc... its just sure to keep you entertained for a long time. the new control system and point of view can be a little disorienting at first, but after about an hour, you start to love it. this is the best action title in years, stop reading and go buy it now!

Absolutely Exhilarating!

5 Rating: 5, Useful: 2 / 2
Date: December 20, 2005
Author: Amazon User

I haven't been this addicted since Grand Theft Auto III!!

Real Horror, excellent effects, a great story line, great graphics, a whole lot to love!

I've been playing games on the PS2 for awhile now, and some games are good, some are great and some are truly epic. Resident Evil 4 falls into the truly epic category.

Here's why; It's everything from the technical aspect of the camera angle, to the weapon selection and upgrades, to the sound effects and downright creepy sounds and environments that you play in. Too many games mess up the camera angles, to the point where sometimes you actually lose your spot on the screen (which is invariably at that critical time when a bad guy is just about to eat your lunch) not so in Resident Evil 4. The weapon selection is very varied with many upgrades. The sound and graphics combined are enough to stand the hairs on the back of your head on end. Throughout the game when one of the unseen zombies screams you will literally jump out of your chair.

The best part of Resident Evil 4 is the replay value, which is SKY High. In particular "Separate Ways" which puts you in the position of an important supporting cast member as you replay the game through her eyes, its a great twist, which adds a lot to the game.

Lastly, with over 20 hours of gameplay, Resident Evil 4 really delivers. Its a first rate achievement, way to go Capcom!

the SUPREME survival horror adventure!!!!

5 Rating: 5, Useful: 2 / 2
Date: January 19, 2006
Author: Amazon User

Resident Evil 4 succesfully combines gunplay, puzzles and a GREAT narrative into a FANTASTIC horror adventure!! the cutscenes are dramatic and the action is absolutely FRANTIC!! there are nice touches like the "merchant" and the slightly humorous "shooting gallery" excursions but what makes this game great is THE PACING! it is relentlessly pushing you foward and FURTHER into the mahem! save points are plentiful and CONTINUE screens DON'T force you BACKWARD 30 minutes of play just to complete a level. you are IN THE MIDDLE OF THE ACTION FROM START TO FINISH. this is a SUPERB game and a grand adventure. this game will make you FEEL the "tension" of it's protagonists (Leon, Ashley and Aida). what a fantastic gaming experience! i give it my HIGHEST RECOMMENDATION! it may not be for the faint-of-heart but it sure is alot of fun!! TWO ZOMBIE THUMBS UP!!!!

Definitely worth the $

5 Rating: 5, Useful: 2 / 2
Date: January 28, 2006
Author: Amazon User

This is the funnest game I've played in a long time.
I was hesitant to buy it b/c all the reviews I've read were mainly talking about the graphics and story line. With that, I was afraid that the game was going to be one of those great graphics but boring games, fortunately, that wasn't the case.

It takes about 10-15 minutes to get used to the controls (and that's coming from an out of practice person who hasn't played a game since NCAA 2005 came out LAST winter).

The game is challenging enough to satisfy you without causing frustration.

The graphics are great, the game is LONG and scary, the story is great.

The bosses are huge and look very intimidating (good thing is that they look way tougher than they actually are, you might need a couple tries on some but you learn their weaknesses pretty quick). The puzzles and riddles are great and the characters are cool.

I thought at first that your in game tag-along (president's daughter) would be annoying but I was wrong. The game creators made the tag-along pretty fun. I've never had a problem where she gets in between weapon fire and the only times that she's gotten lost was when it was part of the game's story line (one tip is that you can tell her to stay in some of the rooms outside your boss battles so she doesn't get in the way).

I don't have any negatives to give this game, only that you'll be playing it way longer than you intend, it's pretty addicting.
The only frustrating part is when your aiming at the zombie's heads... I've found that it's just better to shoot their legs to make them fall, then use your knife to save bullets. The head shot outcome is very inconsistent when using the weaker guns, even if you're standing within arm's length...

Oh, almost forgot, there's a really cool target practice mode. The store owner has a couple target practice set-ups inside of the castle. You choose from two game-types: rapid fire or sniper shooting. Once you pick the type, the shop owner gives you a choice of a couple guns so you can gun down some zombie dummies that move around in the next room. It helps your aiming and it's very fun. Plus, you earn tokens that add up to give you game unlockables (from what I've read, you can unlock other characters to use).

Definite must own

5 Rating: 5, Useful: 2 / 2
Date: March 16, 2006
Author: Amazon User

Technically, the game is excellent. The graphics are beautiful, the sound is masterful, and the control is smooth. The control may seem a bit sluggish at times, but it is a result of the game engine design. There are merely a few frames of animation for some position changes that can be frustrating, but is still far from scarring the total experience.

The story is not bad, but is obscure at times if you don't know your RE lore. However, this game and it's story are so much different than its predecessors that it can be enjoyed as a seperate entity.

Unlike other RE games, the action is the main concern. It is non-stop and rampant. Special attention has been paid to the boss battles of this game as they are very challenging, but not unenjoyable. There are many ways to off your enemies. My personal favorite is blasting the zombies' leg with a hand gun, running up and supplexing the stunned enemy, shattering its head on the ground.

This game offers lots of extras and replay incentives with new specialized guns as rewards. You'll want to play through the main story of the game several times to unlock these new weapons. In addition to main game unlockables, this game offers several side games. Assignment Ada is a small mission played from the view point of Ada Wong. Mercenaries is a challenging game where you kill as many zombies as you can in a small amount of time. The PS2 version includes the Separate Ways side game, that plays along the main plot from Ada Wong's perspective. Success in each of these side games unlock awesome weapons for use in the main game.

This game is all kinds of fun the first time through, as wells as the fourth and fifth. It will undoubtedly make RE fans as well as non-fans very happy for months of gameplay.


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