Below are user reviews of Baldur's Gate: Dark Alliance 2 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Baldur's Gate: Dark Alliance 2.
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User Reviews (21 - 31 of 77)
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as good as it gets! Dark Alliance 2 ps2 is Ultimate
5
Rating: 5,
Useful: 4 / 4
Date: April 07, 2007
Author: Amazon User
Pros: great grapics, great sound, fun to play, simple to learn.
a true classic game for the PS2 in Diablo Fashion
Cons: only one i can think of is theres no part 3 and interplay did this
one not snowblind studios so same engine from the 1st game.
its an adventure spanning 3 chapters (yes that may seem short but the game can take from 10 hours to several days to beat depending on if you play little here and there or blow through it all at once) but honestly i used to own this and had regretted selling it now i have it for the 3rd time and BG DA2 and that makes this worth it especally the fact that you can play as drizzt and also can IMPORT your character into PART 2 making replay value high! its even more fun with a friend! but the battles are hack n slash diablo esque style fights andand the bosses *last one made quite an impresion* are awesome and well voiced by the talented voice actors 5 star all the way and worth every penny especally if you liked Champions of Norrath or Champions at Arms also sweet games.
80+ Levels 100's of magical weapons items and armor and you can even Craft your Own Armor and Weapons this time around!
Superb, Sublime, Really Good Even
5
Rating: 5,
Useful: 4 / 5
Date: January 25, 2004
Author: Amazon User
My fiancé and I (two not-quite-completely-ashamed-to-be-25-year-old gamers)had very high expectations for this sequel. The Baulder's Gate Franchise and Black Isle Studios are responsible for most of the best games on the PC; with Dark Alliance 1 they proved their magic was portable. Though definitely "light" for a dungeons and dragons campaign, the game left us hungry for another game of anything near the same quality. BGDA2 did not disappoint. A true sequel, this title builds seamlessly on its predecessor, while incorporating subtle but definitive improvements on the old design. Playing this game you can only surmise its designers are true gamers themselves. It's as though they made a laundry list of their fans most consistent complaints and systematically resolved them all. The only sour note this game could possibly strike is the sad realization that other production companies do not care about their fan-base as much as the folks at Black Isle.
The story, the graphics, the interface, the acting, the dialogue, the flawless two player co-op feature - there is no aspect of this game that disappoints and the whole is greater than the sum of its parts. We crave more games like this one!
Great Game
5
Rating: 5,
Useful: 3 / 3
Date: February 13, 2004
Author: Amazon User
This game is the best RPG for consoles I have ever played(besides the adventures of link when i was a kid). The item creation is the coolest ever. Can't wait till they make a Dark Alliance 3. I hope they do.
Did you at all enjoy the fist one?
5
Rating: 5,
Useful: 3 / 3
Date: February 27, 2004
Author: Amazon User
Because if you did, then you will, without a doubt, think this one to be a game of celestial power (asuming you have that much regard for games). The few annoyances of the first (which hardly subracted from the experience at all) are gone. NO RANGED WEAPON AMMO!!! I guess Black Isle figured that once anyone gets to level 5 or up, they're carrying around 200+ arrows anyway. 5 CHARACTERS! It's still no pc rpg character generation, but it certainly beats those three ultra-cliched race/classes in the first (but why couldn't they have made the dwarve a halfling? i mean dwarve rouge?). CHANGE POTIONS to what you need now, instead of carrying around 70 rejuvs and 2 health restores. SUMMON/CONTROL ENEMIES. Really now, what rpg is complete without somthing like that. MAGIC SPELLS THAT YOU MIGHT ACTULLY WANT TO USE. I never got into the sorceress in the first one, I really thought she was weak. My level 10 necromancer howerver, that's a different story. I've not tried to build anything in the workshop yet, but that will probably be neat.
So- if you enjoy hearty amounts of fantasy violence and have always wanted to play a co-op game with Drizzt and Entreri (the unlockables), GET IT.
FNORD
Awesome Alone, More Fun With A Friend!
5
Rating: 5,
Useful: 3 / 3
Date: March 08, 2004
Author: Amazon User
This Game is killer. It is basically identical to Baldur's Gate I, only there seems to be much more depth in the story in this one. I was playing it with my friend the other night and the duo hacking and slashing, upgrading and building your character never gets old, it's so great to go on little missions and see what you will get from them. They offer so many upgrades on weapons and armor, you'll never tire of rocking this game. I can't wait to beat it so I can play Champions of Norrath next!
Great Fun!!!
5
Rating: 5,
Useful: 3 / 4
Date: February 07, 2004
Author: Amazon User
My Dad and I played through the first one which I thought was great, but this was even better! I love how you can upgrade all of the weapons!!
dark aliance
5
Rating: 5,
Useful: 5 / 10
Date: March 20, 2005
Author: Amazon User
dark aliance was awosme!! it had awsopme graphic mostly at the cript those zombies look like they were real i mean some have no heads come after ya or no arms and no head or be cut in have and still chase you any way it just sum people i bet who are reading this are saying a kid says this he dosent know whats good well listen, if you dont beleave me whatever but you people out there who do rent i tell ya me ansd my friend stayed up all last night playin the game we couldnt stop and u have mutliple choice on wepons and amour it like somthing so advice you could on dream of it. words cant really descripe the awsomeness!! of the game the only way is to play it! imean i just wish every one new how great this game is i mean i search the web all the time llokin for the game like this i've been search for 4 years but fially sumthin pops up . this , this is like so cool so awsome so changelling but not hard or boring its so fun to beat the living crap out of the monster you just feel , you feel like your fighting it when your only one player or with a friend you just feel like your there kickin' butt! it so much fun eveyr body who dosen't like middle ages games or fighting it like nothing u ever experniced you just get so , so in to it you fighting and then a enmey hiding and pops out at you your like oh my god! then you fight it and the. and getting your tea mmate after he/she dies is easy and the things each certain people get out of them is so awsome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! its a huge envirtoment but not too huge you can interact with most people. i just hope everyone can get an chance to this play this awsome thing you you i cant explain it its just so awsome and so.. awsome... i cant just stop and its not too addciting but its adicting
Dear Sorry-to-disappoint,
4
Rating: 4,
Useful: 7 / 17
Date: January 14, 2004
Author: Amazon User
I too subscribe to a couple of game magazines and both
of those rated Baldur's Gate 2 highly. For
those fans who are awaiting the sequel, do not loose
hope. The reviews are not so poor as the last reviewer
has indicated. On with the saga!
Fantastic Sequel
5
Rating: 5,
Useful: 4 / 7
Date: January 24, 2004
Author: Amazon User
Firstly, a few of the reviews below this one state that this is a sequel to the first Baldur's Gate which came out on PS2 and other consoles. This is not true, this is the FOURTH Baldur's Gate game and it is absolutely incomparable to the first two in the series which were very strategic party based rpgs which focused on exploration and character growth in a brisk and extremely difficult real time combat system based on strict AD&D rule sets. Black Isle were the makers of the first two games and they are now the designers of this sequel to the first Baldur's Gate: Dark Alliance, which was designed by another company who are now creating Everquest: Champions of Norrath (which looks like it will be awesome, by the way).
That said, this game is an amazing sequel to another great game. While the original two Baldur's Gate games were extremely long and challenging as each should take well over 100 hours to complete, the console versions are the opposite in that they are short and relatively easy, with a play time of around 15 - 20 hours. PC games are usually much longer than console games, so that is to be expected. I do not think the console BG games would be fun for that long duration because the game play is extremely simplified and streamlined. Gone are the enormous maps that could feature as many as 20 side quests in each. Gone is the monstrous entirety of Baldur's Gate that could take 20 hours alone to explore and which you could engage in lengthy conversations with every single inhabitant. Instead, you can only converse with the townspeople who will give you quests or sell you items.
Instead of further comparing BG:DA2 with the pc games, I think it would be best to compare it to another pc series, Diablo. Diablo 2 featured 5 characters that seem to have mostly found their way to BG:DA2. There's a necromancer, a cleric (paladin by another name for this game), a barbarian, a rogue (archer skills, similar to the Amazon of Diablo 2), and a monk, which is the only character not almost directly stolen from Diablo 2. They all play differently, but not nearly as differently as the characters did in Diablo 2. Characters share a lot of skills and while there are a lot of feats and spells, they are not as important as Diablo 2's. The highest level you can make a spell is 5, while Diablo 2 you can get a spell up to level 27 with the right equipment.
The majority of the game takes place in a vast variety of levels which include sewers, forests, other dimensions, haunted mansions, and the usual ilk. While you can go to town to stock up on equipment and receive quests, it is not like the traditional rpg town in that you can only talk to certain people who are easily noticable. This makes the town sections of the game fairly brisk; you will not spend much of your time in town. There are a great variety of skills to use, but many of them are passive so you won't have a large array of spells to choose from in battle. You can program 4 feats or spells onto a menu with the L1 button so choosing a spell to use in battle is much easier than the previous game. Each of the characters has a different type of feat or spell to utilize. For example, the cleric is more of a co-op character in that she casts spells which increase damage, armor, etc. for you and your partner while the barbarian's damage increasing skills can only be used on himself. This makes the game a lot of fun to play as each character, which greatly boosts the replay value.
The game itself is rather easy for the most part. While certain sections can be a pain, only one player has a reasonable difficulty in normal mode. This is the same as the first game, which I would say was actually even easier. Normally Black Isle's games have insane difficulty, but they obviously did not carry this attribute over to the console environment. This is a help, as their games on the pc allowed saving at any location, so you could retry a battle with a few clicks endlessly trying out different strategies.
Basically, this game is a simplified version of Diablo 2 without random dungeons and with a much smaller variety of skills and equipment. This works for the console, but if this game were changed to an online environment it would need some vast beefing up. But for what it is, a hack and slash game with a great co-op mode, it's the best out. It's well worth the price and it should provide at least 20 hours of entertainment, but closer to 100 if you decide to play as every character and get the most out of the game.
Not bad, but still a disapointment
2
Rating: 2,
Useful: 6 / 14
Date: June 23, 2005
Author: Amazon User
You know, I really hate when this happens. Dark Alliance 2 is a good game, it really is. There's a lot to like about this one. Unfortunately, it's unworthy of its predecessor, and it pales dramatically when compared to its contemporaries, and that's just sad.
Things start out interestingly enough, with the characters from the preceeding game captured, and a whole new cast to choose from... which, honestly, irritated me from th start. Seriously, what a cop-out. In any case, the new choises seem promising - a (dark elf) Monk, a (elven) Necromancer, a (dwarf) Thief, a (human) Barbarian, and a (human) Cleric. Things seem well set up for hack-and-slashy goodness, until you actually start playing.
For some reason, in the sequel, we get comparatively poor character animations, right off the bat. The Dark Elf Monk runs like an idiot (if she had "run like a girl" I might have been annoyed but forgiving, but she just looks plain stupid - who runs with both arms swinging on the same side of their body? Honestly?), the Cleric looks... we'll say uncomfortable to be polite, and the others look plain and boring. So your choises are, basically, play a character who looks dumb or boring, take your pick. Not a promising start.
The gae immediately gets you into the action, fighting Goblins that have overrun a caravan; unfortunately, the goblins look more like irritated, tailless monkies than anything else. That's when you start leveling up, and that's where everything goes to hell compared to the original Dark Alliance.
The new characters early level abilities just don't compare with those in Dark Alliance. The Sorceress in the original starts out great and just gets better, but her "replacement" in DA2 is a weak and pathetic Necromancer. The Dwarven Warrior is a force to be reconed with out of the starting gate in DA, but DA2's Barbarian is... well, impotent. I'm not even going to start on the Cleric, other than to say that, outside of two player games, she's useless. Only the Thief is actually worth a darn in the beginning, and he winds up falling behind in everything other than item creation later on.
Also, the game is short. Very short. I'm not exactly speedy in completing games, and I got maybe 12 hours of play out of this one. The original DA kept me going for 16 hours; it's just not good to let a sequel outlast its predecessor like that. Still, the short playtime allowed me to play through all the characters in a relatively short time, and I have to say that the Monk is may favorite, if you can handle her looking like a complete idiot when she runs.
My problem here isn't that this is a bad game - it isn't. In fact, the missions are more interesting and interestingly implemented than in DA (near the start of the game, you have to repel goblins invading a town, and literally save townsfolk in the process. It wasn't an impending threat to the townspeople - the goblins were right there, in the town, killing the citizenry). The item creation system is facinating and allows for infinite possibility. The storyline is more in-depth than DA. All good things.
And yet it still doesn't quite fill the shoes of its predecessor. Worse, it is completely blown away by its contemporaries. Champions of Norrath and Champions: Call To Arms have better character designs, up to four player co-operative play, better character abilities, a map-zoom (in 1 player mode) that's worth a darn, and goblins that don't look like annoyed refugees from Outbreak.
So, basically, get this if you're a fan of the genera. Otherwise, eh, it's worth a rental.
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