0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




Xbox 360 : Dead Rising Reviews

Gas Gauge: 81
Gas Gauge 81
Below are user reviews of Dead Rising and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Dead Rising. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 84
Game FAQs
GamesRadar 80
IGN 83
GameSpy 90
GameZone 85
Game Revolution 80
1UP 70






User Reviews (21 - 31 of 210)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



Deadrising

1 Rating: 1, Useful: 15 / 31
Date: September 02, 2006
Author: Amazon User

If you are thinking about buying this game DON'T!!!
Its not even interestign or the least bit fun. The reviewers who give it 5 stars are probably working for the developers and tryign to sell more games. Don't fall for it, this ones a 65 dollar turd! 99 things wrong with it, but ill give you 10.
Text, where is it, i got a huge 1080p tv and can't see it.
Graphix suk, everything is square and right angles.
Weapons are weak and hard to aim.
Controlls are slow which is unforgivable in this system.
Bosses are impossible and you fight them over and over and over.
You can be attacked while the game is loading screens, but can't fight back.
Health and saves are spaced way too sparcely.
Aim system is cluncky, no, just done very poorly.
Camera works so poorly why bother puting it in the game.
Shut off the fricking Phone!!! Of the few repetitive sounds that are actually in the game the most prevelent is an obnoxious phone that won't stop ringing until you answer it which keeps you from being able to do anything but run around like zombie bait.
One Star is too many, capcom should be ashamed, and havok studios will never sell me another game as long as i live, and i hope this pile of a game sinks them like the titanic

**CAUTION** only for gamers who own HDTVs

2 Rating: 2, Useful: 6 / 8
Date: September 17, 2006
Author: Amazon User

this game could have been so much more than it is. It's really a shame that some simple issues that should've been addressed in testing, managed to ruin this game.

I just want to make it clear to people who own standard definition tvs (which is most of us), you've been alientaed by capcom and they have no interest in meeting your standards. The text is so small and blurry that its impossible to read on a sdtv. the game is optimised for hdtv, and capcom has no plans on releaseing a patch to address the issue. the text is a big part of the game. the text tells you where to go, what to do, what to expect and just gives you usefull information. if you have a sdtv, you will not be able to read the text and will just wander around aimlessly with no idea where to go or what to do. I beat the game, but i missed out on a lot of extras simply because i cant read the text. everytime someone talks to you, youre gonna have no idea whats being said.

its also impossible to unlock certain achievements, such as saving all survivors. since you cant read the text, you dont know what survivors to go for and which to ignore cause youve already saved them.

i just want buyers to know that theres a good chance youre gonna miss out on a lot of the story and extras, and its gonna cause you a great deal of stress and many headaches cause you cant fully enjoy the game because of the text.

the text is my main complaint, but the game is also filled with tons of load screens, literally load screens every 2 minutes. terrible ai. the survivors will constantly walk into crowds of zombies after youve just cleared a path. the game also lacks in game modes, its missing what everyone really wants, which is a free play mode. i just wanna run around and kill zombies and explore, theres a ton to explore but the game always pressures you with a constricting time limit.

Rent it, borrow it but i highly suggest that you dont pay full price for this game, especially if you have a sdtv cause for those of us who have sdtv, its an unfinished game. DO NOT BUY THIS GAME AT FULL PRICE!!! youve been warned.

Great game, but the save feature sucks!

4 Rating: 4, Useful: 6 / 8
Date: September 23, 2006
Author: Amazon User

It takes a little while to get familiar with the controls for this game, but once you figure it out you'll have a blast.
This is a VERY bloody, violent game, but for me it was not at all scary. I enjoyed slashing, crashing and mutilating the zombies. Rescuing the survivors (and keeping them alive) is a real challenge.
I have beaten the game a couple of times, but have yet to get the "good" ending. It has very good replay value, because all the skills that you learn in a previous game are available from the start in a new game.
One thing I do not like is the save feature. You can only have one save slot per memory device for each profile on your 360. So unless you have a hard drive AND a memory card, you can only have one save slot. If it were not for this "flaw" I would have given it 5 stars overall.

Dead Rising

4 Rating: 4, Useful: 5 / 6
Date: November 09, 2006
Author: Amazon User

In Dead Rising, you play the role of Frank West, a photo-journalist with a death wish. Frank received an anonymous tip that something big was going to happen in the small town of Willamette, Colorado. He flies into the town by helicopter and he notices military barricades on the roads on his way in. It appears to be a large riot, except one problem...it's too quiet. When the military comes in to escort Frank's helicopter out of town, he jumps out on to the roof of the Willamette shopping mall and tells the pilot to return in 3 days. Frank must survive a zombie uprising for 3 days.

Dead Rising is a survival horror game by Capcom only for the Xbox360. The game breaks out of the traditional survival horror game and includes a substantial amount of humor. The player can rotate the camera a full 360 degrees, unlike in many horror games, such as the Resident Evil series, that rely on camera angles to increase suspense. While the game is about a zombie uprising, the zombies don't pose a great threat to the player - they're fodder to be mowed down by the plethora of weapons that can be found in the mall. The real challenge is in missions.

First, the missions are timed - which makes the game very difficult for the first time player. Second, some of the missions involve rescuing survivors. This is made challenging by the poor decisions of the survivors' artificial intelligence, such as not avoiding zombies. Dead Rising also has boss fights. However, the bosses aren't undead - they're psychotic survivors with superior health, equipment and abilities.

However, Dead Rising is not without flaws. The save-game system only allows one saved game per gamer profile. This does not work well with timed missions. Saving with not enough time left to complete a mission condemns the player to failure. This is somewhat remedied by allowing the player to restart at the beginning with their stats from when they died. Dead Rising was designed for HDTVs, and the game's text is almost impossible to read without one. The AI has some quirks as the survivors don't avoid zombies that are slowly shambling in their direction. Survivors inside the mall can also get stuck on the outside of the mall. When the player is near a boss with a gun and the boss can't get line of sight, the AI oscillates between states and doesn't attack.

Despite its flaws, Dead Rising is an entertaining game. It may even be the game that gets me to purchase an Xbox360.

What a letdown

3 Rating: 3, Useful: 5 / 6
Date: August 11, 2006
Author: Amazon User

J.W. Mullins' review is dead-on; this game is a massive letdown. Instead of being a virtual sandbox, the game is over scheduled and overly difficult. Really, if your idea of fun is "being on time," then this is the game for you. The only thing missing is an in-game virtual wife to follow you around reminding you about your honey-do list.

That said, the game is to some extent still open-ended. Weapon variety is very entertaining, and you are free to just explore, though once you miss a storyline mission, the remainder of the storyline is closed off to you.

In summary, there's still some fun to be had killing zombies, but the game is a great disappointment overall. Games shouldn't feel like work; this one does.

Save system kills this game before it even begins

1 Rating: 1, Useful: 5 / 6
Date: June 28, 2008
Author: Amazon User

And to think this game begins with so much promise. Flying in over an infected city was great, watching people fighting off zombies, jump off of roofs rather than being eaten alive--what a beginning. Even your first encounter with the living dead in the mall is exciting and really gets you into the action of a true zombie flick. But alas, you play an hour or so into the game, saving whenever you can, only to realize that you have to go all the way back to the beginning and start all over! Huh? Who in their right mind would waste their time playing a game where most of your content isn't properly saved? It would take a long dedication of hours, which most people don't have to devote to a game unless it is really fun, just to get into the meat of the game, and by that time you've probably had to retart several times. Add this with only decent control, and a bit of a switcheroo in terms of a game that promises you to fight zombies and you end up fighting regular people instead, and it all adds up to a great big waste of money. Would someone please make a zombie game that is faithful to a Night of the Living Dead/Dawn of the Dead type scenario? No game has really come close to getting to the nitty gritty of why those movies were so great.

Grand Theft Zombie and I Love Every Bloody Bit of It...

5 Rating: 5, Useful: 4 / 4
Date: March 28, 2007
Author: Amazon User

I don't quite understand people who think this game is lacking. I wonder if they've played it enough. Lets see, you got alot of zombies, of course, you can use just about everything as a weapon (including chainsaws, lawnmowers and of course gigantic teddy bears) along with various types of food and make mixtures of certain items to form some realistic like powerup. You gain points to eventually level up and get more moves, add more life, hold more weapons. become faster. Gigantic Mall inside, large area outside. Several Psychopaths who are smart and aren't slow. Rescue survivors, seems simple, unless they gotta battle there way through 500 zombies along with you. Then you got to protect them and yourself. Find survivors who don't want to be rescued and enter into little mini-games of varying degrees with them to get points. You've got missions to complete helping DHS Homeland Security Agents, if you don't, you can't win the game. You can drive vehicles when ever you can find them. You can take pictures, the better the picture (with more carnage) the more points. Also posters and other random items have stickers attached to them for even more points. Change your clothes and then rewatch the cut scenes in your new clothes (if seeing Frank with a megaman helmet on and kids clothes way too small for him while having a serious conversation with the Pilot doesn't make you laugh, your already dead). Oh yea and you gotta do all this in 72 hours. And don't forget, the lights go out at a certain time so, get ready to fight those zombies in the dark. Good luck. This is a really deep game, much deeper then anyone gives it credit for. I just wonder if naysayers dissing it's lack of depth have actually unlocked it's true potential. Graphically its very good, not the best, but solid next generation. Controls are also good and get better, as you level up. Sound is excellent and really captures the impending doom that anything with zombies should have. Gameplay like my entire review explains is much deeper then people give it credit for. Storyline is good and keeps you wondering like a good zombie game (or movie) should. The only flaw is the save system but thats not enough to stop you from buying this game. Let me also add that during cutscenes there is voice acting and the voice matches up to the lips very well. Its only during gameplay that you get text, rpg style. Something many games do, rpg or not. Its a truly great game and worth the money. Go For It. A++

Frustrating but fun.

4 Rating: 4, Useful: 4 / 4
Date: September 07, 2007
Author: Amazon User

I came late to the whole Xbox 360 scene and this is one of the titles that finally lured me in. I can't say that it was everything that I hoped for, but it wasn't a complete letdown either. The makings of a great game are there but the problem is that there are so many different facets of game play rolled into one game that it never satisfies fully in one area. On the one hand the game is open-ended and free form, but only if you don't care about the storyline. On the other hand, if you want the sense of accomplishment that you get when you truly complete a game then you will find Dead Rising a frustratingly mixed bag. The reason for this is that while the storyline is actually good and the time system is innovative (to a degree) it is also so hectic and unforgiving that you will find yourself constantly repeated large chunks of the game, at times even starting over from the beginning to get some extra levels under your belt. I think you would be hard pressed to finish this game start to finish without ever quitting and starting the game over from the beginning. Also, I don't think there is enough time in the game to complete every task (investigations, rescues and psychopaths to deal with) and stay on top of the cases (the events that propel the storyline and actually give you the "correct" ending. For me, this meant that I never felt a sense of complete accomplishment. I give the game 4 stars because despite its flaws it really is a very good game, just not perfect.

The GOOD:
- Despite being another zombie title from Capcom this game is much more in line with zombie pop-culture and more fun than the puzzle-driven and serious survival games like Resident Evil.
- The mix of humor and horror in this game is perfect, at times I was laughing out loud only to be grimacing a moment later. The game retains a tongue-in-cheek vibe from start to finish that celebrates zombie pop-culture.
- The game lets you dispatch zombies in any fashion you choose - literally I couldn't even imagine all the ways to kill zombies that exist in this game. Almost everything is a weapon with a surprising amount of versatility.
- The mall is huge and very well detailed. I was very impressed with it and could imagine this being a real mall just down the street.
- The voice acting and some of the cinematic sequences are great, but why can't the voices exist outside of the cut scenes? I'm sick of getting hounded by Otis on the transmitter every few minutes and having to pause to read what he has to say.
- People have complained that the game demands a decent hi-def TV to fully enjoy and I agree that it does. However, I believe in creating a game that is a visual acheivement and meant to be cutting edge and not dulling it down to make it marginal so it could be played on lower-end technology. However, this does limit how many people will be able to enjoy the game. But it does look good.
- Great and diverse sound effects.

Now the BAD:
- Time-based missions are too strict and hectic, and often times vague.
- Difficult to feel a sense of accomplishment the first time through. this is further emphasized by the odd save system and the fact that the game designers expected you to have to restart the game several times from the beginning.
- Controls for aiming are clunky and awkward. The aiming can be improved upon by changing the camera controls under settings though.
- Survivor AI is poor, but they are hardy and can withstand a chewing on.
- Doesn't put as much focus on killing zombies or survival as I'd have hoped for.
- The voice acting is really well done but doesn't exist outside of cut scenes (instead you are hounded by moments when you have to pull up the transmitter, limiting your movement choices and killing your combat abilities, and while trying to keep Frank alive you have to read the on screen text).
- Save system only allows 1 save slot per profile.
- Plenty of save locations, but in the unforgiving chaotic timeline you are under it can take precious time to reach a safe point before and after ever major event and some events do not allow for a convenient save which is incredibly frustrating.
- The constant loading screens get annoying.
- The weapons have varying (and confusing) lifespans and damage output.
- There is a variety of skills you can learn (martial arts style stuff) but they are hard to execute and don't work most of the time.

Repetitive, SMALL text, bad game design.

1 Rating: 1, Useful: 9 / 16
Date: August 30, 2006
Author: Amazon User

This game is fun at first but gets VERY repetitive over time, plus the save system dont help. If you die you have three options, load, save character status and restart from the start, or turn off the console and put the DVD in the microwave oven so you dont have to play it ever again.

The text is VERY small so you can barely read it on a SDTV (Standard TV), in other words, if you have a SDTV stay AWAY from this game.

Great concept ruined by terrible programing.

2 Rating: 2, Useful: 11 / 23
Date: August 12, 2006
Author: Amazon User

Like most others here I bought the game in the hopes of a GTA-esque style zombie game but was sorely dissapointed. It was a great concept with lots of potential ruined by whatever moron programmed it.

First the good

Graphics are stunning and as close as realistic as I have seen. This is a good show of what the 360 has to offer graphically.

Gameplay is awesome using everything as a weapon is really fun.

And thats really it. Kinda sad huh?

The bad

The save feature. I don't care what some people are saying, it's broken. I got this game and played for 4 hours and got pretty far. I got to a boss battle and died and decided to rest and try again later. when i came back I had no continue point. Instead I had to start from the begining. Not the begining of the stage the begining of the entire game. Oh but I got to keep all my stats from before (sarcasm here). Like that makes up for 4 hours of gameplay I can't get back.

Another issue is when you do get guns you have to stop to aim. There is no reticle for running and gunning so to speak. So in a game where you have to constantly be on the move so zombies don't kill you you have to stop to actually aim.

Along with ridiculous time limits and a very linear story this game falls ridiculously short of expectaitons and is only worth a rent or borrow.

The odd

I wonder why unless it is a cut scene they didn't put in voice acting. When I went up to talk to some one there was a subtitle screen.

You can't store ammo, only guns, so in order to carry 60 handgun bullets I need 2 handguns which takes up valuable space in my inventory that could be used for other items.

The walkie talkie goes off way too much and never has useful info like "zombies ahead of you" only more tedious missions. Plus when you answer it you can't fight any zombies you're left vulnerable.

So that's my review. A great premise with extremely poor execution. If you're a huge fan of the zombie genre you may like this if you're looking for a GTA meet Dawn of the Dead (to steal a fellow reviewers phrase)look elsewhere or play GTA cause this ain't it.


Review Page: 1 2 3 4 5 6 7 8 9 10 Next 



Actions