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Xbox 360 : Dead Rising Reviews

Gas Gauge: 81
Gas Gauge 81
Below are user reviews of Dead Rising and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Dead Rising. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 84
Game FAQs
GamesRadar 80
IGN 83
GameSpy 90
GameZone 85
Game Revolution 80
1UP 70






User Reviews (1 - 11 of 210)

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Great game, even with a few bumps...

5 Rating: 5, Useful: 40 / 54
Date: August 15, 2006
Author: Amazon User

Well, I have been enjoying Dead Rising for a week now and I can't honestly think of a game out there that is more fun than this one. While I do agree with everone else that the small font puts a damper on the mood, I have just learned to move on with it. I can read it but it is tough on the old eyes. I have a standard def 36" WEGA and while it is small, it is legible. I will try it on my parents 61" Hidef this weekend to see any difference. I can only imagine what the graphics look like if they look this great on my standard def TV.

This game is very deep. The save feature is disappointing and you will find that you will learn to constantly bring up the map to check for save points. After you play for a hour or more and die and have to replay through it, you quickly learn. Another thing I don't care for is having to restart the game if you miss a "scoop" and it throws the rest of the game out. You can still play and do the missions, atleast for a while but you can no longer find the truth. This happened to me twice. The first time, I just plain didn't realize that it would happen and did not do the scoop missions in a timely manner. The second time I played through it, I thought I was doing great time and kept checking the watch (another feature you learn to do quite often) and when it said my next mission would begin at 3:00, I noticed that when it turned to 4:00, the missions ended and once again I lost the remainder of the scoop missions. Learn to watch the scoop timelines. They will slowly count down and turn colors to warn you. I guess I just had too much fun whacking zombies and lost track of the in game time.

The depth of this game comes from the many ways in which to dispose of zombies. You can pretty much use ANYTHING in the game to take them out. One spot had me pick up a power auger, which is used to dig post holes. I stuck a zombie and cranked the gas and watched him spin around. Then, I proceeded to walk through the crowd of zombies and take them out. In the process of this, the zombie spinning on my auger started to break apart. This was a great laugh. Again, you can use pretty much everything in the game and while most do eventually tear up, you can always find something else. Another fun part was walking to the other end of the mall through the Leisure Park and seeing a push mower/brushhog and mowing down the crowd of zombies.

I was completely impressed with the graphics of this game. While the zombies do tend to look a lot alike, the environment is just gorgeous. Capcom did a great job to put so many of the zombies onscreen at once. Later through the game, you will encounter bosses that can be difficult to beat. Just be sure to save before you fight a boss, although the first time around it is hard because you don't know when you will fight a boss. You enter a store and then wham, you have a boss fight. As you play through the game, you are encouraged to take pictures and help escort people to the security room, which is basically your home base. You will see that if you can capture pictures that pick up on drama or horror or even erotica, among others, will get you more points and these points along with the points for saving people will get you to level up which will help you increase your life or the amount of things you can carry or unlock special moves.

This is definitely not a game for the younger crowd as it is very gory. I think Capcom has a hit on their hands and hopefully they can work it into a sequel in some way with improvements to the aforementioned bumps but hopefully they will get a patch over Live to help correct the text problems. Most of the time during the normal text there is not much voice over work. During the cutscenes, which are nicely animated, there is no problem as their is good voice over acting, incredible good when compared to the Resident Evil series. You won't go wrong with this game. It is a great game to enjoy so long as you are old enough to understand that things that you can do in the game can't be done in real life. As dumb as that sounds, there are those out there who might want to recreate something they did in the game.

Enjoy this game and know that you will die often and have to repeat things over again but for the majority, it isn't a problem as things aren't often the same way the second time around, except for cutscenes of course. That is another great thing about this game, the repayability is incredibly deep. Forgive the text, the dumb AI and the lousy save functions and enjoy the game for what it got right.

CHOP TIL YOU DROP

5 Rating: 5, Useful: 2 / 7
Date: August 19, 2006
Author: Amazon User

My friend Mike who is 16 years old has this game so every day i come over to his house and play it with him in his bedroom and when i played it it was so fun because your trapped in a mall swarming with zombies and you can use so much weapons Mike likes the axe and i like the chainsaw and the best part is that the dead never dies and like i told you you can use so much weapons like a TV a chainsaw a axe a skatebord kifes a Baseball bat rakes suvles so if you find a plant you can barey zombies in it and when you knok out a zombie you can throw it in a fowntin and thir are lots of places you can go in the mall you can go up exalaeters you can go into AS SEEN ON TV Stores ARCADES you can evin go into food Stores like MC DONOLDS BURGER KING and RUBY TUSDAY to fill up your helth bar if your hurt and you can evin ride elavaders but when its time for diner its time for me to go home but i can always come back the next day i now have DEAD RISING for my Xbox 360 i got it today just 20,99 so if your in to killing zombies get DEAD RISING chow

HI-DEF HORROR HITS A HIGH

5 Rating: 5, Useful: 7 / 15
Date: August 13, 2006
Author: Amazon User

I tend not to be easily impressed - I have only written a few reviews and only when I felt I really had something to say (or in this case, something to defend). With the release of Dead Rising, the time has once again re-surfaced and the dead has been resurrected - meaning this reviewer (so to speak!). For the two of you out there who do not know the plot: A photojournalist finds himself in a mall swarming with the undead. He has three days to get his story, take some cool pictures and, if he desires, save a few stranded shoppers - all the while trying to keep himself from becoming zombie chow! Now, let's get the one negative out of the way first: the save system is seriously lacking - both in implementation and frequency. Not only does the game allow for only one save (!!!???) - but the bathrooms in which to save (clever - pee and save at the same time) - are few and far between...and very hard to locate - especially when it is (too) dark. While I applaud the decision to make saves somewhat limited - which I believe adds to the heightened tension of the game...the makers of Dead Rising have gone too far in the other direction. The tension is now merely frustrating!

On to the positive - which are many (and contrary to the less than glowing reports below!). The free-roaming is exceptional - and allows you to make up your own missions should you decide not to go with the "cases". The sheer number of the on-screen undead is awesome - and reminds one of some movies that will go unnamed. The mall layout, design and graphics are nothing short of amazing - as are the myriad of items found within the shops that can be used as weapons: potted plants, cd's, signs, knives, chainsaws, lawnmowers, bowling balls, frisbees, mannequins, stuffed animals, dishes, benches, just to name a few!!!). Go to the food courts and hamburger stands and theatre concession to find food items to regain health (again, clever)! And just for fun, the gamemakers have allowed our hero, Frank - the aforementioned hot-shot photojournalist seeking the story of a lifetime, to change his wardrobe within the various clothing stores (from designer suits, to too-tight kid's clothes, to sports gear!) You can even satisfy the closeted transvestite within and give Frank a nice dress to wear for the zombie slaughter!!! While this has no impact on the gameplay, it is a nice and amusing touch. The environments are somewhat destructible (nothing more satisfying than smashing through a plate-glass window to escape - although more destructibility would have been even better!). The sound is outstanding as is the voice acting (I was unable to find any actors' credits, though) and character models (contrary to another reviewer's comments). Overall, an amazing (and gory) game - with high replayability! Dead Rising rises to the top of the horror games (alongside Condemned, Suffering and Resident Evil 4). Do not allow the haters to disuade you from this game!

Don't let the haters hold you back

5 Rating: 5, Useful: 7 / 15
Date: August 15, 2006
Author: Amazon User

Dead Rising is an amazing game. Bottom line. Smashing in heads, chopping in half, pan frying, blowing up, and running over zombies...whats not to like. There are so many weapons and countless things to do while in the mall. Discovering everything is part of the fun of Dead Rising. I highly recommend this game to anyone with a 360. Don't let the haters who BITC* about TEXT in a game hold you back from this awesome game. seriously who complains about TEXT in a video game. Do you play the text? NO.

Dead rising is the 1st game besides Oblivion that I feel has real replayabilty and is actually worth the $$$

and if you doubt just go download the demo

Just what the XBOX 360 needed

5 Rating: 5, Useful: 9 / 14
Date: August 10, 2006
Author: Amazon User

Disclaimer: I must admit this review may be a little bias, I absolutely love this genre, and third person action adventure games are my first love (RPG and 1st person shooters, 2nd/3rd). With that said lets get into the review:

Dead rising is the story of a photojournalist dropped off in a mall full of zombies trying to get the story of his life, but gets way more than he bargain for.

I will admit I started not to buy this game because I thought it was a mindless run around and beat'em up kind of game, until I played the demo, which in turn prompted me to purchase this game.

Genre/Gameplay - 9.5/10 if you like third person action adventure/RPG games you will love this game. It has a GTA type mission factor complete with side quests; you also get to level up RPG style so the more ZOMBIES you kill the more you level up. There are also side quest and picture taking that can earn you more points towards your next level. Gameplay smooth, easy learning curve, and extremely fun. A thing that wouldn't allow me to give the game play a straight 10 was the saving feature, while it is original isn't very user friendly. You can only save the game in bathrooms and on Couches (yep a sofa) that is it, no auto saving before going into a boss battle, you had just better find a bathroom close to your objective and save there. This wasn't too much of a problem though. Also the weapons (just guns) used are a little difficult to aim, in first person (by holding the R Trigger) it works but with out going to first person aiming and hitting your target can be frustrating. Also not much of a problem since using guns in this game is extremely boring. Being able to pick up absolutely anything (I mean anything) you see and kill a zombie with it is this games defining charm. Absolutely fun game!!!

Graphics - 8/10 I play all my 360 games on a Samsung 32 inch HD TV and the graphics in this game are definitely not Next Gen (not like say fight night) until of course you see 100's of zombies on the screen at once then you see the 360 power but character models and scenery are only slightly better than that of the original XBOX. The graphics are good enough though and in NO WAY hamper the playing experience.

Sounds - 9.7/10 Sounds to me are pretty much as good as it gets, scary zombie noises and screams accompanied by great background music. The Voiceovers are great!

Overall I would give this game a 9.5/10 (not an average) it's replay value seems like it would be pretty good, but since I haven't beaten the game yet, only 95% done, I cant really tell yet.. But it does seem as though there will be other modes once you beat it and I am very anxious to see what they are.

Bottom line: Go get this game!!! The 360 doesn't have many games like this out, (3rd person action) with the exception of Tomb Raider which is more of a plat former. So whether you like this genre or not you WILL enjoy this game.

Not gonna write a full review, 'cuz you already have 148 of those. Just my $ .02...

5 Rating: 5, Useful: 1 / 1
Date: June 29, 2007
Author: Amazon User

Put simply, this game is brilliant. Its gameplay is in line with classic non-stop action games, and it has a revamped old-school feel that we haven't really seen except in Ninja Gaiden (though this plays nothing like Ninja Gaiden.) While the basic gameplay always comes back to "kill zombies, progress through story, repeat," this formula has enough variations to maintain intensity throughout.

What it all comes down to is this: This past winter, my whole dorm was snowed in for a few days. We killed most of that time taking turns playing Dead Rising. It's playable. If you're actually reading this to decide whether or not to buy it, just do it. it's well worth the $30 used you can have it for now.

zombie radar

5 Rating: 5, Useful: 1 / 4
Date: August 22, 2007
Author: Amazon User

the graphicks are extremlyawsuem the zombies are zombies are life like the best sceane was in the mall and the outside of the mall the zombies were very lifelike and extreamly freaky the seanry loked real grade a++

ps dose not copy day of the dead or dawn of the dead

Pokes fun at Resident Evil - a very good game!

5 Rating: 5, Useful: 4 / 9
Date: September 19, 2006
Author: Amazon User


Dead Rising brings to mind memories of other ambitious games that tried to expand the survival-horror genre (like Blue Stinger on Dreamcast back in the day). It has all the hallmarks -- new play styles, a decidedly different pace from the Resident Evil franchise, and (in theory at least) next-generation graphics. And while it suffers from some typical early-generation pitfalls, it's a feverishly inventive game that triumphs over the very shortcomings that threaten to hold it back.
Those missteps are immediately evident in the uneven visuals. For example, there's nothing particularly bad about any of the character models, but they don't really look next-gen. Yes, they sport higher polygon counts, but you get the feeling that that you're looking at characters for the Xbox 1.5 more than for the 360. The flip side is that you're seeing dozens and dozens more of these NPCs and monsters onscreen than you would on any other hardware platform. Still, with the exception of the highly detailed cut-scenes, it comes off as a bit too sanitary. The too-clean objects against the expansive backgrounds lack the visual impact of, say, Resident Evil 4.

The odd game structure leads to more head-scratching moments. Dead Rising takes place in "real time," but not really. Playing as Frank West, you plough through "case files" (read: chapters) while meeting certain primary goals, with optional side missions. While this sounds fine in theory, in actual practice, Frank (who levels up as if in an RPG or action-RPG) is rarely suited to the task the first time around. Probably not coincidentally, Dead Rising follows a structure much like Breath of Fire: Dragon Quarter (a few Dragon Quarter dev team members are on Dead Rising's team). It intends for you to replay each chapter, while retaining the experience, stat boosts and attacks learned in preceding playthroughs. Clearing the first chapter, for example, is much easier the third time through: Not only do you know where to go and what you can do, but you have a stronger attack rating, faster speed, a bigger life bar, an expanded item inventory, and a longer throw distance.

An awkard save system bogs down your progress more than the repetitious play. You have the limited options of either save points, or recording your statistical progress and restarting the level entirely. It feels like an artificial way for the dev team to extend the replay value of the game, but when you have as large a playing field as Dead Rising provides, you begin to appreciate the method behind Capcom's madness. Take the initial shopping mall setting as a fine example of just how easy it is to find yourself waylaid by the game's endless invention. The languid halls of the Willamette Parkview Mall stretch on seemingly forever, filled to capacity with movie theaters, food courts, bookstores, lingerie shops, toy stores, music shops, sporting goods merchants, and pretty much anything you can think of that would appear in a mall. Now consider that each one of these stores contains a weapon, food item, instruction manual (to help you learn new moves), or clothing item.

Whether you utilize a coat hanger, baseball bat, guitar, mannequin, lawn mower, or Servbot head (of Mega Man fame) as a weapon, the results are almost always entertaining. Every item has its own animation and style of attack. While you may bludgeon a sole zombie with a park bench and its corresponding single slow attack, you'll find that a guitar not only has a space-clearing 360-degree arc, but that it hits multiple times. Then, while you may expect a mild result from clubbing a zombie over the brain with a giant yellow Servbot head, you might just laugh out loud when you unexpectedly plant the foamy object on a zombie's head, which renders it harmless, content to walk into walls as if blind, deaf, and dumb.

One of the best things Dead Rising has going for it is its sense of humor. While the setting and consequences of Dead Rising are dire, the characters are caricatures, and the development team took every opportunity to mix hysterics in with the hysteria. When Frank runs out of weapons or ammo, pulling the camera in to over-the-shoulder shooting mode (RE4 style) while pressing the attack button will cause him to hawk loogies at incoming zombies. It's such a laughable and pathetic move when you first see it; it's amazing that the developers saw fit to let you spit in this game. But it's even more surprising when you eventually discover a smoothie you can whip up in the food court from found ingredients lets you turn that goober into one of the game's most powerful attacks.

It's also ironic that this Capcom survival-horror game, one that doesn't take itself too seriously, features some spot-on voice acting (as opposed to that of more serious efforts like the early Resident Evil games, where the voiceovers have been inconsistent at best). Listening to Frank speak doesn't make you want to skip cut-scenes, and instead encourages you to watch them in their entirety. Even obvious caricatures, like one old lady in the beginning of the game who is intent on saving her demonic-looking poodle, have competent voices behind them, making them all the more believable. One thing to watch out for, though, is the subtitles, which look fine when viewed on an HDTV or VGA monitor, but are practically unreadable on a regular television.

The controls are customizable depending on your camera-swiveling preference, and are generally responsive, as is befitting an action-adventure that's more free-form than Resident Evil. But less agile gamers should keep in mind that the standard third-person controls give way to a new set of controls when you go into photo mode and shooting mode. And then there are the other controls for things like cycling through items, using items, picking up items, dropping items, checking-your-watch-then-picking-up-the-item-you-dropped (because-you-checked-your-watch), and so forth. Simply put: Dead Rising has a lot of commands. Not so many that it's unplayable, but it's occasionally counterintuitive, and certainly enough to keep you busy at all times, especially with hordes of zombies closing in.

The end result is a relentlessly inventive game worth the price of entry. With more than enough first-person shooters, racing games, and other cookie-cutter filler swamping the 360, it's encouraging to see such an original title land on the system. The experience is flawed -- some might say hampered -- by the save system and curiously designed game structure. But whether you 'get it' or not, Dead Rising nevertheless provides a wealth of secrets and mysteries for both eager gamers and the adventuresome. With each repeated play through a stage, Frank becomes stronger, better able to uncover the mysteries behind this allegorical horror adventure (we'll let you discover what really makes zombies zombies), and the experience becomes richer for it. While there's plenty of room for polish and finesse in future iterations, no hardcore gamer should miss the wholly unique experience provided in Dead Rising's debut.

Best Zombie game since Resident Evil 4

5 Rating: 5, Useful: 4 / 5
Date: November 10, 2006
Author: Amazon User

I love zombie movies and I love zombie games and this is awesome. It is pretty much Dawn of the Dead, but I guess they didn't have the license.

I never got tired of finding new ways to kill zombies and the replay value is high. I actually restarted the games 3 times just to do things better and quicker once I got the hang of it.

This is the first 360 game I haven't sold back to buy a new one. I will keep this gem.

Still playing it, even after beating the game.

5 Rating: 5, Useful: 1 / 2
Date: March 09, 2007
Author: Amazon User

This is a solid game with a great deal of story and a load of things to do. I have never been hooked on a game for so long as I have been with Dead Rising. Even after the game is over the storyline continues with more missions. Plus it is just a darn fun zombie killer.


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