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PC - Windows : Tom Clancy's Rainbow Six: Rogue Spear Reviews

Gas Gauge: 86
Gas Gauge 86
Below are user reviews of Tom Clancy's Rainbow Six: Rogue Spear and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Tom Clancy's Rainbow Six: Rogue Spear. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 80
Game FAQs
CVG 86
IGN 92






User Reviews (21 - 31 of 98)

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The Graphics are to good to be true

5 Rating: 5, Useful: 4 / 4
Date: April 30, 2000
Author: Amazon User

I promise that if you try this game you'll be astounded by the graphics the sound the fun and the options of how you e.g. go into the building you control all the teams and the snipers this game is a true masterpiece all work about it is incredible and i was astounded by graphics and the game it self. The only thing is that this game is a bit hard but if you play it for a few hours you should be able to control you and your team well.

BUY IT FOR AN EXPLOTION IN MULTIPLAYER GAMES. I GUARENTEE THAT YOU'LL LOVE IT

Absolutely Awesome

5 Rating: 5, Useful: 4 / 4
Date: March 10, 2000
Author: Amazon User

This has to be in the top ten list of games I've ever played, and I'm really not even a fan of 1st-person shooters. This game has a perfect combination of strategy and action, and the expanded choice of weaponry and equipment from the R6 is a welcome addition.

Add in the terrorist hunt option (for those people who just want to kill things and not worry about irritating hostages), and this game has massive replayability.

I did experience some major bugs with the multiplayer version, the darned thing never loaded well. Add to that the fact that I had serious lag issues with the original R6, and this seems an iffy area, but it was still a lot of fun. Best to have cable or ISDN.

Definitely a must buy for your game closet.

Worth the money-one of the best

5 Rating: 5, Useful: 4 / 4
Date: November 16, 2000
Author: Amazon User

R6:RS is one of the best FPS games out there admit some real compition in the genre. The graphics are very good, oddly it did not make use of all the shading effects possible. It also sports some really good voice acting in the briefing missions. The game play is awsome, the AI is almost perfect. While most of the tangos simply stand around their reaction to your team is very real and intelligent. However too often I would step through a door way and get killed-only my squad did not notice, they would contiue to the waypoint. Even if the tangos are in the path of the waypoint your teammates can get cut down fast if one of them does not have clear LOS. While the enemy AI is so good, it is starnge the friendly AI is a notch or two below but still better than the first R6. There are lots of little things that are cool, there is extreme attension to detail here. I really liked seeing the charactors breath and see their breath in the air! The weapon selection is really big, but only a couple of the weapons will you use. The AI is so sensitive to sound that to use something with out a silencer is asking for failure. Most of the weapons are too loud to use on most of the missions so they are basicly useless in single player. Also how each weapon sounds is very authentic and I loved to hear the SMGs just firing away! A new feature are the snipers, while this is good to use they have the same problem as above, the sniper rifles are too loud. I gave my snipers the MP5SD5 rather than the rifles they were supposed to use and it still works rather well. The learning curve is sharp, and much of the planning phase is worthless till you have played the mission a few times to understand the map. However it pays to have a good plan, and that is what really wins the game is good planning. It is extremely rewarding to see your plan work perfectly.

Fan-friendly evolution of R6. Now what?

4 Rating: 4, Useful: 4 / 5
Date: December 17, 2000
Author: Amazon User

Every few years, the gaming world is shaken by a new arrival that breaks the mold and sets a new standard. The original Rainbow Six (R6) was such a game: a thinking person's, full immersion CQB shooter, with heavy doses of planning and stealth.

How to follow up on that monster hit? Evolution or revolution? RedStorm opted to tweak and probably did the right thing. Rogue Spear is a fan-friendly, incremental improvement on R6. And the fans are loving it for what it is: R6 as it should have been.

Rogue Spear satisfies as both a sequel and a stand-alone game. R6 veterans buy Rogue Spear for "more of the same, but better": new missions, a few more loadout options, and fixes to some R6 gripes.

For newcomers, Rogue Spear rivals prequel R6 as the most realistic, brain-intensive shooter on the market. Truth be told, if you like one game, you should buy the other, too; but play them in the order of release, to appreciate Rogue Spear's improvements.

What next? RedStorm has a real money-making franchise on its hands, and on one level, they'd be fools to mess with it. They can doubtless keep cranking out new missions, maps, and tweaks once every year. Not a bad prospect, but not exactly earth-shaking, either.

On the other hand, one can imagine creative expansions that *would* make the Rainbow series more exciting and challenging. The ability to change plans on the fly, during mission execution. Parachute or helicopter insertions. Rock climbing and rappelling. Water-based missions (SEAL/SBS). Fighting against conventional military units. Calling in friendly conventional military units or air strikes for support. Observing the game through the terrorists' eyes. Enemies who communicate with each other by radio -- making them harder to surprise. Traitors. Hand to hand combat. Knife fighting. Picking up weapons from fallen enemies. Ambushes, booby traps, and claymores. PDA communications during pure stealth missions, as in Traitors Gate. Spying missions, with eavesdropping gadgets and dialogue. Civilian garb. Car chases and shootouts. Desert missions. Unexpected changes in orders in the middle of a mission. Contextual, optional AI advice during the planning phase. Detailed performance critiques from Clark after each mission.

The possibilities are many ...

WATCH OUT when buying this for Laptop use!!

1 Rating: 1, Useful: 8 / 16
Date: August 17, 2000
Author: Amazon User

Okay --

So I bought this program yesterday, happy as a clam.

I installed it on my Sony Vaio laptop last night (P3, 650 MHz, 256K RAM, 12gig HD) and it ran like glue!

I called Red Storm this morning to try and figure this problem out, and the conversation got nasty quickly. My call ended with someone named 'Zeke' stating 'we don't support laptops'.

It turns out, in a round-about way, that most laptops CAN'T support the 3D graphics of such programs. Nothing of this sort is stated on the box -- just an obscure reference, 'check our website for supported graphics cards'. How could anyone reasonably expect that this program wouldn't run on a smokin' multi-media laptop?? They couldn't!

Thus, I am STUCK with this program. No returns, no refunds, nothing. The tech-support people expected me as a normal consumer to have complex knowledge of the video drivers in my laptop -- something the sales rep. at the store didn't even have! Also, the tech. guy said as long as the program booted, regardless of the run-quality of the program, Red Storm viewed this as a quality sale. WHATEVER -- that's like selling a car that will drive, but not over 30 MPH!!!

Okay then -- buy this program at your own risk -- because Red Storm certainly won't help you after the sale.

-- a disgruntled user

All Teams Move out!

5 Rating: 5, Useful: 3 / 3
Date: August 30, 2000
Author: Amazon User

I've played realistic games (ie medal of honor, Falcon 4.0) and this one takes the cake. It provides excellent artificial intelligence with extreme realism and accurate weapon effects. No power-ups, no ability to take 40-50 shots, and no medkits, it's like you're actually there taking out terrorist. With a "watch mode", sniper support, training, multiplayer and a dynamic 18 mision campaign, I highly reccomend this game to anyone who will dish out the cashola to buy it.

Years of fun. Literally.

5 Rating: 5, Useful: 3 / 3
Date: October 10, 2002
Author: Amazon User

I got Rogue Spear on June 28, 2001. I'm writing this on October 9, 2002. The Rogue Spear CD has hardly left my drive in the past year and a half, and probably won't for some time.
The thing about Rogue Spear is that it somehow manages to be addictive and frustrating at the same time. You could find yourself playing a mission over and over all evening without ever winning, when all you need is a change of approach.
The game takes place in two stages. First you create a detailed plan. If you aren't the sort who likes that sort of thing you could just use the default ones. You have absolute control over eight operatives -- from their uniforms to the ammunition in their secondary weapon.
Then you go in and start shooting terrorists. The action is simultaneously fast and slow. You walk around at a realistic pace and can't jump around like in other shooters, but when you see the target, whoever fires first lives. You don't have extra lives, or powerups, or anything of the sort. If you take a round in the head, you generally die. If you take one in the leg, you limp about.
There's a good amount of kit to choose from. There are plenty of uniforms, and you can even define how much body armour you and your teammates wear. You have a fair choice of weapons. You carry a primary -- a submachine-gun, assault rifle or sniper's rifle -- and a pistol. All guns are realistic (for a computer game, anyway) and accurately reflect what you see in the hands of soldiers on TV :). You also carry two 'special items' -- grenades, flashbangs, ammo -- that sort of thing.
Gameplay isn't just running around shooting things. If a single hostage dies, you lose. When an operative dies, he doesn't come back for later missions.
Another nice feature is the mod system -- not as refined as the one in Rogue Spear's expansion pack 'Urban Operations' -- but at least it extends the replay value.
Rogue Spear is, basically, one of those game that you should feel stupid for not having played all this while. You can get games with better graphics nowadays, but you ought to pick this up anyway, because the gameplay -- both singleplayer and multiplayer -- is the best I've seen to date.

Great game

5 Rating: 5, Useful: 3 / 3
Date: June 22, 2003
Author: Amazon User

Along with Quake III Arena and Unreal Tournament, this is the only major PC game I've ever gotten into. I enjoyed this as much as the other two. I also have the Urban Operations add-in mission pack, which adds a ton of other scenarios, and is definitely worth getting too, and well worth the price. This game also didn't load down my computer, and worked well performance-wise on my then new system (purchased in Jan. of 2000) although I only had a minimal 4-meg video card in my PC at the time. I have a 32-meg GeForce 2 at this point with the two crossbar memory controllers, quad cache, lossless Z-compression, fast Z-clear, and Z-occlusion culling visibility subsystem, which still isn't quite good enough to do Unreal Tournament at anything but the lowest resolution settings, but it's still a nice-looking game even at that level. For that you'll need a GeForce 4, which has twice the number of crossbar controllers and other more advanced architectural features. Anyway, not to wax too nerdy on the video tech specs, but Rogue Spear is a great game, and the best thing I've seen in the urban ops and urban terror category.

Classic!

5 Rating: 5, Useful: 3 / 3
Date: July 03, 2003
Author: Amazon User

The first online game I played was Rogue Spear. This game is so fun. Of course there is higher technologys and better games now, but this game is still one of my favorites. It's a great fun doing the single player campaign and this game isn't a sleezy game where is takes 10 shots to kill you. This game is realistic. You get shot once in the arm, you are inqured and slowly dying, you walk slower and all that. You get shot through the chest or head, you are dead. It's not letting you get a whole MG round to the chest and survive like other games.

For any military lover, this game is and will always be a fun game

"Alpha...Bravo...Tango...Go!"

5 Rating: 5, Useful: 3 / 3
Date: July 26, 2000
Author: Amazon User

...go buy this game! I'm not career military or anything, but this game makes me wish I were. The level of detail is incredible, the audio envelops the user, and the skill required to succeed (yes, there's skill required in this game) was unanticipated. It's much better than sims that use unrealistic weaponry; Tom Clancy definitely knows his stuff.

I bought the Urban Operations mission pack for this, too. You'll be wanting for more levels and boards whatever you do, but given the configurability of custom missions, you can always create a scenario that will be challenging, no matter what your skill level.


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