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PC - Windows : Thief: The Dark Project Reviews

Gas Gauge: 80
Gas Gauge 80
Below are user reviews of Thief: The Dark Project and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Thief: The Dark Project. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 91
Game FAQs
CVG 50
IGN 89
Game Revolution 90






User Reviews (1 - 11 of 51)

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THIS GAME IS THE BEST GAME I'VE EVER PLAYED!

5 Rating: 5, Useful: 14 / 15
Date: November 12, 1999
Author: Amazon User

Okay, well, for starters, this game is the best game I've ever played. A few reasons for this, number one, the graphics are so real, that they even scared me..:) The music is very well put together with the missions, and it's just good music to have in this game. Garrett talks at certain parts of the game, you can listen to some guards' conversations. I think this game is VERY well put together. The music goes really well with the missions, and even scares me.. I'm serious, if you're sitting alone in the dark playing this game, guards will scare you, and you will sweat. :) well, I did..

You play a young thief named Garrett. He's very cool about the whole thief thing. I don't know if I'd be the same way.. I mean going into the catacombs with a roomfull of zombies and hardly any holy water. Not my thing...

Garrett talks at certain times during the game. During the first mission he does, and I think he does at every mission.. Sometimes it shocks you, cause don't really expect it, but if you listen to him, he might tell you something important.

You can also listen to some of the guards conversations.. Sometimes you have to, to know where they'll be or, where they're going. I just can't believe how real it is..

Speaking of reality, the thing I liked about the first mission, is the realness of it.. When you go through the game, there are some creatures that you know don't exist, and that kind of takes away from it.. What I thought was one of "Thief"'s best qualities was the realness of the whole thing. There's zombies, and cray-monsters, and little dinosaur looking things, and you know that they never existed. But the humans make it very realistic. Oh well..

There's just two problems.. They're not even problems really.. The first "problem" is the level of "guard" the guards put up. If they don't know you are there, you could probably kill them with one arrow, if you do it precisely.. If they are aware of your presence, it usually takes about 5 or 6 of the same arrows to kill the guard. A really good way to kill a guard when he knows you're there, is hide in a dark place.. but make sure that he doesn't see you go there, or you're finished.. That's the other "problem" it's amazing how smart these guards are sometimes. If a guard sees you, and you run away from him, and close doors behind you, and hide in a very concealed place, he'll still find you exactly and pin you against the wall.. I don't understand that personally, but i guess they have their guard up. :) Sorry... These "problems" don't really affect the game at all. They are just minor setbacks. I mean, nothing's perfect right?

This is a game of stealth. Garrett's NOT a fighter. Not by any means. If you try to fight a crowd of guards, go fit your coffin now. One really good thing about this game is that you can save whenever you want. I love that about this game. I hate looking for savepoints like you do in some other games. I want to be able to save it whenever I want, that's great.

Sometimes, you have to kill guards, while sometimes you just let them pass and walk by slowly. The moral of this game is making sure that the guards didn't even know you were there. Hence "THIEF" if they knew you were there, then you probably have a lesser chance of getting away. Anyway, I love this game more than any other game I've played in my entire lifetime. I give it the hightest number of stars I can possibly give it.

Have a great time with this game :) I know I have. Enjoy

WONDERFULLY ATMOSPHERIC AND ADDICTIVE!

5 Rating: 5, Useful: 15 / 15
Date: May 08, 2000
Author: Amazon User

This game is wonderfully original, instead of the usual hack, slash and splatter type games so popular today Thief attempts to use a more stealthy (is that a word? ) approach to reaching your various goals, this game actually encourages you to AVOID possible confrontations and gets you to THINK about the best strategy to use in any given situation. Killing is DISCOURAGED (what a refreshing change! ), however circumstances my arise where it is your only option, (but always remember your a THIEF not a MURDERER! ). Instead of relying on the biggest baddest weapons, your given various tools and run of the mill weapons like a sword, blackjack (my absolute favourite! )and bow and arrows of varying types (only 3 can kill, the water arrows + holy water, kills the undead, broad arrows for anything living and some undead, and fire arrows anything bar ghosts).

Thief has many unique features, its use of sound which is brilliant, (its vital in the success of each mission), you get to hear your footsteps or the guards walking around on various surfaces and listen to them talking about things that may aid you in your missions, you can tread quitely through the streets or attempt to cross loud metal floors (keep some moss arrows handy!), any sounds you make could give your enemies warning of your intruderous prescence, this creates such an atmosphere of reality that you cant help but be absorbed into the game. I loved hearing the sound of swords clashing, and water arrows splashing its cool, I especially loved the dark shadows, where I could hide and sneak about under the guards noses, or to attack them with any weapon while concealed, the use of leaning is brilliant, want to peek around a corner, or get a better view of something, heck you can even use anything in your inventory while leaning! This game is everything and more, Its pretty close to being perfect, it has only some minor flaws, Graphically it isnt as great as some other games, the guard AI could use a boost, like how they react to a torch going out, that should be a warning signal louder than a siren (or maybe the wind just blew it out? ) the climbing action was awkward to use at times and the over use of the undead creatures was perhaps inappropriate and uneccessary, I prefer skulking about fat rich merchants homes or their place of business and robbing them blind!

What stood out most was Garret and the music, (that opening intro is fantastic! ) that is what drew me first to the game, there is so much more to describe to Thief virgins out there, I hope you get yourself a copy of this truely brilliant game, you wont regret making this a permanent addition to your gamers collection! .

Excellent

5 Rating: 5, Useful: 2 / 3
Date: June 05, 2000
Author: Amazon User

A quiet revolution on launch, 'Thief' plays like a cross between 'Rainbow Six' and the old playground favourite 'What's the time Mr Wolf'. As a sneaky thief, you have to steal your way through a series of absolutely enormous, atmospheric 'steam-punk' levels, avoiding guards, laying traps, and hiding in the shadows. Like almost everything by the late, lamented Looking Glass, 'Thief' is intelligent, well-presented, extraordinarily deep, and commercially only so-so.

The stand-out elements are the excellent, shadowy level designs, and the spooky, tense atmosphere. Your character is no good at fighting, and you have to sneak around behind people who might turn around at any minute, often in dark rooms, sometimes in haunted caverns. Imagine a really scary ghost story, crossed with the tension of bomb disposal, and you're there. The level design is highly original - the level set in a giant sarcophagous, in which you turn corners to find yourself face-to-face with large, gas-breathing dinosaurs, is an all-time classic.

Not much is wrong with 'Thief' - even the between-level FMV sequences are excellently done. Compared to something like 'Half-Life', the graphics are relatively primative, but the engine is doing a lot more. Often the hugeness of the levels makes working your way through the game seem impossible at time, and although your character is a thief it would be nice if he was at least competent with the sword. Apart from that, buy it.

It's best to hunt out the 'Gold' version (now on budget) - that added three new levels, a level editor, and some bug fixes.

Fantastic game, just don't expect to like the combat

4 Rating: 4, Useful: 2 / 5
Date: July 11, 2000
Author: Amazon User

Today, war is pretty boring, mostly because today's weapons require so little skill to use effectively. That is why swordplay is so interesting. Unfortunately, there are only two action games I can name off the top of my head that focus on this time peroid: Interplay's "Die by the Sword" and Eidos's "Thief".

After reviewers told me that Die by the Sword was rediculously hard, I went out and bought Thief. I was very surprised to find this not close to what I expected.

In Thief, your main objective is to avoid combat at all possible costs, since your guy is a poor fencer. Swordfighting is impossible, since the blocking button is totally ineffective, and the guards can take numerous blows to the head. Therefore, you must creep around in the shadows, using distractions and such to get guards out of the way. If you come face to face with a guard around a corner, RUN.

If you've played the playstation hit "Metal Gear Solid", this game is not too different, except it adds a "third degree" of stealth (the dark). Also unlike Metal Gear, the enemies are much, much smarter.

Things go wrong beyond the combat, however, when you start to meet the undead. This game would be 95% perfect if not for these guys. For once, I would like to see an action game without big monsters. Huge problem is, stealth is over. The beasts will not miss you in the dark, it is just a combat game now. How fun.

This will not serve your purpose if you want a swordfighting game, and other than Die by the Sword, I guess nothing will. Avoid "Diablo" or "Diablo II", no matter the temptation, unless you want your combat to be "see monster, click on monster". I recommend this game anyway, just get the code and skip any mission where it appears that you will do nothing but fight undead.

A game for connoisseurs!

5 Rating: 5, Useful: 3 / 4
Date: July 29, 2000
Author: Amazon User

Quake and Unreal and Half-Life are all excellent games, but most of the time in these games you are expected to be bold and crazy. You hold a shotgun, and run and dash, shoot everything that moves. But in THIEF, If you act like you've always done in Quake or others, then, the game will be over (i.e. you die) in a very short time. In THIEF you must walk slowly, stop and wait, think the next step, retreat, sneak, hide, listen, assassain,....This is really a great game! This is totally for connoisseur, for those who had been tired of run and shoot blindly, for those like tactics for those who can wait and are sly enough. In THIEF It takes much more time to complete a level than other 1-person action games, but it deserves. Never had a game make "wait" a fun and exciting thing, and now THIEF succeed.

Wonderfully Suspensful and Challenging

5 Rating: 5, Useful: 3 / 4
Date: July 29, 2000
Author: Amazon User

Probably the nicest twist about how Thief strays from other first person shooters is that instead of dashing headlong at an enemy with a bazooka in hand, the biggest step is to AVOID combat as much as possible, because usually odds are very slim that you'll actually make it out of combat alive. In thief, you skulk in the shadows, clubbing out guards, pickpocketing, and overall stealing! As if it werent addicting, simply traversing the corridors makes my heart race, for even though one guard is a challenge, if things get tight, he'll call all his comrades! AI is a tiny bit undercompleted (you can baffle a guard simply by hopping up onto a table), though, but what they lack in intelligence they compensate 100% in perception. The mere sound of footsteps sets them frosty. For those of you wishing to find a game that didnt involve such ease in drastic killing, this is simply worth every penny. A complete must-bye!

What a Game. Fantastic with no words

5 Rating: 5, Useful: 2 / 2
Date: August 14, 2000
Author: Amazon User

This game is proubly one of the best I've ever played. I play few computer games but this one really can get you going. With all the neat sounds, tools and weapons that Garrett has at his disposal and with his Keeper Training, this guy is un-stoppable. I wouldn't let little kids play this because of all the un-dead and noises around the place. Could proubly send some kid screaming to his or her parents, but for someone who is looking for something to do on a cold rainy day; buy this game and play it. Its fantastic. I can't describe it anymore then that.

Thief: The Dark Project

5 Rating: 5, Useful: 1 / 1
Date: August 16, 2000
Author: Amazon User

Thief The Dark Project by Looking glass studios is an FPS game,No it is not a fist person shooter it is a first person sneaker,You have to sneak through the levels undetected.Thief is an orginal game and the very first sneaker game.Thief has a great storyline,One of the best stories ever told in a computer game.You play garrett a masterthief.The game is very tense and very very dark,As you play you will find yourself sitting closer and closer to the monitor screen.While playing it is better that you runaway if you get noticed by the gaurds instead of challenging them to a duel,because Garrett is not a very strong guy and the gaurds are not weaklings to fall down with a couple of blows.And when you lie down on the floor or hide in a dark corner of the place the gaurds wouldnt notice you.You need to solve the objectives without killing anyone but thats what makes the game so enjoyable.The objectives of the game are very hard in one level you need to follow the gaurds through the city streets without them noticing you.

Thief has 12 mission but they are very large and will take you long to complete,It has a training mission too even that is very scary and fun to play.The level design is fantastic,You need to sneak arround and explore Posh mansion,Haunted mine,Well gaurded prison,Ancient ruins,Haunted cathedrals ect.Thief's graphics are not that great but more than enough for the fantastic gameplay,The sound recording is excellent infact the sound is the most important for the gameplay.The villans in blood are really scarry,the skull faced hammer haunts are the most scary villans in a computer game,It moves very fast impossible to outrun and very hard to kill,If one of them spots you then you are finished,You will know when you see play return to the haunted cathedral.My favorite is "Return to the cathedral",It is the most scary level in the game.The AI is very good,The gaurds are smart and they react very well to every little sound.Thief has great weapons,The bow and arrow is the most realistic weapon in a computer game, The blackjack is my favorite weapons,Almost all (human AI only) mission can be completed with just the blackjack weapon.The voice acting in thief is fantastic,One of the best ever in a computer game,Stephan Russell who did the voice for Garrett has done a fantastic job,Surprisingly he did the voice for many other charecters in the game and one cant belive it is the same guy. The game is a must-have for any FPS or RPG game lovers,Thief The Dark project is one of the best first person shooter game and an important part in Fps history.

Tense Thrillier

5 Rating: 5, Useful: 4 / 8
Date: August 20, 2000
Author: Amazon User

The game is so unbelivably enjoyable.It is so dark that after every mission one would almost get out of a heart attack.I have never been a big fan of Rpg games.I got the demo version of thief from a Pc mag and decided to try it out.I didnt waste any time and ordered it.It's grand superb.

Hello? Is this supposed to be entertaining?

1 Rating: 1, Useful: 1 / 20
Date: September 01, 2000
Author: Amazon User

Ahem, call me disappointed. Slow, tedious, and full of bugs. Some
times, the guard's heads stretch out like rubber bands for no apparent
reasons. (save, exit, restart) Your weapon will disappear, it sounds
like you are firing, but nothing happens and it is no longer
visible. (save, exit, restart). Then, to top it off, all of the sudden
I'm back in windows and the game has simply disappeared. (frequent
saves, restart, hopefully you haven't gone too far before you last
save!) Even without these 'glitches' the game was completely boring,
your character is a guy who sneaks around and tries to bonk people on
the head when they're not looking. Give me the old fashioned chain gun
any day. After reading the other 5 star reviews, I got all excited
... and ordered this extremely disappointing game. The only thing I
liked about the program was the introduction and the cut scenes. I am
not a sceptic, and I walked into this with a completely open mind,
full of anticipation, kinda like Christmas morning, I don't often have
any money to blow on a game. Do yourself a favor and find something
else, if you want it that badly, give me a call and I'll send you mind
COD!


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