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Xbox 360 : Dead Rising Reviews

Gas Gauge: 81
Gas Gauge 81
Below are user reviews of Dead Rising and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Dead Rising. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 84
Game FAQs
GamesRadar 80
IGN 83
GameSpy 90
GameZone 85
Game Revolution 80
1UP 70






User Reviews (51 - 61 of 210)

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Very rushed.

2 Rating: 2, Useful: 4 / 7
Date: April 17, 2007
Author: Amazon User

While the game sounds great on the outside something you must realize is that the entire game is timed. From the moment the game starts the first time you have 3 days in game, (or roughly 14 hours of play time) to finish all the objectives. You almost never get a chance to stop and smell the roses, or smash some zombies, as you are constantly bombarded with side-missions and quests that you have only minutes to complete before someone dies or a snoop (the main mission) is missed. Several achievements are also tied to being in certain places at certain times. The game is somewhat open in that you can pick the order that you complete missions, though I highly recommend grabbing a guide, official or non, as the game can be aggravatingly difficult unless you play in a very specific, and well timed manor. Several bosses ("Psychos" as they are called in the game) can only be defeated in very specific ways that are not immediately obvious, so a guide would be very helpful for them as well. A great game in concept, but it could be made so much better without the timer constantly ticking in the background, allowing the player to explore the large zombie-filled world as they see fit.

Buy eye drops...

1 Rating: 1, Useful: 14 / 48
Date: August 15, 2006
Author: Amazon User

Capcom,

You really blew it. The unreadable font is an absolute show stopper. ALL text that appears on the bottom of my screen is a blurry and unreadable blob. I have no idea what's going on or what I'm supposed to be doing. Is my only option to buy a $1200.00 TV? Maybe you should do QA on older TVs, too. Not all of us have HDTVs. What a disappointment. I will definately rent your games from now on.

HUGE LETDOWN

3 Rating: 3, Useful: 2 / 2
Date: August 10, 2006
Author: Amazon User

Alright i'll sum all this up and keep it short because they never post the reviews i write about this game on here. So yah ill get down to it this game has its upsides with all the crazy weapons,hordes of zombies,crazy boses,impressive graphics and details,story line isnt bad and the leveling up is fun. Ok the huge down sides that prety much kill all the fun and potential this game has are of course the horrific save features where you have to go to specific scattered rest rooms in the game which are very hard 2 locate and are not often around when you need them the most. I will say this game is WAY more dificult than it has to be its very straight forward and very dragged out for being a game thats suposed 2 be free roam its far from it. Even though the demo was amazing and you can have alot of fun smashing zombies for your own good dont be like me and STAY THE HELL AWAY FROM THIS TITLE . You'll feel very ripped off and screaming in anger at this game very quick,if you still wana check it out then give it a rental nothing more .

Excellent and unique

4 Rating: 4, Useful: 2 / 2
Date: July 10, 2007
Author: Amazon User

This really is a fantastic game. The graphics aren't quite photo-real, but they are spectacular; the locations in the mall are surprisingly varied. If you want to jump right in and finish the storyline on the first play-through, my condolences: The game is extremely difficult starting off. It's probably best at first to focus on leveling your character up (plenty of advice online for how best to accomplish that) and exploring the mall, then save your status, restart, and try the story once you've increased your stats and gained some more abilities. I happen to love killing zombies, so it wasn't a problem, but I can see where this sort of gameplay would frustrate plenty of gamers (the game definitely misses 5 stars because leveling up sometimes involves lame treadmilling).

Most people lobby the same complaints against Dead Rising: Text too small, save system a mess, lack of mission variety. I have a 27" TV (standard def, obviously), and while the text doesn't jump off the screen, it's certainly readable. Anything important is marked on the map anyway, so you shouldn't lose sleep over that end. The one important thing is to set the Xbox to Widescreen Mode, even if your TV isn't widescreen: It makes the text bigger.

As for the save system, it's not half as bad as people make it out to be. There is a save point in every section of the mall; you just have to be conscious of the need to save. Occasionally that means letting a survivor die, but it's just a game. If you're cautious - meaning you don't save when you're almost dead and there's a psychopath chasing you - you should only need one save slot.

The missions are almost exclusively escort-based, but what are you going to do? It's in keeping with the zombie genre that there's not much to do besides rescue or battle other non-zombies, and there is some variability in the missions (one survivor will shoot himself if you give him a gun, for instance).

Anyway, you can read the other reviews for itemized lists of the game's many, many merits. Just don't pay too much attention to the moaners.

Loading...Loading....Loading

3 Rating: 3, Useful: 4 / 8
Date: September 05, 2006
Author: Amazon User

I tried to get into this game and played it for a couple hours. I couldn't take all the "Loading" screens and cinematic animations.

The beginning of the game is literally, start at point A, go to point B, load, cinematic, load, repeat.

Maybe the game picks up in the later stages, but if it does this poor of a job at hooking you into the game early on, I doubt it pays off later. The controls are a bit sluggish to boot...

Awesome Awesome Awesome Game! Worth every penny.

5 Rating: 5, Useful: 4 / 8
Date: January 08, 2007
Author: Amazon User

Dead Rising is incredibly fun and addictive. I've played through the 72 hour mode and managed get nearly through the unlocked "overtime" game and so far, I'm extremely impressed.

I'm not a big fan of 1st person games on the console (which shooting in the game is), so it took me a while to get used to the pulling of trigger, directing with a thumbstick and shooting with another button. Naturally, the bats and swords became favorites of mine as you don't have to do more than hit the X button to swing away. :)

While a lot of people have given the game a negative spin on the save game mechanics, I actually really like the way capcom did the save game. Yes at first I complained just like everyone else! That was until I understood it.

During the game, you have to find the dreaded bathroom or one of about 8 save points within the mall and this can be frustrating at low levels as you beat off hordes of zombies. The system finally clicked on me when I had to start over though. In my game I had gotten to about 11th level but missed one of the main quests which failed the story arch for me. So I dejectedly went to the beginning to start over and it was then that I realized all my hours of time and energy were not wasted. As I started the game again, I was pleasantly surprised to find that my character was 11th level and had retained all his skills, extra hit points and inventory slots.

Talk about re-playability! Instead of simply tossing you into a harder version of the game starting from scratch, you get to start over with your fully invested time and experience into your next character! See the beauty of this system?

Even if you haven't saved for hours and you find yourself dead, you've got the option of saving your progress and restarting with all the experience gained. You could spend a game session running around killing zombies, getting familiar with the layout of the mall and controls, then save after you die and go for the storyline and quests with all the experience intact. I wish that I had known that from the beginning! You've always got the option to reload from a save point as well, so it's a good idea to save often as well.

I understand that starting over isn't ideal when you have spent 2 days wacking zombies around, but there is so much to this game that it will be nearly impossible to go through it once and see everything. I continually found myself having to pick and choose which scoop to conquer. This may be by design, but it's frustrating and my biggest complaint that nearly most of the game your rushed to complete all of the scoops. It would have been nice to have 96 hours and time to explore the mall at your own pace. I'd also like to see some form of safe house on the other side of the mall where you could temporarily stuff some of your rescued survivors.

Those few annoyances aside, this is my favorite game on the xbox 360 hands down. Worth every penny and I eagerly await a sequel.

Sometimes Annoying, Most of the Time Fun!

4 Rating: 4, Useful: 2 / 2
Date: September 18, 2006
Author: Amazon User

I must say that this game overall is pretty good if you can pardon the flaws that others have mentioned in past reviews. First off this is not an easy game. Maybe because I am old (30) and I am used to easier less challenging games of the past (ie. the Soul Reaver & Resident Evil series, yeah I am old), but despite the difficulty level, I must say as a zombie fan you can appreciate this game as one of the best zombie-gore-fest horror titles. It helps if you're not drunk and with loud people when you're playing it, it tends to distract you from the thousands of zombies in various stages of 'coming after you'
and no matter how many you manage to kill there's always more and more shuffling your way. The boss battles are annoying to the point of near-avoidance. The easiest was the first shoot out with the Hispanic dude (can't recall his name right now) and the most annoying were the ex-cons in the machine gun truck you need either a sub-machine gun or a rocket launcher for that one, no baseball bat or fake out lighsaber is going handle them trust me I've tried numerous times. The save feature is also annoying but I think it was used to increase the non-linear play scheme of the game, yet end up following a linear path anyway. This is a good game, don't expect to beat or even make any respectable progress in the first week, if you do, don't rush into boss battles without saving!

Achievement Unlocked!

5 Rating: 5, Useful: 2 / 2
Date: April 24, 2007
Author: Amazon User

As I write this review, I have just finished my final achievement in the game, and let me say this: it was worth every minute spent.

Dead Rising is THE quintessential zombie game. You are Frank West, a freelance photojournalist who's looking for his next big story. And that story just happens to take place in the confined (and zombie-infested)space of Willamette Mall. After a rather long fly-by over town that introduces you to the mechanics of your camera, a helicopter convienently drops you off on the roof of the mall, (where one of the main protagonists ominously greets you with the proclamation 'This, my friend, is hell') and there your 72 hour journey begins.

And that's where the genius that is Dead Rising begins. From here on out YOU have total control over how you want Frank to spend his next three days. You can follow the Cases that appear (there are 8 of them spanning the three days) and unlock the main storyline and the truth behind the zombie outbreak. OR you can spend the three days rescuing survivors and fighting some of the games 11 PsychoPaths (which are arguably more terrifying and creepy than the zombies themselves). Or you can simply spend your time killing zombies and leveling up, ad nauseum. And for some of the game's 50 achievements, youi'll be doing all three more than once. That's the beauty of a sandbox game; there's nothing linear telling you what you have to do next. For 72 hours, everything's up to you.

Of course, the game is not without its flaws. There is only one save file per game, (which other people seem to have an issue with but frankly worked just fine for me). My biggest issue with the game was the survivor AI. Some of the people I was trying to rescue were just downright STUPID. Escorting one or two wasn't bad; the crippling came when herding large groups of people (you can escort a maximum of 8 people at any given time). Some of the survivors actually died because they were either too busy fighting each other rather than the zombies trying to eat them, or else they were dumb enough to just run straight through the middle of a zombie horde.

Still, the game is an amazing gem to own. Two modes open up upon completion of the game: Overtime Mode and Infinite Mode. Overtime Mode grants you an extra 24 hours to reveal the truth behind the outbreak. Beating this unlocks the true core of Dead Rising: Infinite Mode. Infinite Mode is zombie survival at its finest. This mode is all about endurance. Food no longer respawns in the mall, everyone is out to kill you (including the survivors), your health continually degenerates and the save function has been disabled. It's just you, what meager supplies you can gather, and your wits against a mall full of zombies and psychopaths.

There are a total of 50 Achievements worth 1000 Gamer Points, everything from trying on all the clothes in the mall to killing all the psychopaths to eating every different type of food you come across. But the crowning achievement to get is, by far, the Zombie Genocider. If you manage to kill 53,694 zombies (the exact population of Willamette, coincidentally) you can access to the uber-powerful Mega Buster Cannon. That's right. Now you too can blow away zombies with MegaMan's classic arm cannon! It's these kinds of nods from Capcom that makes playing Dead Rising over and over so much fun.

All in all this is a must own for any 360 owner. If you are comtemplating buying this game I would say go for it. If you are a fan of horror games (and zombies!) you won't be disappointed.

Ode to the Undead

3 Rating: 3, Useful: 2 / 2
Date: May 24, 2007
Author: Amazon User

Despite many flaws and problems I have with this game, Dead Rising is overall very fun and a must have for any Xbox 360 owner who, like myself, prides themselves on maintaining the essential video game library. I rarely purchase games new and I wait to hear what critics and gamers have to say about a game before plunking down $50 or $60. Call me cheap, but for that kind of money, the game better rock. The only games for Xbox and Xbox 360 that I bought without waiting for reviews are Halo 2, GTA Vice City, Oblivion, and Gears of War. I waited a while before I decided to buy Dead Rising. I spent less than $30 on the game with delivery and I feel that the game is well worth it. I definitely would have been disappointed if the game was $59. Anyway, enough about how cheap I am, here's my review of the game...

I've only played through two or three of the main "cases" of the game and have "restarted" several times. The best part of the game is definitely trying to kill as many zombies as you can without being harmed. I can't wait to unlock "survival mode". The story seems pretty good, but the dialog is a little lacking, i.e. "Zombies, huh? Had feeling you'd show up!" Now I get the feeling that Zombies might show up all the time but, I rarely think this out loud.

The weapons in this game are plentiful and many are powerful (lawn mowers, benches, lead pipes) and some are just silly (soda cans). There are definitely repeat zombies which kind of sucks (they couldn't find a way to vary 53,000 enemies a little better? The fact that some dialog appears as text during the game and not cutscenes is also kinda whack. There are several save points, but only one save slot. However, you can choose to save to the hard drive or another alternate save such as a memory chip. I really hope to finish this game (including most of the achievements) and find out how these zombies came to be.

Disappointing

2 Rating: 2, Useful: 2 / 2
Date: July 12, 2008
Author: Amazon User

I was very exciting for 'Dead Rising' after seeing some gameplay videos online. Unfortunately, I have yet to and likely never will complete this once promising title.

First, the good. The graphics, in terms of level and character design, are very good, stylized and effective. The gameplay is great, dropping you in the middle of (literally) hundreds of zombies without a hiccup in framerate, to slice and bash away with any makeshift weapon of choice. It's open ended, ensuring no two playthroughs are the same. It has dozens of characters and missions. It is fun to play, for a while.

Unfortunately, the bad more than outweighs the good, and you may never see much of the story. There are a number of issues that, alone wouldn't be so bad, and might even enhance the experience positively (with one glaring, unforgivable exception), but combined cripple any progress past the first hour or two of the game. The inventory system is very limited; weapons, health, and booster items all use the same set of 6 or so 'slots', severely limiting the overall number of items you can carry. This would be fine, if player and weapon health were better. Unfortunately, most weapons will break or run out of ammo after a dozen or so uses, and player health depletes rapidly, so you'll want to carry a lot of health (in the form of foods) and/or weapons at once. This would be fine, if not for 'Dead Rising's unforgivable save system, requiring the player to use specific save locations that are few and far between. The level design is confusing and repetitive, further complicating the ordeal of locating a save point. Dying could set you back several hours of gameplay. It also features a "replay plus" system, where you can choose to save your character progress, level, skills, etc, but restart the story mode. You might want to do this a few times starting out, so you can make better progress with a stronger character.

Boss fights are truly terrifying, as most greatly outmatch the player, and each hit does at least 1 damage (out of <10 health). Some use ranged weapons or vehicles (or in once case, both), and firearms can be difficult to find, making these battles almost impossible without several tries. But with the broken save system, you may only get one shot.

The objective system is also weak, with several "calls" every few minutes, frequently when fighting hordes of undead. You can either answer, which makes you unable to fight, or ignore the call, in which case you are penalized. Each mission is timed, so you may have to chose which to do (not negative). Each is assigned with a text message, but the text is very small and difficult to read. Luckily, the objective selection system is intuitive, allowing you to choose which to pursue, and showing the time on each.


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